mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-21 18:59:15 +01:00
Refactored various game patches
This commit is contained in:
parent
2ee86d1281
commit
564ea6a534
@ -1,19 +0,0 @@
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#include <string.h>
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#include <gctypes.h>
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bool PatchDOL(u8 * Address, int Size, const u8 * SearchPattern, int SearchSize, const u8 * PatchData, int PatchSize)
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{
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u8 * Addr = Address;
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u8 * Addr_end = Address + Size;
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while (Addr <= Addr_end - SearchSize)
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{
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if (memcmp(Addr, SearchPattern, SearchSize) == 0)
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{
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memcpy(Addr, PatchData, PatchSize);
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return true;
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}
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Addr += 4;
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}
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return false;
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}
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@ -1,8 +0,0 @@
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#ifndef DOLPATCHER_C_
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#define DOLPATCHER_C_
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#include <gctypes.h>
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bool PatchDOL(u8 * Address, int Size, const u8 * SearchPattern, int SearchSize, const u8 * PatchData, int PatchSize);
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#endif
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@ -2,8 +2,8 @@
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#include <gccore.h>
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#include <malloc.h>
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#include <string.h>
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#include "usbloader/disc.h"
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#include "dolpatcher.h"
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#include "wip.h"
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#include "gecko.h"
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#include "patchcode.h"
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@ -67,8 +67,8 @@ void gamepatches(u8 videoSelected, u8 videoPatchDol, u8 aspectForce, u8 language
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u8 vfilter_high[7] = {8, 8, 10, 12, 10, 8, 8};
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// If a wip file is loaded for this game this does nothing - Dimok
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PoPPatch();
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NSMBPatch();
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patch_nsmb((u8 *)0x80000000);
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patch_pop((u8 *)0x80000000);
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for (i = 0; i < dolCount; ++i)
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{
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@ -77,7 +77,8 @@ void gamepatches(u8 videoSelected, u8 videoPatchDol, u8 aspectForce, u8 language
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VideoModePatcher(dst, len, videoSelected, videoPatchDol);
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dogamehooks(hooktype, dst, len);
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if (hooktype)
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dogamehooks(hooktype, dst, len);
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if (vipatch)
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vidolpatcher(dst, len);
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@ -99,22 +100,22 @@ void gamepatches(u8 videoSelected, u8 videoPatchDol, u8 aspectForce, u8 language
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if (deflicker == DEFLICKER_ON_LOW)
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{
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patch_vfilters(dst, len, vfilter_low);
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patch_vfilters_rouge(dst, len, vfilter_low);
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patch_vfilters_rogue(dst, len, vfilter_low);
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}
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else if (deflicker == DEFLICKER_ON_MEDIUM)
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{
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patch_vfilters(dst, len, vfilter_medium);
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patch_vfilters_rouge(dst, len, vfilter_medium);
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patch_vfilters_rogue(dst, len, vfilter_medium);
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}
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else if (deflicker == DEFLICKER_ON_HIGH)
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{
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patch_vfilters(dst, len, vfilter_high);
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patch_vfilters_rouge(dst, len, vfilter_high);
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patch_vfilters_rogue(dst, len, vfilter_high);
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}
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else if (deflicker != DEFLICKER_AUTO)
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{
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patch_vfilters(dst, len, vfilter_off);
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patch_vfilters_rouge(dst, len, vfilter_off);
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patch_vfilters_rogue(dst, len, vfilter_off);
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// This might break fade and brightness effects
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if (deflicker == DEFLICKER_OFF_EXTENDED)
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deflicker_patch(dst, len);
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@ -154,8 +155,8 @@ void anti_002_fix(u8 *addr, u32 len)
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{
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u32 SearchPattern[3] = {0x2C000000, 0x48000214, 0x3C608000};
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u8 *addr_start = addr;
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u8 *addr_end = addr + len;
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while (addr_start <= addr_end - sizeof(SearchPattern))
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u8 *addr_end = addr + len - sizeof(SearchPattern);
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while (addr_start <= addr_end)
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{
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if (memcmp(addr_start, SearchPattern, sizeof(SearchPattern)) == 0)
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{
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@ -177,8 +178,8 @@ void deflicker_patch(u8 *addr, u32 len)
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0x90698000, 0x99498000, 0x90E98000,
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0x99498000, 0x91098000, 0x41820040};
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u8 *addr_start = addr;
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u8 *addr_end = addr + len;
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while (addr_start <= addr_end - sizeof(SearchPattern))
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u8 *addr_end = addr + len - sizeof(SearchPattern);
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while (addr_start <= addr_end)
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{
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if (memcmp(addr_start, SearchPattern, sizeof(SearchPattern)) == 0)
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{
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@ -192,7 +193,7 @@ void deflicker_patch(u8 *addr, u32 len)
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/**
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480p Pixel Fix Patch by leseratte
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fix for a Nintendo Revolution SDK bug found by Extrems affecting early Wii console when using 480p video mode.
