mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-22 11:19:17 +01:00
* Updated tinyXML to tinyXML2 v4.0.1 (GreyWolf)
This commit is contained in:
parent
3a62520601
commit
6a2d30beb3
@ -2,8 +2,8 @@
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<app version="1">
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<app version="1">
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<name> USB Loader GX</name>
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<name> USB Loader GX</name>
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<coder>USB Loader GX Team</coder>
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<coder>USB Loader GX Team</coder>
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<version>3.0 r1262</version>
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<version>3.0 r1263</version>
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<release_date>20161019124305</release_date>
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<release_date>20161106144602</release_date>
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<!-- // remove this line to enable arguments
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<!-- // remove this line to enable arguments
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<arguments>
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<arguments>
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<arg>--ios=250</arg>
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<arg>--ios=250</arg>
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@ -7,11 +7,13 @@
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#include <stdlib.h>
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#include <stdlib.h>
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#include <string.h>
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#include <string.h>
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#include "FileOperations/fileops.h"
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#include "FileOperations/fileops.h"
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#include "xml/tinyxml.h"
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#include "xml/tinyxml2.h"
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#include "gecko.h"
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#include "gecko.h"
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#include "HomebrewXML.h"
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#include "HomebrewXML.h"
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using namespace tinyxml2;
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#define ENTRIE_SIZE 8192
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#define ENTRIE_SIZE 8192
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/* qparam filename Filepath of the XML file */
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/* qparam filename Filepath of the XML file */
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@ -24,15 +26,15 @@ int HomebrewXML::LoadHomebrewXMLData(const char* filename)
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LongDescription.clear();
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LongDescription.clear();
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Releasedate.clear();
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Releasedate.clear();
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TiXmlDocument xmlDoc(filename);
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XMLDocument xmlDoc;
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if(!xmlDoc.LoadFile())
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if(xmlDoc.LoadFile(filename) != 0)
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return false;
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return false;
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TiXmlElement *appNode = xmlDoc.FirstChildElement("app");
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XMLElement *appNode = xmlDoc.FirstChildElement("app");
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if(!appNode)
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if(!appNode)
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return false;
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return false;
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TiXmlElement *node = NULL;
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XMLElement *node = NULL;
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node = appNode->FirstChildElement("name");
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node = appNode->FirstChildElement("name");
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if(node && node->FirstChild() && node->FirstChild()->Value())
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if(node && node->FirstChild() && node->FirstChild()->Value())
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@ -75,7 +77,7 @@ int HomebrewXML::LoadHomebrewXMLData(const char* filename)
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if(!node)
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if(!node)
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return 1;
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return 1;
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TiXmlElement *argNode = node->FirstChildElement("arg");
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XMLElement *argNode = node->FirstChildElement("arg");
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while(argNode)
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while(argNode)
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{
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{
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@ -26,9 +26,11 @@
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#include "settings/CSettings.h"
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#include "settings/CSettings.h"
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#include "network/networkops.h"
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#include "network/networkops.h"
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#include "utils/StringTools.h"
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#include "utils/StringTools.h"
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#include "xml/tinyxml.h"
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#include "xml/tinyxml2.h"
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#include "gecko.h"
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#include "gecko.h"
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using namespace tinyxml2;
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Wiinnertag::Wiinnertag(const string &filepath)
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Wiinnertag::Wiinnertag(const string &filepath)
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{
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{
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ReadXML(filepath);
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ReadXML(filepath);
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@ -36,11 +38,11 @@ Wiinnertag::Wiinnertag(const string &filepath)
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bool Wiinnertag::ReadXML(const string &filepath)
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bool Wiinnertag::ReadXML(const string &filepath)
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{
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{
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TiXmlDocument xmlDoc(filepath.c_str());
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XMLDocument xmlDoc;
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if(!xmlDoc.LoadFile())
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if(xmlDoc.LoadFile(filepath.c_str()) != 0)
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return false;
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return false;
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TiXmlElement * node = xmlDoc.FirstChildElement("Tag");
