mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-04 18:45:05 +01:00
Small changes to make compiling of the channel easier and quicker:
- Type "make" to make the normal dol - Type "make channel" to make the channel dol This will only force networkops.cpp and PromptWindows.cpp to recompile, instead of changing the PromptWindows.h file and force a recompile on almost everything.
This commit is contained in:
parent
448703a177
commit
6e8489e335
@ -2,7 +2,7 @@
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<app version="1">
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<name> USB Loader GX</name>
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<coder>USB Loader GX Team</coder>
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<version>1.0 r835</version>
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<version>1.0 r836</version>
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<release_date>200911180000</release_date>
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<short_description>Loads games from USB-devices</short_description>
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<long_description>USB Loader GX is a libwiigui based USB iso loader with a wii-like GUI. You can install games to your HDDs and boot them with shorter loading times.
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7
Makefile
7
Makefile
@ -105,10 +105,16 @@ export OUTPUT := $(CURDIR)/$(TARGET)
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#---------------------------------------------------------------------------------
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$(BUILD):
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@[ -d $@ ] || mkdir -p $@
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@[[ -f source/buildtype.h && ! -s source/buildtype.h ]] || cp /dev/null source/buildtype.h
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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# @echo debug...
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# start geckoreader.exe
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channel:
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@[ -d build ] || mkdir -p build
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@[ -s source/buildtype.h ] || echo '#define FULLCHANNEL' > source/buildtype.h
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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#---------------------------------------------------------------------------------
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lang:
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@[ -d build ] || mkdir -p build
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@ -117,6 +123,7 @@ lang:
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#---------------------------------------------------------------------------------
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all:
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@[ -d build ] || mkdir -p build
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@[[ -f source/buildtype.h && ! -s source/buildtype.h ]] || cp /dev/null source/buildtype.h
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile language
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@ -16,7 +16,8 @@
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#include "settings/cfg.h"
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#include "main.h"
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#include "http.h"
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#include "../svnrev.h"
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#include "svnrev.h"
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#include "buildtype.h"
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#define PORT 4299
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@ -296,10 +297,10 @@ int CheckUpdate() {
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int revnumber = 0;
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int currentrev = atoi(GetRev());
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#ifdef NOTFULLCHANNEL
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struct block file = downloadfile("http://www.techjawa.com/usbloadergx/rev.txt");
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#else
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#ifdef FULLCHANNEL
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struct block file = downloadfile("http://www.techjawa.com/usbloadergx/wadrev.txt");
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#else
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struct block file = downloadfile("http://www.techjawa.com/usbloadergx/rev.txt");
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#endif
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char revtxt[10];
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@ -38,9 +38,7 @@
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#include "gecko.h"
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#include "lstub.h"
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#include "bannersound.h"
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#include "buildtype.h"
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/*** Variables that are also used extern ***/
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int cntMissFiles = 0;
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@ -191,15 +189,15 @@ void WindowCredits() {
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i++;
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#ifdef NOTFULLCHANNEL
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char SvnRev[30];
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snprintf(SvnRev,sizeof(SvnRev), "Rev%s IOS%u (Rev %u)", GetRev(), IOS_GetVersion(), IOS_GetRevision());
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#else
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#ifdef FULLCHANNEL
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char svnTmp[4];//did this to hide the M after the rev# that is made by altering it
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//to be ready to be in a full channel
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snprintf(svnTmp,sizeof(svnTmp), "%s", GetRev());
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char SvnRev[30];
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snprintf(SvnRev,sizeof(SvnRev), "Rev%sc IOS%u (Rev %u)", svnTmp, IOS_GetVersion(), IOS_GetRevision());
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#else
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char SvnRev[30];
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snprintf(SvnRev,sizeof(SvnRev), "Rev%s IOS%u (Rev %u)", GetRev(), IOS_GetVersion(), IOS_GetRevision());
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#endif
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@ -2479,8 +2477,313 @@ ProgressDownloadWindow(int choice2) {
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}
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*/
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#ifdef NOTFULLCHANNEL
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#ifdef FULLCHANNEL ///////////////////this is only used if the dol is being compiled for a full channel
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int ProgressUpdateWindow() {
