mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-19 09:49:21 +01:00
*Fix of favorite crash with zero entries.
*Added some missing languages.
This commit is contained in:
parent
63fb18d87f
commit
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File diff suppressed because one or more lines are too long
@ -50,6 +50,7 @@ snprintf(LANGUAGE.Cantbeformated, sizeof(LANGUAGE.Cantbeformated), "Can't be for
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snprintf(LANGUAGE.Cantdelete, sizeof(LANGUAGE.Cantdelete), "Can't delete:");
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snprintf(LANGUAGE.Cantdelete, sizeof(LANGUAGE.Cantdelete), "Can't delete:");
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snprintf(LANGUAGE.ClicktoDownloadCovers, sizeof(LANGUAGE.ClicktoDownloadCovers), "Click to Download Covers");
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snprintf(LANGUAGE.ClicktoDownloadCovers, sizeof(LANGUAGE.ClicktoDownloadCovers), "Click to Download Covers");
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snprintf(LANGUAGE.Clock, sizeof(LANGUAGE.Clock), "Clock");
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snprintf(LANGUAGE.Clock, sizeof(LANGUAGE.Clock), "Clock");
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snprintf(LANGUAGE.Close, sizeof(LANGUAGE.Close), "Close");
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snprintf(LANGUAGE.Continueinstallgame, sizeof(LANGUAGE.Continueinstallgame), "Continue to install game?");
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snprintf(LANGUAGE.Continueinstallgame, sizeof(LANGUAGE.Continueinstallgame), "Continue to install game?");
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snprintf(LANGUAGE.ConsoleDefault, sizeof(LANGUAGE.ConsoleDefault), "Console Default");
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snprintf(LANGUAGE.ConsoleDefault, sizeof(LANGUAGE.ConsoleDefault), "Console Default");
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snprintf(LANGUAGE.Consoleshouldbeunlockedtomodifyit, sizeof(LANGUAGE.Consoleshouldbeunlockedtomodifyit), "Console should be unlocked to modify it.");
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snprintf(LANGUAGE.Consoleshouldbeunlockedtomodifyit, sizeof(LANGUAGE.Consoleshouldbeunlockedtomodifyit), "Console should be unlocked to modify it.");
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@ -78,6 +79,7 @@ snprintf(LANGUAGE.DownloadBoxartimage, sizeof(LANGUAGE.DownloadBoxartimage), "Do
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snprintf(LANGUAGE.Downloadfinished, sizeof(LANGUAGE.Downloadfinished), "Download finished");
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snprintf(LANGUAGE.Downloadfinished, sizeof(LANGUAGE.Downloadfinished), "Download finished");
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snprintf(LANGUAGE.Error, sizeof(LANGUAGE.Error), "Error !");
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snprintf(LANGUAGE.Error, sizeof(LANGUAGE.Error), "Error !");
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snprintf(LANGUAGE.hour, sizeof(LANGUAGE.hour), "Hour");
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snprintf(LANGUAGE.hour, sizeof(LANGUAGE.hour), "Hour");
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snprintf(LANGUAGE.Homemenu, sizeof(LANGUAGE.Homemenu), "HOME Menu");
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snprintf(LANGUAGE.BOOTERROR, sizeof(LANGUAGE.BOOTERROR), "BOOT ERROR");
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snprintf(LANGUAGE.BOOTERROR, sizeof(LANGUAGE.BOOTERROR), "BOOT ERROR");
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snprintf(LANGUAGE.ErrorreadingDisc, sizeof(LANGUAGE.ErrorreadingDisc), "Error reading Disc");
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snprintf(LANGUAGE.ErrorreadingDisc, sizeof(LANGUAGE.ErrorreadingDisc), "Error reading Disc");
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snprintf(LANGUAGE.ExitUSBISOLoader, sizeof(LANGUAGE.ExitUSBISOLoader), "Exit USB Loader GX?");
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snprintf(LANGUAGE.ExitUSBISOLoader, sizeof(LANGUAGE.ExitUSBISOLoader), "Exit USB Loader GX?");
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@ -317,6 +319,10 @@ void language_set(char *name, char *val)
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strcopy(LANGUAGE.Clock, val, sizeof(LANGUAGE.Clock));
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strcopy(LANGUAGE.Clock, val, sizeof(LANGUAGE.Clock));
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return;
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return;
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}
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}
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if (strcmp(name, "Close") == 0) {
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strcopy(LANGUAGE.Close, val, sizeof(LANGUAGE.Close));
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return;
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}
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if (strcmp(name, "Continueinstallgame") == 0) {
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if (strcmp(name, "Continueinstallgame") == 0) {
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strcopy(LANGUAGE.Continueinstallgame, val, sizeof(LANGUAGE.Continueinstallgame));
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strcopy(LANGUAGE.Continueinstallgame, val, sizeof(LANGUAGE.Continueinstallgame));
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return;
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return;
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@ -581,6 +587,10 @@ void language_set(char *name, char *val)
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strcopy(LANGUAGE.GotoPage, val, sizeof(LANGUAGE.GotoPage));
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strcopy(LANGUAGE.GotoPage, val, sizeof(LANGUAGE.GotoPage));
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return;
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return;
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}
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}
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if (strcmp(name, "Homemenu") == 0) {
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strcopy(LANGUAGE.Homemenu, val, sizeof(LANGUAGE.Homemenu));
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return;
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}
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if (strcmp(name, "HowtoShutdown") == 0) {
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if (strcmp(name, "HowtoShutdown") == 0) {
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strcopy(LANGUAGE.HowtoShutdown, val, sizeof(LANGUAGE.HowtoShutdown));
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strcopy(LANGUAGE.HowtoShutdown, val, sizeof(LANGUAGE.HowtoShutdown));
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return;
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return;
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@ -13,11 +13,11 @@ struct LANGUAGE
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{
