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https://github.com/wiidev/usbloadergx.git
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*Oops forgot to remove these two before committing
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@ -1,365 +0,0 @@
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/****************************************************************************
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* Cover Class
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* by dimok
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***************************************************************************/
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#include "cover.h"
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/**
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* Constructor for the CoverImage class.
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*/
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CoverImage::CoverImage(const char * imgPath, const u8 * buffer)
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{
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image = NULL;
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width = 0;
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height = 0;
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imageangle = 0;
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tile = -1;
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stripe = 0;
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widescreen = 0;
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xx1 = 0;
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yy1 = 0;
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xx2 = 0;
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yy2 = 0;
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xx3 = 0;
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yy3 = 0;
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xx4 = 0;
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yy4 = 0;
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if(imgPath)
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{
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PNGUPROP imgProp;
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IMGCTX ctx = PNGU_SelectImageFromDevice(imgPath);
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if(ctx)
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{
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int res = PNGU_GetImageProperties(ctx, &imgProp);
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if(res == PNGU_OK)
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{
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int len = imgProp.imgWidth * imgProp.imgHeight * 4;
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if(len%32) len += (32-len%32);
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image = (u8 *)memalign (32, len);
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if(image)
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{
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res = PNGU_DecodeTo4x4RGBA8 (ctx, imgProp.imgWidth, imgProp.imgHeight, image, 255);
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if(res == PNGU_OK)
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{
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width = imgProp.imgWidth;
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height = imgProp.imgHeight;
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DCFlushRange(image, len);
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}
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else
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{
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free(image);
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image = NULL;
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}
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}
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}
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PNGU_ReleaseImageContext (ctx);
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}
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}
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if (!image) //use buffer data instead
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{
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width = 0;
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height = 0;
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if(buffer)
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{
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PNGUPROP imgProp;
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IMGCTX ctx = PNGU_SelectImageFromBuffer(buffer);
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if(!ctx)
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return;
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int res = PNGU_GetImageProperties(ctx, &imgProp);
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if(res == PNGU_OK)
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{
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int len = imgProp.imgWidth * imgProp.imgHeight * 4;
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if(len%32) len += (32-len%32);
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image = (u8 *)memalign (32, len);
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if(image)
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{
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res = PNGU_DecodeTo4x4RGBA8 (ctx, imgProp.imgWidth, imgProp.imgHeight, image, 255);
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if(res == PNGU_OK)
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{
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width = imgProp.imgWidth;
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height = imgProp.imgHeight;
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DCFlushRange(image, len);
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}
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else
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{
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free(image);
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image = NULL;
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}
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}
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}
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PNGU_ReleaseImageContext (ctx);
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}
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}
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imgType = IMAGE_COPY;
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}
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CoverImage::CoverImage(u8 * img, int w, int h)
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{
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if((imgType == IMAGE_COLOR || imgType == IMAGE_COPY) && image) {
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free(image);
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image = NULL;
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}
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width = w;
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height = h;
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int len = width * height * 4;
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if(len%32) len += (32-len%32);
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image = (u8 *)memalign (32, len);
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memcpy(image, img, len);
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DCFlushRange(image, len);
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imageangle = 0;
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tile = -1;
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stripe = 0;
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widescreen = 0;
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xx1 = 0;
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yy1 = 0;
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xx2 = 0;
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yy2 = 0;
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xx3 = 0;
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yy3 = 0;
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xx4 = 0;
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yy4 = 0;
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imgType = IMAGE_COPY;
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}
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CoverImage::CoverImage(GuiImageData * img)
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{
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image = img->GetImage();
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width = img->GetWidth();
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height = img->GetHeight();
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imageangle = 0;
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tile = -1;
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stripe = 0;
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widescreen = 0;
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xx1 = 0;
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yy1 = 0;
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xx2 = 0;
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yy2 = 0;
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xx3 = 0;
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yy3 = 0;
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xx4 = 0;
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yy4 = 0;
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imgType = IMAGE_DATA;
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}
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CoverImage::CoverImage(CoverImage &srcimage)
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{
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if((imgType == IMAGE_COLOR || imgType == IMAGE_COPY) && image) {
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free(image);
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image = NULL;
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}
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width = srcimage.GetWidth();
