mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-12-23 10:21:55 +01:00
Fixed the reason for the fix I broke in my last batch of fixes.
This commit is contained in:
parent
1efc9d1f89
commit
6396c7099f
@ -35,7 +35,6 @@ extern void HaltGui();
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int
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showGameInfo(char *ID, u8 *headerID)
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{
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u8 nodata=1;
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//load the xml shit
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char pathname[100];
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snprintf(pathname, sizeof(pathname), "%s%s", Settings.titlestxt_path, "wiitdb.zip");
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@ -180,7 +179,7 @@ showGameInfo(char *ID, u8 *headerID)
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} else {
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opt_lang = Settings.language;
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}
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if (LoadGameInfoFromXML(ID,langtexttmp[opt_lang]))nodata=0;
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LoadGameInfoFromXML(ID,langtexttmp[opt_lang]);
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char linebuf[1000] = "";
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char linebuf2[100] = "";
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@ -507,7 +506,7 @@ showGameInfo(char *ID, u8 *headerID)
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if (strcmp(gameinfo.day,"") != 0)
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{snprintf(linebuf2, sizeof(linebuf2), "%s ", gameinfo.day);}
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if (strcmp(gameinfo.month,"") != 0){
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switch (atoi(gameinfo.month))
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switch (atoi(gameinfo.month))
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{
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case 1:
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snprintf(linebuf2, sizeof(linebuf2), "%s%s ", linebuf2, LANGUAGE.january);
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@ -606,42 +605,40 @@ showGameInfo(char *ID, u8 *headerID)
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gameinfoWindow.Append(wifiTxt[0]);
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}
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//synopsis
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if (strcmp(gameinfo.synopsis,"") != 0)
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{snprintf(linebuf, sizeof(linebuf), "%s", gameinfo.synopsis);
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synopsisTxt = new GuiText(linebuf, 16, (GXColor){0,0,0, 255});
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synopsisTxt->SetMaxWidth(350,GuiText::WRAP);
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synopsisTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP); synopsisTxt->SetPosition(0,0);
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dialogBoxImg11 = new GuiImage(&dialogBox1);
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dialogBoxImg11->SetAlignment(0,3);
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dialogBoxImg11->SetPosition(-9,0);
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if (strcmp(gameinfo.synopsis,"") != 0) {
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snprintf(linebuf, sizeof(linebuf), "%s", gameinfo.synopsis);
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synopsisTxt = new GuiText(linebuf, 16, (GXColor){0,0,0, 255});
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synopsisTxt->SetMaxWidth(350,GuiText::WRAP);
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synopsisTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP); synopsisTxt->SetPosition(0,0);
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dialogBoxImg11 = new GuiImage(&dialogBox1);
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dialogBoxImg11->SetAlignment(0,3);
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dialogBoxImg11->SetPosition(-9,0);
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dialogBoxImg22 = new GuiImage(&dialogBox2);
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dialogBoxImg22->SetAlignment(0,3);
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dialogBoxImg22->SetPosition(145,0);
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dialogBoxImg22 = new GuiImage(&dialogBox2);
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dialogBoxImg22->SetAlignment(0,3);
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dialogBoxImg22->SetPosition(145,0);
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dialogBoxImg33 = new GuiImage(&dialogBox3);
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dialogBoxImg33->SetAlignment(0,3);
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dialogBoxImg33->SetPosition(301,0);
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dialogBoxImg33 = new GuiImage(&dialogBox3);
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dialogBoxImg33->SetAlignment(0,3);
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dialogBoxImg33->SetPosition(301,0);
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dialogBoxImg44 = new GuiImage(&dialogBox4);
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dialogBoxImg44->SetAlignment(0,3);
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dialogBoxImg44->SetPosition(457,0);
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dialogBoxImg44 = new GuiImage(&dialogBox4);
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dialogBoxImg44->SetAlignment(0,3);
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dialogBoxImg44->SetPosition(457,0);
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gameinfoWindow2.Append(dialogBoxImg11);
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gameinfoWindow2.Append(dialogBoxImg22);
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gameinfoWindow2.Append(dialogBoxImg33);
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gameinfoWindow2.Append(dialogBoxImg44);
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txtWindow.Append(synopsisTxt);
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coverImg2 = new GuiImage(cover);
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coverImg2->SetWidescreen(CFG.widescreen);
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coverImg2->SetPosition(15,30);
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gameinfoWindow2.Append(coverImg2);
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gameinfoWindow2.Append(&txtWindow);
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}
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gameinfoWindow2.Append(dialogBoxImg11);
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gameinfoWindow2.Append(dialogBoxImg22);
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gameinfoWindow2.Append(dialogBoxImg33);
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gameinfoWindow2.Append(dialogBoxImg44);
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txtWindow.Append(synopsisTxt);
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coverImg2 = new GuiImage(cover);
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coverImg2->SetWidescreen(CFG.widescreen);
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coverImg2->SetPosition(15,30);
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gameinfoWindow2.Append(coverImg2);