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Fix for a Nintendo Revolution SDK bug found by Extrems affecting early Wii console when using 480p video mode.
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https://shmups.system11.org/viewtopic.php?p=1361158#p1361158
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https://github.com/ExtremsCorner/libogc-rice/commit/941d687e271fada68c359bbed98bed1fbb454448
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**/
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@ -211,29 +212,29 @@ void PatchFix480p()
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/// Used by: New Super Mario Bros, ...
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/*
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* Code block that is being patched (in MKW):
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*
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* 4bffe30d: bl WaitMicroTime
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* 38000065: li r0, 0x65
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* 9b810019: stb r28, 25(r1) // store the wrong value (1)
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* 38810018: addi r4, r1, 0x18
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* 386000e0: li r3, 0xe0
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* 98010018: stb r0, 24(r1)
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* 38a00002: li r5, 2
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* 4bffe73d: bl __VISendI2CData
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*
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* r28 is a register that is set to 1 at the beginning of the function.
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* However, its contents are used elsewhere as well, so we can't just modify this one function.
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*
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* The following code first searches for one of the patterns above, then replaces the
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* "stb r28, 25(r1)" instruction that stores the wrong value on the stack with a branch instead
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* That branch branches to the injected custom code ("li r3, 3; stb r3, 25(r1)") that stores the
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* correct value (3) instead. At the end of the injected code will be another branch that branches
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* back to the instruction after the one that has been replaced (so, to "addi r4, r1, 0x18").
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* r3 can safely be used as a temporary register because its contents will be replaced immediately
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* afterwards anyways.
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*
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*/
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* Code block that is being patched (in MKW):
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*
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* 4bffe30d: bl WaitMicroTime
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* 38000065: li r0, 0x65
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* 9b810019: stb r28, 25(r1) // store the wrong value (1)
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* 38810018: addi r4, r1, 0x18
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* 386000e0: li r3, 0xe0
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* 98010018: stb r0, 24(r1)
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* 38a00002: li r5, 2
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* 4bffe73d: bl __VISendI2CData
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*
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* r28 is a register that is set to 1 at the beginning of the function.
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* However, its contents are used elsewhere as well, so we can't just modify this one function.
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*
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* The following code first searches for one of the patterns above, then replaces the
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* "stb r28, 25(r1)" instruction that stores the wrong value on the stack with a branch instead
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* That branch branches to the injected custom code ("li r3, 3; stb r3, 25(r1)") that stores the
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* correct value (3) instead. At the end of the injected code will be another branch that branches
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* back to the instruction after the one that has been replaced (so, to "addi r4, r1, 0x18").
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* r3 can safely be used as a temporary register because its contents will be replaced immediately
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* afterwards anyways.
