Free up ~24KB for every 150 games installed.

Add button to mount DVD drive.  Not completely tested, but somewhat.
*Tested and working*
retail Wii DVD
Wii backup
Wii backup w/ alt dol (redsteel)
Wii backup w/ alt dol & ocarina (redsteel)
Wii backup w/ alt dol & WiiRD 
Retail & Backup forcing video modes
Saving individual settings for games on DVD (only Wii as BC is loaded before any settings would be used)
Display disc images for DVD games
Loading GC games retail & backup (w/ working MIOS patch installed)  
I did change some stuff after testing GC so it might be broken.

Theme stuff for the button is not tested and I'm not quite up to speed with ardi's changes to the theme stuff so it might not work.

Changed images are not compressed or optimized.
This commit is contained in:
giantpune 2009-09-29 08:09:09 +00:00
parent b7a96f77f8
commit 4d6e0fe412
15 changed files with 281 additions and 68 deletions

File diff suppressed because one or more lines are too long

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@ -1 +1 @@
<pd><ViewState><e p="gui\source\mload" x="true"></e><e p="gui\source\settings" x="false"></e><e p="gui\source\images" x="false"></e><e p="gui\source\prompts" x="false"></e><e p="gui\source\banner" x="false"></e><e p="gui\source\cheats" x="false"></e><e p="gui\source\network" x="false"></e><e p="gui\source\unzip" x="false"></e><e p="gui\source\usbloader" x="false"></e><e p="gui\source\xml" x="false"></e><e p="gui\source\fonts" x="false"></e><e p="gui\source\ramdisc" x="false"></e><e p="gui\source\sounds" x="false"></e><e p="gui\source\wad" x="false"></e><e p="gui" x="true"></e><e p="gui\source\homebrewboot" x="false"></e><e p="gui\source\language" x="false"></e><e p="gui\source" x="true"></e><e p="gui\source\libwbfs" x="false"></e><e p="gui\source\libwiigui" x="false"></e><e p="gui\source\patches" x="false"></e></ViewState></pd>
<pd><ViewState><e p="gui\source\mload" x="true"></e><e p="gui\source\settings" x="false"></e><e p="gui\source\images" x="false"></e><e p="gui\source\prompts" x="true"></e><e p="gui\source\banner" x="false"></e><e p="gui\source\cheats" x="false"></e><e p="gui\source\network" x="false"></e><e p="gui\source\unzip" x="false"></e><e p="gui\source\usbloader" x="true"></e><e p="gui\source\xml" x="false"></e><e p="gui\source\fonts" x="false"></e><e p="gui\source\ramdisc" x="false"></e><e p="gui\source\sounds" x="false"></e><e p="gui\source\wad" x="false"></e><e p="gui" x="true"></e><e p="gui\source\homebrewboot" x="false"></e><e p="gui\source\language" x="false"></e><e p="gui\source" x="true"></e><e p="gui\source\libwbfs" x="false"></e><e p="gui\source\libwiigui" x="false"></e><e p="gui\source\patches" x="false"></e></ViewState></pd>

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@ -504,4 +504,7 @@ extern const u32 pegi_18_png_size;
extern const u8 usbport_png[];
extern const u32 usbport_png_size;
extern const u8 dvd_png[];
extern const u32 dvd_png_size;
#endif

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source/images/dvd.png Normal file

