Fixed the reason for the fix I broke in my last batch of fixes.

This commit is contained in:
lustar.mii 2009-06-14 04:59:32 +00:00
parent 1efc9d1f89
commit 6396c7099f
2 changed files with 110 additions and 103 deletions

View File

@ -35,7 +35,6 @@ extern void HaltGui();
int
showGameInfo(char *ID, u8 *headerID)
{
u8 nodata=1;
//load the xml shit
char pathname[100];
snprintf(pathname, sizeof(pathname), "%s%s", Settings.titlestxt_path, "wiitdb.zip");
@ -180,7 +179,7 @@ showGameInfo(char *ID, u8 *headerID)
} else {
opt_lang = Settings.language;
}
if (LoadGameInfoFromXML(ID,langtexttmp[opt_lang]))nodata=0;
LoadGameInfoFromXML(ID,langtexttmp[opt_lang]);
char linebuf[1000] = "";
char linebuf2[100] = "";
@ -507,7 +506,7 @@ showGameInfo(char *ID, u8 *headerID)
if (strcmp(gameinfo.day,"") != 0)
{snprintf(linebuf2, sizeof(linebuf2), "%s ", gameinfo.day);}
if (strcmp(gameinfo.month,"") != 0){
switch (atoi(gameinfo.month))
switch (atoi(gameinfo.month))
{
case 1:
snprintf(linebuf2, sizeof(linebuf2), "%s%s ", linebuf2, LANGUAGE.january);
@ -606,42 +605,40 @@ showGameInfo(char *ID, u8 *headerID)
gameinfoWindow.Append(wifiTxt[0]);
}
//synopsis
if (strcmp(gameinfo.synopsis,"") != 0)
{snprintf(linebuf, sizeof(linebuf), "%s", gameinfo.synopsis);
synopsisTxt = new GuiText(linebuf, 16, (GXColor){0,0,0, 255});
synopsisTxt->SetMaxWidth(350,GuiText::WRAP);
synopsisTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP); synopsisTxt->SetPosition(0,0);
dialogBoxImg11 = new GuiImage(&dialogBox1);
dialogBoxImg11->SetAlignment(0,3);
dialogBoxImg11->SetPosition(-9,0);
if (strcmp(gameinfo.synopsis,"") != 0) {
snprintf(linebuf, sizeof(linebuf), "%s", gameinfo.synopsis);
synopsisTxt = new GuiText(linebuf, 16, (GXColor){0,0,0, 255});
synopsisTxt->SetMaxWidth(350,GuiText::WRAP);
synopsisTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP); synopsisTxt->SetPosition(0,0);
dialogBoxImg11 = new GuiImage(&dialogBox1);
dialogBoxImg11->SetAlignment(0,3);
dialogBoxImg11->SetPosition(-9,0);
dialogBoxImg22 = new GuiImage(&dialogBox2);
dialogBoxImg22->SetAlignment(0,3);
dialogBoxImg22->SetPosition(145,0);
dialogBoxImg22 = new GuiImage(&dialogBox2);
dialogBoxImg22->SetAlignment(0,3);
dialogBoxImg22->SetPosition(145,0);
dialogBoxImg33 = new GuiImage(&dialogBox3);
dialogBoxImg33->SetAlignment(0,3);
dialogBoxImg33->SetPosition(301,0);
dialogBoxImg33 = new GuiImage(&dialogBox3);
dialogBoxImg33->SetAlignment(0,3);
dialogBoxImg33->SetPosition(301,0);
dialogBoxImg44 = new GuiImage(&dialogBox4);
dialogBoxImg44->SetAlignment(0,3);
dialogBoxImg44->SetPosition(457,0);
dialogBoxImg44 = new GuiImage(&dialogBox4);
dialogBoxImg44->SetAlignment(0,3);
dialogBoxImg44->SetPosition(457,0);
gameinfoWindow2.Append(dialogBoxImg11);
gameinfoWindow2.Append(dialogBoxImg22);
gameinfoWindow2.Append(dialogBoxImg33);
gameinfoWindow2.Append(dialogBoxImg44);
txtWindow.Append(synopsisTxt);
coverImg2 = new GuiImage(cover);
coverImg2->SetWidescreen(CFG.widescreen);
coverImg2->SetPosition(15,30);
gameinfoWindow2.Append(coverImg2);
gameinfoWindow2.Append(&txtWindow);
}
gameinfoWindow2.Append(dialogBoxImg11);
gameinfoWindow2.Append(dialogBoxImg22);
gameinfoWindow2.Append(dialogBoxImg33);
gameinfoWindow2.Append(dialogBoxImg44);
txtWindow.Append(synopsisTxt);
coverImg2 = new GuiImage(cover);
coverImg2->SetWidescreen(CFG.widescreen);
coverImg2->SetPosition(15,30);
gameinfoWindow2.Append(coverImg2);
gameinfoWindow2.Append(&txtWindow);
}
gameinfoWindow.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_IN, 50);
HaltGui();
@ -697,80 +694,81 @@ showGameInfo(char *ID, u8 *headerID)
}
nextBtn.ResetState();
}
}
}
if (page==1){
gameinfoWindow.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50);
while(gameinfoWindow.GetEffect() > 0) usleep(50);
HaltGui();
mainWindow->Remove(&gameinfoWindow);
mainWindow->SetState(STATE_DEFAULT);
gameinfoWindow.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50);
while(gameinfoWindow.GetEffect() > 0) usleep(50);
HaltGui();
mainWindow->Remove(&gameinfoWindow);
mainWindow->SetState(STATE_DEFAULT);
delete playersImgData;
delete playersImg;
delete playersImgData;
delete playersImg;
delete wifiplayersImgData;
delete wifiplayersImg;
delete ratingImg;
delete wifiplayersImgData;
delete wifiplayersImg;
delete ratingImg;
delete classiccontrollerImg;
delete nunchuckImg;
delete guitarImg;
delete drumsImg;
delete dancepadImg;
delete motionplusImg;
delete wheelImg;
delete balanceboardImg;
delete microphoneImg;
delete gcImg;
delete dialogBoxImg1;
delete dialogBoxImg2;
delete dialogBoxImg3;
delete dialogBoxImg4;
delete dialogBoxImg11;
delete dialogBoxImg22;
delete dialogBoxImg33;
delete dialogBoxImg44;
delete coverImg;
delete coverImg2;
delete classiccontrollerImg;
delete nunchuckImg;
delete guitarImg;
delete drumsImg;
delete dancepadImg;
delete motionplusImg;
delete wheelImg;
delete balanceboardImg;
delete microphoneImg;
delete gcImg;
delete dialogBoxImg1;
delete dialogBoxImg2;
delete dialogBoxImg3;
delete dialogBoxImg4;
delete dialogBoxImg11;
delete dialogBoxImg22;
delete dialogBoxImg33;
delete dialogBoxImg44;
delete coverImg;
delete coverImg2;
delete classiccontrollerImgData;
delete nunchuckImgData;
delete guitarImgData;
delete drumsImgData;
delete motionplusImgData;
delete wheelImgData;
delete balanceboardImgData;
delete dancepadImgData;
delete microphoneImgData;
delete gamecubeImgData;
delete ratingImgData;
delete cover;
delete classiccontrollerImgData;
delete nunchuckImgData;
delete guitarImgData;
delete drumsImgData;
delete motionplusImgData;
delete wheelImgData;
delete balanceboardImgData;
delete dancepadImgData;
delete microphoneImgData;
delete gamecubeImgData;
delete ratingImgData;
delete cover;
delete releasedTxt;
delete publisherTxt;
delete developerTxt;
delete titleTxt;
delete synopsisTxt;
delete genreTxt;
delete betaTxt;
delete beta1Txt;
if (gameinfo.wifiCnt>0){
for(int i=1; i<=gameinfo.wifiCnt; i++)
delete releasedTxt;
delete publisherTxt;
delete developerTxt;
delete titleTxt;
delete synopsisTxt;
delete genreTxt;
delete betaTxt;
delete beta1Txt;
if (gameinfo.wifiCnt>0){
for(int i=1; i<=gameinfo.wifiCnt; i++)
{
delete wifiTxt[i];
}
}
if (nodata==0)FreeXMLMemory();
ResumeGui();}
else {
gameinfoWindow2.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50);
while(gameinfoWindow2.GetEffect() > 0) usleep(50);
HaltGui();
mainWindow->Remove(&gameinfoWindow2);
mainWindow->SetState(STATE_DEFAULT);
ResumeGui();}
FreeXMLMemory();
FreeXMLMemory();
ResumeGui();
} else {
gameinfoWindow2.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50);
while(gameinfoWindow2.GetEffect() > 0) usleep(50);
HaltGui();
mainWindow->Remove(&gameinfoWindow2);
mainWindow->SetState(STATE_DEFAULT);
FreeXMLMemory();
ResumeGui();
}
return choice;
/* File not found */

