*Oops forgot to remove these two before committing

This commit is contained in:
dimok321 2009-07-12 14:04:46 +00:00
parent 50231648ca
commit 58ceb5c8bb
2 changed files with 0 additions and 465 deletions

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/****************************************************************************
* Cover Class
* by dimok
***************************************************************************/
#include "cover.h"
/**
* Constructor for the CoverImage class.
*/
CoverImage::CoverImage(const char * imgPath, const u8 * buffer)
{
image = NULL;
width = 0;
height = 0;
imageangle = 0;
tile = -1;
stripe = 0;
widescreen = 0;
xx1 = 0;
yy1 = 0;
xx2 = 0;
yy2 = 0;
xx3 = 0;
yy3 = 0;
xx4 = 0;
yy4 = 0;
if(imgPath)
{
PNGUPROP imgProp;
IMGCTX ctx = PNGU_SelectImageFromDevice(imgPath);
if(ctx)
{
int res = PNGU_GetImageProperties(ctx, &imgProp);
if(res == PNGU_OK)
{
int len = imgProp.imgWidth * imgProp.imgHeight * 4;
if(len%32) len += (32-len%32);
image = (u8 *)memalign (32, len);
if(image)
{
res = PNGU_DecodeTo4x4RGBA8 (ctx, imgProp.imgWidth, imgProp.imgHeight, image, 255);
if(res == PNGU_OK)
{
width = imgProp.imgWidth;
height = imgProp.imgHeight;
DCFlushRange(image, len);
}
else
{
free(image);
image = NULL;
}
}
}
PNGU_ReleaseImageContext (ctx);
}
}
if (!image) //use buffer data instead
{
width = 0;
height = 0;
if(buffer)
{
PNGUPROP imgProp;
IMGCTX ctx = PNGU_SelectImageFromBuffer(buffer);
if(!ctx)
return;
int res = PNGU_GetImageProperties(ctx, &imgProp);
if(res == PNGU_OK)
{
int len = imgProp.imgWidth * imgProp.imgHeight * 4;
if(len%32) len += (32-len%32);
image = (u8 *)memalign (32, len);
if(image)
{
res = PNGU_DecodeTo4x4RGBA8 (ctx, imgProp.imgWidth, imgProp.imgHeight, image, 255);
if(res == PNGU_OK)
{
width = imgProp.imgWidth;
height = imgProp.imgHeight;
DCFlushRange(image, len);
}
else
{
free(image);
image = NULL;
}
}
}
PNGU_ReleaseImageContext (ctx);
}
}
imgType = IMAGE_COPY;
}
CoverImage::CoverImage(u8 * img, int w, int h)
{
if((imgType == IMAGE_COLOR || imgType == IMAGE_COPY) && image) {
free(image);
image = NULL;
}
width = w;
height = h;
int len = width * height * 4;
if(len%32) len += (32-len%32);
image = (u8 *)memalign (32, len);
memcpy(image, img, len);
DCFlushRange(image, len);
imageangle = 0;
tile = -1;
stripe = 0;
widescreen = 0;
xx1 = 0;
yy1 = 0;
xx2 = 0;
yy2 = 0;
xx3 = 0;
yy3 = 0;
xx4 = 0;
yy4 = 0;
imgType = IMAGE_COPY;
}
CoverImage::CoverImage(GuiImageData * img)
{
image = img->GetImage();
width = img->GetWidth();
height = img->GetHeight();
imageangle = 0;
tile = -1;
stripe = 0;
widescreen = 0;
xx1 = 0;
yy1 = 0;
xx2 = 0;
yy2 = 0;
xx3 = 0;
yy3 = 0;
xx4 = 0;
yy4 = 0;
imgType = IMAGE_DATA;
}
CoverImage::CoverImage(CoverImage &srcimage)
{
if((imgType == IMAGE_COLOR || imgType == IMAGE_COPY) && image) {
free(image);
image = NULL;
}
width = srcimage.GetWidth();
height = srcimage.GetHeight();
int len = width * height * 4;
if(len%32) len += (32-len%32);
image = (u8 *)memalign (32, len);
memcpy(image, srcimage.GetImage(), len);
DCFlushRange(image, len);
imageangle = srcimage.GetAngle();
tile = -1;
stripe = 0;
widescreen = 0;
xx1 = 0;
yy1 = 0;
xx2 = 0;
yy2 = 0;
xx3 = 0;
yy3 = 0;
xx4 = 0;
yy4 = 0;
imgType = IMAGE_COPY;
}