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*
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*/
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void *offset = NULL;
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void *addr = (void *)0x80000000;
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@ -863,11 +864,11 @@ void domainpatcher(void *addr, u32 len, const char *domain)
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} while (++cur < end);
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}
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bool NSMBPatch()
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bool patch_nsmb(u8 *gameid)
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{
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WIP_Code *CodeList = NULL;
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if (memcmp("SMNE01", (char *)0x80000000, 6) == 0)
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if (memcmp(gameid, "SMNE01", 6) == 0)
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{
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CodeList = MEM2_alloc(3 * sizeof(WIP_Code));
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if (!CodeList)
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@ -883,7 +884,7 @@ bool NSMBPatch()
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CodeList[2].srcaddress = 0xDA000000;
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CodeList[2].dstaddress = 0x71000000;
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}
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else if (memcmp("SMNP01", (char *)0x80000000, 6) == 0)
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else if (memcmp(gameid, "SMNP01", 6) == 0)
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{
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CodeList = MEM2_alloc(3 * sizeof(WIP_Code));
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if (!CodeList)
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@ -899,7 +900,7 @@ bool NSMBPatch()
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CodeList[2].srcaddress = 0x388000DA;
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CodeList[2].dstaddress = 0x38800071;
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}
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else if (memcmp("SMNJ01", (char *)0x80000000, 6) == 0)
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else if (memcmp(gameid, "SMNJ01", 6) == 0)
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{
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CodeList = MEM2_alloc(3 * sizeof(WIP_Code));
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if (!CodeList)
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@ -922,13 +923,14 @@ bool NSMBPatch()
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CodeList = NULL;
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return false;
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}
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if (CodeList)
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gprintf("Patched New Super Mario Bros\n");
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return CodeList != NULL;
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}
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bool PoPPatch()
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bool patch_pop(u8 *gameid)
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{
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if (memcmp("SPX", (char *)0x80000000, 3) != 0 && memcmp("RPW", (char *)0x80000000, 3) != 0)
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if (memcmp(gameid, "SPX", 3) != 0 && memcmp(gameid, "RPW", 3) != 0)
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return false;
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WIP_Code *CodeList = MEM2_alloc(5 * sizeof(WIP_Code));
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@ -954,8 +956,82 @@ bool PoPPatch()
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CodeList = NULL;
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return false;
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}
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if (CodeList)
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gprintf("Patched Prince of Persia\n");
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return CodeList != NULL;
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}
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return true;
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void patch_error_codes(u8 *gameid)
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{
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// Thanks to Seeky for the MKWii gecko codes
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// Thanks to InvoxiPlayGames for the gecko codes for the 23400 fix.
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// Reimplemented by Leseratte without the need for a code handler.
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u32 *patch_addr = 0;
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u32 *patched = 0;
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// Patch error 23400 for CoD (Black Ops, Reflex, MW3) and Rock Band 3 / The Beatles
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if (memcmp(gameid, "SC7", 3) == 0)
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{
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gprintf("Patching error 23400 for %s\n", gameid);
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*(u32 *)0x8023c954 = 0x41414141;
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}
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else if (memcmp(gameid, "RJA", 3) == 0)
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{
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gprintf("Patching error 23400 for %s\n", gameid);
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*(u32 *)0x801b838c = 0x41414141;
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}
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else if (memcmp(gameid, "SM8", 3) == 0)
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{
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gprintf("Patching error 23400 for %s\n", gameid);
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*(u32 *)0x80238c74 = 0x41414141;
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}
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else if (memcmp(gameid, "SZB", 3) == 0)
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{
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gprintf("Patching error 23400 for %s\n", gameid);
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*(u32 *)0x808e3b20 = 0x41414141;
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}
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else if (memcmp(gameid, "R9J", 3) == 0)
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{
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gprintf("Patching error 23400 for %s\n", gameid);
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*(u32 *)0x808d6934 = 0x41414141;
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}
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// Patch RCE vulnerability in MKWii.