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gameinfoWindow2.Append(&txtWindow);
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}
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gameinfoWindow.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_IN, 50);
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HaltGui();
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@ -697,80 +694,81 @@ showGameInfo(char *ID, u8 *headerID)
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}
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nextBtn.ResetState();
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}
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}
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}
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if (page==1){
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gameinfoWindow.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50);
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while(gameinfoWindow.GetEffect() > 0) usleep(50);
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HaltGui();
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mainWindow->Remove(&gameinfoWindow);
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mainWindow->SetState(STATE_DEFAULT);
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gameinfoWindow.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50);
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while(gameinfoWindow.GetEffect() > 0) usleep(50);
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HaltGui();
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mainWindow->Remove(&gameinfoWindow);
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mainWindow->SetState(STATE_DEFAULT);
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delete playersImgData;
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delete playersImg;
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delete playersImgData;
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delete playersImg;
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delete wifiplayersImgData;
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delete wifiplayersImg;
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delete ratingImg;
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delete wifiplayersImgData;
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delete wifiplayersImg;
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delete ratingImg;
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delete classiccontrollerImg;
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delete nunchuckImg;
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delete guitarImg;
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delete drumsImg;
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delete dancepadImg;
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delete motionplusImg;
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delete wheelImg;
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delete balanceboardImg;
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delete microphoneImg;
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delete gcImg;
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delete dialogBoxImg1;
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delete dialogBoxImg2;
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delete dialogBoxImg3;
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delete dialogBoxImg4;
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delete dialogBoxImg11;
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delete dialogBoxImg22;
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delete dialogBoxImg33;
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delete dialogBoxImg44;
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delete coverImg;
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delete coverImg2;
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delete classiccontrollerImg;
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delete nunchuckImg;
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delete guitarImg;
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delete drumsImg;
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delete dancepadImg;
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delete motionplusImg;
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delete wheelImg;
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delete balanceboardImg;
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delete microphoneImg;
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delete gcImg;
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delete dialogBoxImg1;
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delete dialogBoxImg2;
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delete dialogBoxImg3;
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delete dialogBoxImg4;
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delete dialogBoxImg11;
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delete dialogBoxImg22;
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delete dialogBoxImg33;
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delete dialogBoxImg44;
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delete coverImg;
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delete coverImg2;
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delete classiccontrollerImgData;
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delete nunchuckImgData;
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delete guitarImgData;
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delete drumsImgData;
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delete motionplusImgData;
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delete wheelImgData;
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delete balanceboardImgData;
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delete dancepadImgData;
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delete microphoneImgData;
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delete gamecubeImgData;
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delete ratingImgData;
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delete cover;
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delete classiccontrollerImgData;
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delete nunchuckImgData;
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delete guitarImgData;
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delete drumsImgData;
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delete motionplusImgData;
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delete wheelImgData;
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delete balanceboardImgData;
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delete dancepadImgData;
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delete microphoneImgData;
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delete gamecubeImgData;
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delete ratingImgData;
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delete cover;
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delete releasedTxt;
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delete publisherTxt;
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delete developerTxt;
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delete titleTxt;
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delete synopsisTxt;