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int ret = 0, failed = 0;
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gprintf("\nProgressUpdateWindow(full channel)");
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GuiWindow promptWindow(472,320);
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promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
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promptWindow.SetPosition(0, -10);
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GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, Settings.sfxvolume);
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// because destroy GuiSound must wait while sound playing is finished, we use a global sound
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if(!btnClick2) btnClick2=new GuiSound(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
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// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, Settings.sfxvolume);
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char imgPath[100];
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snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
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GuiImageData btnOutline(imgPath, button_dialogue_box_png);
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snprintf(imgPath, sizeof(imgPath), "%sdialogue_box.png", CFG.theme_path);
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GuiImageData dialogBox(imgPath, dialogue_box_png);
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GuiTrigger trigA;
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trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
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GuiImage dialogBoxImg(&dialogBox);
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if (Settings.wsprompt == yes) {
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dialogBoxImg.SetWidescreen(CFG.widescreen);
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}
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snprintf(imgPath, sizeof(imgPath), "%sprogressbar_outline.png", CFG.theme_path);
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GuiImageData progressbarOutline(imgPath, progressbar_outline_png);
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GuiImage progressbarOutlineImg(&progressbarOutline);
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if (Settings.wsprompt == yes) {
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progressbarOutlineImg.SetWidescreen(CFG.widescreen);
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}
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progressbarOutlineImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
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progressbarOutlineImg.SetPosition(25, 7);
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snprintf(imgPath, sizeof(imgPath), "%sprogressbar_empty.png", CFG.theme_path);
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GuiImageData progressbarEmpty(imgPath, progressbar_empty_png);
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GuiImage progressbarEmptyImg(&progressbarEmpty);
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progressbarEmptyImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
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progressbarEmptyImg.SetPosition(25, 7);
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progressbarEmptyImg.SetTile(100);
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snprintf(imgPath, sizeof(imgPath), "%sprogressbar.png", CFG.theme_path);
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GuiImageData progressbar(imgPath, progressbar_png);
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GuiImage progressbarImg(&progressbar);
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progressbarImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
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progressbarImg.SetPosition(25, 7);
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char title[50];
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sprintf(title, "%s", tr("Checking for Updates"));
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GuiText titleTxt(title, 26, THEME.prompttext);
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titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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titleTxt.SetPosition(0,50);
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char msg[50];
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sprintf(msg, "%s", tr("Initializing Network"));
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GuiText msgTxt(msg, 26, THEME.prompttext);
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msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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msgTxt.SetPosition(0,140);
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char msg2[50] = " ";
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GuiText msg2Txt(msg2, 26, THEME.prompttext);
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msg2Txt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
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msg2Txt.SetPosition(0, 50);
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GuiText prTxt(NULL, 26, THEME.prompttext);
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prTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
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prTxt.SetPosition(0, 7);
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GuiText btn1Txt(tr("Cancel"), 22, THEME.prompttext);
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GuiImage btn1Img(&btnOutline);
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if (Settings.wsprompt == yes) {
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btn1Txt.SetWidescreen(CFG.widescreen);
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btn1Img.SetWidescreen(CFG.widescreen);
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}
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GuiButton btn1(&btn1Img,&btn1Img, 2, 4, 0, -40, &trigA, &btnSoundOver, btnClick2,1);
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btn1.SetLabel(&btn1Txt);
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btn1.SetState(STATE_SELECTED);
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if ((Settings.wsprompt == yes) && (CFG.widescreen)) {/////////////adjust for widescreen
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progressbarOutlineImg.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
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progressbarOutlineImg.SetPosition(0, 7);
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progressbarEmptyImg.SetPosition(80,7);
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progressbarEmptyImg.SetTile(78);
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progressbarImg.SetPosition(80, 7);
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}
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promptWindow.Append(&dialogBoxImg);
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promptWindow.Append(&titleTxt);
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promptWindow.Append(&msgTxt);
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promptWindow.Append(&msg2Txt);