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@ -64,6 +64,9 @@ float gamesize;
int currentMenu;
int idiotFlag=-1;
char idiotChar[50];
u8 dvdMounted=0;
struct discHdr *dvdheader = NULL;
/*** Variables used only in menu.cpp ***/
static GuiImage * coverImg = NULL;
@ -76,6 +79,7 @@ static int ExitRequested = 0;
static char gameregion[7];
static bool altdoldefault = true;
/*** Extern variables ***/
extern FreeTypeGX *fontClock;
extern u8 shutdown;
@ -209,15 +213,16 @@ void ExitGUIThreads() {
}
void rockout(int f = 0) {
HaltGui();
int num=(f==2?-1:gameSelected);
char imgPath[100];
#ifdef HW_RVL
if (!(strcasestr(get_title(&gameList[num]),"guitar")||
if ((!(strcasestr(get_title(&gameList[num]),"guitar")||
strcasestr(get_title(&gameList[num]),"band")||
strcasestr(get_title(&gameList[num]),"rock")||
f==1)) {
f==1))||dvdMounted) {
for (int i = 0; i < 4; i++)
delete pointer[i];
snprintf(imgPath, sizeof(imgPath), "%splayer1_point.png", CFG.theme_path);
@ -299,11 +304,11 @@ GuiImageData *LoadCoverImage(struct discHdr *header, bool Prefere3D, bool noCove
/****************************************************************************
* MenuDiscList
***************************************************************************/
GuiButton *Toolbar[7];
GuiButton *Toolbar[8];
void DiscListWinUpdateCallback(void * e)
{
GuiWindow *w = (GuiWindow *)e;
for(int i=0; i<7; ++i)
for(int i=0; i<8; ++i)
{
if(Toolbar[i]->GetState() == STATE_SELECTED)
{
@ -328,6 +333,10 @@ int MenuDiscList() {
char IDfull[7];
u32 covert = 0;
char imgPath[100];
char dvdID[8];
if (!dvdheader)
dvdheader = new struct discHdr;
WDVD_GetCoverStatus(&covert);
u32 covertOld=covert;
@ -424,6 +433,8 @@ int MenuDiscList() {
GuiImageData imgarrangeCarousel(imgPath, arrangeCarousel_png);
// snprintf(imgPath, sizeof(imgPath), "%sarrangeCarousel_gray.png", CFG.theme_path);
// GuiImageData imgarrangeCarousel_gray(imgPath, arrangeCarousel_gray_png);
snprintf(imgPath, sizeof(imgPath), "%sdvd.png", CFG.theme_path);
GuiImageData imgdvd(imgPath, dvd_png);
snprintf(imgPath, sizeof(imgPath), "%sbrowser.png", CFG.theme_path);
GuiImageData homebrewImgData(imgPath, browser_png);
@ -608,6 +619,18 @@ int MenuDiscList() {
GuiButton carouselBtn(&carouselBtnImg_g,&carouselBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_carousel_x, THEME.gamelist_carousel_y, &trigA, &btnSoundOver, &btnClick,1, &carouselBtnTT, 15, 52, 1, 3);
carouselBtn.SetAlpha(180);
GuiTooltip dvdBtnTT(tr("Mount DVD drive"));
if (Settings.wsprompt == yes)
dvdBtnTT.SetWidescreen(CFG.widescreen);
dvdBtnTT.SetAlpha(THEME.tooltipAlpha);
GuiImage dvdBtnImg(&imgdvd);
dvdBtnImg.SetWidescreen(CFG.widescreen);
GuiImage dvdBtnImg_g(dvdBtnImg); //dvdBtnImg_g.SetGrayscale();
// GuiImage carouselBtnImg_g(&imgarrangeCarousel_gray);
dvdBtnImg_g.SetWidescreen(CFG.widescreen);
GuiButton dvdBtn(&dvdBtnImg_g,&dvdBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_dvd_x, THEME.gamelist_dvd_y, &trigA, &btnSoundOver, &btnClick,1, &dvdBtnTT, 15, 52, 1, 3);
dvdBtn.SetAlpha(180);
GuiTooltip homebrewBtnTT(tr("Homebrew Launcher"));
if (Settings.wsprompt == yes)
homebrewBtnTT.SetWidescreen(CFG.widescreen);
@ -664,6 +687,7 @@ int MenuDiscList() {
listBtn.SetPosition(THEME.gamelist_list_x, THEME.gamelist_list_y);
