From 714aafa267cf4716041fccb4ddd739398ea19ac9 Mon Sep 17 00:00:00 2001 From: dimok321 <15055714+dimok789@users.noreply.github.com> Date: Sat, 27 Feb 2010 18:18:01 +0000 Subject: [PATCH] *Added WiiPowers Brawl+ stuff (Thanks WiiPower) --- gui.pnproj | 2 +- source/menu/menu_disclist.cpp | 3236 +++++++++++++++--------------- source/patches/codehandler.h | 277 +++ source/patches/codehandleronly.h | 180 ++ source/patches/fst.c | 774 ++++++- source/patches/fst.h | 10 +- source/patches/multidol.c | 36 + source/patches/multidol.h | 14 + source/patches/patchcode.c | 289 ++- source/patches/patchcode.h | 8 +- source/usbloader/alternatedol.c | 4 +- source/usbloader/apploader.c | 32 +- source/usbloader/apploader.h | 2 +- source/usbloader/disc.c | 40 +- source/usbloader/disc.h | 14 +- source/usbloader/usbstorage2.h | 6 +- 16 files changed, 3100 insertions(+), 1824 deletions(-) create mode 100644 source/patches/codehandler.h create mode 100644 source/patches/codehandleronly.h create mode 100644 source/patches/multidol.c create mode 100644 source/patches/multidol.h diff --git a/gui.pnproj b/gui.pnproj index 5ab34d26..f3128446 100644 --- a/gui.pnproj +++ b/gui.pnproj @@ -1 +1 @@ - \ No newline at end of file + \ No newline at end of file diff --git a/source/menu/menu_disclist.cpp b/source/menu/menu_disclist.cpp index 03a76c41..3ee5cc6b 100644 --- a/source/menu/menu_disclist.cpp +++ b/source/menu/menu_disclist.cpp @@ -1,1626 +1,1610 @@ -#include "menus.h" -#include "fatmounter.h" -#include "usbloader/wdvd.h" -#include "usbloader/getentries.h" -#include "usbloader/wbfs.h" -#include "patches/fst.h" -#include "network/networkops.h" -#include "prompts/gameinfo.h" -#include "prompts/DiscBrowser.h" -#include "settings/Settings.h" -#include "wpad.h" -#include "sys.h" - -#include "libwiigui/gui_gamebrowser.h" -#include "libwiigui/gui_gamegrid.h" -#include "libwiigui/gui_gamecarousel.h" -#include "libwiigui/gui_searchbar.h" - -#define MAX_CHARACTERS 38 -extern u8 * gameScreenTex; -extern struct discHdr *dvdheader; -extern u8 mountMethod; -extern int load_from_fs; -extern s32 gameSelected; -extern GuiText * GameIDTxt; -extern GuiText * GameRegionTxt; -extern const u8 data1; -extern FreeTypeGX *fontClock; -extern bool updateavailable; -extern int cntMissFiles; -extern GuiImageData * cover; -extern GuiImage * coverImg; -extern GuiImageData * pointer[4]; -extern bool altdoldefault; -extern GuiImage * bgImg; - -GuiButton *Toolbar[9]; -int idiotFlag=-1; -char idiotChar[50]; - -void DiscListWinUpdateCallback(void * e); -void rockout(int f = 0); - -static u32 startat = 0; - -/**************************************************************************** - * MenuDiscList - ***************************************************************************/ -int MenuDiscList() { - - gprintf("\nMenuDiscList()"); - //TakeScreenshot("SD:/screenshot1.png"); - __Menu_GetEntries(); - int offset = MIN(startat,gameCnt-1); - startat = offset; - //gprintf("\n\tstartat:%d offset:%d",startat,offset); - int datag = 0; - int datagB =0; - int dataed = -1; - int cosa=0,sina=0; - int selectImg1 = 0; - char ID[4]; - char IDfull[7]; - u32 covert = 0; - char imgPath[100]; - if (!dvdheader) - dvdheader = new struct discHdr; - u8 mountMethodOLD =0; - - WDVD_GetCoverStatus(&covert); - u32 covertOld=covert; - - f32 freespace, used, size = 0.0; - wchar_t searchChar; - //SCREENSAVER - int check = 0; //to skip the first cycle when wiimote isn't completely connected - - datagB=0; - int menu = MENU_NONE, dataef=0; - - - u32 nolist; - char text[MAX_CHARACTERS + 4]; - int choice = 0, selectedold = 100; - s32 ret; - - //CLOCK - struct tm * timeinfo; - char theTime[80]=""; - time_t lastrawtime=0; - - if (mountMethod != 3 && WBFS_ShowFreeSpace()) { - WBFS_DiskSpace(&used, &freespace); - } - - if (!gameCnt) { //if there is no list of games to display - nolist = 1; - } - - GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, Settings.sfxvolume); - // because destroy GuiSound must wait while sound playing is finished, we use a global sound - if(!btnClick2) btnClick2=new GuiSound(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume); - // GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume); - - snprintf(imgPath, sizeof(imgPath), "%sbutton_install.png", CFG.theme_path); - GuiImageData btnInstall(imgPath, button_install_png); - snprintf(imgPath, sizeof(imgPath), "%sbutton_install_over.png", CFG.theme_path); - GuiImageData btnInstallOver(imgPath, button_install_over_png); - - snprintf(imgPath, sizeof(imgPath), "%ssettings_button.png", CFG.theme_path); - GuiImageData btnSettings(imgPath, settings_button_png); - snprintf(imgPath, sizeof(imgPath), "%ssettings_button_over.png", CFG.theme_path); - GuiImageData btnSettingsOver(imgPath, settings_button_over_png); - GuiImageData dataID(&data1); - - snprintf(imgPath, sizeof(imgPath), "%swiimote_poweroff.png", CFG.theme_path); - GuiImageData btnpwroff(imgPath, wiimote_poweroff_png); - snprintf(imgPath, sizeof(imgPath), "%swiimote_poweroff_over.png", CFG.theme_path); - GuiImageData btnpwroffOver(imgPath, wiimote_poweroff_over_png); - snprintf(imgPath, sizeof(imgPath), "%smenu_button.png", CFG.theme_path); - GuiImageData btnhome(imgPath, menu_button_png); - snprintf(imgPath, sizeof(imgPath), "%smenu_button_over.png", CFG.theme_path); - GuiImageData btnhomeOver(imgPath, menu_button_over_png); - snprintf(imgPath, sizeof(imgPath), "%sSDcard_over.png", CFG.theme_path); - GuiImageData btnsdcardOver(imgPath, sdcard_over_png); - snprintf(imgPath, sizeof(imgPath), "%sSDcard.png", CFG.theme_path); - GuiImageData btnsdcard(imgPath, sdcard_png); - - - snprintf(imgPath, sizeof(imgPath), "%sfavIcon.png", CFG.theme_path); - GuiImageData imgfavIcon(imgPath, favIcon_png); - snprintf(imgPath, sizeof(imgPath), "%sfavIcon_gray.png", CFG.theme_path); - GuiImageData imgfavIcon_gray(imgPath, NULL); - snprintf(imgPath, sizeof(imgPath), "%ssearchIcon.png", CFG.theme_path); - GuiImageData imgsearchIcon(imgPath, searchIcon_png); - snprintf(imgPath, sizeof(imgPath), "%ssearchIcon_gray.png", CFG.theme_path); - GuiImageData imgsearchIcon_gray(imgPath, NULL); - snprintf(imgPath, sizeof(imgPath), "%sabcIcon.png", CFG.theme_path); - GuiImageData imgabcIcon(imgPath, abcIcon_png); - snprintf(imgPath, sizeof(imgPath), "%sabcIcon_gray.png", CFG.theme_path); - GuiImageData imgabcIcon_gray(imgPath, NULL); - snprintf(imgPath, sizeof(imgPath), "%srankIcon.png", CFG.theme_path); - GuiImageData imgrankIcon(imgPath, rankIcon_png); - snprintf(imgPath, sizeof(imgPath), "%srankIcon_gray.png", CFG.theme_path); - GuiImageData imgrankIcon_gray(imgPath, NULL); - snprintf(imgPath, sizeof(imgPath), "%splayCountIcon.png", CFG.theme_path); - GuiImageData imgplayCountIcon(imgPath, playCountIcon_png); - snprintf(imgPath, sizeof(imgPath), "%splayCountIcon_gray.png", CFG.theme_path); - GuiImageData imgplayCountIcon_gray(imgPath, NULL); - snprintf(imgPath, sizeof(imgPath), "%sarrangeGrid.png", CFG.theme_path); - GuiImageData imgarrangeGrid(imgPath, arrangeGrid_png); - snprintf(imgPath, sizeof(imgPath), "%sarrangeGrid_gray.png", CFG.theme_path); - GuiImageData imgarrangeGrid_gray(imgPath, NULL); - snprintf(imgPath, sizeof(imgPath), "%sarrangeList.png", CFG.theme_path); - GuiImageData imgarrangeList(imgPath, arrangeList_png); - snprintf(imgPath, sizeof(imgPath), "%sarrangeList_gray.png", CFG.theme_path); - GuiImageData imgarrangeList_gray(imgPath, NULL); - snprintf(imgPath, sizeof(imgPath), "%sarrangeCarousel.png", CFG.theme_path); - GuiImageData imgarrangeCarousel(imgPath, arrangeCarousel_png); - snprintf(imgPath, sizeof(imgPath), "%sarrangeCarousel_gray.png", CFG.theme_path); - GuiImageData imgarrangeCarousel_gray(imgPath, NULL); - - snprintf(imgPath, sizeof(imgPath), "%slock.png", CFG.theme_path); - GuiImageData imgLock(imgPath, lock_png); - snprintf(imgPath, sizeof(imgPath), "%slock_gray.png", CFG.theme_path); - GuiImageData imgLock_gray(imgPath, NULL); - snprintf(imgPath, sizeof(imgPath), "%sunlock.png", CFG.theme_path); - GuiImageData imgUnlock(imgPath, unlock_png); - snprintf(imgPath, sizeof(imgPath), "%sunlock_gray.png", CFG.theme_path); - GuiImageData imgUnlock_gray(imgPath, NULL); - - snprintf(imgPath, sizeof(imgPath), "%sdvd.png", CFG.theme_path); - GuiImageData imgdvd(imgPath, dvd_png); - snprintf(imgPath, sizeof(imgPath), "%sdvd_gray.png", CFG.theme_path); - GuiImageData imgdvd_gray(imgPath, NULL); - - snprintf(imgPath, sizeof(imgPath), "%sbrowser.png", CFG.theme_path); - GuiImageData homebrewImgData(imgPath, browser_png); - snprintf(imgPath, sizeof(imgPath), "%sbrowser_over.png", CFG.theme_path); - GuiImageData homebrewImgDataOver(imgPath, browser_over_png); - - - GuiTrigger trigA; - trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); - GuiTrigger trigHome; - trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, PAD_BUTTON_START); - GuiTrigger trig2; - trig2.SetButtonOnlyTrigger(-1, WPAD_BUTTON_2 | WPAD_CLASSIC_BUTTON_X, 0); - GuiTrigger trig1; - trig1.SetButtonOnlyTrigger(-1, WPAD_BUTTON_1 | WPAD_CLASSIC_BUTTON_Y, 0); - GuiTrigger trigZ; - trigZ.SetButtonOnlyTrigger(-1, WPAD_NUNCHUK_BUTTON_Z | WPAD_CLASSIC_BUTTON_ZL, PAD_TRIGGER_Z); - - GuiButton screenShotBtn(0,0); - screenShotBtn.SetPosition(0,0); - screenShotBtn.SetTrigger(&trigZ); - - char spaceinfo[30]; - if (load_from_fs == PART_FS_FAT) { - memset(spaceinfo, 0, 30); - } else { - if (!strcmp(Settings.db_language,"JA")) { - // needs to be "total...used" for Japanese - sprintf(spaceinfo,(mountMethod!=3?"%.2fGB %s %.2fGB %s":" "),(freespace+used),tr("of"),freespace,tr("free")); - } else { - sprintf(spaceinfo,(mountMethod!=3?"%.2fGB %s %.2fGB %s":" "),freespace,tr("of"),(freespace+used),tr("free")); - } - } - GuiText usedSpaceTxt(spaceinfo, 18, THEME.info); - usedSpaceTxt.SetAlignment(THEME.hddinfo_align, ALIGN_TOP); - usedSpaceTxt.SetPosition(THEME.hddinfo_x, THEME.hddinfo_y); - - char GamesCnt[15]; - sprintf(GamesCnt,"%s: %i",(mountMethod!=3?tr("Games"):tr("Channels")), gameCnt); - GuiText gamecntTxt(GamesCnt, 18, THEME.info); - - GuiButton gamecntBtn(100,18); - gamecntBtn.SetAlignment(THEME.gamecount_align, ALIGN_TOP); - gamecntBtn.SetPosition(THEME.gamecount_x,THEME.gamecount_y); - gamecntBtn.SetLabel(&gamecntTxt); - gamecntBtn.SetEffectGrow(); - gamecntBtn.SetTrigger(&trigA); - - GuiTooltip installBtnTT(tr("Install a game")); - if (Settings.wsprompt == yes) - installBtnTT.SetWidescreen(CFG.widescreen); - installBtnTT.SetAlpha(THEME.tooltipAlpha); - GuiImage installBtnImg(&btnInstall); - GuiImage installBtnImgOver(&btnInstallOver); - installBtnImg.SetWidescreen(CFG.widescreen); - installBtnImgOver.SetWidescreen(CFG.widescreen); - - GuiButton installBtn(&installBtnImg, &installBtnImgOver, ALIGN_LEFT, ALIGN_TOP, THEME.install_x, THEME.install_y, &trigA, &btnSoundOver, btnClick2, 1, &installBtnTT,24,-30, 0,5); - - - GuiTooltip settingsBtnTT(tr("Settings")); - if (Settings.wsprompt == yes) - settingsBtnTT.SetWidescreen(CFG.widescreen); - settingsBtnTT.SetAlpha(THEME.tooltipAlpha); - GuiImage settingsBtnImg(&btnSettings); - settingsBtnImg.SetWidescreen(CFG.widescreen); - GuiImage settingsBtnImgOver(&btnSettingsOver); - settingsBtnImgOver.SetWidescreen(CFG.widescreen); - GuiButton settingsBtn(&settingsBtnImg,&settingsBtnImgOver, 0, 3, THEME.setting_x, THEME.setting_y, &trigA, &btnSoundOver, btnClick2,1,&settingsBtnTT,65,-30,0,5); - - GuiTooltip homeBtnTT(tr("Back to HBC or Wii Menu")); - if (Settings.wsprompt == yes) - homeBtnTT.SetWidescreen(CFG.widescreen); - settingsBtnTT.SetAlpha(THEME.tooltipAlpha); - GuiImage homeBtnImg(&btnhome); - homeBtnImg.SetWidescreen(CFG.widescreen); - GuiImage homeBtnImgOver(&btnhomeOver); - homeBtnImgOver.SetWidescreen(CFG.widescreen); - GuiButton homeBtn(&homeBtnImg,&homeBtnImgOver, 0, 3, THEME.home_x, THEME.home_y, &trigA, &btnSoundOver, btnClick2,1,&homeBtnTT,15,-30,1,5); - homeBtn.RemoveSoundClick(); - homeBtn.SetTrigger(&trigHome); - - GuiTooltip poweroffBtnTT(tr("Power off the Wii")); - if (Settings.wsprompt == yes) - poweroffBtnTT.SetWidescreen(CFG.widescreen); - poweroffBtnTT.SetAlpha(THEME.tooltipAlpha); - GuiImage poweroffBtnImg(&btnpwroff); - GuiImage poweroffBtnImgOver(&btnpwroffOver); - poweroffBtnImg.SetWidescreen(CFG.widescreen); - poweroffBtnImgOver.SetWidescreen(CFG.widescreen); - GuiButton poweroffBtn(&poweroffBtnImg,&poweroffBtnImgOver, 0, 3, THEME.power_x, THEME.power_y, &trigA, &btnSoundOver, btnClick2,1,&poweroffBtnTT,-10,-30,1,5); - - GuiTooltip sdcardBtnTT(tr("Reload SD")); - if (Settings.wsprompt == yes) - sdcardBtnTT.SetWidescreen(CFG.widescreen); - sdcardBtnTT.SetAlpha(THEME.tooltipAlpha); - GuiImage sdcardImg(&btnsdcard); - GuiImage sdcardImgOver(&btnsdcardOver); - sdcardImg.SetWidescreen(CFG.widescreen); - sdcardImgOver.SetWidescreen(CFG.widescreen); - GuiButton sdcardBtn(&sdcardImg,&sdcardImgOver, 0, 3, THEME.sdcard_x, THEME.sdcard_y, &trigA, &btnSoundOver, btnClick2,1,&sdcardBtnTT,15,-30,0,5); - - GuiButton gameInfo(0,0); - gameInfo.SetTrigger(&trig2); - gameInfo.SetSoundClick(btnClick2); - - - GuiImage wiiBtnImg(&dataID); - wiiBtnImg.SetWidescreen(CFG.widescreen); - GuiButton wiiBtn(&wiiBtnImg,&wiiBtnImg, 0, 4, 0, -10, &trigA, &btnSoundOver, btnClick2,0); - - GuiTooltip favoriteBtnTT(tr("Display favorites")); - if (Settings.wsprompt == yes) - favoriteBtnTT.SetWidescreen(CFG.widescreen); - favoriteBtnTT.SetAlpha(THEME.tooltipAlpha); - GuiImage favoriteBtnImg(&imgfavIcon); - favoriteBtnImg.SetWidescreen(CFG.widescreen); -// GuiImage favoriteBtnImg_g(favoriteBtnImg);favoriteBtnImg_g.SetGrayscale(); - GuiImage favoriteBtnImg_g(&imgfavIcon_gray); - if(favoriteBtnImg_g.GetImage() == NULL) { favoriteBtnImg_g = favoriteBtnImg; favoriteBtnImg_g.SetGrayscale();} - favoriteBtnImg_g.SetWidescreen(CFG.widescreen); - GuiButton favoriteBtn(&favoriteBtnImg_g,&favoriteBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_favorite_x, THEME.gamelist_favorite_y, &trigA, &btnSoundOver, btnClick2,1, &favoriteBtnTT, -15, 52, 0, 3); - favoriteBtn.SetAlpha(180); - - GuiTooltip searchBtnTT(tr("Set Search-Filter")); - if (Settings.wsprompt == yes) - searchBtnTT.SetWidescreen(CFG.widescreen); - searchBtnTT.SetAlpha(THEME.tooltipAlpha); - GuiImage searchBtnImg(&imgsearchIcon); - searchBtnImg.SetWidescreen(CFG.widescreen); -// GuiImage searchBtnImg_g(searchBtnImg); searchBtnImg_g.SetGrayscale(); - GuiImage searchBtnImg_g(&imgsearchIcon_gray); - if(searchBtnImg_g.GetImage() == NULL) { searchBtnImg_g = searchBtnImg; searchBtnImg_g.SetGrayscale();} - searchBtnImg_g.SetWidescreen(CFG.widescreen); - GuiButton searchBtn(&searchBtnImg_g,&searchBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_search_x, THEME.gamelist_search_y, &trigA, &btnSoundOver, btnClick2,1, &searchBtnTT, -15, 52, 0, 3); - searchBtn.SetAlpha(180); - - GuiTooltip abcBtnTT(Settings.fave ? tr("Sort by rank") : tr("Sort alphabetically")); - if (Settings.wsprompt == yes) - abcBtnTT.SetWidescreen(CFG.widescreen); - abcBtnTT.SetAlpha(THEME.tooltipAlpha); - GuiImage abcBtnImg(Settings.fave ? &imgrankIcon : &imgabcIcon); - abcBtnImg.SetWidescreen(CFG.widescreen); -// GuiImage abcBtnImg_g(abcBtnImg); abcBtnImg_g.SetGrayscale(); - GuiImage abcBtnImg_g(Settings.fave ? &imgrankIcon_gray : &imgabcIcon_gray); - if(abcBtnImg_g.GetImage() == NULL) { abcBtnImg_g = abcBtnImg; abcBtnImg_g.SetGrayscale();} - abcBtnImg_g.SetWidescreen(CFG.widescreen); - GuiButton