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promptWindow.Append(&btn1);
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promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
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HaltGui();
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mainWindow->SetState(STATE_DISABLED);
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mainWindow->Append(&promptWindow);
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mainWindow->ChangeFocus(&promptWindow);
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ResumeGui();
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struct stat st;
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if (stat(Settings.update_path, &st) != 0) {
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if (subfoldercreate(Settings.covers_path) != 1) {
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WindowPrompt(tr("Error !"),tr("Can't create directory"),tr("OK"));
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ret = -1;
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failed = -1;
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}
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}
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if (stat(Settings.titlestxt_path, &st) != 0) {
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if (subfoldercreate(Settings.titlestxt_path) != 1) {
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WindowPrompt(tr("Error !"),tr("Can't create directory"),tr("OK"));
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ret = -1;
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failed = -1;
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}
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}
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//make the URL to get XML based on our games
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char XMLurl[3540];
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build_XML_URL(XMLurl,sizeof(XMLurl));
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char dolpath[150];
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// char dolpathsuccess[150];//use coverspath as a folder for the update wad so we dont make a new folder and have to delete it
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snprintf(dolpath, sizeof(dolpath), "%sULNR.wad", Settings.covers_path);
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//snprintf(dolpathsuccess, sizeof(dolpathsuccess), "%sUNEO.wad", Settings.covers_path);
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Initialize_Network();
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while (!IsNetworkInit()) {
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VIDEO_WaitVSync();
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Initialize_Network();
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if (IsNetworkInit()) {
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msgTxt.SetText(GetNetworkIP());
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} else {
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msgTxt.SetText(tr("Could not initialize network!"));
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}
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if (btn1.GetState() == STATE_CLICKED) {
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ret = -1;
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failed = -1;
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btn1.ResetState();
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break;
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}
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}
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if (IsNetworkInit() && ret >= 0) {
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int newrev = CheckUpdate();
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if (newrev > 0) {
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FILE * pfile;
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sprintf(msg, "Rev%i %s.", newrev, tr("available"));
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int choice = WindowPrompt(msg, 0, tr("Update"),tr("Cancel"));
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if (choice == 1) {
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titleTxt.SetTextf("%s USB Loader GX", tr("Updating"));
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msgTxt.SetPosition(0,100);
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msgTxt.SetTextf("%s", tr("Updating WiiTDB.zip"));
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char wiitdbpath[200];
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char wiitdbpathtmp[200];
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struct block file = downloadfile(XMLurl);
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if (file.data != NULL) {
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snprintf(wiitdbpath, sizeof(wiitdbpath), "%swiitdb.zip", Settings.titlestxt_path);
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snprintf(wiitdbpathtmp, sizeof(wiitdbpathtmp), "%swiitmp.zip", Settings.titlestxt_path);
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rename(wiitdbpath,wiitdbpathtmp);
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pfile = fopen(wiitdbpath, "wb");
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fwrite(file.data,1,file.size,pfile);
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fclose(pfile);
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free(file.data);
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CloseXMLDatabase();
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if (OpenXMLDatabase(Settings.titlestxt_path, Settings.db_language, Settings.db_JPtoEN, true, Settings.titlesOverride==1?true:false, true)) { // open file, reload titles, keep in memory
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remove(wiitdbpathtmp);
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} else {
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remove(wiitdbpath);
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rename(wiitdbpathtmp,wiitdbpath);
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OpenXMLDatabase(Settings.titlestxt_path, Settings.db_language, Settings.db_JPtoEN, true, Settings.titlesOverride==1?true:false, true); // open file, reload titles, keep in memory
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}
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}
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msgTxt.SetTextf("%s", tr("Updating Language Files:"));
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updateLanguageFiles();
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promptWindow.Append(&progressbarEmptyImg);
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promptWindow.Append(&progressbarImg);
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promptWindow.Append(&progressbarOutlineImg);
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promptWindow.Append(&prTxt);
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msgTxt.SetTextf("%s Rev%i wad.", tr("Downloading"), newrev);
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s32 filesize = download_request("http://www.techjawa.com/usbloadergx/ULNR.file");//for some reason it didn't download completely when saved as a wad.