CoverImage::CoverImage(CoverImage *srcimage)
{
if((imgType == IMAGE_COLOR || imgType == IMAGE_COPY) && image) {
free(image);
image = NULL;
}
width = srcimage->GetWidth();
height = srcimage->GetHeight();
int len = width * height * 4;
if(len%32) len += (32-len%32);
image = (u8 *)memalign (32, len);
memcpy(image, srcimage->GetImage(), len);
DCFlushRange(image, len);
imageangle = srcimage->GetAngle();
tile = -1;
stripe = 0;
widescreen = 0;
xx1 = 0;
yy1 = 0;
xx2 = 0;
yy2 = 0;
xx3 = 0;
yy3 = 0;
xx4 = 0;
yy4 = 0;
imgType = IMAGE_COPY;
}
CoverImage &CoverImage::operator=(CoverImage &srcimage)
{
if((imgType == IMAGE_COLOR || imgType == IMAGE_COPY) && image) {
free(image);
image = NULL;
}
width = srcimage.GetWidth();
height = srcimage.GetHeight();
int len = width * height * 4;
if(len%32) len += (32-len%32);
image = (u8 *)memalign (32, len);
memcpy(image, srcimage.GetImage(), len);
DCFlushRange(image, len);
imageangle = srcimage.GetAngle();
tile = -1;
stripe = 0;
widescreen = 0;
xx1 = 0;
yy1 = 0;
xx2 = 0;
yy2 = 0;
xx3 = 0;
yy3 = 0;
xx4 = 0;
yy4 = 0;
imgType = IMAGE_COPY;
return *this;
}
/**
* Destructor for the CoverImage class.
*/
CoverImage::~CoverImage()
{
if((imgType == IMAGE_COLOR || imgType == IMAGE_COPY) && image) {
free(image);
image = NULL;
}
}
u8 * CoverImage::GetImage()
{
return image;
}
void CoverImage::SetAngle(float a)
{
LOCK(this);
imageangle = a;
}
float CoverImage::GetAngle()
{
return imageangle;
}
void CoverImage::SetTile(int t)
{
LOCK(this);
tile = t;
}
void CoverImage::SetWidescreen(bool w)
{
LOCK(this);
widescreen = w;
}
GXColor CoverImage::GetPixel(int x, int y)
{
if(!image || this->GetWidth() <= 0 || x < 0 || y < 0)
return (GXColor){0, 0, 0, 0};
u32 offset = (((y >> 2)<<4)*this->GetWidth()) + ((x >> 2)<<6) + (((y%4 << 2) + x%4 ) << 1);
GXColor color;
color.a = *(image+offset);
color.r = *(image+offset+1);
color.g = *(image+offset+32);
color.b = *(image+offset+33);
return color;
}
void CoverImage::SetPixel(int x, int y, GXColor color)
{
LOCK(this);
if(!image || this->GetWidth() <= 0 || x < 0 || y < 0)
return;
u32 offset = (((y >> 2)<<4)*this->GetWidth()) + ((x >> 2)<<6) + (((y%4 << 2) + x%4 ) << 1);
*(image+offset) = color.a;
*(image+offset+1) = color.r;
*(image+offset+32) = color.g;
*(image+offset+33) = color.b;
}
void CoverImage::SetSkew(int XX1, int YY1,int XX2, int YY2,int XX3, int YY3,int XX4, int YY4)
{
xx1 = XX1;
yy1 = YY1;
xx2 = XX2;
yy2 = YY2;
xx3 = XX3;
yy3 = YY3;
xx4 = XX4;
yy4 = YY4;
}
/**
* Draw the button on screen
*/
void CoverImage::Draw()
{
LOCK(this);
if(!image || !this->IsVisible() || tile == 0)
return;
float currScale = this->GetScale();
int currLeft = this->GetLeft();
float currAngleDyn = this->GetAngleDyn();
if(currAngleDyn)
imageangle = currAngleDyn;
if(tile > 0)
{
for(int i=0; i<tile; i++)
Menu_DrawImg(currLeft+width*i, this->GetTop(), 0, width, height, image, imageangle, widescreen ? currScale*0.80 : currScale, currScale, this->GetAlpha(), xx1,yy1,xx2,yy2,xx3,yy3,xx4,yy4);
}
else
{
// temporary (maybe), used to correct offset for scaled images
if(scale != 1)
currLeft = currLeft - width/2 + (width*scale)/2;
Menu_DrawImg(currLeft, this->GetTop(), 0, width, height, image, imageangle, widescreen ? currScale*0.80 : currScale, currScale, this->GetAlpha(), xx1,yy1,xx2,yy2,xx3,yy3,xx4,yy4);