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height = srcimage.GetHeight();
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int len = width * height * 4;
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if(len%32) len += (32-len%32);
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image = (u8 *)memalign (32, len);
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memcpy(image, srcimage.GetImage(), len);
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DCFlushRange(image, len);
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imageangle = srcimage.GetAngle();
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tile = -1;
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stripe = 0;
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widescreen = 0;
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xx1 = 0;
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yy1 = 0;
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xx2 = 0;
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yy2 = 0;
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xx3 = 0;
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yy3 = 0;
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xx4 = 0;
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yy4 = 0;
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imgType = IMAGE_COPY;
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}
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CoverImage::CoverImage(CoverImage *srcimage)
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{
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if((imgType == IMAGE_COLOR || imgType == IMAGE_COPY) && image) {
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free(image);
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image = NULL;
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}
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width = srcimage->GetWidth();
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height = srcimage->GetHeight();
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int len = width * height * 4;
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if(len%32) len += (32-len%32);
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image = (u8 *)memalign (32, len);
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memcpy(image, srcimage->GetImage(), len);
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DCFlushRange(image, len);
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imageangle = srcimage->GetAngle();
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tile = -1;
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stripe = 0;
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widescreen = 0;
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xx1 = 0;
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yy1 = 0;
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xx2 = 0;
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yy2 = 0;
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xx3 = 0;
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yy3 = 0;
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xx4 = 0;
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yy4 = 0;
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imgType = IMAGE_COPY;
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}
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CoverImage &CoverImage::operator=(CoverImage &srcimage)
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{
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if((imgType == IMAGE_COLOR || imgType == IMAGE_COPY) && image) {
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free(image);
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image = NULL;
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}
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width = srcimage.GetWidth();
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height = srcimage.GetHeight();
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int len = width * height * 4;
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if(len%32) len += (32-len%32);
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image = (u8 *)memalign (32, len);
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memcpy(image, srcimage.GetImage(), len);
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DCFlushRange(image, len);
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imageangle = srcimage.GetAngle();
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tile = -1;
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stripe = 0;
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widescreen = 0;
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xx1 = 0;
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yy1 = 0;
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xx2 = 0;
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yy2 = 0;
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xx3 = 0;
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yy3 = 0;
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xx4 = 0;
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yy4 = 0;
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imgType = IMAGE_COPY;
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return *this;
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}
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/**
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* Destructor for the CoverImage class.
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*/
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CoverImage::~CoverImage()
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{
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if((imgType == IMAGE_COLOR || imgType == IMAGE_COPY) && image) {
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free(image);
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image = NULL;
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}
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}
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u8 * CoverImage::GetImage()
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{
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return image;
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}
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void CoverImage::SetAngle(float a)
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{
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LOCK(this);
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imageangle = a;
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}
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float CoverImage::GetAngle()
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{
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return imageangle;
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}
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void CoverImage::SetTile(int t)
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{
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LOCK(this);
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tile = t;
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}
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void CoverImage::SetWidescreen(bool w)
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{
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LOCK(this);
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widescreen = w;
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}
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GXColor CoverImage::GetPixel(int x, int y)
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{
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if(!image || this->GetWidth() <= 0 || x < 0 || y < 0)
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return (GXColor){0, 0, 0, 0};
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u32 offset = (((y >> 2)<<4)*this->GetWidth()) + ((x >> 2)<<6) + (((y%4 << 2) + x%4 ) << 1);
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GXColor color;
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color.a = *(image+offset);
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color.r = *(image+offset+1);
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color.g = *(image+offset+32);
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color.b = *(image+offset+33);
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return color;
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}
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void CoverImage::SetPixel(int x, int y, GXColor color)
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{
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LOCK(this);
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if(!image || this->GetWidth() <= 0 || x < 0 || y < 0)
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return;
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u32 offset = (((y >> 2)<<4)*this->GetWidth()) + ((x >> 2)<<6) + (((y%4 << 2) + x%4 ) << 1);
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*(image+offset) = color.a;
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*(image+offset+1) = color.r;
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*(image+offset+32) = color.g;
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*(image+offset+33) = color.b;
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}
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void CoverImage::SetSkew(int XX1, int YY1,int XX2, int YY2,int XX3, int YY3,int XX4, int YY4)
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{
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xx1 = XX1;
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yy1 = YY1;
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xx2 = XX2;
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yy2 = YY2;
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xx3 = XX3;
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yy3 = YY3;
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xx4 = XX4;
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yy4 = YY4;
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}
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/**
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* Draw the button on screen
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*/