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if (filesize > 0) {
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pfile = fopen(dolpath, "wb");//here we save the txt as a wad
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u8 * blockbuffer = new unsigned char[BLOCKSIZE];
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for (s32 i = 0; i < filesize; i += BLOCKSIZE) {
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usleep(100);
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prTxt.SetTextf("%i%%", (100*i/filesize)+1);
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if ((Settings.wsprompt == yes) && (CFG.widescreen)) {
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progressbarImg.SetTile(80*i/filesize);
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} else {
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progressbarImg.SetTile(100*i/filesize);
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}
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msg2Txt.SetTextf("%iKB/%iKB", i/1024, filesize/1024);
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if (btn1.GetState() == STATE_CLICKED) {
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fclose(pfile);
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remove(dolpath);
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failed = -1;
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btn1.ResetState();
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break;
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}
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u32 blksize;
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blksize = (u32)(filesize - i);
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if (blksize > BLOCKSIZE)
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blksize = BLOCKSIZE;
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ret = network_read(blockbuffer, blksize);
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if (ret != (s32) blksize) {
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failed = -1;
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ret = -1;
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fclose(pfile);
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remove(dolpath);
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break;
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}
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fwrite(blockbuffer,1,blksize, pfile);
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}
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fclose(pfile);
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delete blockbuffer;
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if (!failed) {
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}
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} else {
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failed = -1;
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}
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} else {
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ret = -1;
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}
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} else {
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WindowPrompt(tr("No new updates."), 0, tr("OK"));
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ret = -1;
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}
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}
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promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
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while (promptWindow.GetEffect() > 0) usleep(50);
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HaltGui();
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mainWindow->Remove(&promptWindow);
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//mainWindow->SetState(STATE_DEFAULT);
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ResumeGui();
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CloseConnection();
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sleep(1);//sleep 1 because it froze without this for some reason
