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*** Release version 2.1 ***
Changelog for R1076: *Fixed case sensitivity issue on game id compare *Convert all game ids to upper case when reading from files/folders *Reverted ntfs ignore case sensitivity setting *Fixed wiimote2.png not being shown on game info *Fixed titles being reloaded to game titles when setting titles from wiitdb to off *Recut the credits music for better loop timing (thanks to Black.Pearl for doing that)
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@ -2,8 +2,8 @@
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<app version="1">
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<name> USB Loader GX</name>
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<coder>USB Loader GX Team</coder>
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<version>2.0 r1075</version>
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<release_date>201102251818</release_date>
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<version>2.0 r1076</version>
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<release_date>201103142120</release_date>
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<no_ios_reload/>
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<short_description>Loads games from USB-devices</short_description>
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<long_description>USB Loader GX is a libwiigui based USB iso loader with a wii-like GUI. You can install games to your HDDs and boot them with shorter loading times.
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@ -1,5 +1,5 @@
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# USB Loader GX language source file.
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# French.lang for r1065
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# French.lang for r1076 (2.1)
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# don't delete/change this line (é).
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msgid ""
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msgstr ""
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@ -166,7 +166,7 @@ msgid "AutoInit Network"
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msgstr "AutoInit réseau"
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msgid "Automatic port switching is done on the fly. You need to change all custom paths to SD-Card first for this option or else it could damage a filesystem."
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msgstr ""
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msgstr "Vous devez placer tous les dossiers personnalisés sur la carte SD avant d'utiliser cette option, sinon vous risquez d'endommager les données de vos disques USB."
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msgid "BCA Codes Path"
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msgstr "Dossier codes BCA"
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@ -244,10 +244,10 @@ msgid "Both"
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msgstr "Les deux"
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msgid "Both Ports"
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msgstr ""
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msgstr "Les deux ports"
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msgid "Cache Titles"
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msgstr ""
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msgstr "Titres en cache"
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msgid "Can't be formatted"
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msgstr "Formatage impossible"
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@ -406,7 +406,7 @@ msgid "Design:"
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msgstr "Graphisme:"
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msgid "Details"
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msgstr ""
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msgstr "Détails"
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msgid "Developed by"
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msgstr "Développé par"
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@ -607,7 +607,7 @@ msgid "Flip-X"
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msgstr "Inversion-X"
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msgid "Font Scale Factor"
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msgstr ""
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msgstr "Échelle police"
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msgid "Force NTSC"
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msgstr "Forcer NTSC"
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@ -1325,10 +1325,10 @@ msgid "USB Loader GX is protected"
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msgstr "USB Loader GX est verrouillé"
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msgid "USB Port"
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msgstr ""
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msgstr "Port USB"
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msgid "USB Port changing is only supported on Hermes cIOS."
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msgstr ""
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msgstr "Le changement de port USB n'est supporté qu'avec les cIOS d'Hermes."