View File

@ -53,10 +53,9 @@ static mxml_node_t *nodefound=NULL;
static mxml_index_t *nodeindex=NULL;
static mxml_index_t *nodeindextmp=NULL;
int xmlloadtime = 0;
/* get_text() taken as is from mini-mxml example mxmldoc.c */
/* get_text() - Get the text for a node. */
static char *get_text(mxml_node_t *node, char *buffer, int buflen);
@ -114,7 +113,15 @@ void GetTextFromNode(mxml_node_t *currentnode, mxml_node_t *topnode, char *noden
bool OpenXMLFile(char *filename)
{
// if (xmldebug) dbg_time1();
//if (xmldebug) dbg_time1();
nodeid=NULL;
nodedata=NULL;
nodetree=NULL;
nodeidtmp=NULL;
nodefound=NULL;
nodeindex=NULL;
nodeindextmp=NULL;
char* strresult = strstr(filename,".zip");
if (strresult == NULL) {
@ -165,8 +172,7 @@ bool OpenXMLFile(char *filename)
if (nodedata == NULL) {
return false;
} else {
//if (xmldebug);
// xmlloadtime = dbg_time2(NULL);
//if (xmldebug) xmlloadtime = dbg_time2(NULL);
xml_loaded = true;
return true;
}
@ -179,6 +185,7 @@ void FreeXMLMemory()
if (xml_loaded) {
mxmlIndexDelete(nodeindex);
mxmlIndexDelete(nodeindextmp);
mxmlDelete(nodeid);
mxmlDelete(nodeidtmp);
mxmlDelete(nodefound);
mxmlDelete(nodedata);
@ -384,12 +391,14 @@ bool LoadGameInfoFromXML(char* gameid, char* langtxt)
/* search for game matching gameid */
while (1)
{
exist=true;
nodeid = mxmlIndexFind(nodeindex,"id", NULL);
if (nodeid != NULL) {
get_text(nodeid, element_text, sizeof(element_text));
if (!strcmp(element_text,gameid))
if (!strcmp(element_text,gameid)) {
exist=true;
break;
}
} else {
break;
}