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{
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char t3Covers[50];
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char t3Covers[50];
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char addToFavorite[20];
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char addToFavorite[50];
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char all[10];
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char all[30];
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char AppLanguage[50];
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char AppLanguage[50];
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char Areyousure[50];
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char Areyousure[50];
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char AutoPatch[20];
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char AutoPatch[30];
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char Back[20];
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char Back[20];
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char Backgroundmusic[80];
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char Backgroundmusic[80];
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char Backgroundmusicpath[100];
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char Backgroundmusicpath[100];
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@ -25,13 +25,14 @@ struct LANGUAGE
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char BacktoLoader[50];
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char BacktoLoader[50];
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char BacktoWiiMenu[50];
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char BacktoWiiMenu[50];
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char BootStandard[50];
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char BootStandard[50];
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char Both[15];
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char Both[35];
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char Cantcreatedirectory[50];
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char Cantcreatedirectory[50];
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char Cancel[20];
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char Cancel[20];
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char Cantbeformated[50];
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char Cantbeformated[50];
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char Cantdelete[50];
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char Cantdelete[50];
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char ClicktoDownloadCovers[50];
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char ClicktoDownloadCovers[50];
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char Clock[20];
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char Clock[20];
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char Close[20];
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char Continueinstallgame[50];
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char Continueinstallgame[50];
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char ConsoleDefault[50];
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char ConsoleDefault[50];
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char Consoleshouldbeunlockedtomodifyit[100];
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char Consoleshouldbeunlockedtomodifyit[100];
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@ -97,13 +98,14 @@ struct LANGUAGE
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char GoBack[50];
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char GoBack[50];
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char GotoPage[50];///////
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char GotoPage[50];///////
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char HowtoShutdown[50];
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char HowtoShutdown[50];
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char hour[10];
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char Homemenu[30];
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char hour[30];
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char keyboard[50];
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char keyboard[50];
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char Language[50];
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char Language[50];
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char Langchange[50];
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char Langchange[50];
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char Left[50];
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char Left[50];
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char LikeSysMenu[50];
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char LikeSysMenu[50];
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char ListSort[20];
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char ListSort[30];
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char LoadingincIOS[50];
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char LoadingincIOS[50];
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char Loadingstandardlanguage[80];
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char Loadingstandardlanguage[80];
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char Loadingstandardmusic[80];
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char Loadingstandardmusic[80];
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@ -392,6 +392,7 @@ class GuiElement
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//int position2; //! B Scrollbariable
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//int position2; //! B Scrollbariable
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bool visible; //!< Visibility of the element. If false, Draw() is skipped
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bool visible; //!< Visibility of the element. If false, Draw() is skipped
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int focus; //!< Element focus (-1 = focus disabled, 0 = not focused, 1 = focused)
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int focus; //!< Element focus (-1 = focus disabled, 0 = not focused, 1 = focused)
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int dontsetfocus; //!<If 0 games dont set the focus
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int width; //!< Element width
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int width; //!< Element width
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int height; //!< Element height
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int height; //!< Element height
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int xoffset; //!< Element X offset
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int xoffset; //!< Element X offset
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@ -26,15 +26,22 @@ GuiGameBrowser::GuiGameBrowser(int w, int h, struct discHdr * l, int gameCnt, co