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void CoverImage::Draw()
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{
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LOCK(this);
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if(!image || !this->IsVisible() || tile == 0)
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return;
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float currScale = this->GetScale();
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int currLeft = this->GetLeft();
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float currAngleDyn = this->GetAngleDyn();
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if(currAngleDyn)
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imageangle = currAngleDyn;
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if(tile > 0)
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{
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for(int i=0; i<tile; i++)
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Menu_DrawImg(currLeft+width*i, this->GetTop(), 0, width, height, image, imageangle, widescreen ? currScale*0.80 : currScale, currScale, this->GetAlpha(), xx1,yy1,xx2,yy2,xx3,yy3,xx4,yy4);
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}
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else
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{
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// temporary (maybe), used to correct offset for scaled images
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if(scale != 1)
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currLeft = currLeft - width/2 + (width*scale)/2;
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Menu_DrawImg(currLeft, this->GetTop(), 0, width, height, image, imageangle, widescreen ? currScale*0.80 : currScale, currScale, this->GetAlpha(), xx1,yy1,xx2,yy2,xx3,yy3,xx4,yy4);
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}
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if(stripe > 0)
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for(int y=0; y < this->GetHeight(); y+=6)
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Menu_DrawRectangle(currLeft,this->GetTop()+y,this->GetWidth(),3,(GXColor){0, 0, 0, stripe},1);
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this->UpdateEffects();
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}
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@ -1,100 +0,0 @@
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#ifndef COVER_H
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#define COVER_H
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#include "gui.h"
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//!Display, manage, and manipulate images in the GUI
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class CoverImage : public GuiElement
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{
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public:
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//!Constructor
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CoverImage(const char * imgPath, const u8 * buffer);
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//!\overload
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//!Sets up a new image from the image data specified
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//!\param img
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//!\param w Image width
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//!\param h Image height
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CoverImage(u8 * img, int w, int h);
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CoverImage(GuiImageData *img);
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//!\overload
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//!Creates an image filled with the specified color
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//!\param w Image width
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//!\param h Image height
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//!\param c Image color
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CoverImage(int w, int h, GXColor c);
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//! Copy Constructor
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CoverImage(CoverImage &srcimage);
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CoverImage(CoverImage *srcimage);
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//! = operator for copying images
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CoverImage &operator=(CoverImage &srcimage);
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//!Destructor
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~CoverImage();
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//!Sets the image rotation angle for drawing
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//!\param a Angle (in degrees)
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void SetAngle(float a);
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//!Gets the image rotation angle for drawing
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float GetAngle();
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//!Sets the number of times to draw the image horizontally
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//!\param t Number of times to draw the image
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void SetTile(int t);
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// true set horizontal scale to 0.8 //added
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void SetWidescreen(bool w);
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//!Constantly called to draw the image
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void Draw();
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//!Gets the image data
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//!\return pointer to image data
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u8 * GetImage();
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//!Sets up a new image using the CoverImageData object specified
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//!\param img Pointer to CoverImageData object
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void SetImage(GuiImageData * img);
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//!\overload
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//!\param img Pointer to image data
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//!\param w Width
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//!\param h Height
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void SetImage(u8 * img, int w, int h);
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//!Gets the pixel color at the specified coordinates of the image
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//!\param x X coordinate
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//!\param y Y coordinate
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GXColor GetPixel(int x, int y);
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//!Sets the pixel color at the specified coordinates of the image
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//!\param x X coordinate
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//!\param y Y coordinate
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//!\param color Pixel color
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void SetPixel(int x, int y, GXColor color);
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//!Directly modifies the image data to create a color-striped effect
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//!Alters the RGB values by the specified amount
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//!\param s Amount to increment/decrement the RGB values in the image
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void ColorStripe(int s);
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//!Sets a stripe effect on the image, overlaying alpha blended rectangles
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//!Does not alter the image data
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//!\param s Alpha amount to draw over the image
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void SetStripe(int s);
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s32 z;
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void SetSkew(int XX1, int YY1,int XX2, int YY2,int XX3, int YY3,int XX4, int YY4);
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int xx1;
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int yy1;
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int xx2;
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int yy2;
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int xx3;
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int yy3;
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int xx4;
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int yy4;
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int rxx1;
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int ryy1;
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int rxx2;
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int ryy2;
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int rxx3;
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int ryy3;
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int rxx4;
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int ryy4;
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protected:
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int imgType; //!< Type of image data (IMAGE_TEXTURE, IMAGE_COLOR, IMAGE_DATA)
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u8 * image; //!< Poiner to image data. May be shared with CoverImageData data
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f32 imageangle; //!< Angle to draw the image
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int tile; //!< Number of times to draw (tile) the image horizontally
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int stripe; //!< Alpha value (0-255) to apply a stripe effect to the texture
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short widescreen; //added
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};
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#endif
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Loading…
Reference in New Issue
Block a user