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else if (memcmp(gameid, "RMC", 3) == 0)
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{
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switch (gameid[3])
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{
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case 'P':
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patched = (u32 *)0x80276054;
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patch_addr = (u32 *)0x8089a194;
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break;
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case 'E':
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patched = (u32 *)0x80271d14;
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patch_addr = (u32 *)0x80895ac4;
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break;
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case 'J':
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patched = (u32 *)0x802759f4;
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patch_addr = (u32 *)0x808992f4;
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break;
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case 'K':
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patched = (u32 *)0x80263E34;
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patch_addr = (u32 *)0x808885cc;
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break;
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default:
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gprintf("NOT patching RCE vulnerability due to invalid game ID: %s\n", gameid);
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return;
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}
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if (*patched != '*')
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gprintf("Game is already Wiimmfi-patched, don't apply the RCE fix\n");
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else
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{
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gprintf("Patching RCE vulnerability for %s\n", gameid);
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for (int i = 0; i < 7; i++)
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*patch_addr++ = 0xff;
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}
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}
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}
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/** Insert the individual gamepatches above with the patterns and patch data **/
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@ -1077,23 +1153,23 @@ static GXRModeObj TVPal528IntDf_RVL = {
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GX_FALSE, // aa
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// sample points arranged in increasing Y order
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{
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{
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{6, 6}, {6, 6}, {6, 6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
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{6, 6}, {6, 6}, {6, 6}, // pix 1
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{6, 6}, {6, 6}, {6, 6}, // pix 2
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{6, 6}, {6, 6}, {6, 6} // pix 3
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},
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},
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// vertical filter[7], 1/64 units, 6 bits each
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{
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8, // line n-1
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8, // line n-1
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10, // line n
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12, // line n
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10, // line n
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8, // line n+1
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8 // line n+1
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}
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{
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8, // line n-1
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8, // line n-1
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10, // line n
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12, // line n
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10, // line n
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8, // line n+1
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8 // line n+1
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}
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};
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static GXRModeObj *vmodes[] = {