abcBtn(&abcBtnImg_g,&abcBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_abc_x, THEME.gamelist_abc_y, &trigA, &btnSoundOver, btnClick2,1,&abcBtnTT, -15, 52, 0, 3); - abcBtn.SetAlpha(180); - - GuiTooltip countBtnTT(tr("Sort order by most played")); - if (Settings.wsprompt == yes) - countBtnTT.SetWidescreen(CFG.widescreen); - countBtnTT.SetAlpha(THEME.tooltipAlpha); - GuiImage countBtnImg(&imgplayCountIcon); - countBtnImg.SetWidescreen(CFG.widescreen); -// GuiImage countBtnImg_g(countBtnImg); countBtnImg_g.SetGrayscale(); - GuiImage countBtnImg_g(&imgplayCountIcon_gray); - if(countBtnImg_g.GetImage() == NULL) { countBtnImg_g = countBtnImg; countBtnImg_g.SetGrayscale();} - countBtnImg_g.SetWidescreen(CFG.widescreen); - GuiButton countBtn(&countBtnImg_g,&countBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_count_x, THEME.gamelist_count_y, &trigA, &btnSoundOver, btnClick2,1, &countBtnTT, -15, 52, 0, 3); - countBtn.SetAlpha(180); - - GuiTooltip listBtnTT(tr("Display as a list")); - if (Settings.wsprompt == yes) - listBtnTT.SetWidescreen(CFG.widescreen); - listBtnTT.SetAlpha(THEME.tooltipAlpha); - GuiImage listBtnImg(&imgarrangeList); - listBtnImg.SetWidescreen(CFG.widescreen); -// GuiImage listBtnImg_g(listBtnImg); listBtnImg_g.SetGrayscale(); - GuiImage listBtnImg_g(&imgarrangeList_gray); - if(listBtnImg_g.GetImage() == NULL) { listBtnImg_g = listBtnImg; listBtnImg_g.SetGrayscale();} - listBtnImg_g.SetWidescreen(CFG.widescreen); - GuiButton listBtn(&listBtnImg_g,&listBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_list_x, THEME.gamelist_list_y, &trigA, &btnSoundOver, btnClick2,1, &listBtnTT, 15, 52, 1, 3); - listBtn.SetAlpha(180); - - GuiTooltip gridBtnTT(tr("Display as a grid")); - if (Settings.wsprompt == yes) - gridBtnTT.SetWidescreen(CFG.widescreen); - gridBtnTT.SetAlpha(THEME.tooltipAlpha); - GuiImage gridBtnImg(&imgarrangeGrid); - gridBtnImg.SetWidescreen(CFG.widescreen); -// GuiImage gridBtnImg_g(gridBtnImg); gridBtnImg_g.SetGrayscale(); - GuiImage gridBtnImg_g(&imgarrangeGrid_gray); - if(gridBtnImg_g.GetImage() == NULL) { gridBtnImg_g = gridBtnImg; gridBtnImg_g.SetGrayscale();} - gridBtnImg_g.SetWidescreen(CFG.widescreen); - GuiButton gridBtn(&gridBtnImg_g,&gridBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_grid_x, THEME.gamelist_grid_y, &trigA, &btnSoundOver, btnClick2,1, &gridBtnTT, 15, 52, 1, 3); - gridBtn.SetAlpha(180); - - GuiTooltip carouselBtnTT(tr("Display as a carousel")); - if (Settings.wsprompt == yes) - carouselBtnTT.SetWidescreen(CFG.widescreen); - carouselBtnTT.SetAlpha(THEME.tooltipAlpha); - GuiImage carouselBtnImg(&imgarrangeCarousel); - carouselBtnImg.SetWidescreen(CFG.widescreen); -// GuiImage carouselBtnImg_g(carouselBtnImg); carouselBtnImg_g.SetGrayscale(); - GuiImage carouselBtnImg_g(&imgarrangeCarousel_gray); - if(carouselBtnImg_g.GetImage() == NULL) { carouselBtnImg_g = carouselBtnImg; carouselBtnImg_g.SetGrayscale();} - carouselBtnImg_g.SetWidescreen(CFG.widescreen); - GuiButton carouselBtn(&carouselBtnImg_g,&carouselBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_carousel_x, THEME.gamelist_carousel_y, &trigA, &btnSoundOver, btnClick2,1, &carouselBtnTT, 15, 52, 1, 3); - carouselBtn.SetAlpha(180); - - bool canUnlock = (Settings.parentalcontrol == 0 && Settings.parental.enabled == 1); - - GuiTooltip lockBtnTT(canUnlock ? tr("Unlock Parental Control") : tr("Parental Control disabled")); - if (Settings.wsprompt == yes) - lockBtnTT.SetWidescreen(CFG.widescreen); - lockBtnTT.SetAlpha(THEME.tooltipAlpha); - GuiImage lockBtnImg(&imgLock); - lockBtnImg.SetWidescreen(CFG.widescreen); - GuiImage lockBtnImg_g(&imgLock_gray); - if(lockBtnImg_g.GetImage() == NULL) { lockBtnImg_g = lockBtnImg; lockBtnImg_g.SetGrayscale(); } - lockBtnImg_g.SetWidescreen(CFG.widescreen); - GuiButton lockBtn(&lockBtnImg_g, &lockBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_lock_x, THEME.gamelist_lock_y, &trigA, &btnSoundOver, btnClick2,1, &lockBtnTT, 15, 52, 1, 3); - lockBtn.SetAlpha(180); - - GuiTooltip unlockBtnTT(tr("Enable Parental Control")); - if (Settings.wsprompt == yes) - unlockBtnTT.SetWidescreen(CFG.widescreen); - unlockBtnTT.SetAlpha(THEME.tooltipAlpha); - GuiImage unlockBtnImg(&imgUnlock); - unlockBtnImg.SetWidescreen(CFG.widescreen); - GuiImage unlockBtnImg_g(&imgUnlock_gray); - if(unlockBtnImg_g.GetImage() == NULL) { unlockBtnImg_g = unlockBtnImg; unlockBtnImg_g.SetGrayscale(); } - unlockBtnImg_g.SetWidescreen(CFG.widescreen); - - if (canUnlock && Settings.godmode) - { - lockBtn.SetImage(&unlockBtnImg_g); - lockBtn.SetImageOver(&unlockBtnImg_g); - lockBtn.SetToolTip(&unlockBtnTT, 15, 52, 1, 3); - } - -/* - GuiButton unlockBtn(&unlockBtnImg_g, &unlockBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_lock_x, THEME.gamelist_lock_y, &trigA, &btnSoundOver, btnClick2,1, &lockBtnTT, 15, 52, 1, 3); - unlockBtn.SetAlpha(180); -*/ - - GuiTooltip dvdBtnTT(tr("Mount DVD drive")); - if (Settings.wsprompt == yes) - dvdBtnTT.SetWidescreen(CFG.widescreen); - dvdBtnTT.SetAlpha(THEME.tooltipAlpha); - GuiImage dvdBtnImg(&imgdvd); - dvdBtnImg.SetWidescreen(CFG.widescreen); - GuiImage dvdBtnImg_g(dvdBtnImg); //dvdBtnImg_g.SetGrayscale(); -// GuiImage carouselBtnImg_g(&imgarrangeCarousel_gray); - dvdBtnImg_g.SetWidescreen(CFG.widescreen); - GuiButton dvdBtn(&dvdBtnImg_g,&dvdBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_dvd_x, THEME.gamelist_dvd_y, &trigA, &btnSoundOver, btnClick2,1, &dvdBtnTT, 15, 52, 1, 3); - dvdBtn.SetAlpha(180); - - GuiTooltip homebrewBtnTT(tr("Homebrew Launcher")); - if (Settings.wsprompt == yes) - homebrewBtnTT.SetWidescreen(CFG.widescreen); - homebrewBtnTT.SetAlpha(THEME.tooltipAlpha); - GuiImage homebrewImg(&homebrewImgData); - GuiImage homebrewImgOver(&homebrewImgDataOver); - homebrewImg.SetWidescreen(CFG.widescreen); - homebrewImgOver.SetWidescreen(CFG.widescreen); - GuiButton homebrewBtn(&homebrewImg,&homebrewImgOver, ALIGN_LEFT, ALIGN_TOP, THEME.homebrew_x, THEME.homebrew_y, &trigA, &btnSoundOver, btnClick2,1,&homebrewBtnTT,15,-30,1,5); - - if (Settings.fave) { - favoriteBtn.SetImage(&favoriteBtnImg); - favoriteBtn.SetImageOver(&favoriteBtnImg); - favoriteBtn.SetAlpha(255); - } - static bool show_searchwindow = false; - if(gameFilter && *gameFilter) - { - if(show_searchwindow && gameCnt==1) - show_searchwindow = false; - if(!show_searchwindow) - searchBtn.SetEffect(EFFECT_PULSE, 10, 105); - searchBtn.SetImage(&searchBtnImg); - searchBtn.SetImageOver(&searchBtnImg); - searchBtn.SetAlpha(255); - } - if (Settings.sort==all) { - abcBtn.SetImage(&abcBtnImg); - abcBtn.SetImageOver(&abcBtnImg); - abcBtn.SetAlpha(255); - } else if (Settings.sort==pcount) { - countBtn.SetImage(&countBtnImg); - countBtn.SetImageOver(&countBtnImg); - countBtn.SetAlpha(255); - } - if (Settings.gameDisplay==list) { - listBtn.SetImage(&listBtnImg); - listBtn.SetImageOver(&listBtnImg); - listBtn.SetAlpha(255); - } else if (Settings.gameDisplay==grid) { - gridBtn.SetImage(&gridBtnImg); - gridBtn.SetImageOver(&gridBtnImg); - gridBtn.SetAlpha(255); - } else if (Settings.gameDisplay==carousel) { - carouselBtn.SetImage(&carouselBtnImg); - carouselBtn.SetImageOver(&carouselBtnImg); - carouselBtn.SetAlpha(255); - } - - if (Settings.gameDisplay==list) { - favoriteBtn.SetPosition(THEME.gamelist_favorite_x, THEME.gamelist_favorite_y); - searchBtn.SetPosition(THEME.gamelist_search_x, THEME.gamelist_search_y); - abcBtn.SetPosition(THEME.gamelist_abc_x, THEME.gamelist_abc_y); - countBtn.SetPosition(THEME.gamelist_count_x, THEME.gamelist_count_y); - listBtn.SetPosition(THEME.gamelist_list_x, THEME.gamelist_list_y); - gridBtn.SetPosition(THEME.gamelist_grid_x, THEME.gamelist_grid_y); - carouselBtn.SetPosition(THEME.gamelist_carousel_x, THEME.gamelist_carousel_y); - lockBtn.SetPosition(THEME.gamelist_lock_x, THEME.gamelist_lock_y); - dvdBtn.SetPosition(THEME.gamelist_dvd_x, THEME.gamelist_dvd_y); - } else if(Settings.gameDisplay==grid) { - favoriteBtn.SetPosition(THEME.gamegrid_favorite_x, THEME.gamegrid_favorite_y); - searchBtn.SetPosition(THEME.gamegrid_search_x, THEME.gamegrid_search_y); - abcBtn.SetPosition(THEME.gamegrid_abc_x, THEME.gamegrid_abc_y); - countBtn.SetPosition(THEME.gamegrid_count_x, THEME.gamegrid_count_y); - listBtn.SetPosition(THEME.gamegrid_list_x, THEME.gamegrid_list_y); - gridBtn.SetPosition(THEME.gamegrid_grid_x, THEME.gamegrid_grid_y); - carouselBtn.SetPosition(THEME.gamegrid_carousel_x, THEME.gamegrid_carousel_y); - lockBtn.SetPosition(THEME.gamegrid_lock_x, THEME.gamegrid_lock_y); - dvdBtn.SetPosition(THEME.gamegrid_dvd_x, THEME.gamegrid_dvd_y); - } else if(Settings.gameDisplay==carousel) { - favoriteBtn.SetPosition(THEME.gamecarousel_favorite_x, THEME.gamecarousel_favorite_y); - searchBtn.SetPosition(THEME.gamecarousel_search_x, THEME.gamecarousel_favorite_y); - abcBtn.SetPosition(THEME.gamecarousel_abc_x, THEME.gamecarousel_abc_y); - countBtn.SetPosition(THEME.gamecarousel_count_x, THEME.gamecarousel_count_y); - listBtn.SetPosition(THEME.gamecarousel_list_x, THEME.gamecarousel_list_y); - gridBtn.SetPosition(THEME.gamecarousel_grid_x, THEME.gamecarousel_grid_y); - carouselBtn.SetPosition(THEME.gamecarousel_carousel_x, THEME.gamecarousel_carousel_y); - lockBtn.SetPosition(THEME.gamecarousel_lock_x, THEME.gamecarousel_lock_y); - dvdBtn.SetPosition(THEME.gamecarousel_dvd_x, THEME.gamecarousel_dvd_y); - } - - - //Downloading Covers - GuiTooltip DownloadBtnTT(tr("Click to Download Covers")); - if (Settings.wsprompt == yes) - DownloadBtnTT.SetWidescreen(CFG.widescreen); - DownloadBtnTT.SetAlpha(THEME.tooltipAlpha); - GuiButton DownloadBtn(0,0); - DownloadBtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP); - DownloadBtn.SetPosition(THEME.covers_x,THEME.covers_y); - - GuiTooltip IDBtnTT(tr("Click to change game ID")); - if (Settings.wsprompt == yes) - IDBtnTT.SetWidescreen(CFG.widescreen); - IDBtnTT.SetAlpha(THEME.tooltipAlpha); - GuiButton idBtn(0,0); - idBtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP); - idBtn.SetPosition(THEME.id_x,THEME.id_y); - - if (Settings.godmode == 1 && mountMethod!=3) {//only make the button have trigger & tooltip if in godmode - DownloadBtn.SetSoundOver(&btnSoundOver); - DownloadBtn.SetTrigger(&trigA); - DownloadBtn.SetTrigger(&trig1); - DownloadBtn.SetToolTip(&DownloadBtnTT,205,-30); - - idBtn.SetSoundOver(&btnSoundOver); - idBtn.SetTrigger(&trigA); - idBtn.SetToolTip(&IDBtnTT,205,-30); - - } else - { - DownloadBtn.SetRumble(false); - idBtn.SetRumble(false); - } - - GuiGameBrowser * gameBrowser = NULL; - GuiGameGrid * gameGrid = NULL; - GuiGameCarousel * gameCarousel = NULL; - if (Settings.gameDisplay==list) { - gameBrowser = new GuiGameBrowser(THEME.gamelist_w, THEME.gamelist_h, gameList, gameCnt, CFG.theme_path, bg_options_png, startat, offset); - gameBrowser->SetPosition(THEME.gamelist_x, THEME.gamelist_y); - gameBrowser->SetAlignment(ALIGN_LEFT, ALIGN_CENTRE); - } else if (Settings.gameDisplay==grid) { - gameGrid = new GuiGameGrid(THEME.gamegrid_w,THEME.gamegrid_h, gameList, gameCnt, CFG.theme_path, bg_options_png, 0, 0); - gameGrid->SetPosition(THEME.gamegrid_x,THEME.gamegrid_y); - gameGrid->SetAlignment(ALIGN_LEFT, ALIGN_CENTRE); - } else if (Settings.gameDisplay==carousel) { - //GuiGameCarousel gameCarousel(THEME.gamecarousel_w, THEME.gamecarousel_h, gameList, gameCnt, CFG.theme_path, bg_options_png, startat, offset); - gameCarousel = new GuiGameCarousel(640, 400, gameList, gameCnt, CFG.theme_path, bg_options_png, startat, offset); - gameCarousel->SetPosition(THEME.gamecarousel_x,THEME.gamecarousel_y); - gameCarousel->SetAlignment(ALIGN_LEFT, ALIGN_CENTRE); - } - - GuiText clockTimeBack("88:88", 40, (GXColor) {THEME.clock.r, THEME.clock.g, THEME.clock.b, THEME.clock.a/6}); - clockTimeBack.SetAlignment(THEME.clock_align, ALIGN_TOP); - clockTimeBack.SetPosition(THEME.clock_x, THEME.clock_y); - clockTimeBack.SetFont(fontClock); - GuiText clockTime(theTime, 40, THEME.clock); - clockTime.SetAlignment(THEME.clock_align, ALIGN_TOP); - clockTime.SetPosition(THEME.clock_x, THEME.clock_y); - clockTime.SetFont(fontClock); - - HaltGui(); - GuiWindow w(screenwidth, screenheight); - - if (THEME.show_hddinfo == -1 || THEME.show_hddinfo == 1) { //force show hdd info - w.Append(&usedSpaceTxt); - } - if (THEME.show_gamecount == -1 || THEME.show_gamecount == 1) { //force show game cnt info - w.Append(&gamecntBtn); - } - w.Append(&sdcardBtn); - w.Append(&poweroffBtn); - w.Append(&gameInfo); - if (Settings.godmode) { - w.Append(&installBtn); - } - w.Append(&homeBtn); - w.Append(&settingsBtn); - w.Append(&DownloadBtn); - w.Append(&idBtn); - w.Append(&screenShotBtn); - - - // Begin Toolbar - w.Append(&favoriteBtn); - Toolbar[0] = &favoriteBtn; - w.Append(&searchBtn); - Toolbar[1] = &searchBtn; - w.Append(&abcBtn); - Toolbar[2] = &abcBtn; - w.Append(&countBtn); - Toolbar[3] = &countBtn; - w.Append(&listBtn); - Toolbar[4] = &listBtn; - w.Append(&gridBtn); - Toolbar[5] = &gridBtn; - w.Append(&carouselBtn); - Toolbar[6] = &carouselBtn; - w.Append(&lockBtn); - Toolbar[7] = &lockBtn; - w.Append(&dvdBtn); - Toolbar[8] = &dvdBtn; - w.SetUpdateCallback(DiscListWinUpdateCallback); - // End Toolbar - - - - if (Settings.godmode == 1) - w.Append(&homebrewBtn); - - if ((Settings.hddinfo == hr12)||(Settings.hddinfo == hr24)) { - w.Append(&clockTimeBack); - w.Append(&clockTime); - } - - if (Settings.gameDisplay==list) { - mainWindow->Append(gameBrowser); - } - if (Settings.gameDisplay==grid) { - mainWindow->Append(gameGrid); - } - if (Settings.gameDisplay==carousel) { - mainWindow->Append(gameCarousel); - } - mainWindow->Append(&w); - - GuiSearchBar *searchBar=NULL; - if(show_searchwindow) { - searchBar = new GuiSearchBar(gameFilterNextList); - if(searchBar) - mainWindow->Append(searchBar); - } - - ResumeGui(); - -// ShowMemInfo(); - - while (menu == MENU_NONE) { - - if (idiotFlag==1) { - gprintf("\n\tIdiot flag"); - char idiotBuffer[200]; - snprintf(idiotBuffer, sizeof(idiotBuffer), "%s (%s). %s",tr("You have attempted to load a bad image"), - idiotChar,tr("Most likely it has dimensions that are not evenly divisible by 4.")); - - int deleteImg = WindowPrompt(0,idiotBuffer,tr("OK"),tr("Delete")); - if (deleteImg==0) { - snprintf(idiotBuffer, sizeof(idiotBuffer), "%s %s.",tr("You are about to delete "), idiotChar); - deleteImg = WindowPrompt(tr("Confirm"),idiotBuffer,tr("Delete"),tr("Cancel")); - if (deleteImg==1) { - remove(idiotChar); - } - } - idiotFlag=-1; - } - - WDVD_GetCoverStatus(&covert);//for detecting if i disc has been inserted - - // if the idiot is showing favorites and don't have any - if (Settings.fave && !gameCnt) { - WindowPrompt(tr("No Favorites"),tr("You are choosing to display favorites and you do not have any selected."),tr("Back")); - Settings.fave=!Settings.fave; - if (isInserted(bootDevice)) { - cfg_save_global(); - } - __Menu_GetEntries(); - menu = MENU_DISCLIST; - break; - } - - //CLOCK - time_t rawtime = time(0); //this fixes code dump caused by the clock - if (((Settings.hddinfo == hr12)||(Settings.hddinfo == hr24)) && rawtime != lastrawtime) { - lastrawtime = rawtime; - timeinfo = localtime (&rawtime); - if (dataed < 1) { - if (Settings.hddinfo == hr12) { - if (rawtime & 1) - strftime(theTime, sizeof(theTime), "%I:%M", timeinfo); - else - strftime(theTime, sizeof(theTime), "%I %M", timeinfo); - } - if (Settings.hddinfo == hr24) { - if (rawtime & 1) - strftime(theTime, sizeof(theTime), "%H:%M", timeinfo); - else - strftime(theTime, sizeof(theTime), "%H %M", timeinfo); - } - clockTime.SetText(theTime); - - } else if (dataed > 0) { - - clockTime.SetTextf("%i", (dataed-1)); - } - - } - - if ((datagB<1)&&(Settings.cios==1)&&(Settings.video == ntsc)&&(Settings.hddinfo == hr12)&&(Settings.qboot==1)&&(Settings.wsprompt==0)&&(Settings.language==ger)&&(Settings.tooltips==0)){dataed=1;dataef=1;}if (dataef==1){if (cosa>7){cosa=1;}datag++;if (sina==3){wiiBtn.SetAlignment(ALIGN_LEFT,ALIGN_BOTTOM);wiiBtnImg.SetAngle(0);if(datag>163){datag=1;}else if (datag<62){wiiBtn.SetPosition(((cosa)*70),(-2*(datag)+120));}else if(62<=datag){wiiBtn.SetPosition(((cosa)*70),((datag*2)-130));}if (datag>162){wiiBtn.SetPosition(700,700);w.Remove(&wiiBtn);datagB=2;cosa++;sina=lastrawtime%4;}w.Append(&wiiBtn);}if (sina==2){wiiBtn.SetAlignment(ALIGN_RIGHT,ALIGN_TOP);wiiBtnImg.SetAngle(270);if(datag>163){datag=1;}else if (datag<62){wiiBtn.SetPosition(((-2*(datag)+130)),((cosa)*50));}else if(62<=datag){wiiBtn.SetPosition((2*(datag)-120),((cosa)*50));}if (datag>162){wiiBtn.SetPosition(700,700);w.Remove(&wiiBtn);datagB=2;cosa++;sina=lastrawtime%4;}w.Append(&wiiBtn);}if (sina==1){wiiBtn.SetAlignment(ALIGN_TOP,ALIGN_LEFT);wiiBtnImg.SetAngle(180);if(datag>163){datag=1;}else if (datag<62){wiiBtn.SetPosition(((cosa)*70),(2*(datag)-120));}else if(62<=datag){wiiBtn.SetPosition(((cosa)*70),(-2*(datag)+130));}if (datag>162){wiiBtn.SetPosition(700,700);w.Remove(&wiiBtn);datagB=2;cosa++;sina=lastrawtime%4;}w.Append(&wiiBtn);}if (sina==0){wiiBtn.SetAlignment(ALIGN_TOP,ALIGN_LEFT);wiiBtnImg.SetAngle(90);if(datag>163){datag=1;}else if (datag<62){wiiBtn.SetPosition(((2*(datag)-130)),((cosa)*50));}else if(62<=datag){wiiBtn.SetPosition((-2*(datag)+120),((cosa)*50));}if (datag>162){wiiBtn.SetPosition(700,700);w.Remove(&wiiBtn);datagB=2;cosa++;sina=lastrawtime%4;}w.Append(&wiiBtn);}} - // respond to button presses - if (shutdown == 1) { - gprintf("\n\tshutdown"); - Sys_Shutdown(); - } - if (reset == 1) - Sys_Reboot(); - - if (updateavailable == true) { - gprintf("\n\tUpdate Available"); - HaltGui(); - GuiWindow ww(640,480); - w.SetState(STATE_DISABLED); - mainWindow->Append(&ww); - ResumeGui(); - ProgressUpdateWindow(); - updateavailable = false; - mainWindow->Remove(&ww); - w.SetState(STATE_DEFAULT); - menu = MENU_DISCLIST; - } - - if (poweroffBtn.GetState() == STATE_CLICKED) { - - - gprintf("\n\tpoweroffBtn clicked"); - choice = WindowPrompt(tr("How to Shutdown?"),0,tr("Full Shutdown"), tr("Shutdown to Idle"), tr("Cancel")); - if (choice == 2) { - Sys_ShutdownToIdel(); - } else if (choice == 1) { - Sys_ShutdownToStandby(); - } else { - poweroffBtn.ResetState(); - if (Settings.gameDisplay==list) { - gameBrowser->SetFocus(1); - } else if (Settings.gameDisplay==grid) { - gameGrid->SetFocus(1); - } else if (Settings.gameDisplay==carousel) { - gameCarousel->SetFocus(1); - } - } - - } else if (gamecntBtn.GetState() == STATE_CLICKED && mountMethod!=3) { - gprintf("\n\tgameCntBtn clicked"); - gamecntBtn.ResetState(); - char linebuf[150]; - snprintf(linebuf, sizeof(linebuf), "%s %sGameList ?",tr("Save Game List to"), Settings.update_path); - choice = WindowPrompt(0,linebuf,"TXT","CSV",tr("Back")); - if (choice) { - if (save_gamelist(choice-1)) - WindowPrompt(0,tr("Saved"),tr("OK")); - else - WindowPrompt(tr("Error"),tr("Could not save."),tr("OK")); - } - menu = MENU_DISCLIST; - break; - - } - else if (screenShotBtn.GetState() == STATE_CLICKED) { - gprintf("\n\tscreenShotBtn clicked"); - screenShotBtn.ResetState(); - ScreenShot(); - gprintf("...It's easy, mmmmmmKay"); - - - }else if (homeBtn.GetState() == STATE_CLICKED) { - gprintf("\n\thomeBtn clicked"); - bgMusic->Pause(); - choice = WindowExitPrompt(); - bgMusic->Resume(); - - if (choice == 3) { - Sys_LoadMenu(); // Back to System Menu - } else if (choice == 2) { - Sys_BackToLoader(); - } else { - homeBtn.ResetState(); - if (Settings.gameDisplay==list) { - gameBrowser->SetFocus(1); - } else if (Settings.gameDisplay==grid) { - gameGrid->SetFocus(1); - } else if (Settings.gameDisplay==carousel) { - gameCarousel->SetFocus(1); - } - } - - } else if (wiiBtn.GetState() == STATE_CLICKED) { - gprintf("\n\twiiBtn clicked"); - - dataed++; - wiiBtn.ResetState(); - if (Settings.gameDisplay==list) { - gameBrowser->SetFocus(1); - } else if (Settings.gameDisplay==grid) { - gameGrid->SetFocus(1); - } else if (Settings.gameDisplay==carousel) { - gameCarousel->SetFocus(1); - } - } else if (installBtn.GetState() == STATE_CLICKED) { - gprintf("\n\tinstallBtn clicked"); - choice = WindowPrompt(tr("Install a game"),0,tr("Yes"),tr("No")); - if (choice == 1) { - menu = MENU_INSTALL; - break; - } else { - installBtn.ResetState(); - if (Settings.gameDisplay==list) { - gameBrowser->SetFocus(1); - } else if (Settings.gameDisplay==grid) { - gameGrid->SetFocus(1); - } else if (Settings.gameDisplay==carousel) { - gameCarousel->SetFocus(1); - } - } - }else if ((covert & 0x2)&&(covert!=covertOld)) { - gprintf("\n\tNew Disc Detected"); - choice = WindowPrompt(tr("New Disc Detected"),0,tr("Install"),tr("Mount DVD drive"),tr("Cancel")); - if (choice == 1) { - menu = MENU_INSTALL; - break; - } - else if (choice ==2) - { - dvdBtn.SetState(STATE_CLICKED); - }else { - if (Settings.gameDisplay==list) { - gameBrowser->SetFocus(1); - } else if (Settings.gameDisplay==grid) { - gameGrid->SetFocus(1); - } else if (Settings.gameDisplay==carousel) { - gameCarousel->SetFocus(1); - } - } - } - - else if (sdcardBtn.GetState() == STATE_CLICKED) { - gprintf("\n\tsdCardBtn Clicked"); - SDCard_deInit(); - SDCard_Init(); - if (Settings.gameDisplay==list) { - startat = gameBrowser->GetSelectedOption(); - offset = gameBrowser->GetOffset(); - } else if (Settings.gameDisplay==grid) { - startat = gameGrid->GetSelectedOption(); - offset = gameGrid->GetOffset(); - } else if (Settings.gameDisplay==carousel) { - startat = gameCarousel->GetSelectedOption(); - offset = gameCarousel->GetOffset(); - } - if (isInserted(bootDevice)) { - HaltGui(); // to fix endless rumble when clicking on the SD icon when rumble is disabled because rumble is set to on in Global_Default() - CFG_Load(); - ResumeGui(); - } - sdcardBtn.ResetState(); - menu = MENU_DISCLIST; - break; - } - - else if (DownloadBtn.GetState() == STATE_CLICKED) { - gprintf("\n\tDownloadBtn Clicked"); - if (isInserted(bootDevice)) { - choice = WindowPrompt(tr("Cover Download"), 0, tr("Normal Covers"), tr("3D Covers"), tr("Disc Images"), tr("Back")); // ask for download choice - if (choice != 0) { - int choice2 = choice; - bool missing; - missing = SearchMissingImages(choice2); - if (IsNetworkInit() == false && missing == true) { - WindowPrompt(tr("Network init error"), 0, tr("OK")); - } else { - if (GetMissingFiles() != NULL && cntMissFiles > 0) { - char tempCnt[40]; - sprintf(tempCnt,"%i %s",cntMissFiles,tr("Missing files")); - if (choice!=3)choice = WindowPrompt(tr("Download Boxart image?"),tempCnt,tr("Yes"),tr("No")); - else if (choice==3)choice = WindowPrompt(tr("Download Discart image?"),tempCnt,tr("Yes"),tr("No")); - if (choice == 1) { - ret = ProgressDownloadWindow(choice2); - if (ret == 0) { - WindowPrompt(tr("Download finished"),0,tr("OK")); - } else { - sprintf(tempCnt,"%i %s",ret,tr("files not found on the server!")); - WindowPrompt(tr("Download finished"),tempCnt,tr("OK")); - } - } - } - } - } - } else { - WindowPrompt(tr("No SD-Card inserted!"), tr("Insert an SD-Card to download images."), tr("OK")); - } - menu = MENU_DISCLIST; - DownloadBtn.ResetState(); - if (Settings.gameDisplay==list) { - gameBrowser->SetFocus(1); - } else if (Settings.gameDisplay==grid) { - gameGrid->SetFocus(1); - } else if (Settings.gameDisplay==carousel) { - gameCarousel->SetFocus(1); - } - }//end download - - else if (settingsBtn.GetState() == STATE_CLICKED) { - gprintf("\n\tsettingsBtn Clicked"); - if (Settings.gameDisplay==list) { - startat = gameBrowser->GetSelectedOption(); - offset = gameBrowser->GetOffset(); - } else if (Settings.gameDisplay==grid) { - startat = gameGrid->GetSelectedOption(); - offset = gameGrid->GetOffset(); - } else if (Settings.gameDisplay==carousel) { - startat = gameCarousel->GetSelectedOption(); - offset = gameCarousel->GetOffset(); - } - menu = MENU_SETTINGS; - break; - - } - - else if (favoriteBtn.GetState() == STATE_CLICKED) { - gprintf("\n\tfavoriteBtn Clicked"); - Settings.fave=!Settings.fave; - if (isInserted(bootDevice)) { - cfg_save_global(); - } - __Menu_GetEntries(); - menu = MENU_DISCLIST; - break; - - } - - else if (searchBtn.GetState() == STATE_CLICKED && mountMethod!=3) { - - gprintf("\n\tsearchBtn Clicked"); - show_searchwindow=!show_searchwindow; - HaltGui(); - if(searchBar) - { - mainWindow->Remove(searchBar); - delete searchBar; - searchBar = NULL; - } - if(show_searchwindow) - { - if(gameFilter && *gameFilter) - { - searchBtn.StopEffect(); - searchBtn.SetEffectGrow(); - } - searchBar = new GuiSearchBar(gameFilterNextList); - if(searchBar) - mainWindow->Append(searchBar); - } - else - { - if(gameFilter && *gameFilter) - searchBtn.SetEffect(EFFECT_PULSE, 10, 105); - } - searchBtn.ResetState(); - ResumeGui(); - } - - else if (searchBar && (searchChar=searchBar->GetClicked())) { - if(searchChar > 27) - { - int len = gameFilter ? wcslen(gameFilter) : 0; - wchar_t newFilter[len+2]; - if(gameFilter) - wcscpy(newFilter, gameFilter); - newFilter[len] = searchChar; - newFilter[len+1] = 0; - - - __Menu_GetEntries(0, newFilter); - menu = MENU_DISCLIST; - break; - } - else if(searchChar == 7) // Close - { - show_searchwindow=false; - HaltGui(); - if(searchBar) - { - mainWindow->Remove(searchBar); - delete searchBar; - searchBar = NULL; - } - if(gameFilter && *gameFilter) - { - searchBtn.SetEffect(EFFECT_PULSE, 10, 105); - searchBtn.SetImage(&searchBtnImg); - searchBtn.SetImageOver(&searchBtnImg); - searchBtn.SetAlpha(255); - } - else - { - searchBtn.StopEffect(); - searchBtn.SetEffectGrow(); - searchBtn.SetImage(&searchBtnImg_g); - searchBtn.SetImageOver(&searchBtnImg_g); - searchBtn.SetAlpha(180); - } - - ResumeGui(); - } - else if(searchChar == 8) // Backspace - { - __Menu_GetEntries(0, gameFilterPrev); - menu = MENU_DISCLIST; - break; - } - - } - - else if (abcBtn.GetState() == STATE_CLICKED) { - gprintf("\n\tabcBtn clicked"); - if (Settings.sort != all) { - Settings.sort=all; - if (isInserted(bootDevice)) { - cfg_save_global(); - } - __Menu_GetEntries(); - - menu = MENU_DISCLIST; - break; - } - abcBtn.ResetState(); - } - - else if (countBtn.GetState() == STATE_CLICKED) { - gprintf("\n\tcountBtn Clicked"); - if (Settings.sort != pcount) { - Settings.sort=pcount; - //if(isSdInserted()) { - if (isInserted(bootDevice)) { - cfg_save_global(); - } - __Menu_GetEntries(); - - menu = MENU_DISCLIST; - break; - } - countBtn.ResetState(); - - } - - else if (listBtn.GetState() == STATE_CLICKED) { - gprintf("\n\tlistBtn Clicked"); - if (Settings.gameDisplay!=list) { - Settings.gameDisplay=list; - menu = MENU_DISCLIST; - if (isInserted(bootDevice)) { - cfg_save_global(); - } - listBtn.ResetState(); - break; - } else { - listBtn.ResetState(); - } - } - - - else if (gridBtn.GetState() == STATE_CLICKED) { - gprintf("\n\tgridBtn Clicked"); - if (Settings.gameDisplay!=grid) { - - Settings.gameDisplay=grid; - menu = MENU_DISCLIST; - if (isInserted(bootDevice)) { - cfg_save_global(); - } - gridBtn.ResetState(); - break; - } else { - gridBtn.ResetState(); - } - } - - else if (carouselBtn.GetState() == STATE_CLICKED) { - gprintf("\n\tcarouselBtn Clicked"); - if (Settings.gameDisplay!=carousel) { - Settings.gameDisplay=carousel; - menu = MENU_DISCLIST; - if (isInserted(bootDevice)) { - cfg_save_global(); - } - carouselBtn.ResetState(); - break; - } else { - carouselBtn.ResetState(); - } - } - else if (homebrewBtn.GetState() == STATE_CLICKED) { - gprintf("\n\thomebrewBtn Clicked"); - menu = MENU_HOMEBREWBROWSE; - break; - } - else if (gameInfo.GetState() == STATE_CLICKED && mountMethod!=3) { - gprintf("\n\tgameinfo Clicked"); - gameInfo.ResetState(); - if(selectImg1>=0 && selectImg1<(s32)gameCnt) { - gameSelected = selectImg1; - rockout(); - struct discHdr *header = &gameList[selectImg1]; - snprintf (IDfull,sizeof(IDfull),"%c%c%c%c%c%c", header->id[0], header->id[1], header->id[2],header->id[3], header->id[4], header->id[5]); - choice = showGameInfo(IDfull); - rockout(2); - if (choice==2) - homeBtn.SetState(STATE_CLICKED); - if (choice==3) { - menu = MENU_DISCLIST; - break; - } - } - } - else if (lockBtn.GetState() == STATE_CLICKED) { - gprintf("\n\tlockBtn clicked"); - lockBtn.ResetState(); - if (!canUnlock) { - WindowPrompt(tr("Parental Control"), tr("You don't have Parental Control enabled. If you wish to use Parental Control, enable it in the Wii Settings."), tr("OK")); - } else { - if (Settings.godmode) { - if (WindowPrompt(tr("Parental Control"), tr("Are you sure you want to enable Parent Control?"), tr("Yes"), tr("No")) == 1) { - Settings.godmode = 0; - lockBtn.SetImage(&lockBtnImg_g); - lockBtn.SetImageOver(&lockBtnImg_g); - lockBtn.SetToolTip(&lockBtnTT, 15, 52, 1, 3); - - // Retrieve the gamelist again - menu = MENU_DISCLIST; - break; - } - } else { - // Require the user to enter the PIN code - char pin[5]; - memset(&pin, 0, 5); - int ret = OnScreenNumpad((char *) &pin, 5); - - if (ret == 1) { - if (memcmp(pin, Settings.parental.pin, 4) == 0) { - Settings.godmode = 1; - lockBtn.SetImage(&unlockBtnImg_g); - lockBtn.SetImageOver(&unlockBtnImg_g); - lockBtn.SetToolTip(&unlockBtnTT, 15, 52, 1, 3); - - // Retrieve the gamelist again - menu = MENU_DISCLIST; - break; - } else { - WindowPrompt(tr("Parental Control"), tr("Invalid PIN code"), tr("OK")); - } - } - } - } - } - else if (dvdBtn.GetState() == STATE_CLICKED) { - gprintf("\n\tdvdBtn Clicked"); - mountMethodOLD = (mountMethod==3?mountMethod:0); - - mountMethod=DiscMount(dvdheader); - dvdBtn.ResetState(); - - rockout(); - //break; - } - if (Settings.gameDisplay==grid) { - int selectimg; - DownloadBtn.SetSize(0,0); - selectimg = gameGrid->GetSelectedOption(); - gameSelected = gameGrid->GetClickedOption(); - selectImg1=selectimg; - } - - if (Settings.gameDisplay==carousel) { - int selectimg; - DownloadBtn.SetSize(0,0); - selectimg = gameCarousel->GetSelectedOption(); - gameSelected = gameCarousel->GetClickedOption(); - selectImg1=selectimg; - } - if (Settings.gameDisplay==list) { - //Get selected game under cursor - int selectimg; - DownloadBtn.SetSize(160,224); - idBtn.SetSize(100,40); - - selectimg = gameBrowser->GetSelectedOption(); - gameSelected = gameBrowser->GetClickedOption(); - selectImg1=selectimg; - - if (gameSelected > 0) //if click occured - selectimg = gameSelected; - - char gameregion[7]; - if ((selectimg >= 0) && (selectimg < (s32) gameCnt)) { - if (selectimg != selectedold) { - selectedold = selectimg;//update displayed cover, game ID, and region if the selected game changes - struct discHdr *header = &gameList[selectimg]; - snprintf (ID,sizeof(ID),"%c%c%c", header->id[0], header->id[1], header->id[2]); - snprintf (IDfull,sizeof(IDfull),"%s%c%c%c", ID, header->id[3], header->id[4], header->id[5]); - w.Remove(&DownloadBtn); - - if (GameIDTxt) { - w.Remove(&idBtn); - delete GameIDTxt; - GameIDTxt = NULL; - } - if (GameRegionTxt) { - w.Remove(GameRegionTxt); - delete GameRegionTxt; - GameRegionTxt = NULL; - } - - switch (header->id[3]) { - case 'E': - sprintf(gameregion,"NTSC U"); - break; - case 'J': - sprintf(gameregion,"NTSC J"); - break; - case 'W': - sprintf(gameregion,"NTSC T"); - break; - default: - case 'K': - sprintf(gameregion,"NTSC K"); - break; - case 'P': - case 'D': - case 'F': - case 'I': - case 'S': - case 'H': - case 'U': - case 'X': - case 'Y': - case 'Z': - sprintf(gameregion," PAL "); - break; - } - - //load game cover - if (cover) { - delete cover; - cover = NULL; - } - - cover = LoadCoverImage(header); - - if (coverImg) { - delete coverImg; - coverImg = NULL; - } - coverImg = new GuiImage(cover); - coverImg->SetWidescreen(CFG.widescreen); - - DownloadBtn.SetImage(coverImg);// put the new image on the download button - w.Append(&DownloadBtn); - - if ((Settings.sinfo == GameID) || (Settings.sinfo == Both)) { - GameIDTxt = new GuiText(IDfull, 22, THEME.info); - GameIDTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP); - //GameIDTxt->SetPosition(THEME.id_x,THEME.id_y); - idBtn.SetEffect(EFFECT_FADE, 20); - idBtn.SetLabel(GameIDTxt); - w.Append(&idBtn); - } - //don't try to show region for channels because all the custom channels wont follow the rules - if (((Settings.sinfo == GameRegion) || (Settings.sinfo == Both))&&mountMethod!