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delete genreTxt;
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delete betaTxt;
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delete beta1Txt;
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if (gameinfo.wifiCnt>0){
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for(int i=1; i<=gameinfo.wifiCnt; i++)
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delete releasedTxt;
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delete publisherTxt;
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delete developerTxt;
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delete titleTxt;
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delete synopsisTxt;
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delete genreTxt;
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delete betaTxt;
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delete beta1Txt;
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if (gameinfo.wifiCnt>0){
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for(int i=1; i<=gameinfo.wifiCnt; i++)
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{
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delete wifiTxt[i];
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}
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}
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if (nodata==0)FreeXMLMemory();
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ResumeGui();}
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else {
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gameinfoWindow2.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50);
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while(gameinfoWindow2.GetEffect() > 0) usleep(50);
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HaltGui();
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mainWindow->Remove(&gameinfoWindow2);
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mainWindow->SetState(STATE_DEFAULT);
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ResumeGui();}
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FreeXMLMemory();
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FreeXMLMemory();
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ResumeGui();
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} else {
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gameinfoWindow2.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50);
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while(gameinfoWindow2.GetEffect() > 0) usleep(50);
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HaltGui();
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mainWindow->Remove(&gameinfoWindow2);
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mainWindow->SetState(STATE_DEFAULT);
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FreeXMLMemory();
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ResumeGui();
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}
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return choice;
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/* File not found */
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@ -53,10 +53,9 @@ static mxml_node_t *nodefound=NULL;
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static mxml_index_t *nodeindex=NULL;
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static mxml_index_t *nodeindextmp=NULL;
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int xmlloadtime = 0;
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/* get_text() taken as is from mini-mxml example mxmldoc.c */
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/* get_text() - Get the text for a node. */
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static char *get_text(mxml_node_t *node, char *buffer, int buflen);
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@ -114,7 +113,15 @@ void GetTextFromNode(mxml_node_t *currentnode, mxml_node_t *topnode, char *noden
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bool OpenXMLFile(char *filename)
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{
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// if (xmldebug) dbg_time1();
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//if (xmldebug) dbg_time1();
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nodeid=NULL;
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nodedata=NULL;
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nodetree=NULL;
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nodeidtmp=NULL;
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nodefound=NULL;
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nodeindex=NULL;
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nodeindextmp=NULL;
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char* strresult = strstr(filename,".zip");
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if (strresult == NULL) {
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@ -165,8 +172,7 @@ bool OpenXMLFile(char *filename)
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if (nodedata == NULL) {
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return false;
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} else {
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//if (xmldebug);
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// xmlloadtime = dbg_time2(NULL);
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//if (xmldebug) xmlloadtime = dbg_time2(NULL);
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xml_loaded = true;
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return true;
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}
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@ -179,6 +185,7 @@ void FreeXMLMemory()
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if (xml_loaded) {
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mxmlIndexDelete(nodeindex);
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mxmlIndexDelete(nodeindextmp);
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mxmlDelete(nodeid);
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mxmlDelete(nodeidtmp);
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mxmlDelete(nodefound);
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mxmlDelete(nodedata);
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@ -384,12 +391,14 @@ bool LoadGameInfoFromXML(char* gameid, char* langtxt)
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/* search for game matching gameid */
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while (1)
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{
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exist=true;
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nodeid = mxmlIndexFind(nodeindex,"id", NULL);
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if (nodeid != NULL) {
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get_text(nodeid, element_text, sizeof(element_text));
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if (!strcmp(element_text,gameid))
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if (!strcmp(element_text,gameid)) {
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exist=true;
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break;
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}
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} else {
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break;
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}
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