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@ -1269,9 +1345,10 @@ static void patch_videomode(GXRModeObj *mode1, GXRModeObj *mode2)
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mode1->viYOrigin = mode2->viYOrigin;
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mode1->viWidth = mode2->viWidth;
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mode1->viHeight = mode2->viHeight;
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} else {
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gprintf("Skipped patching dimensions %d x %d\n", mode1->viWidth, mode1->viHeight);
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}
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else
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gprintf("Skipped patching dimensions %d x %d\n", mode1->viWidth, mode1->viHeight);
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mode1->xfbMode = mode2->xfbMode;
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mode1->field_rendering = mode2->field_rendering;
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mode1->aa = mode2->aa;
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@ -1358,9 +1435,10 @@ static bool Search_and_patch_Video_Modes(u8 *Address, u32 Size, GXRModeObj *Tabl
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// Patch known and unknown vfilters within GXRModeObj structures
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void patch_vfilters(u8 *addr, u32 len, u8 *vfilter)
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{
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u8 *addr_start = addr;
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while (len >= sizeof(GXRModeObj))
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{
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GXRModeObj *vidmode = (GXRModeObj *)addr;
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GXRModeObj *vidmode = (GXRModeObj *)addr_start;
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if ((memcmp(vidmode->sample_pattern, PATTERN, 24) == 0 || memcmp(vidmode->sample_pattern, PATTERN_AA, 24) == 0) &&
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(vidmode->fbWidth == 640 || vidmode->fbWidth == 608 || vidmode->fbWidth == 512) &&
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(vidmode->field_rendering == 0 || vidmode->field_rendering == 1) &&
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@ -1368,17 +1446,18 @@ void patch_vfilters(u8 *addr, u32 len, u8 *vfilter)
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{
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gprintf("Replaced vfilter %02x%02x%02x%02x%02x%02x%02x @ %p (GXRModeObj)\n",
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vidmode->vfilter[0], vidmode->vfilter[1], vidmode->vfilter[2], vidmode->vfilter[3],
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vidmode->vfilter[4], vidmode->vfilter[5], vidmode->vfilter[6], addr);
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vidmode->vfilter[4], vidmode->vfilter[5], vidmode->vfilter[6], addr_start);
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memcpy(vidmode->vfilter, vfilter, 7);
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addr += (sizeof(GXRModeObj) - 4);
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addr_start += (sizeof(GXRModeObj) - 4);
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len -= (sizeof(GXRModeObj) - 4);
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}
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addr += 4;
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addr_start += 4;
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len -= 4;
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}
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}
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void patch_vfilters_rouge(u8 *addr, u32 len, u8 *vfilter)
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// Patch rogue vfilters found in some games
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void patch_vfilters_rogue(u8 *addr, u32 len, u8 *vfilter)
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{
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u8 known_vfilters[7][7] = {
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{8, 8, 10, 12, 10, 8, 8},
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@ -1389,24 +1468,25 @@ void patch_vfilters_rouge(u8 *addr, u32 len, u8 *vfilter)
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{4, 4, 16, 16, 16, 4, 4},
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{2, 2, 17, 22, 17, 2, 2}
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};
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u8 *addr_start = addr;
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u8 *addr_end = addr + len - 8;
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while (addr <= addr_end)