=3) { - GameRegionTxt = new GuiText(gameregion, 22, THEME.info); - GameRegionTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP); - GameRegionTxt->SetPosition(THEME.region_x, THEME.region_y); - GameRegionTxt->SetEffect(EFFECT_FADE, 20); - w.Append(GameRegionTxt); - } - } - } - - if (idBtn.GetState() == STATE_CLICKED && mountMethod!=3) { - gprintf("\n\tidBtn Clicked"); - struct discHdr * header = &gameList[gameBrowser->GetSelectedOption()]; - //enter new game ID - char entered[10]; - snprintf(entered, sizeof(entered), "%s", IDfull); - //entered[9] = '\0'; - int result = OnScreenKeyboard(entered, 7,0); - if (result == 1) { - WBFS_ReIDGame(header->id, entered); - //__Menu_GetEntries(); - menu = MENU_DISCLIST; - } - - idBtn.ResetState(); - } - startat=gameBrowser->GetOffset(), offset=startat; - } - - if (((gameSelected >= 0) && (gameSelected < (s32)gameCnt)) - || mountMethod==1 - || mountMethod==2) { - if(searchBar) - { - HaltGui(); - mainWindow->Remove(searchBar); - ResumeGui(); - } - rockout(); - struct discHdr *header = (mountMethod==1||mountMethod==2?dvdheader:&gameList[gameSelected]); - // struct discHdr *header = dvdheader:&gameList[gameSelected]); - if (!mountMethod)//only get this stuff it we are booting a game from USB - { - WBFS_GameSize(header->id, &size); - if (strlen(get_title(header)) < (MAX_CHARACTERS + 3)) { - sprintf(text, "%s", get_title(header)); - } else { - strncpy(text, get_title(header), MAX_CHARACTERS); - text[MAX_CHARACTERS] = '\0'; - strncat(text, "...", 3); - } - } - - //check if alt Dol and gct file is present - FILE *exeFile = NULL; - char nipple[100]; - header = (mountMethod==1||mountMethod==2?dvdheader:&gameList[gameSelected]); //reset header - snprintf (IDfull,sizeof(IDfull),"%c%c%c%c%c%c", header->id[0], header->id[1], header->id[2],header->id[3], header->id[4], header->id[5]); - struct Game_CFG* game_cfg = CFG_get_game_opt(header->id); - - if (game_cfg) { - alternatedol = game_cfg->loadalternatedol; - ocarinaChoice = game_cfg->ocarina; - } else { - alternatedol = off; - ocarinaChoice = Settings.ocarina; - } - - - if (Settings.qboot == yes) { //quickboot game - if (alternatedol == on) { - /* Open dol File and check exist */ - sprintf(nipple, "%s%s.dol",Settings.dolpath,IDfull); - exeFile = fopen (nipple ,"rb"); - if (exeFile==NULL) { - sprintf(nipple, "%s %s",nipple,tr("does not exist!")); - WindowPrompt(tr("Error"),nipple,tr("OK")); - menu = MENU_CHECK; - wiilight(0); - break; - } else { - fclose(exeFile); - } - } - if (ocarinaChoice != off) { - /* Open gct File and check exist */ - sprintf(nipple, "%s%s.gct",Settings.Cheatcodespath,IDfull); - exeFile = fopen (nipple ,"rb"); - if (exeFile==NULL) { - gprintf("\n\ttried to load missing gct."); - sprintf(nipple, "%s %s",nipple,tr("does not exist! Loading game without cheats.")); - WindowPrompt(tr("Error"),nipple,NULL,NULL,NULL,NULL,170); - } else { - fseek (exeFile, 0, SEEK_END); - long size=ftell (exeFile); - rewind (exeFile); - fclose(exeFile); - if (size>MAX_GCT_SIZE) { - gprintf("\n\tgct is too big"); - sprintf(nipple, "%s %s",nipple,tr("contains over 255 lines of code. It will produce unexpected results.")); - WindowPrompt(tr("Error"),nipple,NULL,NULL,NULL,NULL,170); - } - } - - } - - wiilight(0); - if (isInserted(bootDevice)) { - //////////save game play count//////////////// - struct Game_NUM* game_num = CFG_get_game_num(header->id); - - if (game_num) { - favoritevar = game_num->favorite; - playcount = game_num->count; - } else { - favoritevar = 0; - playcount = 0; - } - playcount += 1; - - CFG_save_game_num(header->id); - gprintf("\n\tplaycount for %c%c%c%c%c%c raised to %i",header->id[0],header->id[1],header->id[2],header->id[3],header->id[4],header->id[5],playcount); - - } - menu = MENU_EXIT; - break; - - } - bool returnHere = true;// prompt to start game - while (returnHere) { - returnHere = false; - if (Settings.wiilight != wiilight_forInstall) wiilight(1); - choice = GameWindowPrompt(); - // header = &gameList[gameSelected]; //reset header - - if (choice == 1) { - if (alternatedol == on) { - /* Open dol File and check exist */ - sprintf(nipple, "%s%s.dol",Settings.dolpath,IDfull); - exeFile = fopen (nipple ,"rb"); - if (exeFile==NULL) { - gprintf("\n\tTried to load alt dol that isn't there"); - sprintf(nipple, "%s %s",nipple,tr("does not exist! You Messed something up, Idiot.")); - WindowPrompt(tr("Error"),nipple,tr("OK")); - menu = MENU_CHECK; - wiilight(0); - break; - } else { - fclose(exeFile); - } - } - if (ocarinaChoice != off) { - /* Open gct File and check exist */ - sprintf(nipple, "%s%s.gct",Settings.Cheatcodespath,IDfull); - exeFile = fopen (nipple ,"rb"); - if (exeFile==NULL) { - gprintf("\n\ttried to load gct file that isn't there"); - sprintf(nipple, "%s %s",nipple,tr("does not exist! Loading game without cheats.")); - WindowPrompt(tr("Error"),nipple,NULL,NULL,NULL,NULL,170); - } else { - fseek (exeFile, 0, SEEK_END); - long size=ftell (exeFile); - rewind (exeFile); - fclose(exeFile); - if (size>MAX_GCT_SIZE) { - gprintf("\n\tgct file is too big"); - sprintf(nipple, "%s %s",nipple,tr("contains over 255 lines of code. It will produce unexpected results.")); - WindowPrompt(tr("Error"),nipple,NULL,NULL,NULL,NULL,170); - } - } - - } - wiilight(0); - returnHere = false; - menu = MENU_EXIT; - - } else if (choice == 2) { - wiilight(0); - HaltGui(); - if (Settings.gameDisplay==list) mainWindow->Remove(gameBrowser); - else if (Settings.gameDisplay==grid) mainWindow->Remove(gameGrid); - else if (Settings.gameDisplay==carousel) mainWindow->Remove(gameCarousel); - mainWindow->Remove(&w); - ResumeGui(); - - //re-evaluate header now in case they changed games while on the game prompt - header = (mountMethod==1||mountMethod==2?dvdheader:&gameList[gameSelected]); - int settret = GameSettings(header); - /* unneeded for now, kept in case database gets a separate language setting - //menu = MENU_DISCLIST; // refresh titles (needed if the language setting has changed) - */ - HaltGui(); - if (Settings.gameDisplay==list) mainWindow->Append(gameBrowser); - else if (Settings.gameDisplay==grid) mainWindow->Append(gameGrid); - else if (Settings.gameDisplay==carousel) mainWindow->Append(gameCarousel); - mainWindow->Append(&w); - ResumeGui(); - if (settret == 1) { //if deleted - menu = MENU_DISCLIST; - break; - } - returnHere = true; - rockout(2); - } - - else if (choice == 3 && !mountMethod) { //WBFS renaming - wiilight(0); - //re-evaluate header now in case they changed games while on the game prompt - header = &gameList[gameSelected]; - - //enter new game title - char entered[60]; - snprintf(entered, sizeof(entered), "%s", get_title(header)); - entered[59] = '\0'; - int result = OnScreenKeyboard(entered, 60,0); - if (result == 1) { - WBFS_RenameGame(header->id, entered); - __Menu_GetEntries(); - menu = MENU_DISCLIST; - } - } else if (choice == 0) { - rockout(2); - if (mountMethod==1||mountMethod==2)mountMethod = mountMethodOLD; - if (Settings.gameDisplay==list) { - gameBrowser->SetFocus(1); - } else if (Settings.gameDisplay==grid) { - gameGrid->SetFocus(1); - } else if (Settings.gameDisplay==carousel) { - gameCarousel->SetFocus(1); - } - } - - - } - if(searchBar) - { - HaltGui(); - mainWindow->Append(searchBar); - ResumeGui(); - } - } - // to skip the first call of windowScreensaver at startup when wiimote is not connected - if (IsWpadConnected()) { - check = 1; - } - - // screensaver is called when wiimote shuts down, depending on the wiimotet idletime - if (!IsWpadConnected() && check !=0 && Settings.screensaver!=0) { - check++; - int screensaverIsOn=0; - if (check==11500) { //to allow time for the wii to turn off and not show the screensaver - screensaverIsOn=WindowScreensaver(); - } - if (screensaverIsOn==1)check=0; - } - covertOld=covert; - } - - // set alt dol default - if (menu == MENU_EXIT && altdoldefault) { - struct discHdr *header = (mountMethod==1||mountMethod==2?dvdheader:&gameList[gameSelected]); - struct Game_CFG* game_cfg = CFG_get_game_opt(header->id); - // use default only if no alt dol was selected manually - if (game_cfg) { - if (game_cfg->alternatedolstart != 0) - altdoldefault = false; - } - if (altdoldefault) { - int autodol = autoSelectDol((char*)header->id, true); - if (autodol>0) { - alternatedol = 2; - alternatedoloffset = autodol; - char temp[20]; - sprintf(temp,"%d",autodol); - } else { - // alt dol menu for games that require more than a single alt dol - int autodol = autoSelectDolMenu((char*)header->id, true); - if (autodol>0) { - alternatedol = 2; - alternatedoloffset = autodol; - } - } - } - } -//no need to close sd here. we still need to get settings and codes and shit - /*if (menu == MENU_EXIT) { - SDCard_deInit(); - }*/ - //if (Settings.gameDisplay==list) {startat=gameBrowser->GetOffset(), offset=startat;}//save the variables in case we are refreshing the list - //gprintf("\n\tstartat:%d offset:%d",startat,offset); - HaltGui(); - mainWindow->RemoveAll(); - mainWindow->Append(bgImg); - delete searchBar; - searchBar = NULL; - delete gameBrowser; - gameBrowser = NULL; - delete gameGrid; - gameGrid = NULL; - delete gameCarousel; - gameCarousel = NULL; - ResumeGui(); - return menu; -} - -void DiscListWinUpdateCallback(void * e) -{ - GuiWindow *w = (GuiWindow *)e; - for(int i=0; i<8; ++i) - { - if(Toolbar[i]->GetState() == STATE_SELECTED) - { - w->Remove(Toolbar[i]); - w->Append(Toolbar[i]); // draw the selected Icon allways on top - break; - } - } -} - -void rockout(int f) { - - - HaltGui(); - int num=(f==2?-1:gameSelected); - - char imgPath[100]; - if ((!(strcasestr(get_title(&gameList[num]),"guitar")|| - strcasestr(get_title(&gameList[num]),"band")|| - strcasestr(get_title(&gameList[num]),"rock")|| - f==1))||mountMethod) { - for (int i = 0; i < 4; i++) - delete pointer[i]; - snprintf(imgPath, sizeof(imgPath), "%splayer1_point.png", CFG.theme_path); - pointer[0] = new GuiImageData(imgPath, player1_point_png); - snprintf(imgPath, sizeof(imgPath), "%splayer2_point.png", CFG.theme_path); - pointer[1] = new GuiImageData(imgPath, player2_point_png); - snprintf(imgPath, sizeof(imgPath), "%splayer3_point.png", CFG.theme_path); - pointer[2] = new GuiImageData(imgPath, player3_point_png); - snprintf(imgPath, sizeof(imgPath), "%splayer4_point.png", CFG.theme_path); - pointer[3] = new GuiImageData(imgPath, player4_point_png); - } else { - - for (int i = 0; i < 4; i++) - delete pointer[i]; - snprintf(imgPath, sizeof(imgPath), "%srplayer1_point.png", CFG.theme_path); - pointer[0] = new GuiImageData(imgPath, rplayer1_point_png); - snprintf(imgPath, sizeof(imgPath), "%srplayer2_point.png", CFG.theme_path); - pointer[1] = new GuiImageData(imgPath, rplayer2_point_png); - snprintf(imgPath, sizeof(imgPath), "%srplayer3_point.png", CFG.theme_path); - pointer[2] = new GuiImageData(imgPath, rplayer3_point_png); - snprintf(imgPath, sizeof(imgPath), "%srplayer4_point.png", CFG.theme_path); - pointer[3] = new GuiImageData(imgPath, rplayer4_point_png); - } - ResumeGui(); -} +#include "menus.h" +#include "fatmounter.h" +#include "usbloader/wdvd.h" +#include "usbloader/getentries.h" +#include "usbloader/wbfs.h" +#include "patches/fst.h" +#include "network/networkops.h" +#include "prompts/gameinfo.h" +#include "prompts/DiscBrowser.h" +#include "settings/Settings.h" +#include "wpad.h" +#include "sys.h" + +#include "libwiigui/gui_gamebrowser.h" +#include "libwiigui/gui_gamegrid.h" +#include "libwiigui/gui_gamecarousel.h" +#include "libwiigui/gui_searchbar.h" + +#define MAX_CHARACTERS 38 +extern u8 * gameScreenTex; +extern struct discHdr *dvdheader; +extern u8 mountMethod; +extern int load_from_fs; +extern s32 gameSelected; +extern GuiText * GameIDTxt; +extern GuiText * GameRegionTxt; +extern const u8 data1; +extern FreeTypeGX *fontClock; +extern bool updateavailable; +extern int cntMissFiles; +extern GuiImageData * cover; +extern GuiImage * coverImg; +extern GuiImageData * pointer[4]; +extern bool altdoldefault; +extern GuiImage * bgImg; + +GuiButton *Toolbar[9]; +int idiotFlag=-1; +char idiotChar[50]; + +void DiscListWinUpdateCallback(void * e); +void rockout(int f = 0); + +static u32 startat = 0; + +/**************************************************************************** + * MenuDiscList + ***************************************************************************/ +int MenuDiscList() { + + gprintf("\nMenuDiscList()"); + //TakeScreenshot("SD:/screenshot1.png"); + __Menu_GetEntries(); + int offset = MIN(startat,gameCnt-1); + startat = offset; + //gprintf("\n\tstartat:%d offset:%d",startat,offset); + int datag = 0; + int datagB =0; + int dataed = -1; + int cosa=0,sina=0; + int selectImg1 = 0; + char ID[4]; + char IDfull[7]; + u32 covert = 0; + char imgPath[100]; + if (!dvdheader) + dvdheader = new struct discHdr; + u8 mountMethodOLD =0; + + WDVD_GetCoverStatus(&covert); + u32 covertOld=covert; + + f32 freespace, used, size = 0.0; + wchar_t searchChar; + //SCREENSAVER + int check = 0; //to skip the first cycle when wiimote isn't completely connected + + datagB=0; + int menu = MENU_NONE, dataef=0; + + + u32 nolist; + char text[MAX_CHARACTERS + 4]; + int choice = 0, selectedold = 100; + s32 ret; + + //CLOCK + struct tm * timeinfo; + char theTime[80]=""; + time_t lastrawtime=0; + + if (mountMethod != 3 && WBFS_ShowFreeSpace()) { + WBFS_DiskSpace(&used, &freespace); + } + + if (!gameCnt) { //if there is no list of games to display + nolist = 1; + } + + GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, Settings.sfxvolume); + // because destroy GuiSound must wait while sound playing is finished, we use a global sound + if(!btnClick2) btnClick2=new GuiSound(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume); + // GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume); + + snprintf(imgPath, sizeof(imgPath), "%sbutton_install.png", CFG.theme_path); + GuiImageData btnInstall(imgPath, button_install_png); + snprintf(imgPath, sizeof(imgPath), "%sbutton_install_over.png", CFG.theme_path); + GuiImageData