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https://github.com/wiidev/usbloadergx.git
synced 2024-11-04 18:45:05 +01:00
updated lstub to work with newer HBC stub ( fixes "return to loader" )
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@ -2,8 +2,8 @@
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<app version="1">
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<name> USB Loader GX</name>
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<coder>USB Loader GX Team</coder>
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<version>1.0 r940</version>
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<release_date>201009151816</release_date>
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<version>1.0 r941</version>
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<release_date>201009160837</release_date>
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<short_description>Loads games from USB-devices</short_description>
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<long_description>USB Loader GX is a libwiigui based USB iso loader with a wii-like GUI. You can install games to your HDDs and boot them with shorter loading times.
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The interactive GUI is completely controllable with WiiMote, Classic Controller or GC Controller.
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@ -23,7 +23,8 @@ void gprintf( const char *str, ... )
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va_end(ap);
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usb_sendbuffer( 1, astr, strlen(astr) );
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//usb_sendbuffer( 1, astr, strlen(astr) );
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usb_sendbuffer_safe( 1, astr, strlen(astr) );
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}
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bool InitGecko()
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@ -37,5 +38,43 @@ bool InitGecko()
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else return false;
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}
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static char ascii(char s)
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{
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if(s < 0x20)
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return '.';
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if(s > 0x7E)
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return '.';
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return s;
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}
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void hexdump(void *d, int len)
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{
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u8 *data;
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int i, off;
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data = (u8*)d;
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gprintf("\n 0 1 2 3 4 5 6 7 8 9 A B C D E F 0123456789ABCDEF");
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gprintf("\n==== =============================================== ================\n");
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for (off=0; off<len; off += 16)
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{
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gprintf("%04x ",off);
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for(i=0; i<16; i++)
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if((i+off)>=len)
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gprintf(" ");
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else
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gprintf("%02x ",data[off+i]);
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gprintf(" ");
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for(i=0; i<16; i++)
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if((i+off)>=len)
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gprintf(" ");
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else
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gprintf("%c",ascii(data[off+i]));
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gprintf("\n");
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}
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}
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#endif /* NO_DEBUG */
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@ -11,9 +11,11 @@ extern "C" {
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//use this just like printf();
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void gprintf(const char *str, ...);
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bool InitGecko();
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void hexdump(void *d, int len);
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#else
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#define gprintf(...)
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#define InitGecko() false
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#define hexdump( x, y )
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#endif /* NO_DEBUG */
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@ -8,6 +8,7 @@
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#include "lstub.h"
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#include "stub_bin.h"
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#include "gecko.h"
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#define TITLE_1(x) ((u8)((x) >> 8))
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#define TITLE_2(x) ((u8)((x) >> 16))
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@ -18,6 +19,23 @@
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#define TITLE_7(x) ((u8)((x) >> 56))
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#define TITLE_ID(x,y) (((u64)(x) << 32) | (y))
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static char* determineStubTIDLocation()
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{
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u32 *stubID = (u32*)0x80001818;
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//HBC stub 1.0.6 and lower, and stub.bin
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if( stubID[ 0 ] == 0x480004c1 && stubID[ 1 ] == 0x480004f5 )
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return (char *)0x800024C6;
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//HBC stub changed @ version 1.0.7. this file was last updated for HBC 1.0.8
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else if ( stubID[ 0 ] == 0x48000859 && stubID[ 1 ] == 0x4800088d )
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return (char *)0x8000286A;
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//hexdump( stubID, 0x20 );
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return NULL;
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}
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s32 Set_Stub(u64 reqID)
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{
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u32 tmdsize;
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@ -54,7 +72,9 @@ s32 Set_Stub(u64 reqID)
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if(ES_GetStoredTMDSize(tid, &tmdsize) < 0)
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return WII_EINSTALL;
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char *stub = (char *)0x800024C6;
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char *stub = determineStubTIDLocation();
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if( !stub )
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return -68;
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stub[0] = TITLE_7(reqID);
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stub[1] = TITLE_6(reqID);
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@ -64,6 +84,8 @@ s32 Set_Stub(u64 reqID)
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stub[5] = TITLE_2(reqID);
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stub[12] = TITLE_1(reqID);
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stub[13] = ((u8)(reqID));
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DCFlushRange( stub, 0x10 );
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return 1;
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@ -84,6 +106,7 @@ void loadStub()
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{
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char *stubLoc = (char *)0x80001800;
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memcpy(stubLoc, stub_bin, stub_bin_size);
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DCFlushRange( stubLoc, stub_bin_size );
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}
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u64 getStubDest()
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@ -91,10 +114,13 @@ u64 getStubDest()
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if (!hbcStubAvailable())
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return 0;
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char ret[ 8 ];
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u64 retu = 0;
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char *stub = determineStubTIDLocation();
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if( !stub )
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return 0;
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char *stub = (char *)0x800024C6;
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char ret[9];
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u64 retu =0;
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ret[0] = stub[0];
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ret[1] = stub[1];
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