fix bug in game carousel.

This commit is contained in:
giantpune 2009-06-06 18:10:20 +00:00
parent 32144f46f9
commit 4ea4576e02
2 changed files with 8 additions and 3 deletions

File diff suppressed because one or more lines are too long

View File

@ -220,8 +220,13 @@ int GuiGameCarousel::GetClickedOption()
{
int found = -1;
if (clickedItem>-1){
if (game[bob[clickedItem+1]]->GetState()==STATE_SELECTED){
found= (clickedItem+listOffset+1) % gameCnt;
game[bob[clickedItem+1]]->SetState(STATE_SELECTED);
game[bob[clickedItem]]->SetState(STATE_SELECTED);}
else {
game[bob[clickedItem]]->SetState(STATE_SELECTED);
found= (clickedItem+listOffset) % gameCnt;
found= (clickedItem+listOffset) % gameCnt;}
clickedItem=-1;
}
return found;
@ -231,7 +236,7 @@ int GuiGameCarousel::GetClickedOption()
int GuiGameCarousel::GetSelectedOption()
{
int found = -1;
for(int i=0; i<pagesize; i++) {
for(int i=pagesize-1; i>-1; i--) {
if(game[bob[i]]->GetState() == STATE_SELECTED) {
game[bob[i]]->SetState(STATE_SELECTED);
found = (listOffset+i) % gameCnt;