mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-04 18:45:05 +01:00
*Added a prompt after a theme was downloaded which asks if you want to apply the downloaded theme
*Changed GuiDrawThread priority to maximum. This seems to take care of the vanishing WiiMotePointer problem (let's see if it works. If anyone notices a slowdown of any process caused by this revision, please report.)
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@ -2,8 +2,8 @@
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<app version="1">
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<name> USB Loader GX</name>
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<coder>USB Loader GX Team</coder>
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<version>1.0 r876</version>
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<release_date>200912271958</release_date>
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<version>1.0 r877</version>
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<release_date>200912281318</release_date>
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<short_description>Loads games from USB-devices</short_description>
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<long_description>USB Loader GX is a libwiigui based USB iso loader with a wii-like GUI. You can install games to your HDDs and boot them with shorter loading times.
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The interactive GUI is completely controllable with WiiMote, Classic Controller or GC Controller.
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File diff suppressed because one or more lines are too long
@ -139,8 +139,46 @@ bool checkfile(char * path) {
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return false;
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}
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bool SearchFile(const char * searchpath, const char * searched_filename, char * outfilepath)
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{
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struct stat st;
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DIR_ITER *dir = NULL;
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bool result = false;
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char filename[1024];
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char pathptr[strlen(searchpath)+1];
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snprintf(pathptr, sizeof(pathptr), "%s", searchpath);
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if(pathptr[strlen(pathptr)-1] == '/')
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{
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pathptr[strlen(pathptr)-1] = '\0';
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}
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dir = diropen(pathptr);
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if(!dir)
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return false;
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while (dirnext(dir,filename,&st) == 0 && result == false)
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{
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if(strcasecmp(filename, searched_filename) == 0)
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{
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if(outfilepath)
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{
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sprintf(outfilepath, "%s/%s", pathptr, filename);
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}
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result = true;
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}
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else if((st.st_mode & S_IFDIR) != 0)
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{
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if(strcmp(filename, ".") != 0 && strcmp(filename, "..") != 0)
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{
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char newpath[1024];
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snprintf(newpath, sizeof(newpath), "%s/%s", pathptr, filename);
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result = SearchFile(newpath, searched_filename, outfilepath);
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}
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}
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}
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dirclose(dir);
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return result;
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}
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@ -10,6 +10,7 @@ extern "C" {
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int GetAllDirFiles(char * filespath);
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bool subfoldercreate(const char * fullpath);
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bool checkfile(char * path);
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bool SearchFile(const char * searchpath, const char * searched_filename, char * outfilepath);
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#ifdef __cplusplus
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}
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@ -110,7 +110,7 @@ static void * UpdateGUI (void *arg) {
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while (1) {
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if (guiHalt) {
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LWP_SuspendThread(guithread);
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}
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}
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else {
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if (!ExitRequested) {
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mainWindow->Draw();
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@ -179,7 +179,7 @@ static void * UpdateGUI (void *arg) {
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* Startup GUI threads
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***************************************************************************/
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void InitGUIThreads() {
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LWP_CreateThread(&guithread, UpdateGUI, NULL, NULL, 0, 75);
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LWP_CreateThread(&guithread, UpdateGUI, NULL, NULL, 0, LWP_PRIO_HIGHEST);
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InitProgressThread();
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InitNetworkThread();
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@ -252,7 +252,7 @@ int MainMenu(int menu) {
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currentMenu = menu;
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char imgPath[100];
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//if (strcmp(headlessID,"")!=0)HaltGui();
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//WindowPrompt("Can you see me now",0,"ok");
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@ -287,7 +287,7 @@ int MainMenu(int menu) {
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bgMusic->Load(Settings.ogg_path);
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}
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bgMusic->Play();
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while (currentMenu != MENU_EXIT) {
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bgMusic->SetVolume(Settings.volume);
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@ -373,11 +373,11 @@ int MainMenu(int menu) {
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else if (boothomebrew == 1) {
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gprintf("\nBootHomebrew");
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BootHomebrew(Settings.selected_homebrew);
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}
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}
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else if (boothomebrew == 2) {
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gprintf("\nBootHomebrewFromMenu");
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BootHomebrewFromMem();
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}
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}
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else {
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gprintf("\n\tSettings.partition:%d",Settings.partition);
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struct discHdr *header = NULL;
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@ -411,8 +411,8 @@ int MainMenu(int menu) {
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}
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}
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}
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int ret = 0;
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header = (mountMethod?dvdheader:&gameList[gameSelected]);
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@ -491,7 +491,7 @@ int MainMenu(int menu) {
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gprintf("\nSetting fragment list...");
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ret = set_frag_list(header->id);
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gprintf("%d\n", ret);
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ret = Disc_SetUSB(header->id);
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if (ret < 0) Sys_BackToLoader();
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gprintf("\n\tUSB set to game");
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@ -519,7 +519,7 @@ int MainMenu(int menu) {
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mload_close();
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}
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}
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u8 errorfixer002 = 0;
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switch (fix002) {
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case on:
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@ -36,10 +36,10 @@ extern u8 shutdown;
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extern u8 reset;
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bool DownloadTheme(const char *url, const char *title)
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int DownloadTheme(const char *url, const char *title)
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{