gridBtn.SetPosition(THEME.gamelist_grid_x, THEME.gamelist_grid_y);
carouselBtn.SetPosition(THEME.gamelist_carousel_x, THEME.gamelist_carousel_y);
dvdBtn.SetPosition(THEME.gamelist_dvd_x, THEME.gamelist_dvd_y);
} else if(Settings.gameDisplay==grid) {
favoriteBtn.SetPosition(THEME.gamegrid_favorite_x, THEME.gamegrid_favorite_y);
searchBtn.SetPosition(THEME.gamegrid_search_x, THEME.gamegrid_search_y);
@ -672,6 +696,7 @@ int MenuDiscList() {
listBtn.SetPosition(THEME.gamegrid_list_x, THEME.gamegrid_list_y);
gridBtn.SetPosition(THEME.gamegrid_grid_x, THEME.gamegrid_grid_y);
carouselBtn.SetPosition(THEME.gamegrid_carousel_x, THEME.gamegrid_carousel_y);
dvdBtn.SetPosition(THEME.gamegrid_dvd_x, THEME.gamegrid_dvd_y);
} else if(Settings.gameDisplay==carousel) {
favoriteBtn.SetPosition(THEME.gamecarousel_favorite_x, THEME.gamecarousel_favorite_y);
searchBtn.SetPosition(THEME.gamecarousel_search_x, THEME.gamecarousel_favorite_y);
@ -680,6 +705,7 @@ int MenuDiscList() {
listBtn.SetPosition(THEME.gamecarousel_list_x, THEME.gamecarousel_list_y);
gridBtn.SetPosition(THEME.gamecarousel_grid_x, THEME.gamecarousel_grid_y);
carouselBtn.SetPosition(THEME.gamecarousel_carousel_x, THEME.gamecarousel_carousel_y);
dvdBtn.SetPosition(THEME.gamecarousel_dvd_x, THEME.gamecarousel_dvd_y);
}
@ -778,6 +804,8 @@ int MenuDiscList() {
Toolbar[5] = &gridBtn;
w.Append(&carouselBtn);
Toolbar[6] = &carouselBtn;
w.Append(&dvdBtn);
Toolbar[7] = &dvdBtn;
w.SetUpdateCallback(DiscListWinUpdateCallback);
// End Toolbar
@ -1255,6 +1283,19 @@ int MenuDiscList() {
menu = MENU_DISCLIST;
break;
}
}
else if (dvdBtn.GetState() == STATE_CLICKED) {
dvdMounted=DiscMount(dvdID);
dvdheader->id[0]=dvdID[0];
dvdheader->id[1]=dvdID[1];
dvdheader->id[2]=dvdID[2];
dvdheader->id[3]=dvdID[3];
dvdheader->id[4]=dvdID[4];
dvdheader->id[5]=dvdID[5];
dvdBtn.ResetState();
rockout(1);
//break;
}
if (Settings.gameDisplay==grid) {
int selectimg;
@ -1384,31 +1425,36 @@ int MenuDiscList() {
}
}
if ((gameSelected >= 0) && (gameSelected < (s32)gameCnt)) {
if (((gameSelected >= 0) && (gameSelected < (s32)gameCnt)) || dvdMounted) {
if(searchBar)
{
HaltGui();
mainWindow->Remove(searchBar);
ResumeGui();
}
rockout();
struct discHdr *header = &gameList[gameSelected];
WBFS_GameSize(header->id, &size);
if (strlen(get_title(header)) < (MAX_CHARACTERS + 3)) {
sprintf(text, "%s", get_title(header));
} else {
strlcpy(text, get_title(header), MAX_CHARACTERS+1);
text[MAX_CHARACTERS] = '\0';
strcat(text, "...");
}
rockout();
struct discHdr *header = (dvdMounted?dvdheader:&gameList[gameSelected]);
// struct discHdr *header = dvdheader:&gameList[gameSelected]);
if (!dvdMounted)//only get this stuff it we are booting a game from USB
{
WBFS_GameSize(header->id, &size);
if (strlen(get_title(header)) < (MAX_CHARACTERS + 3)) {
sprintf(text, "%s", get_title(header));
} else {
strncpy(text, get_title(header), MAX_CHARACTERS);
text[MAX_CHARACTERS] = '\0';
strncat(text, "...", 3);
}
}
//check if alt Dol and gct file is present
FILE *exeFile = NULL;
char nipple[100];
header = &gameList[gameSelected]; //reset header
header = (dvdMounted?dvdheader:&gameList[gameSelected]); //reset header
snprintf (IDfull,sizeof(IDfull),"%c%c%c%c%c%c", header->id[0], header->id[1], header->id[2],header->id[3], header->id[4], header->id[5]);
