*Some more memory clear before gamestart

This commit is contained in:
dimok321 2009-05-31 22:44:40 +00:00
parent 1ffee5a484
commit 550b792db9
3 changed files with 11 additions and 4 deletions

View File

@ -179,9 +179,10 @@ GuiGameBrowser::~GuiGameBrowser()
delete bgGamesEntry; delete bgGamesEntry;
delete trigA; delete trigA;
delete trigHeldA;
delete btnSoundClick; delete btnSoundClick;
delete btnSoundOver;
// delete optionBg;
for(int i=0; i<pagesize; i++) for(int i=0; i<pagesize; i++)
{ {
delete gameTxt[i]; delete gameTxt[i];

View File

@ -159,7 +159,13 @@ GuiGameCarousel::~GuiGameCarousel()
delete btnLeft; delete btnLeft;
delete trigA; delete trigA;
delete trigHeldA;
delete trigL;
delete trigR;
delete trigPlus;
delete trigMinus;
delete btnSoundClick; delete btnSoundClick;
delete btnSoundOver;
for(int i=0; i<pagesize; i++) { for(int i=0; i<pagesize; i++) {
delete game[i]; delete game[i];

View File

@ -31,7 +31,6 @@ class GuiGameGrid : public GuiElement
int * gameIndex; int * gameIndex;
GuiButton ** game; GuiButton ** game;
GuiText ** gameTxt;
GuiImage ** coverImg; GuiImage ** coverImg;
GuiImageData ** cover; GuiImageData ** cover;
@ -47,6 +46,7 @@ class GuiGameGrid : public GuiElement
GuiSound * btnSoundOver; GuiSound * btnSoundOver;
GuiSound * btnSoundClick; GuiSound * btnSoundClick;
GuiTrigger * trigA; GuiTrigger * trigA;
GuiTrigger * trigL; GuiTrigger * trigL;
GuiTrigger * trigR; GuiTrigger * trigR;