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if (!failed && ret >= 0) {
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FILE *wadFile = NULL;
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s32 error = 1;
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int diarhea = 0;
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char nipple[100];
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wadFile = fopen (dolpath ,"rb");
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if (wadFile==NULL) { //we can't open the file wad we just downloaded
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sprintf(nipple, tr("Unable to open the wad that was just downloaded (%s)."),dolpath);
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WindowPrompt(tr("Error !"), nipple, tr("OK"));
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failed = -1;
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} else {
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//sprintf(nipple, tr("The update wad has been saved as %s. Now let's try to install it."),dolpath);
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//WindowPrompt(0,nipple, tr("OK"));
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gprintf("\n\tinstall wad");
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error = Wad_Install(wadFile);
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fclose(wadFile);
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if (error==0) {
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diarhea = remove(dolpath);
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if (diarhea)
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WindowPrompt(tr("Success"),tr("The wad file was installed. But It could not be deleted from the SD card."),tr("OK"));
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} else {
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gprintf(" -> failed");
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sprintf(nipple, tr("The wad installation failed with error %ld"),error);
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WindowPrompt(tr("Error"),nipple,tr("OK"));
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}
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}
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if (error)
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WindowPrompt(tr("ERROR") , tr("An Error occured"), tr("OK"));
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else
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WindowPrompt(tr("Successfully Updated") , tr("Restarting..."), 0,0,0,0,150);
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CloseXMLDatabase();
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ExitGUIThreads();
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ShutdownAudio();
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StopGX();
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gprintf("\nRebooting");
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WII_Initialize();
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WII_LaunchTitle(TITLE_ID(0x00010001,0x554c4e52));
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}
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// promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
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//while(promptWindow.GetEffect() > 0) usleep(50);
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HaltGui();
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//mainWindow->Remove(&promptWindow);
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mainWindow->SetState(STATE_DEFAULT);
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ResumeGui();
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if (failed != 0)
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return failed;
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return 1;
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}
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#else
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int ProgressUpdateWindow() {
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gprintf("\nProgressUpdateWindow(not full channel)");