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XMLElement * node = xmlDoc.FirstChildElement("Tag");
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while(node != NULL)
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while(node != NULL)
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{
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{
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@ -108,17 +110,17 @@ bool Wiinnertag::CreateExample(const string &filepath)
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fullpath += '/';
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fullpath += '/';
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fullpath += "Wiinnertag.xml";
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fullpath += "Wiinnertag.xml";
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TiXmlDocument xmlDoc;
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XMLDocument xmlDoc;
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TiXmlDeclaration declaration("1.0", "UTF-8", "");
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XMLDeclaration * declaration = xmlDoc.NewDeclaration();
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xmlDoc.InsertEndChild(declaration);
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xmlDoc.InsertEndChild(declaration);
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TiXmlElement Tag("Tag");
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XMLElement *Tag = xmlDoc.NewElement("Tag");
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Tag.SetAttribute("URL", "http://www.wiinnertag.com/wiinnertag_scripts/update_sign.php?key={KEY}&game_id={ID6}");
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Tag->SetAttribute("URL", "http://www.wiinnertag.com/wiinnertag_scripts/update_sign.php?key={KEY}&game_id={ID6}");
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Tag.SetAttribute("Key", "1234567890");
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Tag->SetAttribute("Key", "1234567890");
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xmlDoc.InsertEndChild(Tag);
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xmlDoc.InsertEndChild(Tag);
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xmlDoc.SaveFile(fullpath);
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xmlDoc.SaveFile(fullpath.c_str());
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return true;
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return true;
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}
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}
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@ -35,6 +35,8 @@
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#include "utils/StringTools.h"
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#include "utils/StringTools.h"
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#include "svnrev.h"
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#include "svnrev.h"
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using namespace tinyxml2;
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#define VALID_CONFIG_REV 1084
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#define VALID_CONFIG_REV 1084
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CGameCategories GameCategories;
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CGameCategories GameCategories;
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@ -70,14 +72,14 @@ bool CGameCategories::Load(string filepath)
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clear();
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clear();
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TiXmlDocument xmlDoc(filepath.c_str());
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XMLDocument xmlDoc;
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if(!xmlDoc.LoadFile())
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if(xmlDoc.LoadFile(filepath.c_str()) != 0)
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return false;
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return false;
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if(!ValidVersion(xmlDoc.FirstChildElement("Revision")))
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if(!ValidVersion(xmlDoc.FirstChildElement("Revision")))
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return false;
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return false;
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TiXmlElement * node = xmlDoc.FirstChildElement("Categories");
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XMLElement * node = xmlDoc.FirstChildElement("Categories");
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if(!node)
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if(!node)
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return false;
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return false;
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@ -104,7 +106,7 @@ bool CGameCategories::Load(string filepath)
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{
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{
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const char * gameID = node->Attribute("ID");
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const char * gameID = node->Attribute("ID");
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TiXmlElement * category = node->FirstChildElement("Category");
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XMLElement * category = node->FirstChildElement("Category");
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while(category != NULL)
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while(category != NULL)
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{
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{
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@ -135,13 +137,13 @@ bool CGameCategories::Save()
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CreateSubfolder(filepath);
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CreateSubfolder(filepath);
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StartProgress(tr("Generating GXGameCategories.xml"), tr("Please wait..."), 0, false, true);
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StartProgress(tr("Generating GXGameCategories.xml"), tr("Please wait..."), 0, false, true);
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TiXmlDocument xmlDoc;
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XMLDocument xmlDoc;
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TiXmlDeclaration declaration("1.0", "UTF-8", "");
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XMLDeclaration *declaration = xmlDoc.NewDeclaration();
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xmlDoc.InsertEndChild(declaration);
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xmlDoc.InsertEndChild(declaration);
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TiXmlElement Revision("Revision");
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XMLElement *Revision = xmlDoc.NewElement("Revision");
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TiXmlText revText(GetRev());
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XMLText *revText = xmlDoc.NewText(GetRev());
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Revision.InsertEndChild(revText);
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Revision->InsertEndChild(revText);
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xmlDoc.InsertEndChild(Revision);
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xmlDoc.InsertEndChild(Revision);
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int progressSize = CategoryList.size() + List.size();
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int progressSize = CategoryList.size() + List.size();
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@ -151,14 +153,14 @@ bool CGameCategories::Save()
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{
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{
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//! On LinkEndChild TinyXML owns and deletes the elements allocated here.
