From 5d4ce8f31d75ac5073ed6af430e8f2b03af46520 Mon Sep 17 00:00:00 2001 From: giantpune Date: Tue, 8 Sep 2009 20:55:35 +0000 Subject: [PATCH] change names for alt dol settings to be more noob friendly and change the order they are displayed. *special thanks to Old8oy for his extensive help on this* couldn't have done it without you :P --- gui.pnproj | 2 +- gui.pnps | 2 +- source/settings/Settings.cpp | 8 ++++---- 3 files changed, 6 insertions(+), 6 deletions(-) diff --git a/gui.pnproj b/gui.pnproj index d2cb4a7f..dc46785d 100644 --- a/gui.pnproj +++ b/gui.pnproj @@ -1 +1 @@ - \ No newline at end of file + \ No newline at end of file diff --git a/gui.pnps b/gui.pnps index bc181528..bcdcdeda 100644 --- a/gui.pnps +++ b/gui.pnps @@ -1 +1 @@ - \ No newline at end of file + \ No newline at end of file diff --git a/source/settings/Settings.cpp b/source/settings/Settings.cpp index 552cec20..e1a509c0 100644 --- a/source/settings/Settings.cpp +++ b/source/settings/Settings.cpp @@ -2011,7 +2011,7 @@ int GameSettings(struct discHdr * header) { options2.SetName(6,"%s", tr("Error 002 fix")); options2.SetName(7,"%s", tr("Patch Country Strings")); options2.SetName(8,"%s", tr("Alternate DOL")); - options2.SetName(9,"%s", tr("DOL from disc")); + options2.SetName(9,"%s", tr("Selected DOL")); options2.SetName(10,"%s", tr("Block IOS Reload")); for (int i = 0; i <= MAXOPTIONS-1; i++) options2.SetValue(i, NULL); optionBrowser2.SetScrollbar(1); @@ -2100,8 +2100,8 @@ int GameSettings(struct discHdr * header) { if (countrystrings == on) options2.SetValue(7,tr("ON")); else if (countrystrings == off) options2.SetValue(7,tr("OFF")); - if (alternatedol == on) options2.SetValue(8,tr("DOL from SD")); - if (alternatedol == 2) options2.SetValue(8,tr("DOL from disc")); + if (alternatedol == on) options2.SetValue(8,tr("Load From SD/USB")); + if (alternatedol == 2) options2.SetValue(8,tr("Select a DOL")); else if (alternatedol == off) options2.SetValue(8,tr("OFF")); if (alternatedol == on) options2.SetValue(9,tr("SD selected")); @@ -2179,7 +2179,7 @@ int GameSettings(struct discHdr * header) { countrystrings = (countrystrings+1) % 2; break; case 8: - alternatedol = (alternatedol+1) % 3; + alternatedol = (alternatedol+2) % 3; break; case 9: if (alternatedol == 2) {