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@ -2808,314 +3111,6 @@ int ProgressUpdateWindow() {
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return 1;
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}
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#else ///////////////////this is only used if the dol is being compiled for a full channel
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int ProgressUpdateWindow() {
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int ret = 0, failed = 0;
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gprintf("\nProgressUpdateWindow(full channel)");
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GuiWindow promptWindow(472,320);
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promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
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promptWindow.SetPosition(0, -10);
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|
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GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, Settings.sfxvolume);
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// because destroy GuiSound must wait while sound playing is finished, we use a global sound
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if(!btnClick2) btnClick2=new GuiSound(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
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// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, Settings.sfxvolume);
|
||||
|
||||
char imgPath[100];
|
||||
snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
|
||||
GuiImageData btnOutline(imgPath, button_dialogue_box_png);
|
||||
snprintf(imgPath, sizeof(imgPath), "%sdialogue_box.png", CFG.theme_path);
|
||||
GuiImageData dialogBox(imgPath, dialogue_box_png);
|
||||
GuiTrigger trigA;
|
||||
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
|
||||
|
||||
GuiImage dialogBoxImg(&dialogBox);
|
||||
if (Settings.wsprompt == yes) {
|
||||
dialogBoxImg.SetWidescreen(CFG.widescreen);
|
||||
}
|
||||
|
||||
snprintf(imgPath, sizeof(imgPath), "%sprogressbar_outline.png", CFG.theme_path);
|
||||
GuiImageData progressbarOutline(imgPath, progressbar_outline_png);
|
||||
GuiImage progressbarOutlineImg(&progressbarOutline);
|
||||
if (Settings.wsprompt == yes) {
|
||||
progressbarOutlineImg.SetWidescreen(CFG.widescreen);
|
||||
}
|
||||
progressbarOutlineImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
||||
progressbarOutlineImg.SetPosition(25, 7);
|
||||
|
||||
snprintf(imgPath, sizeof(imgPath), "%sprogressbar_empty.png", CFG.theme_path);
|
||||
GuiImageData progressbarEmpty(imgPath, progressbar_empty_png);
|
||||
GuiImage progressbarEmptyImg(&progressbarEmpty);
|
||||
progressbarEmptyImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
||||
progressbarEmptyImg.SetPosition(25, 7);
|
||||
progressbarEmptyImg.SetTile(100);
|
||||
|
||||
snprintf(imgPath, sizeof(imgPath), "%sprogressbar.png", CFG.theme_path);
|
||||
GuiImageData progressbar(imgPath, progressbar_png);
|
||||
GuiImage progressbarImg(&progressbar);
|
||||
progressbarImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
||||
progressbarImg.SetPosition(25, 7);
|
||||
|
||||
char title[50];
|
||||
sprintf(title, "%s", tr("Checking for Updates"));
|
||||
GuiText titleTxt(title, 26, THEME.prompttext);
|
||||
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
titleTxt.SetPosition(0,50);
|
||||
char msg[50];
|
||||
sprintf(msg, "%s", tr("Initializing Network"));
|
||||
GuiText msgTxt(msg, 26, THEME.prompttext);
|
||||
msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
msgTxt.SetPosition(0,140);
|
||||
char msg2[50] = " ";
|
||||
GuiText msg2Txt(msg2, 26, THEME.prompttext);
|
||||
msg2Txt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
||||
msg2Txt.SetPosition(0, 50);
|
||||
|
||||
GuiText prTxt(NULL, 26, THEME.prompttext);
|
||||
prTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
||||
prTxt.SetPosition(0, 7);
|
||||
|
||||
GuiText btn1Txt(tr("Cancel"), 22, THEME.prompttext);
|
||||
GuiImage btn1Img(&btnOutline);
|
||||
if (Settings.wsprompt == yes) {
|
||||
btn1Txt.SetWidescreen(CFG.widescreen);
|
||||