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//! On LinkEndChild TinyXML owns and deletes the elements allocated here.
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//! This is more memory efficient than making another copy of the elements.
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//! This is more memory efficient than making another copy of the elements.
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TiXmlElement *Categories = new TiXmlElement("Categories");
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XMLElement *Categories = xmlDoc.NewElement("Categories");
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CategoryList.goToFirst();
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CategoryList.goToFirst();
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do
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do
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{
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{
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ShowProgress(progress, progressSize);
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ShowProgress(progress, progressSize);
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TiXmlElement *Category = new TiXmlElement("Category");
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XMLElement *Category = xmlDoc.NewElement("Category");
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Category->SetAttribute("ID", fmt("%02i", CategoryList.getCurrentID()));
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Category->SetAttribute("ID", fmt("%02i", CategoryList.getCurrentID()));
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Category->SetAttribute("Name", CategoryList.getCurrentName().c_str());
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Category->SetAttribute("Name", CategoryList.getCurrentName().c_str());
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@ -175,13 +177,13 @@ bool CGameCategories::Save()
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{
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{
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//! On LinkEndChild TinyXML owns and deletes the elements allocated here.
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//! On LinkEndChild TinyXML owns and deletes the elements allocated here.
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//! This is more memory efficient than making another copy of the elements.
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//! This is more memory efficient than making another copy of the elements.
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TiXmlElement *GameCategories = new TiXmlElement("GameCategories");
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XMLElement *GameCategories = xmlDoc.NewElement("GameCategories");
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for(map<string, vector<unsigned int> >::iterator itr = List.begin(); itr != List.end(); itr++)
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for(map<string, vector<unsigned int> >::iterator itr = List.begin(); itr != List.end(); itr++)
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{
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{
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ShowProgress(progress, progressSize);
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ShowProgress(progress, progressSize);
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TiXmlElement *Game = new TiXmlElement("Game");
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XMLElement *Game = xmlDoc.NewElement("Game");
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Game->SetAttribute("ID", itr->first.c_str());
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Game->SetAttribute("ID", itr->first.c_str());
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Game->SetAttribute("Title", GameTitles.GetTitle(itr->first.c_str()));
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Game->SetAttribute("Title", GameTitles.GetTitle(itr->first.c_str()));
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@ -191,7 +193,7 @@ bool CGameCategories::Save()
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if(!CatName)
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if(!CatName)
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CatName = "";
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CatName = "";
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TiXmlElement *Category = new TiXmlElement("Category");
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XMLElement *Category = xmlDoc.NewElement("Category");
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Category->SetAttribute("ID", fmt("%02i", itr->second[i]));
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Category->SetAttribute("ID", fmt("%02i", itr->second[i]));
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Category->SetAttribute("Name", CatName);
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Category->SetAttribute("Name", CatName);
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@ -207,13 +209,13 @@ bool CGameCategories::Save()
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ShowProgress(tr("Writing GXGameCategories.xml"), tr("Please wait..."), 0, progressSize, progressSize, false, true);
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ShowProgress(tr("Writing GXGameCategories.xml"), tr("Please wait..."), 0, progressSize, progressSize, false, true);
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xmlDoc.SaveFile(configPath);
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xmlDoc.SaveFile(configPath.c_str());
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ProgressStop();
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ProgressStop();
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return true;
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return true;
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}
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}
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bool CGameCategories::ValidVersion(TiXmlElement *revisionNode)
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bool CGameCategories::ValidVersion(XMLElement *revisionNode)
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{
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{
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if(!revisionNode) return false;
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if(!revisionNode) return false;
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@ -28,9 +28,11 @@
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#include <map>
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#include <map>
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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#include "xml/tinyxml.h"
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#include "xml/tinyxml2.h"
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#include "CCategoryList.hpp"
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#include "CCategoryList.hpp"
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using namespace tinyxml2;
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class CGameCategories
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class CGameCategories
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{
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{
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public:
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public:
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@ -56,7 +58,7 @@ class CGameCategories
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CCategoryList CategoryList;