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msgid "Uninstall Game"
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msgstr "Désinstaller le jeu"
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@ -1419,7 +1419,7 @@ msgid "WiFi Features"
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msgstr "Connexion WiFi"
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msgid "Widescreen Factor"
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msgstr ""
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msgstr "Échelle interface 16:9"
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msgid "Widescreen Fix"
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msgstr "16:9"
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@ -194,7 +194,7 @@ void BoxCover::Update(GuiTrigger * t)
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void BoxCover::Draw()
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{
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u8 BoxAlpha = (int) (alpha+angleDyn) & 0xFF;
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u8 BoxAlpha = (int) (alpha+alphaDyn) & 0xFF;
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GX_LoadProjectionMtx(projection, GX_PERSPECTIVE);
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@ -162,7 +162,7 @@ bool PartitionHandle::Mount(int pos, const char * name, bool forceFAT)
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if(strncmp(GetFSName(pos), "NTFS", 4) == 0 || strcmp(GetFSName(pos), "GUID-Entry") == 0)
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{
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if(ntfsMount(MountNameList[pos].c_str(), interface, GetLBAStart(pos), CACHE, SECTORS, NTFS_SHOW_HIDDEN_FILES | NTFS_IGNORE_CASE | NTFS_RECOVER))
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if(ntfsMount(MountNameList[pos].c_str(), interface, GetLBAStart(pos), CACHE, SECTORS, NTFS_SHOW_HIDDEN_FILES | NTFS_RECOVER))
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{
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PartitionList[pos].FSName = "NTFS";
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return true;
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@ -225,7 +225,7 @@ void app_loadgameconfig(char *discid)
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gameidmatch = 0;
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goto idmatch;
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}
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if (strncmp(discid, parsebuffer, strlen(parsebuffer)) == 0)
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if (strncasecmp(discid, parsebuffer, strlen(parsebuffer)) == 0)
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{
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gameidmatch += strlen(parsebuffer);
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idmatch: if (gameidmatch > maxgameidmatch2)
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@ -242,9 +242,9 @@ void WindowCredits()
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char SvnRev[30];
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#ifdef FULLCHANNEL
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snprintf(SvnRev, sizeof(SvnRev), "v2.1c RC1 IOS%u (Rev %u)", IOS_GetVersion(), IOS_GetRevision());
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snprintf(SvnRev, sizeof(SvnRev), "v2.1c IOS%u (Rev %u)", IOS_GetVersion(), IOS_GetRevision());
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#else
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snprintf(SvnRev, sizeof(SvnRev), "v2.1 RC1 IOS%u (Rev %u)", IOS_GetVersion(), IOS_GetRevision());
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snprintf(SvnRev, sizeof(SvnRev), "v2.1 IOS%u (Rev %u)", IOS_GetVersion(), IOS_GetRevision());
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#endif
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txt[i] = new GuiText(SvnRev, 16, ( GXColor ) {255, 255, 255, 255});
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@ -50,7 +50,7 @@ GameCFG * CGameSettings::GetGameCFG(const char * id)
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for(u32 i = 0; i < GameList.size(); ++i)
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{
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if(strncmp(id, GameList[i].id, 6) == 0)
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if(strncasecmp(id, GameList[i].id, 6) == 0)
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{
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return &GameList[i];
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}
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@ -66,7 +66,7 @@ bool CGameSettings::AddGame(const GameCFG & NewGame)
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{
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for(u32 i = 0; i < GameList.size(); ++i)
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{
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if(strncmp(NewGame.id, GameList[i].id, 6) == 0)
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if(strncasecmp(NewGame.id, GameList[i].id, 6) == 0)
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{
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memcpy(&GameList[i], &NewGame, sizeof(GameCFG));
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return true;
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@ -93,7 +93,7 @@ bool CGameSettings::Remove(const char * id)
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for(u32 i = 0; i < GameList.size(); ++i)
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{
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if(strncmp(id, GameList[i].id, 6) == 0)
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if(strncasecmp(id, GameList[i].id, 6) == 0)
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{
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GameList.erase(GameList.begin()+i);
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break;
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@ -27,7 +27,7 @@ GameStatus * CGameStatistics::GetGameStatus(const char * id) const
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for(u32 i = 0; i < GameList.size(); ++i)
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{
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if(strncmp(id, GameList[i].id, 6) == 0)
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if(strncasecmp(id, GameList[i].id, 6) == 0)
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{
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return (GameStatus *) &GameList[i];
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}
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@ -40,7 +40,7 @@ bool CGameStatistics::AddGame(const GameStatus & NewGame)
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{