}
if(stripe > 0)
for(int y=0; y < this->GetHeight(); y+=6)
Menu_DrawRectangle(currLeft,this->GetTop()+y,this->GetWidth(),3,(GXColor){0, 0, 0, stripe},1);
this->UpdateEffects();
}

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#ifndef COVER_H
#define COVER_H
#include "gui.h"
//!Display, manage, and manipulate images in the GUI
class CoverImage : public GuiElement
{
public:
//!Constructor
CoverImage(const char * imgPath, const u8 * buffer);
//!\overload
//!Sets up a new image from the image data specified
//!\param img
//!\param w Image width
//!\param h Image height
CoverImage(u8 * img, int w, int h);
CoverImage(GuiImageData *img);
//!\overload
//!Creates an image filled with the specified color
//!\param w Image width
//!\param h Image height
//!\param c Image color
CoverImage(int w, int h, GXColor c);
//! Copy Constructor
CoverImage(CoverImage &srcimage);
CoverImage(CoverImage *srcimage);
//! = operator for copying images
CoverImage &operator=(CoverImage &srcimage);
//!Destructor
~CoverImage();
//!Sets the image rotation angle for drawing
//!\param a Angle (in degrees)
void SetAngle(float a);
//!Gets the image rotation angle for drawing
float GetAngle();
//!Sets the number of times to draw the image horizontally
//!\param t Number of times to draw the image
void SetTile(int t);
// true set horizontal scale to 0.8 //added
void SetWidescreen(bool w);
//!Constantly called to draw the image
void Draw();
//!Gets the image data
//!\return pointer to image data
u8 * GetImage();
//!Sets up a new image using the CoverImageData object specified
//!\param img Pointer to CoverImageData object
void SetImage(GuiImageData * img);
//!\overload
//!\param img Pointer to image data
//!\param w Width
//!\param h Height
void SetImage(u8 * img, int w, int h);
//!Gets the pixel color at the specified coordinates of the image
//!\param x X coordinate
//!\param y Y coordinate
GXColor GetPixel(int x, int y);
//!Sets the pixel color at the specified coordinates of the image
//!\param x X coordinate
//!\param y Y coordinate
//!\param color Pixel color
void SetPixel(int x, int y, GXColor color);
//!Directly modifies the image data to create a color-striped effect
//!Alters the RGB values by the specified amount
//!\param s Amount to increment/decrement the RGB values in the image
void ColorStripe(int s);
//!Sets a stripe effect on the image, overlaying alpha blended rectangles
//!Does not alter the image data
//!\param s Alpha amount to draw over the image
void SetStripe(int s);
s32 z;
void SetSkew(int XX1, int YY1,int XX2, int YY2,int XX3, int YY3,int XX4, int YY4);
int xx1;
int yy1;
int xx2;
int yy2;
int xx3;
int yy3;
int xx4;
int yy4;
int rxx1;
int ryy1;
int rxx2;
int ryy2;
int rxx3;
int ryy3;
int rxx4;
int ryy4;
protected:
int imgType; //!< Type of image data (IMAGE_TEXTURE, IMAGE_COLOR, IMAGE_DATA)
u8 * image; //!< Poiner to image data. May be shared with CoverImageData data
f32 imageangle; //!< Angle to draw the image
int tile; //!< Number of times to draw (tile) the image horizontally
int stripe; //!< Alpha value (0-255) to apply a stripe effect to the texture
short widescreen; //added
};
#endif