mirror of
https://github.com/wiidev/usbloadergx.git
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* makefile stuff
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parent
4e78cbb37d
commit
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@ -2,8 +2,8 @@
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<app version="1">
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<name> USB Loader GX</name>
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<coder>USB Loader GX Team</coder>
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<version>1.0 r958</version>
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<release_date>201009191649</release_date>
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<version>1.0 r960</version>
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<release_date>201009211724</release_date>
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<short_description>Loads games from USB-devices</short_description>
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<long_description>USB Loader GX is a libwiigui based USB iso loader with a wii-like GUI. You can install games to your HDDs and boot them with shorter loading times.
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The interactive GUI is completely controllable with WiiMote, Classic Controller or GC Controller.
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41
Makefile
41
Makefile
@ -129,26 +129,26 @@ export OUTPUT := $(CURDIR)/$(TARGET)
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$(BUILD):
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@[ -d $@ ] || mkdir -p $@
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@/bin/bash ./buildtype.sh
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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# @echo debug...
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# start geckoreader.exe
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channel:
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@[ -d build ] || mkdir -p build
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@/bin/bash ./buildtype.sh FULLCHANNEL
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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#---------------------------------------------------------------------------------
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lang:
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@[ -d build ] || mkdir -p build
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile language
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@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile language
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#---------------------------------------------------------------------------------
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all:
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@[ -d build ] || mkdir -p build
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@./buildtype.sh
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile language
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@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile language
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#---------------------------------------------------------------------------------
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clean:
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@ -156,7 +156,7 @@ clean:
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@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol
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#---------------------------------------------------------------------------------
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run:
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make
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$(MAKE)
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@echo Done building ...
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@echo Now Run That Shit ...
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@ -168,7 +168,7 @@ reload:
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#---------------------------------------------------------------------------------
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release:
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make
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$(MAKE)
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cp boot.dol ./hbc/boot.dol
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@ -190,7 +190,7 @@ language: $(wildcard $(PROJECTDIR)/Languages/*.lang)
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%.elf.o : %.elf
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@echo $(notdir $<)
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$(bin2o)
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@bin2s -a 32 $< | $(AS) -o $(@)
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%.dol.o : %.dol
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@echo $(notdir $<)
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@ -198,39 +198,44 @@ language: $(wildcard $(PROJECTDIR)/Languages/*.lang)
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%.ttf.o : %.ttf
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@echo $(notdir $<)
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$(bin2o)
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@bin2s -a 32 $< | $(AS) -o $(@)
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%.png.o : %.png
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@echo $(notdir $<)
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$(bin2o)
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@bin2s -a 32 $< | $(AS) -o $(@)
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%.ogg.o : %.ogg
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@echo $(notdir $<)
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$(bin2o)
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@bin2s -a 32 $< | $(AS) -o $(@)
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%.pcm.o : %.pcm
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@echo $(notdir $<)
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$(bin2o)
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@bin2s -a 32 $< | $(AS) -o $(@)
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%.mp3.o : %.mp3
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@echo $(notdir $<)
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$(bin2o)
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@bin2s -a 32 $< | $(AS) -o $(@)
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%.certs.o : %.certs
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@echo $(notdir $<)
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$(bin2o)
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@bin2s -a 32 $< | $(AS) -o $(@)
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%.dat.o : %.dat
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@echo $(notdir $<)
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$(bin2o)
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@bin2s -a 32 $< | $(AS) -o $(@)
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%.bin.o : %.bin
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@echo $(notdir $<)
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$(bin2o)
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@bin2s -a 32 $< | $(AS) -o $(@)
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%.tik.o : %.tik
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@echo $(notdir $<)
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$(bin2o)
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@bin2s -a 32 $< | $(AS) -o $(@)
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%.tmd.o : %.tmd
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@echo $(notdir $<)
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$(bin2o)
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@bin2s -a 32 $< | $(AS) -o $(@)
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export PATH := $(PROJECTDIR)/gettext-bin:$(PATH)
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@ -546,4 +546,16 @@ extern const u32 lock_png_size;
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extern const u8 unlock_png[];
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extern const u32 unlock_png_size;
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extern const u8 stub_bin[];
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extern const u32 stub_bin_size;
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extern const u8 fatffs_module_bin[];
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extern const u32 fatffs_module_bin_size;
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extern const u8 ehcmodule_frag_v4_bin[];
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extern const u32 ehcmodule_frag_v4_bin_size;
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extern const u8 ehcmodule_frag_v5_bin[];
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extern const u32 ehcmodule_frag_v5_bin_size;
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#endif
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@ -7,7 +7,7 @@
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#include "lstub.h"
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#include "stub_bin.h"
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#include "filelist.h"
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#include "gecko.h"
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#include "wad/nandtitle.h"
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@ -1,6 +1,5 @@
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#include "mload_modules.h"
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#include "ehcmodule_frag_v4_bin.h"
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#include "ehcmodule_frag_v5_bin.h"
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#include "filelist.h"
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#include "gecko.h"
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#define ALIGNED(x) __attribute__((aligned(x)))
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@ -3,7 +3,7 @@
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#include "dip_plugin.h"
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#include "mload.h"
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#include "fatffs_module_bin.h"
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#include "filelist.h"
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#ifdef __cplusplus
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extern "C"
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