mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-12-23 02:11:55 +01:00
*Added back license that was removed by mistake
*Fixed bug i added right before commit for Brawl+ *Some compile warnings removed
This commit is contained in:
parent
eb052a0fe9
commit
52a44ef10f
@ -2,8 +2,8 @@
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<app version="1">
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<name> USB Loader GX</name>
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<coder>USB Loader GX Team</coder>
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<version>1.0 r916</version>
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<release_date>201002251225</release_date>
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<version>1.0 r919</version>
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<release_date>201002271854</release_date>
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<short_description>Loads games from USB-devices</short_description>
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<long_description>USB Loader GX is a libwiigui based USB iso loader with a wii-like GUI. You can install games to your HDDs and boot them with shorter loading times.
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The interactive GUI is completely controllable with WiiMote, Classic Controller or GC Controller.
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@ -110,14 +110,19 @@ void app_loadgameconfig(char *discid)
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//tempgameconfsize = defaultgameconfig_size + 1;
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char filepath[200];
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snprintf(filepath, "%s/gameconfig.txt", Settings.Cheatcodespath);
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snprintf(filepath, sizeof(filepath), "%s/gameconfig.txt", Settings.Cheatcodespath);
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fp = fopen(filepath, "rb");
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if (!fp)
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{
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snprintf(filepath, "%s/gameconfig.txt", bootDevice);
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snprintf(filepath, sizeof(filepath), "SD:/gameconfig.txt");
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fp = fopen(filepath, "rb");
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if(!fp)
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{
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snprintf(filepath, sizeof(filepath), "USB:/gameconfig.txt");
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fp = fopen(filepath, "rb");
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}
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}
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if (fp) {
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@ -1,3 +1,23 @@
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/*
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* Copyright (C) 2008 Nuke (wiinuke@gmail.com)
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*
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* this file is part of GeckoOS for USB Gecko
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* http://www.usbgecko.com
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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@ -41,11 +61,11 @@ extern void vipatch(u32 address, u32 len);
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static const u32 multidolpatch1[2] = {
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0x3C03FFB4,0x28004F43
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};
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};
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static const u32 healthcheckhook[2] = {
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0x41810010,0x881D007D
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};
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};
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static const u32 updatecheckhook[3] = {
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0x80650050,0x80850054,0xA0A50058
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@ -109,7 +129,7 @@ static const u32 vipatchcode[3] = {
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};
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const u32 viwiihooks[4] = {
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0x7CE33B78,0x38870034,0x38A70038,0x38C7004C
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0x7CE33B78,0x38870034,0x38A70038,0x38C7004C
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};
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const u32 kpadhooks[4] = {
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@ -194,12 +214,12 @@ bool dogamehooks(void *addr, u32 len)
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{
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switch(hooktype)
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{
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case 0x00:
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case 0x00:
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hookpatched = true;
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break;
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case 0x01:
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case 0x01:
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if(memcmp(addr_start, viwiihooks, sizeof(viwiihooks))==0)
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{
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patchhook((u32)addr_start, len);
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@ -213,7 +233,7 @@ bool dogamehooks(void *addr, u32 len)
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break;
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case 0x02:
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if(memcmp(addr_start, kpadhooks, sizeof(kpadhooks))==0)
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{
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patchhook((u32)addr_start, len);
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@ -231,9 +251,9 @@ bool dogamehooks(void *addr, u32 len)
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hookpatched = true;
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}
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break;
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case 0x03:
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if(memcmp(addr_start, joypadhooks, sizeof(joypadhooks))==0)
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{
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patchhook((u32)addr_start, len);
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@ -245,9 +265,9 @@ bool dogamehooks(void *addr, u32 len)
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hookpatched = true;
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}
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break;
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case 0x04:
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if(memcmp(addr_start, gxdrawhooks, sizeof(gxdrawhooks))==0)
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{
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patchhook((u32)addr_start, len);
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@ -259,9 +279,9 @@ bool dogamehooks(void *addr, u32 len)
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hookpatched = true;
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}
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break;
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case 0x05:
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if(memcmp(addr_start, gxflushhooks, sizeof(gxflushhooks))==0)
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{
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patchhook((u32)addr_start, len);