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while (addr_start <= addr_end)
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{
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u8 known_vfilter[7];
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for (int i = 0; i < 7; i++)
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{
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for (int x = 0; x < 7; x++)
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known_vfilter[x] = known_vfilters[i][x];
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if (!addr[7] && memcmp(addr, known_vfilter, 7) == 0)
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if (!addr_start[7] && memcmp(addr_start, known_vfilter, 7) == 0)
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{
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gprintf("Replaced vfilter %02x%02x%02x%02x%02x%02x%02x @ %p\n", addr[0], addr[1], addr[2],
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addr[3], addr[4], addr[5], addr[6], addr);
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gprintf("Replaced vfilter %02x%02x%02x%02x%02x%02x%02x @ %p\n", addr_start[0], addr_start[1],
|
||||
addr_start[2], addr_start[3], addr_start[4], addr_start[5], addr_start[6], addr_start);
|
||||
memcpy(addr, vfilter, 7);
|
||||
addr += 7;
|
||||
addr_start += 7;
|
||||
break;
|
||||
}
|
||||
}
|
||||
addr += 1;
|
||||
addr_start += 1;
|
||||
}
|
||||
}
|
||||
|
||||
@ -1654,7 +1734,7 @@ bool PatchReturnTo(void *Address, int Size, u32 id)
|
||||
addr = (u32 *)ad[0];
|
||||
memcpy(addr, &newval, sizeof(u32)); // bl ad[ 3 ]
|
||||
memcpy(addr + 4, &nop, sizeof(u32)); // nop
|
||||
//gprintf("\t%08x -> %08x\n", addr, newval );
|
||||
// gprintf("\t%08x -> %08x\n", addr, newval );
|
||||
|
||||
// ES_GetTicketViews() again
|
||||
newval = (ad[3] - ad[1]);
|
||||
@ -1663,7 +1743,7 @@ bool PatchReturnTo(void *Address, int Size, u32 id)
|
||||
addr = (u32 *)ad[1];
|
||||
memcpy(addr, &newval, sizeof(u32)); // bl ad[ 3 ]
|
||||
memcpy(addr + 4, &nop, sizeof(u32)); // nop
|
||||
//gprintf("\t%08x -> %08x\n", addr, newval );
|
||||
// gprintf("\t%08x -> %08x\n", addr, newval );
|
||||
|
||||
// ES_LaunchTitle()
|
||||
newval = (ad[3] - ad[2]);
|
||||
@ -1672,7 +1752,7 @@ bool PatchReturnTo(void *Address, int Size, u32 id)
|
||||
addr = (u32 *)ad[2];
|
||||
memcpy(addr, &newval, sizeof(u32)); // bl ad[ 3 ]
|
||||
memcpy(addr + 4, &nop, sizeof(u32)); // nop
|
||||
//gprintf("\t%08x -> %08x\n", addr, newval );
|
||||
// gprintf("\t%08x -> %08x\n", addr, newval );
|
||||
|
||||
returnToPatched = 1;
|
||||
}
|
||||
@ -1711,7 +1791,7 @@ int PatchNewReturnTo(int es_fd, u64 title)
|
||||
return result;
|
||||
}
|
||||
|
||||
int BlockIOSReload(int es_fd, u8 gameIOS)
|
||||
int BlockIOSReload(int es_fd, u32 gameIOS)
|
||||
{
|
||||
if (es_fd < 0)
|
||||
return -1;
|
||||
|
@ -14,19 +14,20 @@ void gamepatches(u8 videoSelected, u8 videoPatchDol, u8 aspectForce, u8 language
|
||||
void anti_002_fix(u8 *addr, u32 len);
|
||||
void deflicker_patch(u8 *addr, u32 len);
|
||||
void patch_vfilters(u8 *addr, u32 len, u8 *vfilter);
|
||||
void patch_vfilters_rouge(u8 *addr, u32 len, u8 *vfilter);
|
||||
void patch_vfilters_rogue(u8 *addr, u32 len, u8 *vfilter);
|
||||
void PrivateServerPatcher(void *addr, u32 len, u8 privateServer, const char *serverAddr);
|
||||
void PatchFix480p();
|
||||
s8 do_new_wiimmfi();
|
||||
s8 do_new_wiimmfi_nonMKWii(void *addr, u32 len);
|
||||
void domainpatcher(void *addr, u32 len, const char *domain);
|
||||
bool NSMBPatch();
|
||||
bool PoPPatch();
|
||||
bool patch_nsmb(u8 *gameid);
|
||||
bool patch_pop(u8 *gameid);
|
||||
void patch_error_codes(u8 *gameid);
|
||||
void VideoModePatcher(u8 *dst, int len, u8 videoSelected, u8 VideoPatchDol);
|
||||
void sneek_video_patch(void *addr, u32 len);
|
||||
bool PatchReturnTo(void *Address, int Size, u32 id);
|
||||
int PatchNewReturnTo(int es_fd, u64 title);
|
||||
int BlockIOSReload(int es_fd, u8 gameIOS);
|
||||
int BlockIOSReload(int es_fd, u32 gameIOS);
|
||||
void PatchAspectRatio(void *addr, u32 len, u8 aspect);
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
@ -78,9 +78,6 @@ static const u32 langpatch[3] = {0x7C600775, 0x40820010, 0x38000000};
|
||||
void dogamehooks(u32 hooktype, void *addr, u32 len)
|
||||
//---------------------------------------------------------------------------------
|
||||
{
|
||||
if (hooktype == 0x00)
|
||||
return;
|
||||
|
||||
bool isChannel = (*((char *)0x80000005) == 0) && (*((char *)0x80000006) == 0);
|
||||
void *addr_start = addr;
|
||||
void *addr_end = addr + len;
|
||||
@ -584,93 +581,6 @@ int LoadGameConfig(const char *CheatFilepath)
|
||||
return 0;
|
||||
}
|
||||
|
||||
int ocarina_patch(u8 *gameid)
|
||||
{
|
||||
// Thanks to Seeky for the MKWii gecko codes
|
||||
// Thanks to InvoxiPlayGames for the gecko codes for the 23400 fix.
|
||||
// Reimplemented by Leseratte without the need for a code handler.