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for(u32 i = 0; i < GameList.size(); ++i)
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{
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if(strncmp(NewGame.id, GameList[i].id, 6) == 0)
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if(strncasecmp(NewGame.id, GameList[i].id, 6) == 0)
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{
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memcpy(&GameList[i], &NewGame, sizeof(GameStatus));
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return true;
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@ -67,7 +67,7 @@ bool CGameStatistics::Remove(const char * id)
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for(u32 i = 0; i < GameList.size(); ++i)
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{
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if(strncmp(id, GameList[i].id, 6) == 0)
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if(strncasecmp(id, GameList[i].id, 6) == 0)
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{
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GameList.erase(GameList.begin()+i);
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break;
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@ -176,7 +176,7 @@ void CGameTitles::RemoveUnusedCache(std::vector<std::string> &MissingTitles)
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for(u32 n = 0; n < TitleList.size(); ++n)
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{
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if(strncmp(TitleList[n].GameID, (const char *) gameList[i]->id, 6) == 0)
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if(strncasecmp(TitleList[n].GameID, (const char *) gameList[i]->id, 6) == 0)
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{
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UsedCachedList[n] = true;
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isCached = true;
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@ -30,6 +30,7 @@
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#include "settings/SettingsPrompts.h"
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#include "settings/GameTitles.h"
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#include "xml/xml.h"
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#include "usbloader/GameList.h"
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#include "usbloader/wbfs.h"
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#include "utils/tools.h"
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@ -134,7 +135,11 @@ GuiSettingsMenu::GuiSettingsMenu()
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GuiSettingsMenu::~GuiSettingsMenu()
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{
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if (Settings.titlesOverride != OldTitlesOverride)
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{
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GameTitles.LoadTitlesFromWiiTDB(Settings.titlestxt_path, true);
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if(!Settings.titlesOverride)
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gameList.ReadGameList();
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}
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}
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void GuiSettingsMenu::SetOptionValues()
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Binary file not shown.
@ -111,7 +111,7 @@ RecourceFile Resources::RecourceFiles[] =
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{"settings_title_over.png", settings_title_over_png, settings_title_over_png_size, NULL, 0},
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{"pageindicator.png", pageindicator_png, pageindicator_png_size, NULL, 0},
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{"Wiimote1.png", Wiimote1_png, Wiimote1_png_size, NULL, 0},
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{"Wiimote2.png", Wiimote2_png, Wiimote1_png_size, NULL, 0},
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{"Wiimote2.png", Wiimote2_png, Wiimote2_png_size, NULL, 0},
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{"Wiimote4.png", Wiimote4_png, Wiimote4_png_size, NULL, 0},
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{"wifi1.png", wifi1_png, wifi1_png_size, NULL, 0},
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{"wifi2.png", wifi2_png, wifi2_png_size, NULL, 0},
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@ -208,7 +208,7 @@ s32 Wbfs_Fat::RemoveGame(u8 *discid)
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snprintf(name, sizeof(name), dirent->d_name);
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if (name[0] == '.') continue;
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if (name[6] != '_') continue;
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if (strncmp(name, (char*) discid, 6) != 0) continue;
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if (strncasecmp(name, (char*) discid, 6) != 0) continue;
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p = strrchr(name, '.');
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if (!p) continue;
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if (strcasecmp(p, ".txt") != 0) continue;
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@ -549,6 +549,9 @@ s32 Wbfs_Fat::GetHeadersCount()
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if(!tmpList)
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break; //out of memory, keep the list until now and stop
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for(int j = 0; j < 6; ++j)
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tmpHdr.id[j] = toupper((int) tmpHdr.id[j]);
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fat_hdr_list = tmpList;
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memcpy(&fat_hdr_list[fat_hdr_count - 1], &tmpHdr, sizeof(struct discHdr));
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}
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@ -602,7 +605,7 @@ int Wbfs_Fat::FindFilename(u8 *id, char *fname, int len)
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u8 fn_id[8];
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int n = fileext - dirent->d_name; // length withouth .wbfs
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if (!CheckLayoutB(dirent->d_name, n, fn_id, fn_title)) continue;
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if (strncmp((char*) fn_id, gameID, 6) != 0) continue;
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if (strncasecmp((char*) fn_id, gameID, 6) != 0) continue;
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snprintf(fname, len, "%s/%s", path, dirent->d_name);
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if (stat(fname, &st) == 0) break;
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}
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