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@ -273,9 +293,9 @@ bool dogamehooks(void *addr, u32 len)
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hookpatched = true;
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}
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break;
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case 0x06:
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if(memcmp(addr_start, ossleepthreadhooks, sizeof(ossleepthreadhooks))==0)
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{
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patchhook((u32)addr_start, len);
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@ -287,9 +307,9 @@ bool dogamehooks(void *addr, u32 len)
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hookpatched = true;
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}
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break;
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case 0x07:
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if(memcmp(addr_start, axnextframehooks, sizeof(axnextframehooks))==0)
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{
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patchhook((u32)addr_start, len);
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@ -301,9 +321,9 @@ bool dogamehooks(void *addr, u32 len)
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hookpatched = true;
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}
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break;
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case 0x08:
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//if(memcmp(addr_start, customhook, customhooksize)==0)
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//{
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// patchhook((u32)addr_start, len);
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@ -325,7 +345,7 @@ bool dogamehooks(void *addr, u32 len)
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/*
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void patchdol(void *addr, u32 len)
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{
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void *addr_start = addr;
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void *addr_end = addr+len;
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@ -345,17 +365,17 @@ void patchdol(void *addr, u32 len)
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*/
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void langpatcher(void *addr, u32 len)
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{
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void *addr_start = addr;
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void *addr_end = addr+len;
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while(addr_start < addr_end)
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{
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if(memcmp(addr_start, langpatch, sizeof(langpatch))==0) {
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if(configbytes[0] != 0xCD){
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langvipatch((u32)addr_start, len, configbytes[0]);
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}
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}
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}
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addr_start += 4;
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}
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@ -363,17 +383,17 @@ void langpatcher(void *addr, u32 len)
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/*
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void patchdebug(void *addr, u32 len)
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{
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void *addr_start = addr;
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void *addr_end = addr+len;
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while(addr_start < addr_end)
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{
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if(memcmp(addr_start, fwritepatch, sizeof(fwritepatch))==0) {
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memcpy(addr_start,fwrite_patch_bin,fwrite_patch_bin_len);
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// apply patch
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// apply patch
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}
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addr_start += 4;
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}
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@ -381,7 +401,7 @@ void patchdebug(void *addr, u32 len)
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*/
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void vidolpatcher(void *addr, u32 len)
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{
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void *addr_start = addr;
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void *addr_end = addr+len;
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static bool __usbstorage_Startup(void)
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{
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return USBStorage2_Init()==0;
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return USBStorage2_Init()==0;
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}
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static bool __usbstorage_IsInserted(void)
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@ -340,20 +338,6 @@ const DISC_INTERFACE __io_usbstorage2 = {
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(FN_MEDIUM_SHUTDOWN)&__usbstorage_Shutdown
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};
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static bool __io_usb_Startup(void)
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{
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return USBStorage2_Init() >= 0;
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}
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static bool __io_usb_IsInserted(void)
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{
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s32 ret;
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if (fd < 0) return false;
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ret = USBStorage2_GetCapacity(NULL);
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if (ret == 0) return false;
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return true;
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}
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bool __io_usb_ReadSectors(u32 sector, u32 count, void *buffer)
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{
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s32 ret = USBStorage2_ReadSectors(sector, count, buffer);
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@ -366,17 +350,6 @@ bool __io_usb_WriteSectors(u32 sector, u32 count, void *buffer)
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return ret > 0;
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}
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static bool __io_usb_ClearStatus(void)
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{
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return true;
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}
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static bool __io_usb_Shutdown(void)
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{
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// do nothing
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return true;
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}
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static bool __io_usb_NOP(void)
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{
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// do nothing
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