|
||||
|
||||
u32 * patch_addr = 0;
|
||||
char * patched = 0;
|
||||
|
||||
// Patch error 23400 for CoD (Black Ops, Reflex, MW3) and Rock Band 3 / The Beatles
|
||||
|
||||
if (memcmp(gameid, "SC7", 3) == 0)
|
||||
{
|
||||
gprintf("Patching error 23400 for game %s\n", gameid);
|
||||
*(u32 *)0x8023c954 = 0x41414141;
|
||||
}
|
||||
|
||||
else if (memcmp(gameid, "RJA", 3) == 0)
|
||||
{
|
||||
gprintf("Patching error 23400 for game %s\n", gameid);
|
||||
*(u32 *)0x801b838c = 0x41414141;
|
||||
}
|
||||
|
||||
else if (memcmp(gameid, "SM8", 3) == 0)
|
||||
{
|
||||
gprintf("Patching error 23400 for game %s\n", gameid);
|
||||
*(u32 *)0x80238c74 = 0x41414141;
|
||||
}
|
||||
|
||||
else if (memcmp(gameid, "SZB", 3) == 0)
|
||||
{
|
||||
gprintf("Patching error 23400 for game %s\n", gameid);
|
||||
*(u32 *)0x808e3b20 = 0x41414141;
|
||||
}
|
||||
|
||||
else if (memcmp(gameid, "R9J", 3) == 0)
|
||||
{
|
||||
gprintf("Patching error 23400 for game %s\n", gameid);
|
||||
*(u32 *)0x808d6934 = 0x41414141;
|
||||
}
|
||||
|
||||
// Patch RCE vulnerability in MKWii.
|
||||
else if (memcmp(gameid, "RMC", 3) == 0)
|
||||
{
|
||||
switch (gameid[3]) {
|
||||
|
||||
case 'P':
|
||||
patched = (char *)0x80276054;
|
||||
patch_addr = (u32 *)0x8089a194;
|
||||
break;
|
||||
|
||||
case 'E':
|
||||
patched = (char *)0x80271d14;
|
||||
patch_addr = (u32 *)0x80895ac4;
|
||||
break;
|
||||
|
||||
case 'J':
|
||||
patched = (char *)0x802759f4;
|
||||
patch_addr = (u32 *)0x808992f4;
|
||||
break;
|
||||
|
||||
case 'K':
|
||||
patched = (char *)0x80263E34;
|
||||
patch_addr = (u32 *)0x808885cc;
|
||||
break;
|
||||
|
||||
default:
|
||||
gprintf("NOT patching RCE vulnerability due to invalid game ID: %s\n", gameid);
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (*patched != '*') {
|
||||
gprintf("Game is already Wiimmfi-patched, don't apply the RCE fix\n");
|
||||
}
|
||||
else {
|
||||
gprintf("Patching RCE vulnerability for game ID %s\n", gameid);
|
||||
|
||||
for (int i = 0; i < 7; i++) {
|
||||
*patch_addr++ = 0xff;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int ocarina_load_code(const char *CheatFilepath, u8 *gameid)
|
||||
{
|
||||
char filepath[150];
|
||||
|
@ -36,7 +36,6 @@ void langpatcher(void *addr, u32 len, u8 languageChoice);
|
||||
void vidolpatcher(void *addr, u32 len);
|
||||
void patchdebug(void *addr, u32 len);
|
||||
int LoadGameConfig(const char *CheatFilepath);
|
||||
int ocarina_patch(u8 *gameid);
|
||||
int ocarina_load_code(const char *CheatFilepath, u8 *gameid);
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -26,6 +26,7 @@ class GameBooter
|
||||
static int BootGame(struct discHdr *gameHdr);
|
||||
static int BootGCMode(struct discHdr *gameHdr);
|
||||
private:
|
||||
static bool exclude_game(u8 *gameid, bool skipChannels = false);
|
||||
static void SetupAltDOL(u8 * gameID, u8 &alternatedol, u32 &alternatedoloffset);
|
||||
static void SetupNandEmu(u8 NandEmuMode, const char *NandEmuPath, struct discHdr &gameHeader);
|
||||
static int SetupDisc(struct discHdr &gameHeader);
|
||||
|
Loading…
Reference in New Issue
Block a user