struct Game_CFG* game_cfg = CFG_get_game_opt(header->id);
if (game_cfg) {
if (game_cfg) {
alternatedol = game_cfg->loadalternatedol;
ocarinaChoice = game_cfg->ocarina;
} else {
@ -1518,7 +1564,7 @@ int MenuDiscList() {
menu = MENU_EXIT;
} else if (choice == 2) {
wiilight(0);
wiilight(0);
HaltGui();
if (Settings.gameDisplay==list) mainWindow->Remove(gameBrowser);
else if (Settings.gameDisplay==grid) mainWindow->Remove(gameGrid);
@ -1527,7 +1573,7 @@ int MenuDiscList() {
ResumeGui();
//re-evaluate header now in case they changed games while on the game prompt
header = &gameList[gameSelected];
header = (dvdMounted?dvdheader:&gameList[gameSelected]);
int settret = GameSettings(header);
/* unneeded for now, kept in case database gets a separate language setting
//menu = MENU_DISCLIST; // refresh titles (needed if the language setting has changed)
@ -1546,7 +1592,7 @@ int MenuDiscList() {
rockout(2);
}
else if (choice == 3) { //WBFS renaming
else if (choice == 3 && !dvdMounted) { //WBFS renaming
wiilight(0);
//re-evaluate header now in case they changed games while on the game prompt
header = &gameList[gameSelected];
@ -1563,6 +1609,7 @@ int MenuDiscList() {
}
} else if (choice == 0) {
rockout(2);
dvdMounted =0;
if (Settings.gameDisplay==list) {
gameBrowser->SetFocus(1);
} else if (Settings.gameDisplay==grid) {
@ -1600,7 +1647,7 @@ int MenuDiscList() {
// set alt dol default
if (menu == MENU_EXIT && altdoldefault) {
struct discHdr *header = &gameList[gameSelected];
struct discHdr *header = (dvdMounted?dvdheader:&gameList[gameSelected]);
struct Game_CFG* game_cfg = CFG_get_game_opt(header->id);
// use default only if no alt dol was selected manually
if (game_cfg) {
@ -1640,6 +1687,8 @@ int MenuDiscList() {
gameGrid = NULL;
delete gameCarousel;
gameCarousel = NULL;
//delete dvdheader;
//dvdheader = NULL;
ResumeGui();
return menu;
}
@ -2113,7 +2162,12 @@ int MainMenu(int menu) {
}
//MemInfoPrompt();
if (dvdMounted)
{
char tmp[30];
sprintf(tmp,"boot method --> %i",dvdMounted);
WindowPrompt(0,tmp,0,0,0,0,100);
}
CloseXMLDatabase();
ExitGUIThreads();
bgMusic->Stop();
@ -2131,6 +2185,11 @@ int MainMenu(int menu) {
delete fontSystem;
ShutdownAudio();
StopGX();
if (dvdMounted==2)
{
WII_Initialize();
WII_LaunchTitle(0x0000000100000100ULL);
}
if (boothomebrew == 1) {
BootHomebrew(Settings.selected_homebrew);
@ -2139,7 +2198,7 @@ int MainMenu(int menu) {
} else {
int ret = 0;
struct discHdr *header = &gameList[gameSelected];
struct discHdr *header = (dvdMounted?dvdheader:&gameList[gameSelected]);
struct Game_CFG* game_cfg = CFG_get_game_opt(header->id);
@ -2174,7 +2233,7 @@ int MainMenu(int menu) {
}
reloadblock = off;
}
int ios2;
int ios2;
switch (iosChoice) {
case i249:
ios2 = 249;
@ -2200,15 +2259,24 @@ int MainMenu(int menu) {
Sys_IosReload(249);
}
}
ret = Disc_SetUSB(header->id);
if (ret < 0) Sys_BackToLoader();
if (!dvdMounted)
{
ret = Disc_SetUSB(header->id);
if (ret < 0) Sys_BackToLoader();
}
ret = Disc_Open();
if (ret < 0) Sys_BackToLoader();
SDCard_deInit();
USBDevice_deInit();
if (reloadblock == on && (IOS_GetVersion() == 222 || IOS_GetVersion() == 223)) {
if (gameList){
free(gameList);
}
if(dvdheader)
delete dvdheader;
if (reloadblock == on && (IOS_GetVersion() == 222 || IOS_GetVersion() == 223)) {
patch_cios_data();
mload_close();
}