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CCategoryList CategoryList;
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protected:
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protected:
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bool ValidVersion(TiXmlElement *xmlfile);
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bool ValidVersion(XMLElement *xmlfile);
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string configPath;
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string configPath;
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const vector<unsigned int> defaultCategory;
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const vector<unsigned int> defaultCategory;
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@ -31,7 +31,9 @@
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#include "network/networkops.h"
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#include "network/networkops.h"
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#include "Theme_List.h"
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#include "Theme_List.h"
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#include "xml/tinyxml.h"
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#include "xml/tinyxml2.h"
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using namespace tinyxml2;
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Theme_List::Theme_List(const char * url)
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Theme_List::Theme_List(const char * url)
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{
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{
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@ -64,23 +66,23 @@ Theme_List::~Theme_List()
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bool Theme_List::ParseXML(const char * xmlfile)
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bool Theme_List::ParseXML(const char * xmlfile)
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{
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{
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TiXmlDocument xmlDoc;
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XMLDocument xmlDoc;
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if(!xmlDoc.Parse(xmlfile))
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if(!xmlDoc.Parse(xmlfile))
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return false;
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return false;
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TiXmlElement *themesNode = xmlDoc.FirstChildElement("themes");
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XMLElement *themesNode = xmlDoc.FirstChildElement("themes");
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if (!themesNode)
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if (!themesNode)
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return false;
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return false;
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TiXmlElement *theme = themesNode->FirstChildElement("theme");
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XMLElement *theme = themesNode->FirstChildElement("theme");
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while(theme)
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while(theme)
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{
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{
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int i = ThemesList.size();
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int i = ThemesList.size();
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ThemesList.resize(i+1);
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ThemesList.resize(i+1);
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TiXmlElement *node = NULL;
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XMLElement *node = NULL;
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node = theme->FirstChildElement("name");
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node = theme->FirstChildElement("name");
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if(node && node->FirstChild() && node->FirstChild()->Value())
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if(node && node->FirstChild() && node->FirstChild()->Value())
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Load Diff
1807
source/xml/tinyxml.h
1807
source/xml/tinyxml.h
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Load Diff
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source/xml/tinyxml2.cpp
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@ -1,52 +0,0 @@
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/*
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www.sourceforge.net/projects/tinyxml
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Original code (2.0 and earlier )copyright (c) 2000-2006 Lee Thomason (www.grinninglizard.com)
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must
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not claim that you wrote the original software. If you use this
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software in a product, an acknowledgment in the product documentation
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would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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#include "tinyxml.h"
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// The goal of the seperate error file is to make the first
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// step towards localization. tinyxml (currently) only supports
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// english error messages, but the could now be translated.
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//
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// It also cleans up the code a bit.
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//
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const char* TiXmlBase::errorString[ TiXmlBase::TIXML_ERROR_STRING_COUNT ] =
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{
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"No error",
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"Error",
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"Failed to open file",
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"Error parsing Element.",
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"Failed to read Element name",
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"Error reading Element value.",
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"Error reading Attributes.",
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"Error: empty tag.",
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"Error reading end tag.",
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"Error parsing Unknown.",
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"Error parsing Comment.",
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"Error parsing Declaration.",
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"Error document empty.",
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"Error null (0) or unexpected EOF found in input stream.",
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"Error parsing CDATA.",
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"Error when TiXmlDocument added to document, because TiXmlDocument can only be at the root.",
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};
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Load Diff
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