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{
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{
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width = w;
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width = w;
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height = h;
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height = h;
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if (gameCnt == 0) gameCnt = 1;
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if (gameCnt == 0) {
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focus = 0;
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dontsetfocus = 1;
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} else {
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gameList = l;
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dontsetfocus = 0;
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focus = 1;
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}
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this->gameCnt = gameCnt;
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this->gameCnt = gameCnt;
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gameList = l;
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pagesize = (gameCnt > THEME.pagesize) ? THEME.pagesize : gameCnt;
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pagesize = (gameCnt > THEME.pagesize) ? THEME.pagesize : gameCnt;
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scrollbaron = (gameCnt > THEME.pagesize) ? 1 : 0;
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scrollbaron = (gameCnt > THEME.pagesize) ? 1 : 0;
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selectable = true;
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selectable = true;
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listOffset = (offset == 0) ? this->FindMenuItem(-1, 1) : offset;
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listOffset = (offset == 0) ? this->FindMenuItem(-1, 1) : offset;
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selectedItem = selected - offset;
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selectedItem = selected - offset;
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focus = 1; // allow focus
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// allow focus
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char imgPath[100];
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char imgPath[100];
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trigA = new GuiTrigger;
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trigA = new GuiTrigger;
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@ -204,6 +211,7 @@ GuiGameBrowser::~GuiGameBrowser()
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void GuiGameBrowser::SetFocus(int f)
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void GuiGameBrowser::SetFocus(int f)
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{
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{
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LOCK(this);
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LOCK(this);
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if(!dontsetfocus)
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focus = f;
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focus = f;
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for(int i=0; i<pagesize; i++)
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for(int i=0; i<pagesize; i++)
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@ -373,7 +381,7 @@ void GuiGameBrowser::Update(GuiTrigger * t)
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game[i]->SetState(STATE_DISABLED);
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game[i]->SetState(STATE_DISABLED);
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}
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}
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if(focus)
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if(focus || !dontsetfocus)
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{
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{
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if(i != selectedItem && game[i]->GetState() == STATE_SELECTED)
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if(i != selectedItem && game[i]->GetState() == STATE_SELECTED)
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game[i]->ResetState();
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game[i]->ResetState();
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@ -390,7 +398,7 @@ void GuiGameBrowser::Update(GuiTrigger * t)
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}
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}
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// pad/joystick navigation
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// pad/joystick navigation
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if(!focus)
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if(!focus || dontsetfocus)
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return; // skip navigation
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return; // skip navigation
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if (scrollbaron == 1) {
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if (scrollbaron == 1) {
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@ -642,10 +650,17 @@ void GuiGameBrowser::Reload(struct discHdr * l, int count)
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LOCK(this);
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LOCK(this);
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gameList = l;
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gameList = l;
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gameCnt = count;
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gameCnt = count;
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if (gameCnt == 0) gameCnt = 1;
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if (gameCnt == 0) {
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focus = 0;
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dontsetfocus = 1;
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} else {
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dontsetfocus = 0;
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focus = 1;
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selectedItem = 0;
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}
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gameList = l;
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scrollbaron = (gameCnt > THEME.pagesize) ? 1 : 0;
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scrollbaron = (gameCnt > THEME.pagesize) ? 1 : 0;
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pagesize = (gameCnt > THEME.pagesize) ? THEME.pagesize : gameCnt;
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pagesize = (gameCnt > THEME.pagesize) ? THEME.pagesize : gameCnt;
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selectedItem = 0;
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listOffset = 0;