View File

@ -18,6 +18,9 @@
#include "settings/cfg.h"
#include "memory.h"
#include "../wad/title.h"
#include "../patches/dvd_broadway.h"
#define BC 0x0000000100000100ULL
/*** Extern functions ***/
extern void ResumeGui();
@ -27,25 +30,28 @@ extern void HaltGui();
extern GuiWindow * mainWindow;
extern u8 shutdown;
extern u8 reset;
extern u8 dvdMounted;
/********************************************************************************
*Game specific settings
*Disk Browser
*********************************************************************************/
int DiscBrowse(struct discHdr * header) {
bool exit = false;
int ret, choice;
u64 offset;
//Halt Gui seems to fix that pain in the ass code dump. We'll see.
HaltGui();
ret = Disc_SetUSB(header->id);
if (ret < 0) {
ResumeGui();
WindowPrompt(tr("ERROR:"), tr("Could not set USB."), tr("OK"));
return ret;
}
if (!dvdMounted)
{
ret = Disc_SetUSB(header->id);
if (ret < 0) {
ResumeGui();
WindowPrompt(tr("ERROR:"), tr("Could not set USB."), tr("OK"));
return ret;
}
}
ret = Disc_Open();
ret = Disc_Open();
if (ret < 0) {
ResumeGui();
WindowPrompt(tr("ERROR:"), tr("Could not open disc."), tr("OK"));
@ -66,7 +72,7 @@ int DiscBrowse(struct discHdr * header) {
return ret;
}
int *buffer = (int*)allocate_memory(0x20);
int *buffer = (int*)allocate_memory(0x20);
if (buffer == NULL) {
ResumeGui();
@ -81,7 +87,7 @@ int DiscBrowse(struct discHdr * header) {
return ret;
}
void *fstbuffer = allocate_memory(buffer[2]*4);
void *fstbuffer = allocate_memory(buffer[2]*4);
FST_ENTRY *fst = (FST_ENTRY *)fstbuffer;
if (fst == NULL) {
@ -193,7 +199,6 @@ int DiscBrowse(struct discHdr * header) {
mainWindow->Append(&w);
ResumeGui();
while (!exit) {
VIDEO_WaitVSync();
@ -396,3 +401,50 @@ int autoSelectDolMenu(const char *id, bool force) {
return -1;
}
/********************************************************************************
* Mount a DVD, get the type and ID.
*********************************************************************************/
static vu32 dvddone = 0;
static dvddiskid *g_diskID = (dvddiskid*)0x80000000;
void __dvd_readidcb(s32 result)
{
dvddone = result;
}
u8 DiscMount(char *id) {
int ret;
char gameidbuffer[8];
HaltGui();
memset((char*)0x80000000, 0, 6);
ret = bwDVD_LowInit();
dvddone = 0;
ret = bwDVD_LowReset(__dvd_readidcb);
while(ret>=0 && dvddone==0);
dvddone = 0;
ret = bwDVD_LowReadID(g_diskID,__dvd_readidcb);
while(ret>=0 && dvddone==0);
memset(gameidbuffer, 0, 8);
memcpy(gameidbuffer, (char*)0x80000000, 6);
strcpy(id,gameidbuffer);
if(gameidbuffer[1] == 0 &&
gameidbuffer[2] == 0 &&
gameidbuffer[3] == 0 &&
gameidbuffer[4] == 0 &&
gameidbuffer[5] == 0 &&
gameidbuffer[6] == 0)
{
ResumeGui();
return 0;
}
if(*((u32 *) 0x8000001C) == 0xC2339F3D){
ResumeGui();
return 2;
}
ResumeGui();
return 1;
}

View File

@ -11,5 +11,6 @@
int DiscBrowse(struct discHdr * header);
int autoSelectDol(const char *id, bool force);
int autoSelectDolMenu(const char *id, bool force);
u8 DiscMount(char *id);
#endif