btnInstallOver(imgPath, button_install_over_png); + + snprintf(imgPath, sizeof(imgPath), "%ssettings_button.png", CFG.theme_path); + GuiImageData btnSettings(imgPath, settings_button_png); + snprintf(imgPath, sizeof(imgPath), "%ssettings_button_over.png", CFG.theme_path); + GuiImageData btnSettingsOver(imgPath, settings_button_over_png); + GuiImageData dataID(&data1); + + snprintf(imgPath, sizeof(imgPath), "%swiimote_poweroff.png", CFG.theme_path); + GuiImageData btnpwroff(imgPath, wiimote_poweroff_png); + snprintf(imgPath, sizeof(imgPath), "%swiimote_poweroff_over.png", CFG.theme_path); + GuiImageData btnpwroffOver(imgPath, wiimote_poweroff_over_png); + snprintf(imgPath, sizeof(imgPath), "%smenu_button.png", CFG.theme_path); + GuiImageData btnhome(imgPath, menu_button_png); + snprintf(imgPath, sizeof(imgPath), "%smenu_button_over.png", CFG.theme_path); + GuiImageData btnhomeOver(imgPath, menu_button_over_png); + snprintf(imgPath, sizeof(imgPath), "%sSDcard_over.png", CFG.theme_path); + GuiImageData btnsdcardOver(imgPath, sdcard_over_png); + snprintf(imgPath, sizeof(imgPath), "%sSDcard.png", CFG.theme_path); + GuiImageData btnsdcard(imgPath, sdcard_png); + + + snprintf(imgPath, sizeof(imgPath), "%sfavIcon.png", CFG.theme_path); + GuiImageData imgfavIcon(imgPath, favIcon_png); + snprintf(imgPath, sizeof(imgPath), "%sfavIcon_gray.png", CFG.theme_path); + GuiImageData imgfavIcon_gray(imgPath, NULL); + snprintf(imgPath, sizeof(imgPath), "%ssearchIcon.png", CFG.theme_path); + GuiImageData imgsearchIcon(imgPath, searchIcon_png); + snprintf(imgPath, sizeof(imgPath), "%ssearchIcon_gray.png", CFG.theme_path); + GuiImageData imgsearchIcon_gray(imgPath, NULL); + snprintf(imgPath, sizeof(imgPath), "%sabcIcon.png", CFG.theme_path); + GuiImageData imgabcIcon(imgPath, abcIcon_png); + snprintf(imgPath, sizeof(imgPath), "%sabcIcon_gray.png", CFG.theme_path); + GuiImageData imgabcIcon_gray(imgPath, NULL); + snprintf(imgPath, sizeof(imgPath), "%srankIcon.png", CFG.theme_path); + GuiImageData imgrankIcon(imgPath, rankIcon_png); + snprintf(imgPath, sizeof(imgPath), "%srankIcon_gray.png", CFG.theme_path); + GuiImageData imgrankIcon_gray(imgPath, NULL); + snprintf(imgPath, sizeof(imgPath), "%splayCountIcon.png", CFG.theme_path); + GuiImageData imgplayCountIcon(imgPath, playCountIcon_png); + snprintf(imgPath, sizeof(imgPath), "%splayCountIcon_gray.png", CFG.theme_path); + GuiImageData imgplayCountIcon_gray(imgPath, NULL); + snprintf(imgPath, sizeof(imgPath), "%sarrangeGrid.png", CFG.theme_path); + GuiImageData imgarrangeGrid(imgPath, arrangeGrid_png); + snprintf(imgPath, sizeof(imgPath), "%sarrangeGrid_gray.png", CFG.theme_path); + GuiImageData imgarrangeGrid_gray(imgPath, NULL); + snprintf(imgPath, sizeof(imgPath), "%sarrangeList.png", CFG.theme_path); + GuiImageData imgarrangeList(imgPath, arrangeList_png); + snprintf(imgPath, sizeof(imgPath), "%sarrangeList_gray.png", CFG.theme_path); + GuiImageData imgarrangeList_gray(imgPath, NULL); + snprintf(imgPath, sizeof(imgPath), "%sarrangeCarousel.png", CFG.theme_path); + GuiImageData imgarrangeCarousel(imgPath, arrangeCarousel_png); + snprintf(imgPath, sizeof(imgPath), "%sarrangeCarousel_gray.png", CFG.theme_path); + GuiImageData imgarrangeCarousel_gray(imgPath, NULL); + + snprintf(imgPath, sizeof(imgPath), "%slock.png", CFG.theme_path); + GuiImageData imgLock(imgPath, lock_png); + snprintf(imgPath, sizeof(imgPath), "%slock_gray.png", CFG.theme_path); + GuiImageData imgLock_gray(imgPath, NULL); + snprintf(imgPath, sizeof(imgPath), "%sunlock.png", CFG.theme_path); + GuiImageData imgUnlock(imgPath, unlock_png); + snprintf(imgPath, sizeof(imgPath), "%sunlock_gray.png", CFG.theme_path); + GuiImageData imgUnlock_gray(imgPath, NULL); + + snprintf(imgPath, sizeof(imgPath), "%sdvd.png", CFG.theme_path); + GuiImageData imgdvd(imgPath, dvd_png); + snprintf(imgPath, sizeof(imgPath), "%sdvd_gray.png", CFG.theme_path); + GuiImageData imgdvd_gray(imgPath, NULL); + + snprintf(imgPath, sizeof(imgPath), "%sbrowser.png", CFG.theme_path); + GuiImageData homebrewImgData(imgPath, browser_png); + snprintf(imgPath, sizeof(imgPath), "%sbrowser_over.png", CFG.theme_path); + GuiImageData homebrewImgDataOver(imgPath, browser_over_png); + + + GuiTrigger trigA; + trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); + GuiTrigger trigHome; + trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, PAD_BUTTON_START); + GuiTrigger trig2; + trig2.SetButtonOnlyTrigger(-1, WPAD_BUTTON_2 | WPAD_CLASSIC_BUTTON_X, 0); + GuiTrigger trig1; + trig1.SetButtonOnlyTrigger(-1, WPAD_BUTTON_1 | WPAD_CLASSIC_BUTTON_Y, 0); + GuiTrigger trigZ; + trigZ.SetButtonOnlyTrigger(-1, WPAD_NUNCHUK_BUTTON_Z | WPAD_CLASSIC_BUTTON_ZL, PAD_TRIGGER_Z); + + GuiButton screenShotBtn(0,0); + screenShotBtn.SetPosition(0,0); + screenShotBtn.SetTrigger(&trigZ); + + char spaceinfo[30]; + if (load_from_fs == PART_FS_FAT) { + memset(spaceinfo, 0, 30); + } else { + if (!strcmp(Settings.db_language,"JA")) { + // needs to be "total...used" for Japanese + sprintf(spaceinfo,(mountMethod!=3?"%.2fGB %s %.2fGB %s":" "),(freespace+used),tr("of"),freespace,tr("free")); + } else { + sprintf(spaceinfo,(mountMethod!=3?"%.2fGB %s %.2fGB %s":" "),freespace,tr("of"),(freespace+used),tr("free")); + } + } + GuiText usedSpaceTxt(spaceinfo, 18, THEME.info); + usedSpaceTxt.SetAlignment(THEME.hddinfo_align, ALIGN_TOP); + usedSpaceTxt.SetPosition(THEME.hddinfo_x, THEME.hddinfo_y); + + char GamesCnt[15]; + sprintf(GamesCnt,"%s: %i",(mountMethod!=3?tr("Games"):tr("Channels")), gameCnt); + GuiText gamecntTxt(GamesCnt, 18, THEME.info); + + GuiButton gamecntBtn(100,18); + gamecntBtn.SetAlignment(THEME.gamecount_align, ALIGN_TOP); + gamecntBtn.SetPosition(THEME.gamecount_x,THEME.gamecount_y); + gamecntBtn.SetLabel(&gamecntTxt); + gamecntBtn.SetEffectGrow(); + gamecntBtn.SetTrigger(&trigA); + + GuiTooltip installBtnTT(tr("Install a game")); + if (Settings.wsprompt == yes) + installBtnTT.SetWidescreen(CFG.widescreen); + installBtnTT.SetAlpha(THEME.tooltipAlpha); + GuiImage installBtnImg(&btnInstall); + GuiImage installBtnImgOver(&btnInstallOver); + installBtnImg.SetWidescreen(CFG.widescreen); + installBtnImgOver.SetWidescreen(CFG.widescreen); + + GuiButton installBtn(&installBtnImg, &installBtnImgOver, ALIGN_LEFT, ALIGN_TOP, THEME.install_x, THEME.install_y, &trigA, &btnSoundOver, btnClick2, 1, &installBtnTT,24,-30, 0,5); + + + GuiTooltip settingsBtnTT(tr("Settings")); + if (Settings.wsprompt == yes) + settingsBtnTT.SetWidescreen(CFG.widescreen); + settingsBtnTT.SetAlpha(THEME.tooltipAlpha); + GuiImage settingsBtnImg(&btnSettings); + settingsBtnImg.SetWidescreen(CFG.widescreen); + GuiImage settingsBtnImgOver(&btnSettingsOver); + settingsBtnImgOver.SetWidescreen(CFG.widescreen); + GuiButton settingsBtn(&settingsBtnImg,&settingsBtnImgOver, 0, 3, THEME.setting_x, THEME.setting_y, &trigA, &btnSoundOver, btnClick2,1,&settingsBtnTT,65,-30,0,5); + + GuiTooltip homeBtnTT(tr("Back to HBC or Wii Menu")); + if (Settings.wsprompt == yes) + homeBtnTT.SetWidescreen(CFG.widescreen); + settingsBtnTT.SetAlpha(THEME.tooltipAlpha); + GuiImage homeBtnImg(&btnhome); + homeBtnImg.SetWidescreen(CFG.widescreen); + GuiImage homeBtnImgOver(&btnhomeOver); + homeBtnImgOver.SetWidescreen(CFG.widescreen); + GuiButton homeBtn(&homeBtnImg,&homeBtnImgOver, 0, 3, THEME.home_x, THEME.home_y, &trigA, &btnSoundOver, btnClick2,1,&homeBtnTT,15,-30,1,5); + homeBtn.RemoveSoundClick(); + homeBtn.SetTrigger(&trigHome); + + GuiTooltip poweroffBtnTT(tr("Power off the Wii")); + if (Settings.wsprompt == yes) + poweroffBtnTT.SetWidescreen(CFG.widescreen); + poweroffBtnTT.SetAlpha(THEME.tooltipAlpha); + GuiImage poweroffBtnImg(&btnpwroff); + GuiImage poweroffBtnImgOver(&btnpwroffOver); + poweroffBtnImg.SetWidescreen(CFG.widescreen); + poweroffBtnImgOver.SetWidescreen(CFG.widescreen); + GuiButton poweroffBtn(&poweroffBtnImg,&poweroffBtnImgOver, 0, 3, THEME.power_x, THEME.power_y, &trigA, &btnSoundOver, btnClick2,1,&poweroffBtnTT,-10,-30,1,5); + + GuiTooltip sdcardBtnTT(tr("Reload SD")); + if (Settings.wsprompt == yes) + sdcardBtnTT.SetWidescreen(CFG.widescreen); + sdcardBtnTT.SetAlpha(THEME.tooltipAlpha); + GuiImage sdcardImg(&btnsdcard); + GuiImage sdcardImgOver(&btnsdcardOver); + sdcardImg.SetWidescreen(CFG.widescreen); + sdcardImgOver.SetWidescreen(CFG.widescreen); + GuiButton sdcardBtn(&sdcardImg,&sdcardImgOver, 0, 3, THEME.sdcard_x, THEME.sdcard_y, &trigA, &btnSoundOver, btnClick2,1,&sdcardBtnTT,15,-30,0,5); + + GuiButton gameInfo(0,0); + gameInfo.SetTrigger(&trig2); + gameInfo.SetSoundClick(btnClick2); + + + GuiImage wiiBtnImg(&dataID); + wiiBtnImg.SetWidescreen(CFG.widescreen); + GuiButton wiiBtn(&wiiBtnImg,&wiiBtnImg, 0, 4, 0, -10, &trigA, &btnSoundOver, btnClick2,0); + + GuiTooltip favoriteBtnTT(tr("Display favorites")); + if (Settings.wsprompt == yes) + favoriteBtnTT.SetWidescreen(CFG.widescreen); + favoriteBtnTT.SetAlpha(THEME.tooltipAlpha); + GuiImage favoriteBtnImg(&imgfavIcon); + favoriteBtnImg.SetWidescreen(CFG.widescreen); +// GuiImage favoriteBtnImg_g(favoriteBtnImg);favoriteBtnImg_g.SetGrayscale(); + GuiImage favoriteBtnImg_g(&imgfavIcon_gray); + if(favoriteBtnImg_g.GetImage() == NULL) { favoriteBtnImg_g = favoriteBtnImg; favoriteBtnImg_g.SetGrayscale();} + favoriteBtnImg_g.SetWidescreen(CFG.widescreen); + GuiButton favoriteBtn(&favoriteBtnImg_g,&favoriteBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_favorite_x, THEME.gamelist_favorite_y, &trigA, &btnSoundOver, btnClick2,1, &favoriteBtnTT, -15, 52, 0, 3); + favoriteBtn.SetAlpha(180); + + GuiTooltip searchBtnTT(tr("Set Search-Filter")); + if (Settings.wsprompt == yes) + searchBtnTT.SetWidescreen(CFG.widescreen); + searchBtnTT.SetAlpha(THEME.tooltipAlpha); + GuiImage searchBtnImg(&imgsearchIcon); + searchBtnImg.SetWidescreen(CFG.widescreen); +// GuiImage searchBtnImg_g(searchBtnImg); searchBtnImg_g.SetGrayscale(); + GuiImage searchBtnImg_g(&imgsearchIcon_gray); + if(searchBtnImg_g.GetImage() == NULL) { searchBtnImg_g = searchBtnImg; searchBtnImg_g.SetGrayscale();} + searchBtnImg_g.SetWidescreen(CFG.widescreen); + GuiButton searchBtn(&searchBtnImg_g,&searchBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_search_x, THEME.gamelist_search_y, &trigA, &btnSoundOver, btnClick2,1, &searchBtnTT, -15, 52, 0, 3); + searchBtn.SetAlpha(180); + + GuiTooltip abcBtnTT(Settings.fave ? tr("Sort by rank") : tr("Sort alphabetically")); + if (Settings.wsprompt == yes) + abcBtnTT.SetWidescreen(CFG.widescreen); + abcBtnTT.SetAlpha(THEME.tooltipAlpha); + GuiImage abcBtnImg(Settings.fave ? &imgrankIcon : &imgabcIcon); + abcBtnImg.SetWidescreen(CFG.widescreen); +// GuiImage abcBtnImg_g(abcBtnImg); abcBtnImg_g.SetGrayscale(); + GuiImage abcBtnImg_g(Settings.fave ? &imgrankIcon_gray : &imgabcIcon_gray); + if(abcBtnImg_g.GetImage() == NULL) { abcBtnImg_g = abcBtnImg; abcBtnImg_g.SetGrayscale();} + abcBtnImg_g.SetWidescreen(CFG.widescreen); + GuiButton abcBtn(&abcBtnImg_g,&abcBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_abc_x, THEME.gamelist_abc_y, &trigA, &btnSoundOver, btnClick2,1,&abcBtnTT, -15, 52, 0, 3); + abcBtn.SetAlpha(180); + + GuiTooltip countBtnTT(tr("Sort order by most played")); + if (Settings.wsprompt == yes) + countBtnTT.SetWidescreen(CFG.widescreen); + countBtnTT.SetAlpha(THEME.tooltipAlpha); + GuiImage countBtnImg(&imgplayCountIcon); + countBtnImg.SetWidescreen(CFG.widescreen); +// GuiImage countBtnImg_g(countBtnImg); countBtnImg_g.SetGrayscale(); + GuiImage countBtnImg_g(&imgplayCountIcon_gray); + if(countBtnImg_g.GetImage() == NULL) { countBtnImg_g = countBtnImg; countBtnImg_g.SetGrayscale();} + countBtnImg_g.SetWidescreen(CFG.widescreen); + GuiButton countBtn(&countBtnImg_g,&countBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_count_x, THEME.gamelist_count_y, &trigA, &btnSoundOver, btnClick2,1, &countBtnTT, -15, 52, 0, 3); + countBtn.SetAlpha(180); + + GuiTooltip listBtnTT(tr("Display as a list")); + if (Settings.wsprompt == yes) + listBtnTT.SetWidescreen(CFG.widescreen); + listBtnTT.SetAlpha(THEME.tooltipAlpha); + GuiImage listBtnImg(&imgarrangeList); + listBtnImg.SetWidescreen(CFG.widescreen); +// GuiImage listBtnImg_g(listBtnImg); listBtnImg_g.SetGrayscale(); + GuiImage listBtnImg_g(&imgarrangeList_gray); + if(listBtnImg_g.GetImage() == NULL) { listBtnImg_g = listBtnImg; listBtnImg_g.SetGrayscale();} + listBtnImg_g.SetWidescreen(CFG.widescreen); + GuiButton listBtn(&listBtnImg_g,&listBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_list_x, THEME.gamelist_list_y, &trigA, &btnSoundOver, btnClick2,1, &listBtnTT, 15, 52, 1, 3); + listBtn.SetAlpha(180); + + GuiTooltip gridBtnTT(tr("Display as a grid")); + if (Settings.wsprompt == yes) + gridBtnTT.SetWidescreen(CFG.widescreen); + gridBtnTT.SetAlpha(THEME.tooltipAlpha); + GuiImage gridBtnImg(&imgarrangeGrid); + gridBtnImg.SetWidescreen(CFG.widescreen); +// GuiImage gridBtnImg_g(gridBtnImg); gridBtnImg_g.SetGrayscale(); + GuiImage gridBtnImg_g(&imgarrangeGrid_gray); + if(gridBtnImg_g.GetImage() == NULL) { gridBtnImg_g = gridBtnImg; gridBtnImg_g.SetGrayscale();} + gridBtnImg_g.SetWidescreen(CFG.widescreen); + GuiButton gridBtn(&gridBtnImg_g,&gridBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_grid_x, THEME.gamelist_grid_y, &trigA, &btnSoundOver, btnClick2,1, &gridBtnTT, 15, 52, 1, 3); + gridBtn.SetAlpha(180); + + GuiTooltip carouselBtnTT(tr("Display as a carousel")); + if (Settings.wsprompt == yes) + carouselBtnTT.SetWidescreen(CFG.widescreen); + carouselBtnTT.SetAlpha(THEME.tooltipAlpha); + GuiImage carouselBtnImg(&imgarrangeCarousel); + carouselBtnImg.SetWidescreen(CFG.widescreen); +// GuiImage carouselBtnImg_g(carouselBtnImg); carouselBtnImg_g.SetGrayscale(); + GuiImage carouselBtnImg_g(&imgarrangeCarousel_gray); + if(carouselBtnImg_g.GetImage() == NULL) { carouselBtnImg_g = carouselBtnImg; carouselBtnImg_g.SetGrayscale();} + carouselBtnImg_g.SetWidescreen(CFG.widescreen); + GuiButton carouselBtn(&carouselBtnImg_g,&carouselBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_carousel_x, THEME.gamelist_carousel_y, &trigA, &btnSoundOver, btnClick2,1, &carouselBtnTT, 15, 52, 1, 3); + carouselBtn.SetAlpha(180); + + bool canUnlock = (Settings.parentalcontrol == 0 && Settings.parental.enabled == 1); + + GuiTooltip lockBtnTT(canUnlock ? tr("Unlock Parental Control") : tr("Parental Control disabled")); + if (Settings.wsprompt == yes) + lockBtnTT.SetWidescreen(CFG.widescreen); + lockBtnTT.SetAlpha(THEME.tooltipAlpha); + GuiImage lockBtnImg(&imgLock); + lockBtnImg.SetWidescreen(CFG.widescreen); + GuiImage lockBtnImg_g(&imgLock_gray); + if(lockBtnImg_g.GetImage() == NULL) { lockBtnImg_g = lockBtnImg; lockBtnImg_g.SetGrayscale(); } + lockBtnImg_g.SetWidescreen(CFG.widescreen); + GuiButton lockBtn(&lockBtnImg_g, &lockBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_lock_x, THEME.gamelist_lock_y, &trigA, &btnSoundOver, btnClick2,1, &lockBtnTT, 15, 52, 1, 3); + lockBtn.SetAlpha(180); + + GuiTooltip unlockBtnTT(tr("Enable Parental Control")); + if (Settings.wsprompt == yes) + unlockBtnTT.SetWidescreen(CFG.widescreen); + unlockBtnTT.SetAlpha(THEME.tooltipAlpha); + GuiImage unlockBtnImg(&imgUnlock); + unlockBtnImg.SetWidescreen(CFG.widescreen); + GuiImage unlockBtnImg_g(&imgUnlock_gray); + if(unlockBtnImg_g.GetImage() == NULL) { unlockBtnImg_g = unlockBtnImg; unlockBtnImg_g.SetGrayscale(); } + unlockBtnImg_g.SetWidescreen(CFG.widescreen); + + if (canUnlock && Settings.godmode) + { + lockBtn.SetImage(&unlockBtnImg_g); + lockBtn.SetImageOver(&unlockBtnImg_g); + lockBtn.SetToolTip(&unlockBtnTT, 15, 52, 1, 3); + } + +/* + GuiButton unlockBtn(&unlockBtnImg_g, &unlockBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_lock_x, THEME.gamelist_lock_y, &trigA, &btnSoundOver, btnClick2,1, &lockBtnTT, 15, 52, 1, 3); + unlockBtn.SetAlpha(180); +*/ + + GuiTooltip dvdBtnTT(tr("Mount DVD drive")); + if (Settings.wsprompt == yes) + dvdBtnTT.SetWidescreen(CFG.widescreen); + dvdBtnTT.SetAlpha(THEME.tooltipAlpha); + GuiImage dvdBtnImg(&imgdvd); + dvdBtnImg.SetWidescreen(CFG.widescreen); + GuiImage dvdBtnImg_g(dvdBtnImg); //dvdBtnImg_g.SetGrayscale(); +// GuiImage carouselBtnImg_g(&imgarrangeCarousel_gray); + dvdBtnImg_g.SetWidescreen(CFG.widescreen); + GuiButton dvdBtn(&dvdBtnImg_g,&dvdBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_dvd_x, THEME.gamelist_dvd_y, &trigA, &btnSoundOver, btnClick2,1, &dvdBtnTT, 15, 52, 1, 3); + dvdBtn.SetAlpha(180); + + GuiTooltip homebrewBtnTT(tr("Homebrew Launcher")); + if (Settings.wsprompt == yes) + homebrewBtnTT.SetWidescreen(CFG.widescreen); + homebrewBtnTT.SetAlpha(THEME.tooltipAlpha); + GuiImage homebrewImg(&homebrewImgData); + GuiImage homebrewImgOver(&homebrewImgDataOver); + homebrewImg.SetWidescreen(CFG.widescreen); + homebrewImgOver.SetWidescreen(CFG.widescreen); + GuiButton homebrewBtn(&homebrewImg,&homebrewImgOver, ALIGN_LEFT, ALIGN_TOP, THEME.homebrew_x, THEME.homebrew_y, &trigA, &btnSoundOver, btnClick2,1,&homebrewBtnTT,15,-30,1,5); + + if (Settings.fave) { + favoriteBtn.SetImage(&favoriteBtnImg); + favoriteBtn.SetImageOver(&favoriteBtnImg); + favoriteBtn.SetAlpha(255); + } + static bool show_searchwindow = false; + if(gameFilter && *gameFilter) + { + if(show_searchwindow && gameCnt==1) + show_searchwindow = false; + if(!show_searchwindow) + searchBtn.SetEffect(EFFECT_PULSE, 10, 105); + searchBtn.SetImage(&searchBtnImg); + searchBtn.SetImageOver(&searchBtnImg); + searchBtn.SetAlpha(255); + } + if (Settings.sort==all) { + abcBtn.SetImage(&abcBtnImg); + abcBtn.SetImageOver(&abcBtnImg); + abcBtn.SetAlpha(255); + } else if (Settings.sort==pcount) { + countBtn.SetImage(&countBtnImg); + countBtn.SetImageOver(&countBtnImg); + countBtn.SetAlpha(255); + } + if (Settings.gameDisplay==list) { + listBtn.SetImage(&listBtnImg); + listBtn.SetImageOver(&listBtnImg); + listBtn.SetAlpha(255); + } else if (Settings.gameDisplay==grid) { + gridBtn.SetImage(&gridBtnImg); + gridBtn.SetImageOver(&gridBtnImg); + gridBtn.SetAlpha(255); + } else if (Settings.gameDisplay==carousel) { + carouselBtn.SetImage(&carouselBtnImg); + carouselBtn.SetImageOver(&carouselBtnImg); + carouselBtn.SetAlpha(255); + } + + if (Settings.gameDisplay==list) { + favoriteBtn.SetPosition(THEME.gamelist_favorite_x, THEME.gamelist_favorite_y); + searchBtn.SetPosition(THEME.gamelist_search_x, THEME.gamelist_search_y); + abcBtn.SetPosition(THEME.gamelist_abc_x, THEME.gamelist_abc_y); + countBtn.SetPosition(THEME.gamelist_count_x, THEME.gamelist_count_y); + listBtn.SetPosition(THEME.gamelist_list_x, THEME.gamelist_list_y); + gridBtn.SetPosition(THEME.gamelist_grid_x, THEME.gamelist_grid_y); + carouselBtn.SetPosition(THEME.gamelist_carousel_x, THEME.gamelist_carousel_y); + lockBtn.SetPosition(THEME.gamelist_lock_x, THEME.gamelist_lock_y); + dvdBtn.SetPosition(THEME.gamelist_dvd_x, THEME.gamelist_dvd_y); + } else if(Settings.gameDisplay==grid) { + favoriteBtn.SetPosition(THEME.gamegrid_favorite_x, THEME.gamegrid_favorite_y); + searchBtn.SetPosition(THEME.gamegrid_search_x, THEME.gamegrid_search_y); + abcBtn.SetPosition(THEME.gamegrid_abc_x, THEME.gamegrid_abc_y); + countBtn.SetPosition(THEME.gamegrid_count_x, THEME.gamegrid_count_y); + listBtn.SetPosition(THEME.gamegrid_list_x, THEME.gamegrid_list_y); + gridBtn.SetPosition(THEME.gamegrid_grid_x, THEME.gamegrid_grid_y); + carouselBtn.SetPosition(THEME.gamegrid_carousel_x, THEME.gamegrid_carousel_y); + lockBtn.SetPosition(THEME.gamegrid_lock_x, THEME.gamegrid_lock_y); + dvdBtn.SetPosition(THEME.gamegrid_dvd_x, THEME.gamegrid_dvd_y); + } else if(Settings.gameDisplay==carousel) { + favoriteBtn.SetPosition(THEME.gamecarousel_favorite_x, THEME.gamecarousel_favorite_y); + searchBtn.SetPosition(THEME.gamecarousel_search_x, THEME.gamecarousel_favorite_y); + abcBtn.SetPosition(THEME.gamecarousel_abc_x, THEME.gamecarousel_abc_y); + countBtn.SetPosition(THEME.gamecarousel_count_x, THEME.gamecarousel_count_y); + listBtn.SetPosition(THEME.gamecarousel_list_x, THEME.gamecarousel_list_y); + gridBtn.SetPosition(THEME.gamecarousel_grid_x, THEME.gamecarousel_grid_y); + carouselBtn.SetPosition(THEME.gamecarousel_carousel_x, THEME.gamecarousel_carousel_y); + lockBtn.SetPosition(THEME.gamecarousel_lock_x, THEME.gamecarousel_lock_y); + dvdBtn.SetPosition(THEME.gamecarousel_dvd_x, THEME.gamecarousel_dvd_y); + } + + + //Downloading Covers + GuiTooltip DownloadBtnTT(tr("Click to Download Covers")); + if (Settings.wsprompt == yes) + DownloadBtnTT.SetWidescreen(CFG.widescreen); + DownloadBtnTT.SetAlpha(THEME.tooltipAlpha); + GuiButton DownloadBtn(0,0); + DownloadBtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP); + DownloadBtn.SetPosition(THEME.covers_x,THEME.covers_y); + + GuiTooltip IDBtnTT(tr("Click to change game ID")); + if (Settings.wsprompt == yes) + IDBtnTT.SetWidescreen(CFG.widescreen); + IDBtnTT.SetAlpha(THEME.tooltipAlpha); + GuiButton idBtn(0,0); + idBtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP); + idBtn.SetPosition(THEME.id_x,THEME.id_y); + + if (Settings.godmode == 1 && mountMethod!=3) {//only make the button have trigger & tooltip if in godmode + DownloadBtn.SetSoundOver(&btnSoundOver); + DownloadBtn.SetTrigger(&trigA); + DownloadBtn.SetTrigger(&trig1); + DownloadBtn.SetToolTip(&DownloadBtnTT,205,-30); + + idBtn.SetSoundOver(&btnSoundOver); + idBtn.SetTrigger(&trigA); + idBtn.SetToolTip(&IDBtnTT,205,-30); + + } else + { + DownloadBtn.SetRumble(false); + idBtn.SetRumble(false); + } + + GuiGameBrowser * gameBrowser = NULL; + GuiGameGrid * gameGrid = NULL; + GuiGameCarousel * gameCarousel = NULL; + if (Settings.gameDisplay==list) { + gameBrowser = new GuiGameBrowser(THEME.gamelist_w, THEME.gamelist_h, gameList, gameCnt, CFG.theme_path, bg_options_png, startat, offset); + gameBrowser->SetPosition(THEME.gamelist_x, THEME.gamelist_y); + gameBrowser->SetAlignment(ALIGN_LEFT, ALIGN_CENTRE); + } else if (Settings.gameDisplay==grid) { + gameGrid = new GuiGameGrid(THEME.gamegrid_w,THEME.gamegrid_h, gameList, gameCnt, CFG.theme_path, bg_options_png, 0, 0); + gameGrid->SetPosition(THEME.gamegrid_x,THEME.gamegrid_y); + gameGrid->SetAlignment(ALIGN_LEFT, ALIGN_CENTRE); + } else if (Settings.gameDisplay==carousel) { + //GuiGameCarousel gameCarousel(THEME.gamecarousel_w, THEME.gamecarousel_h, gameList, gameCnt, CFG.theme_path, bg_options_png, startat, offset); + gameCarousel = new GuiGameCarousel(640, 400, gameList, gameCnt, CFG.theme_path, bg_options_png, startat, offset); + gameCarousel->SetPosition(THEME.gamecarousel_x,THEME.gamecarousel_y); + gameCarousel->SetAlignment(ALIGN_LEFT, ALIGN_CENTRE); + } + + GuiText clockTimeBack("88:88", 40, (GXColor) {THEME.clock.r, THEME.clock.g, THEME.clock.b, THEME.clock.a/6}); + clockTimeBack.SetAlignment(THEME.clock_align, ALIGN_TOP); + clockTimeBack.SetPosition(THEME.clock_x, THEME.clock_y); + clockTimeBack.SetFont(fontClock); + GuiText clockTime(theTime, 40, THEME.clock); + clockTime.SetAlignment(THEME.clock_align, ALIGN_TOP); + clockTime.SetPosition(THEME.clock_x, THEME.clock_y); + clockTime.SetFont(fontClock); + + HaltGui(); + GuiWindow w(screenwidth, screenheight); + + if (THEME.show_hddinfo == -1 || THEME.show_hddinfo == 1) { //force show hdd info + w.Append(&usedSpaceTxt); + } + if (THEME.show_gamecount == -1 || THEME.show_gamecount == 1) { //force show game cnt info + w.Append(&gamecntBtn); + } + w.Append(&sdcardBtn); + w.Append(&poweroffBtn); + w.Append(&gameInfo); + if (Settings.godmode) { + w.Append(&installBtn); + } + w.Append(&homeBtn); + w.Append(&settingsBtn); + w.Append(&DownloadBtn); + w.Append(&idBtn); + w.Append(&screenShotBtn); + + + // Begin Toolbar + w.Append(&favoriteBtn); + Toolbar[0] = &favoriteBtn; + w.Append(&searchBtn); + Toolbar[1] = &searchBtn; + w.Append(&abcBtn); + Toolbar[2] = &abcBtn; + w.Append(&countBtn); + Toolbar[3] = &countBtn; + w.Append(&listBtn); + Toolbar[4] = &listBtn; + w.Append(&gridBtn); + Toolbar[5] = &gridBtn; + w.Append(&carouselBtn); + Toolbar[6] = &carouselBtn; + w.Append(&lockBtn); + Toolbar[7] = &lockBtn; + w.Append(&dvdBtn); + Toolbar[8] = &dvdBtn; + w.SetUpdateCallback(DiscListWinUpdateCallback); + // End Toolbar + + + + if (Settings.godmode == 1) + w.Append(&homebrewBtn); + + if ((Settings.hddinfo == hr12)||(Settings.hddinfo == hr24)) { + w.Append(&clockTimeBack); + w.Append(&clockTime); + } + + if (Settings.gameDisplay==list) { + mainWindow->Append(gameBrowser); + } + if (Settings.gameDisplay==grid) { + mainWindow->Append(gameGrid); + } + if (Settings.gameDisplay==carousel) { + mainWindow->Append(gameCarousel); + } + mainWindow->Append(&w); + + GuiSearchBar *searchBar=NULL; + if(show_searchwindow) { + searchBar = new GuiSearchBar(gameFilterNextList); + if(searchBar) + mainWindow->Append(searchBar); + } + + ResumeGui(); + +// ShowMemInfo(); + + while (menu == MENU_NONE) { + + if (idiotFlag==1) { + gprintf("\n\tIdiot flag"); + char idiotBuffer[200]; + snprintf(idiotBuffer, sizeof(idiotBuffer), "%s (%s). %s",tr("You have attempted to load a bad image"), + idiotChar,tr("Most likely it has dimensions that are not evenly divisible by 4.")); + + int deleteImg = WindowPrompt(0,idiotBuffer,tr("OK"),tr("Delete")); + if (deleteImg==0) { + snprintf(idiotBuffer, sizeof(idiotBuffer), "%s %s.",tr("You are about to delete "), idiotChar); + deleteImg = WindowPrompt(tr("Confirm"),idiotBuffer,tr("Delete"),tr("Cancel")); + if (deleteImg==1) { + remove(idiotChar); + } + } + idiotFlag=-1; + } + + WDVD_GetCoverStatus(&covert);//for detecting if i disc has been inserted + + // if the idiot is showing favorites and don't have any + if (Settings.fave && !gameCnt) { + WindowPrompt(tr("No Favorites"),tr("You are choosing to display favorites and you do not have any selected."),tr("Back")); + Settings.fave=!Settings.fave; + if (isInserted(bootDevice)) { + cfg_save_global(); + } + __Menu_GetEntries(); + menu = MENU_DISCLIST; + break; + } + + //CLOCK + time_t rawtime = time(0); //this fixes code dump caused by the clock + if (((Settings.hddinfo == hr12)||(Settings.hddinfo == hr24)) && rawtime != lastrawtime) { + lastrawtime = rawtime; + timeinfo = localtime (&rawtime); + if (dataed < 1) { + if (Settings.hddinfo == hr12) { + if (rawtime & 1) + strftime(theTime, sizeof(theTime), "%I:%M", timeinfo); + else + strftime(theTime, sizeof(theTime), "%I %M", timeinfo); + } + if (Settings.hddinfo == hr24) { + if (rawtime & 1) + strftime(theTime, sizeof(theTime), "%H:%M", timeinfo); + else + strftime(theTime, sizeof(theTime), "%H %M", timeinfo); + } + clockTime.SetText(theTime); + + } else if (dataed > 0) { + + clockTime.SetTextf("%i", (dataed-1)); + } + + } + + if ((datagB<1)&&(Settings.cios==1)&&(Settings.video == ntsc)&&(Settings.hddinfo == hr12)&&(Settings.qboot==1)&&(Settings.wsprompt==0)&&(Settings.language==ger)&&(Settings.tooltips==0)){dataed=1;dataef=1;}if (dataef==1){if (cosa>7){cosa=1;}datag++;if (sina==3){wiiBtn.SetAlignment(ALIGN_LEFT,ALIGN_BOTTOM);wiiBtnImg.SetAngle(0);if(datag>163){datag=1;}else if (datag<62){wiiBtn.SetPosition(((cosa)*70),(-2*(datag)+120));}else if(62<=datag){wiiBtn.SetPosition(((cosa)*70),((datag*2)-130));}if (datag>162){wiiBtn.SetPosition(700,700);w.Remove(&wiiBtn);datagB=2;cosa++;sina=lastrawtime%4;}w.Append(&wiiBtn);}if (sina==2){wiiBtn.SetAlignment(ALIGN_RIGHT,ALIGN_TOP);wiiBtnImg.SetAngle(270);if(datag>163){datag=1;}else if (datag<62){wiiBtn.SetPosition(((-2*(datag)+130)),((cosa)*50));}else if(62<=datag){wiiBtn.SetPosition((2*(datag)-120),((cosa)*50));}if (datag>162){wiiBtn.SetPosition(700,700);w.Remove(&wiiBtn);datagB=2;cosa++;sina=lastrawtime%4;}w.Append(&wiiBtn);}if (sina==1){wiiBtn.SetAlignment(ALIGN_TOP,ALIGN_LEFT);wiiBtnImg.SetAngle(180);if(datag>163){datag=1;}else if (datag<62){wiiBtn.SetPosition(((cosa)*70),(2*(datag)-120));}else if(62<=datag){wiiBtn.SetPosition(((cosa)*70),(-2*(datag)+130));}if (datag>162){wiiBtn.SetPosition(700,700);w.Remove(&wiiBtn);datagB=2;cosa++;sina=lastrawtime%4;}w.Append(&wiiBtn);}if (sina==0){wiiBtn.SetAlignment(ALIGN_TOP,ALIGN_LEFT);wiiBtnImg.SetAngle(90);if(datag>163){datag=1;}else if (datag<62){wiiBtn.SetPosition(((2*(datag)-130)),((cosa)*50));}else if(62<=datag){wiiBtn.SetPosition((-2*(datag)+120),((cosa)*50));}if (datag>162){wiiBtn.SetPosition(700,700);w.Remove(&wiiBtn);datagB=2;cosa++;sina=lastrawtime%4;}w.Append(&wiiBtn);}} + // respond to button presses + if (shutdown == 1) { + gprintf("\n\tshutdown"); + Sys_Shutdown(); + } + if (reset == 1) + Sys_Reboot(); + + if (updateavailable == true) { + gprintf("\n\tUpdate Available"); + HaltGui(); + GuiWindow ww(640,480); + w.SetState(STATE_DISABLED); + mainWindow->Append(&ww); + ResumeGui(); + ProgressUpdateWindow(); + updateavailable = false; + mainWindow->Remove(&ww); + w.SetState(STATE_DEFAULT); + menu = MENU_DISCLIST; + } + + if (poweroffBtn.GetState() == STATE_CLICKED) { + + + gprintf("\n\tpoweroffBtn clicked"); + choice = WindowPrompt(tr("How to Shutdown?"),0,tr("Full Shutdown"), tr("Shutdown to Idle"), tr("Cancel")); + if (choice == 2) { + Sys_ShutdownToIdel(); + } else if (choice == 1) { + Sys_ShutdownToStandby(); + } else { + poweroffBtn.ResetState(); + if (Settings.gameDisplay==list) { + gameBrowser->SetFocus(1); + } else if (Settings.gameDisplay==grid) { + gameGrid->SetFocus(1); + } else if (Settings.gameDisplay==carousel) { + gameCarousel->SetFocus(1); + } + } + + } else if (gamecntBtn.GetState() == STATE_CLICKED && mountMethod!=3) { + gprintf("\n\tgameCntBtn clicked"); + gamecntBtn.ResetState(); + char linebuf[150]; + snprintf(linebuf, sizeof(linebuf), "%s %sGameList ?",tr("Save Game List to"), Settings.update_path); + choice = WindowPrompt(0,linebuf,"TXT","CSV",tr("Back")); + if (choice) { + if (save_gamelist(choice-1)) + WindowPrompt(0,tr("Saved"),tr("OK")); + else + WindowPrompt(tr("Error"),tr("Could not save."),tr("OK")); + } + menu = MENU_DISCLIST; + break; + + } + else if (screenShotBtn.GetState() == STATE_CLICKED) { + gprintf("\n\tscreenShotBtn clicked"); + screenShotBtn.ResetState(); + ScreenShot(); + gprintf("...It's easy, mmmmmmKay"); + + + }else if (homeBtn.GetState() == STATE_CLICKED) { + gprintf("\n\thomeBtn clicked"); + bgMusic->Pause(); + choice = WindowExitPrompt(); + bgMusic->Resume(); + + if (choice == 3) { + Sys_LoadMenu(); // Back to System Menu + } else if (choice == 2) { + Sys_BackToLoader(); + } else { + homeBtn.ResetState(); + if (Settings.gameDisplay==list) { + gameBrowser->SetFocus(1); + } else if (Settings.gameDisplay==grid) { + gameGrid->SetFocus(1); + } else if (Settings.gameDisplay==carousel) { + gameCarousel->SetFocus(1); + } + } + + } else if (wiiBtn.GetState() == STATE_CLICKED) { + gprintf("\n\twiiBtn clicked"); + + dataed++; + wiiBtn.ResetState(); + if (Settings.gameDisplay==list) { + gameBrowser->SetFocus(1); + } else if (Settings.gameDisplay==grid) { + gameGrid->SetFocus(1); + } else if (Settings.gameDisplay==carousel) { + gameCarousel->SetFocus(1); + } + } else if (installBtn.GetState() == STATE_CLICKED) { + gprintf("\n\tinstallBtn clicked"); + choice = WindowPrompt(tr("Install a game"),0,tr("Yes"),tr("No")); + if (choice == 1) { + menu = MENU_INSTALL; + break; + } else { + installBtn.ResetState(); + if (Settings.gameDisplay==list) { + gameBrowser->SetFocus(1); + } else if (Settings.gameDisplay==grid) { + gameGrid->SetFocus(1); + } else if (Settings.gameDisplay==carousel) { + gameCarousel->SetFocus(1); + } + } + }else if ((covert & 0x2)&&(covert!