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listOffset = 0;
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for(int i=0; i<pagesize; i++)
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for(int i=0; i<pagesize; i++)
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103
source/menu.cpp
103
source/menu.cpp
@ -759,12 +759,12 @@ WindowExitPrompt(const char *title, const char *msg, const char *btn1Label,
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GuiTrigger trigHome;
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GuiTrigger trigHome;
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trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0);
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trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0);
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GuiText titleTxt("HOME Menu", 36, (GXColor){255, 255, 255, 255});
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GuiText titleTxt(LANGUAGE.Homemenu, 36, (GXColor){255, 255, 255, 255});
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titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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titleTxt.SetPosition(-180,40);
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titleTxt.SetPosition(-180,40);
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titleTxt.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
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titleTxt.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
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GuiText closeTxt(" Close", 28, (GXColor){0, 0, 0, 255});
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GuiText closeTxt(LANGUAGE.Close, 28, (GXColor){0, 0, 0, 255});
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GuiImage closeImg(&close);
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GuiImage closeImg(&close);
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if (Settings.wsprompt == yes){
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if (Settings.wsprompt == yes){
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closeTxt.SetWidescreen(CFG.widescreen);
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closeTxt.SetWidescreen(CFG.widescreen);
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@ -772,7 +772,7 @@ WindowExitPrompt(const char *title, const char *msg, const char *btn1Label,
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GuiButton closeBtn(close.GetWidth(), close.GetHeight());
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GuiButton closeBtn(close.GetWidth(), close.GetHeight());
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closeBtn.SetImage(&closeImg);
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closeBtn.SetImage(&closeImg);
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closeBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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closeBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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closeBtn.SetPosition(205,42);
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closeBtn.SetPosition(220,48);
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closeBtn.SetLabel(&closeTxt);
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closeBtn.SetLabel(&closeTxt);
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closeBtn.SetRumble(false);
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closeBtn.SetRumble(false);
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closeBtn.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
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closeBtn.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
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@ -1358,7 +1358,7 @@ int GameWindowPrompt()
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}
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}
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}
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}
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////////////end save play count//////////////
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////////////end save play count//////////////
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choice = 1;
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choice = 1;
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SDCard_deInit();
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SDCard_deInit();
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}
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}
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@ -2344,7 +2344,7 @@ s32 __Menu_EntryCmpCount(const void *a, const void *b)
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ret = (s32) (count2-count1);
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ret = (s32) (count2-count1);
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if (ret == 0) return stricmp(get_title(hdr1), get_title(hdr2));
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if (ret == 0) return stricmp(get_title(hdr1), get_title(hdr2));
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return ret;
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return ret;
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}
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}
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@ -2353,7 +2353,7 @@ s32 __Menu_EntryCmpCount(const void *a, const void *b)
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***************************************************************************/
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***************************************************************************/
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s32 __Menu_GetEntries(void)
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s32 __Menu_GetEntries(void)
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{
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{
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struct discHdr *buffer = NULL;
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struct discHdr *buffer = NULL;
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struct discHdr *buffer2 = NULL;
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struct discHdr *buffer2 = NULL;
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struct discHdr *header = NULL;
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struct discHdr *header = NULL;
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@ -2383,7 +2383,7 @@ s32 __Menu_GetEntries(void)
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if(buffer) free(buffer);
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if(buffer) free(buffer);
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return ret;
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return ret;
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}
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}
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/* Filters */
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/* Filters */