btn1Img.SetWidescreen(CFG.widescreen);
|
||||
}
|
||||
GuiButton btn1(&btn1Img,&btn1Img, 2, 4, 0, -40, &trigA, &btnSoundOver, btnClick2,1);
|
||||
btn1.SetLabel(&btn1Txt);
|
||||
btn1.SetState(STATE_SELECTED);
|
||||
|
||||
if ((Settings.wsprompt == yes) && (CFG.widescreen)) {/////////////adjust for widescreen
|
||||
progressbarOutlineImg.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
||||
progressbarOutlineImg.SetPosition(0, 7);
|
||||
progressbarEmptyImg.SetPosition(80,7);
|
||||
progressbarEmptyImg.SetTile(78);
|
||||
progressbarImg.SetPosition(80, 7);
|
||||
}
|
||||
|
||||
promptWindow.Append(&dialogBoxImg);
|
||||
promptWindow.Append(&titleTxt);
|
||||
promptWindow.Append(&msgTxt);
|
||||
promptWindow.Append(&msg2Txt);
|
||||
promptWindow.Append(&btn1);
|
||||
|
||||
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
|
||||
|
||||
HaltGui();
|
||||
mainWindow->SetState(STATE_DISABLED);
|
||||
mainWindow->Append(&promptWindow);
|
||||
mainWindow->ChangeFocus(&promptWindow);
|
||||
ResumeGui();
|
||||
|
||||
struct stat st;
|
||||
if (stat(Settings.update_path, &st) != 0) {
|
||||
if (subfoldercreate(Settings.covers_path) != 1) {
|
||||
WindowPrompt(tr("Error !"),tr("Can't create directory"),tr("OK"));
|
||||
ret = -1;
|
||||
failed = -1;
|
||||
}
|
||||
}
|
||||
|
||||
if (stat(Settings.titlestxt_path, &st) != 0) {
|
||||
if (subfoldercreate(Settings.titlestxt_path) != 1) {
|
||||
WindowPrompt(tr("Error !"),tr("Can't create directory"),tr("OK"));
|
||||
ret = -1;
|
||||
failed = -1;
|
||||
}
|
||||
}
|
||||
|
||||
//make the URL to get XML based on our games
|
||||
char XMLurl[3540];
|
||||
build_XML_URL(XMLurl,sizeof(XMLurl));
|
||||
|
||||
char dolpath[150];
|
||||
// char dolpathsuccess[150];//use coverspath as a folder for the update wad so we dont make a new folder and have to delete it
|
||||
snprintf(dolpath, sizeof(dolpath), "%sULNR.wad", Settings.covers_path);
|
||||
//snprintf(dolpathsuccess, sizeof(dolpathsuccess), "%sUNEO.wad", Settings.covers_path);
|
||||
Initialize_Network();
|
||||
while (!IsNetworkInit()) {
|
||||
|
||||
VIDEO_WaitVSync();
|
||||
|
||||
Initialize_Network();
|
||||
|
||||
if (IsNetworkInit()) {
|
||||
msgTxt.SetText(GetNetworkIP());
|
||||
} else {
|
||||
msgTxt.SetText(tr("Could not initialize network!"));
|
||||
}
|
||||
|
||||
if (btn1.GetState() == STATE_CLICKED) {
|
||||
ret = -1;
|
||||
failed = -1;
|
||||
btn1.ResetState();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (IsNetworkInit() && ret >= 0) {
|
||||
|
||||
int newrev = CheckUpdate();
|
||||
|
||||
if (newrev > 0) {
|
||||
FILE * pfile;
|
||||
sprintf(msg, "Rev%i %s.", newrev, tr("available"));
|
||||
int choice = WindowPrompt(msg, 0, tr("Update"),tr("Cancel"));
|
||||
if (choice == 1) {
|
||||
titleTxt.SetTextf("%s USB Loader GX", tr("Updating"));
|
||||
msgTxt.SetPosition(0,100);
|
||||
msgTxt.SetTextf("%s", tr("Updating WiiTDB.zip"));
|
||||
|
||||
char wiitdbpath[200];
|
||||
char wiitdbpathtmp[200];
|
||||
struct block file = downloadfile(XMLurl);
|
||||
if (file.data != NULL) {
|
||||
snprintf(wiitdbpath, sizeof(wiitdbpath), "%swiitdb.zip", Settings.titlestxt_path);
|
||||
snprintf(wiitdbpathtmp, sizeof(wiitdbpathtmp), "%swiitmp.zip", Settings.titlestxt_path);
|
||||
rename(wiitdbpath,wiitdbpathtmp);
|
||||
pfile = fopen(wiitdbpath, "wb");
|
||||
fwrite(file.data,1,file.size,pfile);
|
||||
fclose(pfile);
|
||||
free(file.data);
|
||||
CloseXMLDatabase();
|
||||
if (OpenXMLDatabase(Settings.titlestxt_path, Settings.db_language, Settings.db_JPtoEN, true, Settings.titlesOverride==1?true:false, true)) { // open file, reload titles, keep in memory
|
||||
remove(wiitdbpathtmp);
|
||||
} else {
|
||||
remove(wiitdbpath);
|
||||
rename(wiitdbpathtmp,wiitdbpath);
|
||||
OpenXMLDatabase(Settings.titlestxt_path, Settings.db_language, Settings.db_JPtoEN, true, Settings.titlesOverride==1?true:false, true); // open file, reload titles, keep in memory
|
||||
}
|
||||
}
|
||||
|
||||
msgTxt.SetTextf("%s", tr("Updating Language Files:"));
|
||||
updateLanguageFiles();
|
||||
promptWindow.Append(&progressbarEmptyImg);
|
||||
promptWindow.Append(&progressbarImg);
|
||||
promptWindow.Append(&progressbarOutlineImg);
|
||||
promptWindow.Append(&prTxt);