View File

@ -51,6 +51,8 @@ extern float gamesize;
extern struct discHdr * gameList;
extern u8 shutdown;
extern u8 reset;
extern u8 dvdMounted;
extern struct discHdr *dvdheader;
/*** Extern functions ***/
extern void ResumeGui();
@ -1031,7 +1033,7 @@ int GameWindowPrompt() {
GuiImage dialogBoxImg(&dialogBox);
GuiTooltip nameBtnTT(tr("Rename Game on WBFS"));
if (Settings.wsprompt == yes)
if (Settings.wsprompt == yes && !dvdMounted)
nameBtnTT.SetWidescreen(CFG.widescreen);
GuiText nameTxt("", 22, THEME.prompttext);
if (Settings.wsprompt == yes)
@ -1046,7 +1048,7 @@ int GameWindowPrompt() {
nameBtn.SetSoundClick(&btnClick);
nameBtn.SetToolTip(&nameBtnTT,24,-30, ALIGN_LEFT);
if (Settings.godmode == 1) {
if (Settings.godmode == 1 && !dvdMounted) {
nameBtn.SetTrigger(&trigA);
nameBtn.SetEffectGrow();
}
@ -1088,7 +1090,7 @@ int GameWindowPrompt() {
btn2Img.SetWidescreen(CFG.widescreen);
}
GuiButton btn2(&btn2Img,&btn2Img, 1, 5, 0, 0, &trigA, &btnSoundOver, &btnClick,1);
if (Settings.godmode == 1) {
if (Settings.godmode == 1 && dvdMounted!=2) {
btn2.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
btn2.SetPosition(-50, -40);
} else {
@ -1138,15 +1140,18 @@ int GameWindowPrompt() {
promptWindow.Append(&dialogBoxImg);
promptWindow.Append(&nameBtn);
promptWindow.Append(&sizeTxt);
promptWindow.Append(&playcntTxt);
promptWindow.Append(&btn2);
promptWindow.Append(&btnLeft);
promptWindow.Append(&btnRight);
promptWindow.Append(&btnFavorite);
if (!dvdMounted)//stuff we don't show if it is a DVD mounted
{
promptWindow.Append(&sizeTxt);
promptWindow.Append(&btnLeft);
promptWindow.Append(&btnRight);
promptWindow.Append(&btnFavorite);
}
//check if unlocked
if (Settings.godmode == 1) {
if (Settings.godmode == 1 && dvdMounted!=2) {
promptWindow.Append(&btn3);
}
@ -1174,7 +1179,7 @@ int GameWindowPrompt() {
}
//load disc image based or what game is seleted
struct discHdr * header = &gameList[gameSelected];
struct discHdr * header = (dvdMounted?dvdheader:&gameList[gameSelected]);
snprintf (ID,sizeof(ID),"%c%c%c", header->id[0], header->id[1], header->id[2]);
snprintf (IDFull,sizeof(IDFull),"%c%c%c%c%c%c", header->id[0], header->id[1], header->id[2],header->id[3], header->id[4], header->id[5]);
@ -1254,9 +1259,13 @@ int GameWindowPrompt() {
} else
diskImg.SetImage(diskCover);
WBFS_GameSize(header->id, &size);
sizeTxt.SetTextf("%.2fGB", size); //set size text;
nameTxt.SetText(get_title(header));
if (!dvdMounted)
{
WBFS_GameSize(header->id, &size);
sizeTxt.SetTextf("%.2fGB", size); //set size text;
}
nameTxt.SetText(!dvdMounted?get_title(header):IDFull);
struct Game_NUM* game_num = CFG_get_game_num(header->id);
if (game_num) {
@ -1312,7 +1321,6 @@ int GameWindowPrompt() {
}
choice = 1;
//SDCard_deInit();// moved this into menu.cpp after checking for gct file and alt dol
}
else if (btn2.GetState() == STATE_CLICKED) { //back

View File

@ -35,6 +35,8 @@ extern GuiImageData * pointer[4];
extern GuiImageData * background;
extern u8 shutdown;
extern u8 reset;
extern u8 dvdMounted;
extern struct discHdr *dvdheader;
/****************************************************************************
* MenuSettings
@ -1795,18 +1797,26 @@ int GameSettings(struct discHdr * header) {
trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
char gameName[31];
if (!dvdMounted)
{
if (strlen(get_title(header)) < (27 + 3)) {
sprintf(gameName, "%s", get_title(header));
} else {
strncpy(gameName, get_title(header), 27);
gameName[27] = '\0';
strncat(gameName, "...", 3);
}
}
else sprintf(gameName, "%c%c%c%c%c%c", header->id[0], header->id[1], header->id[2],header->id[3], header->id[4], header->id[5]);
if (strlen(get_title(header)) < (27 + 3)) {
if (strlen(get_title(header)) < (27 + 3)) {
strcpy(gameName, get_title(header));
} else {
strlcpy(gameName, get_title(header), 27+1);
strcat(gameName, "...");
}
GuiText titleTxt(get_title(header), 28, (GXColor) {0, 0, 0, 255});
GuiText titleTxt(!dvdMounted?get_title(header):gameName, 28, (GXColor) {0, 0, 0, 255});
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
titleTxt.SetPosition(12,40);
titleTxt.SetMaxWidth(356, GuiText::SCROLL);
@ -2373,7 +2383,7 @@ int GameSettings(struct discHdr * header) {
switch (ret) {
case 0:
choice1 = WindowPrompt(tr("Do you really want to delete:"),gameName,tr("Yes"),tr("Cancel"));
if (choice1 == 1) {
if (choice1 == 1 && !dvdMounted) {
CFG_forget_game_opt(header->id);
CFG_forget_game_num(header->id);
ret = WBFS_RemoveGame(header->id);