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if (Settings.sort==fave || dispFave) {
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if (Settings.sort==fave || dispFave) {
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u32 cnt2 = 0;
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u32 cnt2 = 0;
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@ -2412,7 +2412,7 @@ s32 __Menu_GetEntries(void)
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buffer = buffer2;
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buffer = buffer2;
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buffer2 = NULL;
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buffer2 = NULL;
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cnt = cnt2;
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cnt = cnt2;
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}
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}
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if (CFG.parentalcontrol && !CFG.godmode)
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if (CFG.parentalcontrol && !CFG.godmode)
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{
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{
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@ -2585,61 +2585,9 @@ static int MenuInstall()
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snprintf(imgPath, sizeof(imgPath), "%sbattery_bar.png", CFG.theme_path);
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snprintf(imgPath, sizeof(imgPath), "%sbattery_bar.png", CFG.theme_path);
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GuiImageData batteryBar(imgPath, battery_bar_png);
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GuiImageData batteryBar(imgPath, battery_bar_png);
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#ifdef HW_RVL
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int i = 0, level;
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char txt[3];
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GuiText * batteryTxt[4];
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GuiImage * batteryImg[4];
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GuiImage * batteryBarImg[4];
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GuiButton * batteryBtn[4];
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for(i=0; i < 4; i++)
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{
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if(i == 0)
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sprintf(txt, "P%d", i+1);
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else
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sprintf(txt, "P%d", i+1);
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batteryTxt[i] = new GuiText(txt, 22, (GXColor){THEME.info_r, THEME.info_g, THEME.info_b, 255});
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batteryTxt[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
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batteryImg[i] = new GuiImage(&battery);
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batteryImg[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
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batteryImg[i]->SetPosition(36, 0);
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batteryImg[i]->SetTile(0);
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batteryBarImg[i] = new GuiImage(&batteryBar);
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batteryBarImg[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
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batteryBarImg[i]->SetPosition(33, 0);
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batteryBtn[i] = new GuiButton(40, 20);
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batteryBtn[i]->SetLabel(batteryTxt[i]);
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batteryBtn[i]->SetImage(batteryBarImg[i]);
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batteryBtn[i]->SetIcon(batteryImg[i]);
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batteryBtn[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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batteryBtn[i]->SetRumble(false);
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batteryBtn[i]->SetAlpha(70);
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}
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batteryBtn[0]->SetPosition(THEME.battery1_x, THEME.battery1_y);
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batteryBtn[1]->SetPosition(THEME.battery2_x, THEME.battery2_y);
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batteryBtn[2]->SetPosition(THEME.battery3_x, THEME.battery3_y);
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batteryBtn[3]->SetPosition(THEME.battery4_x, THEME.battery4_y);
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#endif
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HaltGui();
|
HaltGui();
|
||||||
GuiWindow w(screenwidth, screenheight);
|
GuiWindow w(screenwidth, screenheight);
|
||||||
|
|
||||||
if (THEME.showBattery)
|
|
||||||
{
|
|
||||||
#ifdef HW_RVL
|
|
||||||
w.Append(batteryBtn[0]);
|
|
||||||
w.Append(batteryBtn[1]);
|
|
||||||
w.Append(batteryBtn[2]);
|
|
||||||
w.Append(batteryBtn[3]);
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
mainWindow->Append(&w);
|
mainWindow->Append(&w);
|
||||||
|
|
||||||
ResumeGui();
|
ResumeGui();
|
||||||
@ -2648,31 +2596,6 @@ static int MenuInstall()
|
|||||||
{
|
{
|
||||||
VIDEO_WaitVSync ();
|
VIDEO_WaitVSync ();
|
||||||
|
|
||||||
#ifdef HW_RVL
|
|
||||||
for(i=0; i < 4; i++)
|
|
||||||
{
|
|
||||||
if(WPAD_Probe(i, NULL) == WPAD_ERR_NONE) // controller connected
|
|
||||||
{
|
|
||||||
level = (userInput[i].wpad.battery_level / 100.0) * 4;
|
|
||||||
if(level > 4) level = 4;
|
|
||||||
batteryImg[i]->SetTile(level);
|
|
||||||
|
|
||||||
if(level == 0)
|
|
||||||
batteryBarImg[i]->SetImage(&batteryRed);
|
|
||||||
else
|
|
||||||
batteryBarImg[i]->SetImage(&batteryBar);
|
|
||||||
|
|
||||||
batteryBtn[i]->SetAlpha(255);
|
|
||||||
}
|
|
||||||
else // controller not connected
|
|
||||||
{
|
|
||||||
batteryImg[i]->SetTile(0);
|
|
||||||
batteryImg[i]->SetImage(&battery);
|
|
||||||
batteryBtn[i]->SetAlpha(70);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
ret = DiscWait(LANGUAGE.InsertDisk,LANGUAGE.Waiting,LANGUAGE.Cancel,0,0);
|
ret = DiscWait(LANGUAGE.InsertDisk,LANGUAGE.Waiting,LANGUAGE.Cancel,0,0);
|
||||||
if (ret < 0) {
|
if (ret < 0) {
|
||||||
WindowPrompt (LANGUAGE.ErrorreadingDisc,0,LANGUAGE.Back,0,0,0);
|
WindowPrompt (LANGUAGE.ErrorreadingDisc,0,LANGUAGE.Back,0,0,0);
|
||||||
@ -2792,16 +2715,6 @@ static int MenuInstall()
|
|||||||
|
|
||||||
HaltGui();
|
HaltGui();
|
||||||
|
|
||||||
#ifdef HW_RVL
|
|
||||||
for(i=0; i < 4; i++)
|
|
||||||
{
|
|
||||||
delete batteryTxt[i];
|
|
||||||
delete batteryImg[i];
|
|
||||||
delete batteryBarImg[i];
|
|
||||||
delete batteryBtn[i];
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
mainWindow->Remove(&w);
|
mainWindow->Remove(&w);
|
||||||
ResumeGui();
|
ResumeGui();
|
||||||
return menu;
|
return menu;
|
||||||
|
Loading…
Reference in New Issue
Block a user