|
||||
msgTxt.SetTextf("%s Rev%i wad.", tr("Downloading"), newrev);
|
||||
s32 filesize = download_request("http://www.techjawa.com/usbloadergx/ULNR.file");//for some reason it didn't download completely when saved as a wad.
|
||||
if (filesize > 0) {
|
||||
|
||||
pfile = fopen(dolpath, "wb");//here we save the txt as a wad
|
||||
u8 * blockbuffer = new unsigned char[BLOCKSIZE];
|
||||
for (s32 i = 0; i < filesize; i += BLOCKSIZE) {
|
||||
usleep(100);
|
||||
prTxt.SetTextf("%i%%", (100*i/filesize)+1);
|
||||
if ((Settings.wsprompt == yes) && (CFG.widescreen)) {
|
||||
progressbarImg.SetTile(80*i/filesize);
|
||||
} else {
|
||||
progressbarImg.SetTile(100*i/filesize);
|
||||
}
|
||||
msg2Txt.SetTextf("%iKB/%iKB", i/1024, filesize/1024);
|
||||
|
||||
if (btn1.GetState() == STATE_CLICKED) {
|
||||
fclose(pfile);
|
||||
remove(dolpath);
|
||||
failed = -1;
|
||||
btn1.ResetState();
|
||||
break;
|
||||
}
|
||||
|
||||
u32 blksize;
|
||||
blksize = (u32)(filesize - i);
|
||||
if (blksize > BLOCKSIZE)
|
||||
blksize = BLOCKSIZE;
|
||||
|
||||
ret = network_read(blockbuffer, blksize);
|
||||
if (ret != (s32) blksize) {
|
||||
failed = -1;
|
||||
ret = -1;
|
||||
fclose(pfile);
|
||||
remove(dolpath);
|
||||
break;
|
||||
}
|
||||
fwrite(blockbuffer,1,blksize, pfile);
|
||||
}
|
||||
fclose(pfile);
|
||||
delete blockbuffer;
|
||||
if (!failed) {
|
||||
}
|
||||
} else {
|
||||
failed = -1;
|
||||
}
|
||||
} else {
|
||||
ret = -1;
|
||||
}
|
||||
|
||||
} else {
|
||||
WindowPrompt(tr("No new updates."), 0, tr("OK"));
|
||||
ret = -1;
|
||||
}
|
||||
|
||||
}
|
||||
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
||||
while (promptWindow.GetEffect() > 0) usleep(50);
|
||||
|
||||
HaltGui();
|
||||
mainWindow->Remove(&promptWindow);
|
||||
//mainWindow->SetState(STATE_DEFAULT);
|
||||
ResumeGui();
|
||||
CloseConnection();
|
||||
sleep(1);//sleep 1 because it froze without this for some reason
|
||||
|
||||
if (!failed && ret >= 0) {
|
||||
|
||||
FILE *wadFile = NULL;
|
||||
s32 error = 1;
|
||||
int diarhea = 0;
|
||||
char nipple[100];
|
||||
wadFile = fopen (dolpath ,"rb");
|
||||
if (wadFile==NULL) { //we can't open the file wad we just downloaded
|
||||
sprintf(nipple, tr("Unable to open the wad that was just downloaded (%s)."),dolpath);
|
||||
WindowPrompt(tr("Error !"), nipple, tr("OK"));
|
||||
failed = -1;
|
||||
} else {
|
||||
//sprintf(nipple, tr("The update wad has been saved as %s. Now let's try to install it."),dolpath);
|
||||
//WindowPrompt(0,nipple, tr("OK"));
|
||||
gprintf("\n\tinstall wad");
|
||||
error = Wad_Install(wadFile);
|
||||
fclose(wadFile);
|
||||
if (error==0) {
|
||||
diarhea = remove(dolpath);
|
||||
if (diarhea)
|
||||
WindowPrompt(tr("Success"),tr("The wad file was installed. But It could not be deleted from the SD card."),tr("OK"));
|
||||
} else {
|
||||
gprintf(" -> failed");
|
||||
sprintf(nipple, tr("The wad installation failed with error %ld"),error);
|
||||
WindowPrompt(tr("Error"),nipple,tr("OK"));
|
||||
}
|
||||
}
|
||||
|
||||
if (error)
|
||||
WindowPrompt(tr("ERROR") , tr("An Error occured"), tr("OK"));
|
||||
else
|
||||
WindowPrompt(tr("Successfully Updated") , tr("Restarting..."), 0,0,0,0,150);
|
||||
CloseXMLDatabase();
|
||||
ExitGUIThreads();
|
||||
ShutdownAudio();
|
||||
StopGX();
|
||||
gprintf("\nRebooting");
|
||||
WII_Initialize();
|
||||
WII_LaunchTitle(TITLE_ID(0x00010001,0x554c4e52));
|
||||
}
|
||||
|
||||
// promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
||||
//while(promptWindow.GetEffect() > 0) usleep(50);
|
||||
|
||||
HaltGui();
|
||||
//mainWindow->Remove(&promptWindow);
|
||||
mainWindow->SetState(STATE_DEFAULT);
|
||||
ResumeGui();
|
||||
|
||||
if (failed != 0)
|
||||
return failed;
|
||||
|
||||
return 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
int CodeDownload(const char *id) {
|
||||
|
@ -9,7 +9,6 @@
|
||||
#define _PROMPTWINDOWS_H_
|
||||
|
||||
#include "usbloader/partition_usbloader.h"
|
||||
#define NOTFULLCHANNEL
|
||||
|
||||
int WindowPrompt(const char *title, const char *msg = NULL, const char *btn1Label = NULL,
|
||||
const char *btn2Label = NULL, const char *btn3Label = NULL,
|
||||
|
Loading…
Reference in New Issue
Block a user