mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-22 11:19:17 +01:00
*Some fixes for those who were having troubles with the new revs
This commit is contained in:
parent
205d5ee579
commit
604ecb7b79
@ -2,8 +2,8 @@
|
||||
<app version="1">
|
||||
<name> USB Loader GX</name>
|
||||
<coder>USB Loader GX Team</coder>
|
||||
<version>1.0 r885</version>
|
||||
<release_date>201001062311</release_date>
|
||||
<version>1.0 r886</version>
|
||||
<release_date>201001070832</release_date>
|
||||
<short_description>Loads games from USB-devices</short_description>
|
||||
<long_description>USB Loader GX is a libwiigui based USB iso loader with a wii-like GUI. You can install games to your HDDs and boot them with shorter loading times.
|
||||
The interactive GUI is completely controllable with WiiMote, Classic Controller or GC Controller.
|
||||
|
File diff suppressed because one or more lines are too long
@ -144,7 +144,7 @@ int main(int argc, char *argv[])
|
||||
printf("\n\tInitialize USB (wake up)");
|
||||
|
||||
USBDevice_Init();// seems enough to wake up some HDDs if they are in sleep mode when the loader starts (tested with WD MyPassport Essential 2.5")
|
||||
USBDevice_deInit();
|
||||
USBDevice_deInit();// seems enough to wake up some HDDs if they are in sleep mode when the loader starts (tested with WD MyPassport Essential 2.5")
|
||||
|
||||
ret = CheckForCIOS();
|
||||
|
||||
@ -166,6 +166,18 @@ int main(int argc, char *argv[])
|
||||
printf("\n\tConfiguration file is on %s", bootDevice);
|
||||
}
|
||||
|
||||
// Try opening and closing the configuration file here
|
||||
// to prevent a crash dump later on - giantpune
|
||||
// how the fuck is this supposed to help? - dimok
|
||||
char GXGlobal_cfg[26];
|
||||
sprintf(GXGlobal_cfg, "%s/config/GXGlobal.cfg", bootDevice);
|
||||
FILE *fp = fopen(GXGlobal_cfg, "r");
|
||||
if (fp)
|
||||
{
|
||||
fclose(fp);
|
||||
printf("\n\tConfiguration file is on %s", bootDevice);
|
||||
}
|
||||
|
||||
gettextCleanUp();
|
||||
printf("\n\tLoading configuration...");
|
||||
CFG_Load();
|
||||
|
@ -325,6 +325,8 @@ int MainMenu(int menu) {
|
||||
|
||||
CloseXMLDatabase();
|
||||
NewTitles::DestroyInstance();
|
||||
if (strcmp(headlessID,"")!=0)//the GUIthread was never started, so it cant be ended and joined properly if headless mode was used. so we resume it and close it.
|
||||
ResumeGui();
|
||||
ExitGUIThreads();
|
||||
|
||||
bgMusic->Stop();
|
||||
|
@ -111,7 +111,7 @@ int CheckPartition()
|
||||
}
|
||||
|
||||
if (ret2 < 0 && load_from_fs != PART_FS_WBFS)
|
||||
return ret2;
|
||||
return -1;
|
||||
|
||||
ret2 = Disc_Init();
|
||||
if (ret2 < 0)
|
||||
@ -121,6 +121,8 @@ int CheckPartition()
|
||||
if(isInserted(bootDevice))
|
||||
OpenXMLDatabase(Settings.titlestxt_path,Settings.db_language, Settings.db_JPtoEN, true, Settings.titlesOverride==1?true:false, true);
|
||||
|
||||
__Menu_GetEntries(0);
|
||||
|
||||
hddState = 1;
|
||||
|
||||
return hddState;
|
||||
|
@ -338,9 +338,11 @@ s32 CheckForCIOS()
|
||||
}
|
||||
else
|
||||
{
|
||||
SDCard_Init();
|
||||
//only for 222 loading ehc modules
|
||||
printf("\n\tLoad ehc module");
|
||||
load_ehc_module();
|
||||
SDCard_deInit();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -408,14 +408,14 @@ int buildTitleList(int t, wchar_t* gameFilter, discHdr ** PgameList, u32 *PgameC
|
||||
continue;
|
||||
}*/
|
||||
|
||||
/*if(gameFilter && *gameFilter) {
|
||||
if(gameFilter && *gameFilter) {
|
||||
u32 filter_len = wcslen(gameFilter);
|
||||
wchar_t *gameName = FreeTypeGX::charToWideChar(get_title(header));
|
||||
if (!gameName || wcsnicmp(gameName, gameFilter, filter_len)) {
|
||||
delete [] gameName;
|
||||
continue;
|
||||
}
|
||||
}*/
|
||||
}
|
||||
if(i != cnt2)
|
||||
buffer[cnt2] = buffer[i];
|
||||
cnt2++;
|
||||
@ -586,7 +586,8 @@ int __Menu_GetEntries(int t, const wchar_t* Filter) {
|
||||
for(;;)
|
||||
{
|
||||
if (mountMethod==3)
|
||||
{int butt =buildTitleList(t, new_gameFilter, &new_gameList, &new_gameCnt);
|
||||
{
|
||||
int butt =buildTitleList(t, new_gameFilter, &new_gameList, &new_gameCnt);
|
||||
if (butt < 0)
|
||||
{
|
||||
gprintf("\nbutt:%d", butt);
|
||||
|
Loading…
Reference in New Issue
Block a user