View File

@ -279,6 +279,8 @@ void CFG_Default(int widescreen) { // -1 = non forced Mode
THEME.gamelist_grid_y = 13;
THEME.gamelist_carousel_x = CFG.widescreen ? 480 : 500;
THEME.gamelist_carousel_y = 13;
THEME.gamelist_dvd_x = CFG.widescreen ? 512 : 540;
THEME.gamelist_dvd_y = 13;
THEME.gamegrid_favorite_x = CFG.widescreen ? 208 : 180;
THEME.gamegrid_favorite_y = 13;
@ -294,6 +296,8 @@ void CFG_Default(int widescreen) { // -1 = non forced Mode
THEME.gamegrid_grid_y = 13;
THEME.gamegrid_carousel_x = CFG.widescreen ? 400 : 420;
THEME.gamegrid_carousel_y = 13;
THEME.gamegrid_dvd_x = CFG.widescreen ? 432 : 460;
THEME.gamegrid_dvd_y = 13;
THEME.gamecarousel_favorite_x = CFG.widescreen ? 208 : 180;
THEME.gamecarousel_favorite_y = 13;
@ -309,6 +313,8 @@ void CFG_Default(int widescreen) { // -1 = non forced Mode
THEME.gamecarousel_grid_y = 13;
THEME.gamecarousel_carousel_x = CFG.widescreen ? 400 : 420;
THEME.gamecarousel_carousel_y = 13;
THEME.gamecarousel_dvd_x = CFG.widescreen ? 432 : 460;
THEME.gamecarousel_dvd_y = 13;
}
void Global_Default(void) {
@ -571,6 +577,7 @@ void path_set(char *name, char *val) {
#define OLD_LIST_ICON 8
#define OLD_GRID_ICON 16
#define OLD_CAROUSEL_ICON 32
#define OLD_DVD_ICON 64
short WorkAroundIconSet=0;
short WorkAroundBarOffset=100;
@ -647,6 +654,10 @@ void theme_set(char *name, char *val) {
else CFG_COORDS2(gamegrid_carousel)
else CFG_COORDS2(gamecarousel_carousel)
else CFG_COORDS2(gamelist_dvd)
else CFG_COORDS2(gamegrid_dvd)
else CFG_COORDS2(gamecarousel_dvd)
//**********************************
// Workaround for old Themes
//**********************************
@ -748,6 +759,17 @@ void theme_set(char *name, char *val) {
}
}
else if (strcmp(cfg_name, "dvd_coords") == 0) {
short x,y;
if (sscanf(val, "%hd,%hd", &x, &y) == 2) {
if(!CFG.widescreen) x+=24;
THEME.gamelist_dvd_x = x;
THEME.gamegrid_dvd_x = THEME.gamecarousel_dvd_x = x-WorkAroundBarOffset;
THEME.gamelist_dvd_y = THEME.gamegrid_dvd_y = THEME.gamecarousel_dvd_y = y;
WorkAroundIconSet |= OLD_DVD_ICON;
}
}
else if (strcmp(cfg_name, "sortBarOffset") == 0) {
short o;
if (sscanf(val, "%hd", &o) == 1) {
@ -783,6 +805,11 @@ void theme_set(char *name, char *val) {
THEME.gamegrid_carousel_x += WorkAroundBarOffset - o;
THEME.gamecarousel_carousel_x += WorkAroundBarOffset - o;
}
if(WorkAroundIconSet & OLD_DVD_ICON)
{
THEME.gamegrid_dvd_x += WorkAroundBarOffset - o;
THEME.gamecarousel_dvd_x += WorkAroundBarOffset - o;
}
WorkAroundBarOffset = o;
}
}