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if(!url)
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return false;
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return 0;
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char filename[255];
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memset(filename, 0, sizeof(filename));
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@ -49,7 +49,7 @@ bool DownloadTheme(const char *url, const char *title)
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if(filesize <= 0)
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{
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WindowPrompt(tr("Download request failed."), 0, tr("OK"));
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return false;
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return 0;
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}
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char path[300];
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@ -65,7 +65,7 @@ bool DownloadTheme(const char *url, const char *title)
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if(!file)
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{
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WindowPrompt(tr("Download failed."), tr("Can't create file"), tr("OK"));
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return false;
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return 0;
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}
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u32 done = 0;
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@ -89,7 +89,7 @@ bool DownloadTheme(const char *url, const char *title)
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remove(path);
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ProgressStop();
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WindowPrompt(tr("Download failed."), tr("Transfer failed."), tr("OK"));
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return false;
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return 0;
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}
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else if (ret == 0)
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break;
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@ -108,16 +108,37 @@ bool DownloadTheme(const char *url, const char *title)
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{
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remove(filepath);
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WindowPrompt(tr("Download failed."), tr("Connection lost..."), tr("OK"));
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return false;
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return 0;
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}
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ZipFile zipfile(filepath);
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bool result = zipfile.ExtractAll(path);
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int result = zipfile.ExtractAll(path);
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if(result)
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{
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remove(filepath);
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WindowPrompt(tr("Successfully extracted theme"), title, tr("OK"));
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int choice = WindowPrompt(tr("Successfully extracted theme."), tr("Do you want to apply it now?"), tr("Yes"), tr("No"));
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if(choice)
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{
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char real_themepath[1024];
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sprintf(real_themepath, "%s", CFG.theme_path);
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if(SearchFile(path, "GXtheme.cfg", real_themepath) == true)
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{
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char *ptr = strrchr(real_themepath, '/');
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if(ptr)
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{
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ptr++;
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ptr[0] = '\0';
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}
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snprintf(CFG.theme_path, sizeof(CFG.theme_path), "%s", real_themepath);
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cfg_save_global();
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CFG_Load();
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CFG_LoadGlobal();
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result = 2;
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}
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else
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WindowPrompt(tr("ERROR: Can't set up theme."), tr("GXtheme.cfg not found in any subfolder."), tr("OK"));
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}
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}
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else
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WindowPrompt(tr("Failed to extract."), tr("Unsupported format, try to extract manually."), tr("OK"));
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@ -126,10 +147,11 @@ bool DownloadTheme(const char *url, const char *title)
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}
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static void Theme_Prompt(const char *title, const char *author, GuiImageData *thumbimageData, const char *downloadlink)
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static int Theme_Prompt(const char *title, const char *author, GuiImageData *thumbimageData, const char *downloadlink)
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{
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gprintf("\nTheme_Prompt(%s ,%s, <DATA>, %s)",title,author,downloadlink);
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bool leave = false;
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int result = 0;
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GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, Settings.sfxvolume);
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// because destroy GuiSound must wait while sound playing is finished, we use a global sound
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@ -233,7 +255,9 @@ static void Theme_Prompt(const char *title, const char *author, GuiImageData *th
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int choice = WindowPrompt(tr("Do you want to download this theme?"), title, tr("Yes"), tr("Cancel"));
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if(choice)
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{
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DownloadTheme(downloadlink, title);
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result = DownloadTheme(downloadlink, title);
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if(result == 2)
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leave = true;
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}
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mainWindow->SetState(STATE_DISABLED);
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promptWindow.SetState(STATE_DEFAULT);
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@ -254,6 +278,8 @@ static void Theme_Prompt(const char *title, const char *author, GuiImageData *th
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mainWindow->Remove(&promptWindow);
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mainWindow->SetState(STATE_DEFAULT);
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ResumeGui();
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return result;
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}
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@ -600,8 +626,13 @@ int Theme_Downloader()
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if(MainButton[i]->GetState() == STATE_CLICKED)
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{
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snprintf(url, sizeof(url), "%s", Theme->GetDownloadLink(currenttheme+i));
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Theme_Prompt(Theme->GetThemeTitle(currenttheme+i), Theme->GetThemeAuthor(currenttheme+i), ImageData[i], url);
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int ret = Theme_Prompt(Theme->GetThemeTitle(currenttheme+i), Theme->GetThemeAuthor(currenttheme+i), ImageData[i], url);
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MainButton[i]->ResetState();
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if(ret == 2)
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{
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listchanged = true;
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menu = MENU_THEMEDOWNLOADER;
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}
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}
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}
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}
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* Renders everything current sent to GX, and flushes video
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***************************************************************************/
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void Menu_Render() {
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GX_DrawDone ();
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whichfb ^= 1; // flip framebuffer
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GX_SetZMode(GX_TRUE, GX_LEQUAL, GX_TRUE);
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GX_SetColorUpdate(GX_TRUE);
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GX_CopyDisp(xfb[whichfb],GX_TRUE);
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GX_DrawDone ();
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VIDEO_SetNextFramebuffer(xfb[whichfb]);
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VIDEO_Flush();
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VIDEO_WaitVSync();
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@ -499,4 +499,3 @@ s32 TakeScreenshot(const char *path)
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gprintf(":%d", ret);
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return 1;
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}
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