View File

@ -143,6 +143,8 @@ extern "C" {
short gamelist_grid_y;
short gamelist_carousel_x;
short gamelist_carousel_y;
short gamelist_dvd_x;
short gamelist_dvd_y;
// Toolbar Icons in GameGrid
short gamegrid_favorite_x;
short gamegrid_favorite_y;
@ -158,6 +160,8 @@ extern "C" {
short gamegrid_grid_y;
short gamegrid_carousel_x;
short gamegrid_carousel_y;
short gamegrid_dvd_x;
short gamegrid_dvd_y;
// Toolbar Icons in GameCarousel
short gamecarousel_favorite_x;
short gamecarousel_favorite_y;
@ -173,6 +177,8 @@ extern "C" {
short gamecarousel_grid_y;
short gamecarousel_carousel_x;
short gamecarousel_carousel_y;
short gamecarousel_dvd_x;
short gamecarousel_dvd_y;
};

View File

@ -8,6 +8,9 @@
#include "apploader.h"
#include "wdvd.h"
#include "fstfile.h"
#include "../patches/dvd_broadway.h"
extern u8 dvdMounted;
/** Alternate dolloader made by WiiPower modified by dimok **/
bool Load_Dol(void **buffer, int* dollen, char * filepath) {
@ -180,7 +183,11 @@ bool load_dol_image_modified(void **offset, u32 *pos, u32 *len) {
}
return false;
}
static vu32 dvddone = 0;
void __dvd_readidcb(s32 result)
{
dvddone = result;
}
u32 Load_Dol_from_disc(u32 doloffset, u8 videoSelected, u8 patchcountrystring, u8 vipatch) {
int ret;
void *dol_header;
@ -191,7 +198,13 @@ u32 Load_Dol_from_disc(u32 doloffset, u8 videoSelected, u8 patchcountrystring, u
return -1;
}
ret = WDVD_Read(dol_header, sizeof(dolheader), (doloffset<<2));
if (!dvdMounted)ret = WDVD_Read(dol_header, sizeof(dolheader), (doloffset<<2));
else{
dvddone = 0;
ret = bwDVD_LowRead(dol_header, sizeof(dolheader), doloffset, __dvd_readidcb);
while(ret>=0 && dvddone==0);
}
entrypoint = load_dol_start(dol_header);
@ -221,4 +234,5 @@ u32 Load_Dol_from_disc(u32 doloffset, u8 videoSelected, u8 patchcountrystring, u
free(dol_header);
return entrypoint;
}

View File

@ -13,10 +13,15 @@
#include "fstfile.h"
#include "settings/cfg.h"
#define BC 0x0000000100000100ULL
#define MIOS 0x0000000100000101ULL
static tikview view ATTRIBUTE_ALIGN(32);
/*KENOBI! - FISHEARS*/
extern const unsigned char kenobiwii[];
extern const int kenobiwii_size;
/*KENOBI! - FISHEARS*/
extern u8 dvdMounted;
/* Apploader function pointers */
typedef int (*app_main)(void **dst, int *size, int *offset);
@ -301,6 +306,23 @@ s32 Apploader_Run(entry_point *entry, u8 cheat, u8 videoSelected, u8 vipatch, u8
if (ret < 0)
return ret;
if (dvdMounted==2)
{
int retval;
retval = ES_GetTicketViews(BC, &view, 1);
if (retval != 0){
// error. do something smart here like exit. anything besides return 0;
return 0;
}
WPAD_Shutdown();
*(volatile unsigned int *)0xCC003024 |= 7;
retval = ES_LaunchTitle(BC, &view); // bushing's code
return 0;
}
/* Set apploader entry function */
appldr_entry = (app_entry)buffer[4];

View File

@ -318,6 +318,8 @@ s32 Disc_WiiBoot(u8 videoselected, u8 cheat, u8 vipatch, u8 patchcountrystring,
return Disc_BootPartition(offset, videoselected, cheat, vipatch, patchcountrystring, error002fix, alternatedol, alternatedoloffset);
}
void PatchCountryStrings(void *Address, int Size) {
u8 SearchPattern[4] = { 0x00, 0x00, 0x00, 0x00 };
u8 PatchData[4] = { 0x00, 0x00, 0x00, 0x00 };