=covertOld)) { + gprintf("\n\tNew Disc Detected"); + choice = WindowPrompt(tr("New Disc Detected"),0,tr("Install"),tr("Mount DVD drive"),tr("Cancel")); + if (choice == 1) { + menu = MENU_INSTALL; + break; + } + else if (choice ==2) + { + dvdBtn.SetState(STATE_CLICKED); + }else { + if (Settings.gameDisplay==list) { + gameBrowser->SetFocus(1); + } else if (Settings.gameDisplay==grid) { + gameGrid->SetFocus(1); + } else if (Settings.gameDisplay==carousel) { + gameCarousel->SetFocus(1); + } + } + } + + else if (sdcardBtn.GetState() == STATE_CLICKED) { + gprintf("\n\tsdCardBtn Clicked"); + SDCard_deInit(); + SDCard_Init(); + if (Settings.gameDisplay==list) { + startat = gameBrowser->GetSelectedOption(); + offset = gameBrowser->GetOffset(); + } else if (Settings.gameDisplay==grid) { + startat = gameGrid->GetSelectedOption(); + offset = gameGrid->GetOffset(); + } else if (Settings.gameDisplay==carousel) { + startat = gameCarousel->GetSelectedOption(); + offset = gameCarousel->GetOffset(); + } + if (isInserted(bootDevice)) { + HaltGui(); // to fix endless rumble when clicking on the SD icon when rumble is disabled because rumble is set to on in Global_Default() + CFG_Load(); + ResumeGui(); + } + sdcardBtn.ResetState(); + menu = MENU_DISCLIST; + break; + } + + else if (DownloadBtn.GetState() == STATE_CLICKED) { + gprintf("\n\tDownloadBtn Clicked"); + if (isInserted(bootDevice)) { + choice = WindowPrompt(tr("Cover Download"), 0, tr("Normal Covers"), tr("3D Covers"), tr("Disc Images"), tr("Back")); // ask for download choice + if (choice != 0) { + int choice2 = choice; + bool missing; + missing = SearchMissingImages(choice2); + if (IsNetworkInit() == false && missing == true) { + WindowPrompt(tr("Network init error"), 0, tr("OK")); + } else { + if (GetMissingFiles() != NULL && cntMissFiles > 0) { + char tempCnt[40]; + sprintf(tempCnt,"%i %s",cntMissFiles,tr("Missing files")); + if (choice!=3)choice = WindowPrompt(tr("Download Boxart image?"),tempCnt,tr("Yes"),tr("No")); + else if (choice==3)choice = WindowPrompt(tr("Download Discart image?"),tempCnt,tr("Yes"),tr("No")); + if (choice == 1) { + ret = ProgressDownloadWindow(choice2); + if (ret == 0) { + WindowPrompt(tr("Download finished"),0,tr("OK")); + } else { + sprintf(tempCnt,"%i %s",ret,tr("files not found on the server!")); + WindowPrompt(tr("Download finished"),tempCnt,tr("OK")); + } + } + } + } + } + } else { + WindowPrompt(tr("No SD-Card inserted!"), tr("Insert an SD-Card to download images."), tr("OK")); + } + menu = MENU_DISCLIST; + DownloadBtn.ResetState(); + if (Settings.gameDisplay==list) { + gameBrowser->SetFocus(1); + } else if (Settings.gameDisplay==grid) { + gameGrid->SetFocus(1); + } else if (Settings.gameDisplay==carousel) { + gameCarousel->SetFocus(1); + } + }//end download + + else if (settingsBtn.GetState() == STATE_CLICKED) { + gprintf("\n\tsettingsBtn Clicked"); + if (Settings.gameDisplay==list) { + startat = gameBrowser->GetSelectedOption(); + offset = gameBrowser->GetOffset(); + } else if (Settings.gameDisplay==grid) { + startat = gameGrid->GetSelectedOption(); + offset = gameGrid->GetOffset(); + } else if (Settings.gameDisplay==carousel) { + startat = gameCarousel->GetSelectedOption(); + offset = gameCarousel->GetOffset(); + } + menu = MENU_SETTINGS; + break; + + } + + else if (favoriteBtn.GetState() == STATE_CLICKED) { + gprintf("\n\tfavoriteBtn Clicked"); + Settings.fave=!Settings.fave; + if (isInserted(bootDevice)) { + cfg_save_global(); + } + __Menu_GetEntries(); + menu = MENU_DISCLIST; + break; + + } + + else if (searchBtn.GetState() == STATE_CLICKED && mountMethod!=3) { + + gprintf("\n\tsearchBtn Clicked"); + show_searchwindow=!show_searchwindow; + HaltGui(); + if(searchBar) + { + mainWindow->Remove(searchBar); + delete searchBar; + searchBar = NULL; + } + if(show_searchwindow) + { + if(gameFilter && *gameFilter) + { + searchBtn.StopEffect(); + searchBtn.SetEffectGrow(); + } + searchBar = new GuiSearchBar(gameFilterNextList); + if(searchBar) + mainWindow->Append(searchBar); + } + else + { + if(gameFilter && *gameFilter) + searchBtn.SetEffect(EFFECT_PULSE, 10, 105); + } + searchBtn.ResetState(); + ResumeGui(); + } + + else if (searchBar && (searchChar=searchBar->GetClicked())) { + if(searchChar > 27) + { + int len = gameFilter ? wcslen(gameFilter) : 0; + wchar_t newFilter[len+2]; + if(gameFilter) + wcscpy(newFilter, gameFilter); + newFilter[len] = searchChar; + newFilter[len+1] = 0; + + + __Menu_GetEntries(0, newFilter); + menu = MENU_DISCLIST; + break; + } + else if(searchChar == 7) // Close + { + show_searchwindow=false; + HaltGui(); + if(searchBar) + { + mainWindow->Remove(searchBar); + delete searchBar; + searchBar = NULL; + } + if(gameFilter && *gameFilter) + { + searchBtn.SetEffect(EFFECT_PULSE, 10, 105); + searchBtn.SetImage(&searchBtnImg); + searchBtn.SetImageOver(&searchBtnImg); + searchBtn.SetAlpha(255); + } + else + { + searchBtn.StopEffect(); + searchBtn.SetEffectGrow(); + searchBtn.SetImage(&searchBtnImg_g); + searchBtn.SetImageOver(&searchBtnImg_g); + searchBtn.SetAlpha(180); + } + + ResumeGui(); + } + else if(searchChar == 8) // Backspace + { + __Menu_GetEntries(0, gameFilterPrev); + menu = MENU_DISCLIST; + break; + } + + } + + else if (abcBtn.GetState() == STATE_CLICKED) { + gprintf("\n\tabcBtn clicked"); + if (Settings.sort != all) { + Settings.sort=all; + if (isInserted(bootDevice)) { + cfg_save_global(); + } + __Menu_GetEntries(); + + menu = MENU_DISCLIST; + break; + } + abcBtn.ResetState(); + } + + else if (countBtn.GetState() == STATE_CLICKED) { + gprintf("\n\tcountBtn Clicked"); + if (Settings.sort != pcount) { + Settings.sort=pcount; + //if(isSdInserted()) { + if (isInserted(bootDevice)) { + cfg_save_global(); + } + __Menu_GetEntries(); + + menu = MENU_DISCLIST; + break; + } + countBtn.ResetState(); + + } + + else if (listBtn.GetState() == STATE_CLICKED) { + gprintf("\n\tlistBtn Clicked"); + if (Settings.gameDisplay!=list) { + Settings.gameDisplay=list; + menu = MENU_DISCLIST; + if (isInserted(bootDevice)) { + cfg_save_global(); + } + listBtn.ResetState(); + break; + } else { + listBtn.ResetState(); + } + } + + + else if (gridBtn.GetState() == STATE_CLICKED) { + gprintf("\n\tgridBtn Clicked"); + if (Settings.gameDisplay!=grid) { + + Settings.gameDisplay=grid; + menu = MENU_DISCLIST; + if (isInserted(bootDevice)) { + cfg_save_global(); + } + gridBtn.ResetState(); + break; + } else { + gridBtn.ResetState(); + } + } + + else if (carouselBtn.GetState() == STATE_CLICKED) { + gprintf("\n\tcarouselBtn Clicked"); + if (Settings.gameDisplay!=carousel) { + Settings.gameDisplay=carousel; + menu = MENU_DISCLIST; + if (isInserted(bootDevice)) { + cfg_save_global(); + } + carouselBtn.ResetState(); + break; + } else { + carouselBtn.ResetState(); + } + } + else if (homebrewBtn.GetState() == STATE_CLICKED) { + gprintf("\n\thomebrewBtn Clicked"); + menu = MENU_HOMEBREWBROWSE; + break; + } + else if (gameInfo.GetState() == STATE_CLICKED && mountMethod!=3) { + gprintf("\n\tgameinfo Clicked"); + gameInfo.ResetState(); + if(selectImg1>=0 && selectImg1<(s32)gameCnt) { + gameSelected = selectImg1; + rockout(); + struct discHdr *header = &gameList[selectImg1]; + snprintf (IDfull,sizeof(IDfull),"%c%c%c%c%c%c", header->id[0], header->id[1], header->id[2],header->id[3], header->id[4], header->id[5]); + choice = showGameInfo(IDfull); + rockout(2); + if (choice==2) + homeBtn.SetState(STATE_CLICKED); + if (choice==3) { + menu = MENU_DISCLIST; + break; + } + } + } + else if (lockBtn.GetState() == STATE_CLICKED) { + gprintf("\n\tlockBtn clicked"); + lockBtn.ResetState(); + if (!canUnlock) { + WindowPrompt(tr("Parental Control"), tr("You don't have Parental Control enabled. If you wish to use Parental Control, enable it in the Wii Settings."), tr("OK")); + } else { + if (Settings.godmode) { + if (WindowPrompt(tr("Parental Control"), tr("Are you sure you want to enable Parent Control?"), tr("Yes"), tr("No")) == 1) { + Settings.godmode = 0; + lockBtn.SetImage(&lockBtnImg_g); + lockBtn.SetImageOver(&lockBtnImg_g); + lockBtn.SetToolTip(&lockBtnTT, 15, 52, 1, 3); + + // Retrieve the gamelist again + menu = MENU_DISCLIST; + break; + } + } else { + // Require the user to enter the PIN code + char pin[5]; + memset(&pin, 0, 5); + int ret = OnScreenNumpad((char *) &pin, 5); + + if (ret == 1) { + if (memcmp(pin, Settings.parental.pin, 4) == 0) { + Settings.godmode = 1; + lockBtn.SetImage(&unlockBtnImg_g); + lockBtn.SetImageOver(&unlockBtnImg_g); + lockBtn.SetToolTip(&unlockBtnTT, 15, 52, 1, 3); + + // Retrieve the gamelist again + menu = MENU_DISCLIST; + break; + } else { + WindowPrompt(tr("Parental Control"), tr("Invalid PIN code"), tr("OK")); + } + } + } + } + } + else if (dvdBtn.GetState() == STATE_CLICKED) { + gprintf("\n\tdvdBtn Clicked"); + mountMethodOLD = (mountMethod==3?mountMethod:0); + + mountMethod=DiscMount(dvdheader); + dvdBtn.ResetState(); + + rockout(); + //break; + } + if (Settings.gameDisplay==grid) { + int selectimg; + DownloadBtn.SetSize(0,0); + selectimg = gameGrid->GetSelectedOption(); + gameSelected = gameGrid->GetClickedOption(); + selectImg1=selectimg; + } + + if (Settings.gameDisplay==carousel) { + int selectimg; + DownloadBtn.SetSize(0,0); + selectimg = gameCarousel->GetSelectedOption(); + gameSelected = gameCarousel->GetClickedOption(); + selectImg1=selectimg; + } + if (Settings.gameDisplay==list) { + //Get selected game under cursor + int selectimg; + DownloadBtn.SetSize(160,224); + idBtn.SetSize(100,40); + + selectimg = gameBrowser->GetSelectedOption(); + gameSelected = gameBrowser->GetClickedOption(); + selectImg1=selectimg; + + if (gameSelected > 0) //if click occured + selectimg = gameSelected; + + char gameregion[7]; + if ((selectimg >= 0) && (selectimg < (s32) gameCnt)) { + if (selectimg != selectedold) { + selectedold = selectimg;//update displayed cover, game ID, and region if the selected game changes + struct discHdr *header = &gameList[selectimg]; + snprintf (ID,sizeof(ID),"%c%c%c", header->id[0], header->id[1], header->id[2]); + snprintf (IDfull,sizeof(IDfull),"%s%c%c%c", ID, header->id[3], header->id[4], header->id[5]); + w.Remove(&DownloadBtn); + + if (GameIDTxt) { + w.Remove(&idBtn); + delete GameIDTxt; + GameIDTxt = NULL; + } + if (GameRegionTxt) { + w.Remove(GameRegionTxt); + delete GameRegionTxt; + GameRegionTxt = NULL; + } + + switch (header->id[3]) { + case 'E': + sprintf(gameregion,"NTSC U"); + break; + case 'J': + sprintf(gameregion,"NTSC J"); + break; + case 'W': + sprintf(gameregion,"NTSC T"); + break; + default: + case 'K': + sprintf(gameregion,"NTSC K"); + break; + case 'P': + case 'D': + case 'F': + case 'I': + case 'S': + case 'H': + case 'U': + case 'X': + case 'Y': + case 'Z': + sprintf(gameregion," PAL "); + break; + } + + //load game cover + if (cover) { + delete cover; + cover = NULL; + } + + cover = LoadCoverImage(header); + + if (coverImg) { + delete coverImg; + coverImg = NULL; + } + coverImg = new GuiImage(cover); + coverImg->SetWidescreen(CFG.widescreen); + + DownloadBtn.SetImage(coverImg);// put the new image on the download button + w.Append(&DownloadBtn); + + if ((Settings.sinfo == GameID) || (Settings.sinfo == Both)) { + GameIDTxt = new GuiText(IDfull, 22, THEME.info); + GameIDTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP); + //GameIDTxt->SetPosition(THEME.id_x,THEME.id_y); + idBtn.SetEffect(EFFECT_FADE, 20); + idBtn.SetLabel(GameIDTxt); + w.Append(&idBtn); + } + //don't try to show region for channels because all the custom channels wont follow the rules + if (((Settings.sinfo == GameRegion) || (Settings.sinfo == Both))&&mountMethod!=3) { + GameRegionTxt = new GuiText(gameregion, 22, THEME.info); + GameRegionTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP); + GameRegionTxt->SetPosition(THEME.region_x, THEME.region_y); + GameRegionTxt->SetEffect(EFFECT_FADE, 20); + w.Append(GameRegionTxt); + } + } + } + + if (idBtn.GetState() == STATE_CLICKED && mountMethod!=3) { + gprintf("\n\tidBtn Clicked"); + struct discHdr * header = &gameList[gameBrowser->GetSelectedOption()]; + //enter new game ID + char entered[10]; + snprintf(entered, sizeof(entered), "%s", IDfull); + //entered[9] = '\0'; + int result = OnScreenKeyboard(entered, 7,0); + if (result == 1) { + WBFS_ReIDGame(header->id, entered); + //__Menu_GetEntries(); + menu = MENU_DISCLIST; + } + + idBtn.ResetState(); + } + startat=gameBrowser->GetOffset(), offset=startat; + } + + if (((gameSelected >= 0) && (gameSelected < (s32)gameCnt)) + || mountMethod==1 + || mountMethod==2) { + if(searchBar) + { + HaltGui(); + mainWindow->Remove(searchBar); + ResumeGui(); + } + rockout(); + struct discHdr *header = (mountMethod==1||mountMethod==2?dvdheader:&gameList[gameSelected]); + // struct discHdr *header = dvdheader:&gameList[gameSelected]); + if (!mountMethod)//only get this stuff it we are booting a game from USB + { + WBFS_GameSize(header->id, &size); + if (strlen(get_title(header)) < (MAX_CHARACTERS + 3)) { + sprintf(text, "%s", get_title(header)); + } else { + strncpy(text, get_title(header), MAX_CHARACTERS); + text[MAX_CHARACTERS] = '\0'; + strncat(text, "...", 3); + } + } + + //check if alt Dol and gct file is present + FILE *exeFile = NULL; + char nipple[100]; + header = (mountMethod==1||mountMethod==2?dvdheader:&gameList[gameSelected]); //reset header + snprintf (IDfull,sizeof(IDfull),"%c%c%c%c%c%c", header->id[0], header->id[1], header->id[2],header->id[3], header->id[4], header->id[5]); + struct Game_CFG* game_cfg = CFG_get_game_opt(header->id); + + if (game_cfg) { + alternatedol = game_cfg->loadalternatedol; + ocarinaChoice = game_cfg->ocarina; + } else { + alternatedol = off; + ocarinaChoice = Settings.ocarina; + } + + + if (Settings.qboot == yes) { //quickboot game + if (alternatedol == on) { + /* Open dol File and check exist */ + sprintf(nipple, "%s%s.dol",Settings.dolpath,IDfull); + exeFile = fopen (nipple ,"rb"); + if (exeFile==NULL) { + sprintf(nipple, "%s %s",nipple,tr("does not exist!")); + WindowPrompt(tr("Error"),nipple,tr("OK")); + menu = MENU_CHECK; + wiilight(0); + break; + } else { + fclose(exeFile); + } + } + if (ocarinaChoice != off) { + /* Open gct File and check exist */ + sprintf(nipple, "%s%s.gct",Settings.Cheatcodespath,IDfull); + exeFile = fopen (nipple ,"rb"); + if (exeFile==NULL) { + gprintf("\n\ttried to load missing gct."); + sprintf(nipple, "%s %s",nipple,tr("does not exist! Loading game without cheats.")); + WindowPrompt(tr("Error"),nipple,NULL,NULL,NULL,NULL,170); + } else { + fclose(exeFile); + } + + } + + wiilight(0); + if (isInserted(bootDevice)) { + //////////save game play count//////////////// + struct Game_NUM* game_num = CFG_get_game_num(header->id); + + if (game_num) { + favoritevar = game_num->favorite; + playcount = game_num->count; + } else { + favoritevar = 0; + playcount = 0; + } + playcount += 1; + + CFG_save_game_num(header->id); + gprintf("\n\tplaycount for %c%c%c%c%c%c raised to %i",header->id[0],header->id[1],header->id[2],header->id[3],header->id[4],header->id[5],playcount); + + } + menu = MENU_EXIT; + break; + + } + bool returnHere = true;// prompt to start game + while (returnHere) { + returnHere = false; + if (Settings.wiilight != wiilight_forInstall) wiilight(1); + choice = GameWindowPrompt(); + // header = &gameList[gameSelected]; //reset header + + if (choice == 1) { + if (alternatedol == on) { + /* Open dol File and check exist */ + sprintf(nipple, "%s%s.dol",Settings.dolpath,IDfull); + exeFile = fopen (nipple ,"rb"); + if (exeFile==NULL) { + gprintf("\n\tTried to load alt dol that isn't there"); + sprintf(nipple, "%s %s",nipple,tr("does not exist! You Messed something up, Idiot.")); + WindowPrompt(tr("Error"),nipple,tr("OK")); + menu = MENU_CHECK; + wiilight(0); + break; + } else { + fclose(exeFile); + } + } + if (ocarinaChoice != off) { + /* Open gct File and check exist */ + sprintf(nipple, "%s%s.gct",Settings.Cheatcodespath,IDfull); + exeFile = fopen (nipple ,"rb"); + if (exeFile==NULL) { + gprintf("\n\ttried to load gct file that isn't there"); + sprintf(nipple, "%s %s",nipple,tr("does not exist! Loading game without cheats.")); + WindowPrompt(tr("Error"),nipple,NULL,NULL,NULL,NULL,170); + } else { + fclose(exeFile); + } + + } + wiilight(0); + returnHere = false; + menu = MENU_EXIT; + + } else if (choice == 2) { + wiilight(0); + HaltGui(); + if (Settings.gameDisplay==list) mainWindow->Remove(gameBrowser); + else if (Settings.gameDisplay==grid) mainWindow->Remove(gameGrid); + else if (Settings.gameDisplay==carousel) mainWindow->Remove(gameCarousel); + mainWindow->Remove(&w); + ResumeGui(); + + //re-evaluate header now in case they changed games while on the game prompt + header = (mountMethod==1||mountMethod==2?dvdheader:&gameList[gameSelected]); + int settret = GameSettings(header); + /* unneeded for now, kept in case database gets a separate language setting + //menu = MENU_DISCLIST; // refresh titles (needed if the language setting has changed) + */ + HaltGui(); + if (Settings.gameDisplay==list) mainWindow->Append(gameBrowser); + else if (Settings.gameDisplay==grid) mainWindow->Append(gameGrid); + else if (Settings.gameDisplay==carousel) mainWindow->Append(gameCarousel); + mainWindow->Append(&w); + ResumeGui(); + if (settret == 1) { //if deleted + menu = MENU_DISCLIST; + break; + } + returnHere = true; + rockout(2); + } + + else if (choice == 3 && !mountMethod) { //WBFS renaming + wiilight(0); + //re-evaluate header now in case they changed games while on the game prompt + header = &gameList[gameSelected]; + + //enter new game title + char entered[60]; + snprintf(entered, sizeof(entered), "%s", get_title(header)); + entered[59] = '\0'; + int result = OnScreenKeyboard(entered, 60,0); + if (result == 1) { + WBFS_RenameGame(header->id, entered); + __Menu_GetEntries(); + menu = MENU_DISCLIST; + } + } else if (choice == 0) { + rockout(2); + if (mountMethod==1||mountMethod==2)mountMethod = mountMethodOLD; + if (Settings.gameDisplay==list) { + gameBrowser->SetFocus(1); + } else if (Settings.gameDisplay==grid) { + gameGrid->SetFocus(1); + } else if (Settings.gameDisplay==carousel) { + gameCarousel->SetFocus(1); + } + } + + + } + if(searchBar) + { + HaltGui(); + mainWindow->Append(searchBar); + ResumeGui(); + } + } + // to skip the first call of windowScreensaver at startup when wiimote is not connected + if (IsWpadConnected()) { + check = 1; + } + + // screensaver is called when wiimote shuts down, depending on the wiimotet idletime + if (!IsWpadConnected() && check !=0 && Settings.screensaver!=0) { + check++; + int screensaverIsOn=0; + if (check==11500) { //to allow time for the wii to turn off and not show the screensaver + screensaverIsOn=WindowScreensaver(); + } + if (screensaverIsOn==1)check=0; + } + covertOld=covert; + } + + // set alt dol default + if (menu == MENU_EXIT && altdoldefault) { + struct discHdr *header = (mountMethod==1||mountMethod==2?dvdheader:&gameList[gameSelected]); + struct Game_CFG* game_cfg = CFG_get_game_opt(header->id); + // use default only if no alt dol was selected manually + if (game_cfg) { + if (game_cfg->alternatedolstart != 0) + altdoldefault = false; + } + if (altdoldefault) { + int autodol = autoSelectDol((char*)header->id, true); + if (autodol>0) { + alternatedol = 2; + alternatedoloffset = autodol; + char temp[20]; + sprintf(temp,"%d",autodol); + } else { + // alt dol menu for games that require more than a single alt dol + int autodol = autoSelectDolMenu((char*)header->id, true); + if (autodol>0) { + alternatedol = 2; + alternatedoloffset = autodol; + } + } + } + } +//no need to close sd here. we still need to get settings and codes and shit + /*if (menu == MENU_EXIT) { + SDCard_deInit(); + }*/ + //if (Settings.gameDisplay==list) {startat=gameBrowser->GetOffset(), offset=startat;}//save the variables in case we are refreshing the list + //gprintf("\n\tstartat:%d offset:%d",startat,offset); + HaltGui(); + mainWindow->RemoveAll(); + mainWindow->Append(bgImg); + delete searchBar; + searchBar = NULL; + delete gameBrowser; + gameBrowser = NULL; + delete gameGrid; + gameGrid = NULL; + delete gameCarousel; + gameCarousel = NULL; + ResumeGui(); + return menu; +} + +void DiscListWinUpdateCallback(void * e) +{ + GuiWindow *w = (GuiWindow *)e; + for(int i=0; i<8; ++i) + { + if(Toolbar[i]->GetState() == STATE_SELECTED) + { + w->Remove(Toolbar[i]); + w->Append(Toolbar[i]); // draw the selected Icon allways on top + break; + } + } +} + +void rockout(int f) { + + + HaltGui(); + int num=(f==2?-1:gameSelected); + + char imgPath[100]; + if ((!(strcasestr(get_title(&gameList[num]),"guitar")|| + strcasestr(get_title(&gameList[num]),"band")|| + strcasestr(get_title(&gameList[num]),"rock")|| + f==1))||mountMethod) { + for (int i = 0; i < 4; i++) + delete pointer[i]; + snprintf(imgPath, sizeof(imgPath), "%splayer1_point.png", CFG.theme_path); + pointer[0] = new GuiImageData(imgPath, player1_point_png); + snprintf(imgPath, sizeof(imgPath), "%splayer2_point.png", CFG.theme_path); + pointer[1] = new GuiImageData(imgPath, player2_point_png); + snprintf(imgPath, sizeof(imgPath), "%splayer3_point.png", CFG.theme_path); + pointer[2] = new GuiImageData(imgPath, player3_point_png); + snprintf(imgPath, sizeof(imgPath), "%splayer4_point.png", CFG.theme_path); + pointer[3] = new GuiImageData(imgPath, player4_point_png); + } else { + + for (int i = 0; i < 4; i++) + delete pointer[i]; + snprintf(imgPath, sizeof(imgPath), "%srplayer1_point.png", CFG.theme_path); + pointer[0] = new GuiImageData(imgPath, rplayer1_point_png); + snprintf(imgPath, sizeof(imgPath), "%srplayer2_point.png", CFG.theme_path); + pointer[1] = new GuiImageData(imgPath, rplayer2_point_png); + snprintf(imgPath, sizeof(imgPath), "%srplayer3_point.png", CFG.theme_path); + pointer[2] = new GuiImageData(imgPath, rplayer3_point_png); + snprintf(imgPath, sizeof(imgPath), "%srplayer4_point.png", CFG.theme_path); + pointer[3] = new GuiImageData(imgPath, rplayer4_point_png); + } + ResumeGui(); +} diff --git a/source/patches/codehandler.h b/source/patches/codehandler.h new file mode 100644 index 00000000..a5a80be1 --- /dev/null +++ b/source/patches/codehandler.h @@ -0,0 +1,277 @@ +/* + This file was autogenerated by raw2c. +Visit http://www.devkitpro.org +*/ + +const unsigned char codehandler[] = { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x27, 0x74, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x94, 0x21, 0xff, 0x58, 0x90, 0x01, 0x00, 0x08, + 0x7c, 0x08, 0x02, 0xa6, 0x90, 0x01, 0x00, 0xac, 0x7c, 0x00, 0x00, 0x26, 0x90, 0x01, 0x00, 0x0c, + 0x7c, 0x09, 0x02, 0xa6, 0x90, 0x01, 0x00, 0x10, 0x7c, 0x01, 0x02, 0xa6, 0x90, 0x01, 0x00, 0x14, + 0xbc, 0x61, 0x00, 0x18, 0x7f, 0x20, 0x00, 0xa6, 0x63, 0x3a, 0x20, 0x00, 0x73, 0x5a, 0xf9, 0xff, + 0x7f, 0x40, 0x01, 0x24, 0xd8, 0x41, 0x00, 0x98, 0xd8, 0x61, 0x00, 0xa0, 0x3f, 0xe0, 0x80, 0x00, + 0x3e, 0x80, 0xcc, 0x00, 0xa3, 0x94, 0x40, 0x10, 0x63, 0x95, 0x00, 0xff, 0xb2, 0xb4, 0x40, 0x10, + 0x48, 0x00, 0x06, 0x55, 0x3a, 0xa0, 0x00, 0x00, 0x3a, 0xc0, 0x00, 0x19, 0x3a, 0xe0, 0x00, 0xd0, + 0x3f, 0x00, 0xcd, 0x00, 0x63, 0xf2, 0x27, 0x74, 0x80, 0x01, 0x00, 0xac, 0x90, 0x12, 0x00, 0x04, + 0x92, 0xb8, 0x64, 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0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 + +}; +const int codehandleronly_size = sizeof(codehandleronly); diff --git a/source/patches/fst.c b/source/patches/fst.c index 8da88968..3816aa82 100644 --- a/source/patches/fst.c +++ b/source/patches/fst.c @@ -26,94 +26,750 @@ #include #include #include -#include #include - -#include "settings/cfg.h" #include "fst.h" #include "dvd_broadway.h" -#include "wpad.h" #include "fatmounter.h" -#include "sys.h" -#include "../gecko.h" +#include "settings/cfg.h" #include "mload/mload.h" #include "mload/dip_plugin.h" -#include "patches/wip.h" +#include "gecko.h" -extern struct SSettings Settings; +#include "patchcode.h" +#include "language/gettext.h" -// Pre-allocate the buffer size for ocarina codes -u8 filebuff[MAX_GCT_SIZE]; +#include "codehandler.h" +//#include "codehandlerslota.h" +#include "codehandleronly.h" +#include "multidol.h" -u32 do_sd_code(char *filename) +#define FSTDIRTYPE 1 +#define FSTFILETYPE 0 +#define ENTRYSIZE 0xC +//#define FILEDIR "fat0:/codes" +//#define FILEDIR "sd:/codes" +#define FILEDIR "/codes" + +#define MAX_FILENAME_LEN 128 + +static u8 *codelistend; +void *codelist; + +u32 gameconfsize = 0; +u32 *gameconf = NULL; + +u8 debuggerselect; + +extern const u32 viwiihooks[4]; +extern const u32 kpadhooks[4]; +extern const u32 joypadhooks[4]; +extern const u32 gxdrawhooks[4]; +extern const u32 gxflushhooks[4]; +extern const u32 ossleepthreadhooks[4]; +extern const u32 axnextframehooks[4]; +extern const u32 wpadbuttonsdownhooks[4]; +extern const u32 wpadbuttonsdown2hooks[4]; + + +//static vu32 dvddone = 0; + +//--------------------------------------------------------------------------------- +void app_loadgameconfig(char *discid) +//--------------------------------------------------------------------------------- { -gprintf("\ndo_sd_code(%s)",filename); -printf("\ndo_sd_code(%s)",filename); + gameconfsize = 0; - FILE *fp; - //u8 *filebuff; - u32 filesize; + if (gameconf == NULL) + { + gameconf = malloc(65536); + if (gameconf == NULL) + { + //TODO for oggzee + //print_status("Out of memory"); + return; + } + } + + FILE* fp; u32 ret; + u32 filesize; + s32 gameidmatch, maxgameidmatch = -1, maxgameidmatch2 = -1; + u32 i, numnonascii, parsebufpos; + u32 codeaddr, codeval, codeaddr2, codeval2, codeoffset; + u32 temp, tempoffset = 0; + char parsebuffer[18]; + + //if (config_bytes[2] == 8) + // hookset = 1; + + u8 *tempgameconf; + u32 tempgameconfsize = 0; + + //memcpy(tempgameconf, defaultgameconfig, defaultgameconfig_size); + //tempgameconf[defaultgameconfig_size] = '\n'; + //tempgameconfsize = defaultgameconfig_size + 1; + + char filepath[200]; + snprintf(filepath, "%s/gameconfig.txt", Settings.Cheatcodespath); + + fp = fopen(filepath, "rb"); + + if (!fp) + { + snprintf(filepath, "%s/gameconfig.txt", bootDevice); + fp = fopen(filepath, "rb"); + } + + if (fp) { + fseek(fp, 0, SEEK_END); + filesize = ftell(fp); + fseek(fp, 0, SEEK_SET); + + tempgameconf = malloc(filesize); + if (tempgameconf == NULL) + { + //TODO for oggzee + //print_status("Out of memory"); + //wait(4); + return; + } + + ret = fread((void*)tempgameconf, 1, filesize, fp); + fclose(fp); + if (ret != filesize) + { + //TODO for oggzee + //print_status("Error reading gameconfig.txt"); + //wait(4); + return; + } + tempgameconfsize = filesize; + } + else + { + return; + } + + // Remove non-ASCII characters + numnonascii = 0; + for (i = 0; i < tempgameconfsize; i++) + { + if (tempgameconf[i] < 9 || tempgameconf[i] > 126) + numnonascii++; + else + tempgameconf[i-numnonascii] = tempgameconf[i]; + } + tempgameconfsize -= numnonascii; + + *(tempgameconf + tempgameconfsize) = 0; + //gameconf = (tempgameconf + tempgameconfsize) + (4 - (((u32) (tempgameconf + tempgameconfsize)) % 4)); + + for (maxgameidmatch = 0; maxgameidmatch <= 6; maxgameidmatch++) + { + i = 0; + while (i < tempgameconfsize) + { + maxgameidmatch2 = -1; + while (maxgameidmatch != maxgameidmatch2) + { + while (i != tempgameconfsize && tempgameconf[i] != ':') i++; + if (i == tempgameconfsize) break; + while ((tempgameconf[i] != 10 && tempgameconf[i] != 13) && (i != 0)) i--; + if (i != 0) i++; + parsebufpos = 0; + gameidmatch = 0; + while (tempgameconf[i] != ':') + { + if (tempgameconf[i] == '?') + { + parsebuffer[parsebufpos] = discid[parsebufpos]; + parsebufpos++; + gameidmatch--; + i++; + } + else if (tempgameconf[i] != 0 && tempgameconf[i] != ' ') + parsebuffer[parsebufpos++] = tempgameconf[i++]; + else if (tempgameconf[i] == ' ') + break; + else + i++; + if (parsebufpos == 8) break; + } + parsebuffer[parsebufpos] = 0; + if (strncasecmp("DEFAULT", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 7) + { + gameidmatch = 0; + goto idmatch; + } + if (strncmp(discid, parsebuffer, strlen(parsebuffer)) == 0) + { + gameidmatch += strlen(parsebuffer); + idmatch: + if (gameidmatch > maxgameidmatch2) + { + maxgameidmatch2 = gameidmatch; + } + } + while ((i != tempgameconfsize) && (tempgameconf[i] != 10 && tempgameconf[i] != 13)) i++; + } + while (i != tempgameconfsize && tempgameconf[i] != ':') + { + parsebufpos = 0; + while ((i != tempgameconfsize) && (tempgameconf[i] != 10 && tempgameconf[i] != 13)) + { + if (tempgameconf[i] != 0 && tempgameconf[i] != ' ' && tempgameconf[i] != '(' && tempgameconf[i] != ':') + parsebuffer[parsebufpos++] = tempgameconf[i++]; + else if (tempgameconf[i] == ' ' || tempgameconf[i] == '(' || tempgameconf[i] == ':') + break; + else + i++; + if (parsebufpos == 17) break; + } + parsebuffer[parsebufpos] = 0; + //if (!autobootcheck) + { + //if (strncasecmp("addtocodelist(", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 14) + //{ + // ret = sscanf(tempgameconf + i, "%x %x", &codeaddr, &codeval); + // if (ret == 2) + // addtocodelist(codeaddr, codeval); + //} + if (strncasecmp("codeliststart", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 13) + { + sscanf((char *)(tempgameconf + i), " = %x", (unsigned int *)&codelist); + } + if (strncasecmp("codelistend", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 11) + { + sscanf((char *)(tempgameconf + i), " = %x", (unsigned int *)&codelistend); + } + /* + if (strncasecmp("hooktype", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 8) + { + if (hookset == 1) + { + ret = sscanf(tempgameconf + i, " = %u", &temp); + if (ret == 1) + if (temp >= 0 && temp <= 7) + config_bytes[2] = temp; + } + } + */ + if (strncasecmp("poke", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 4) + { + ret = sscanf((char *)tempgameconf + i, "( %x , %x", &codeaddr, &codeval); + if (ret == 2) + { + *(gameconf + (gameconfsize / 4)) = 0; + gameconfsize += 4; + *(gameconf + (gameconfsize / 4)) = 0; + gameconfsize += 8; + *(gameconf + (gameconfsize / 4)) = codeaddr; + gameconfsize += 4; + *(gameconf + (gameconfsize / 4)) = codeval; + gameconfsize += 4; + DCFlushRange((void *) (gameconf + (gameconfsize / 4) - 5), 20); + } + } + if (strncasecmp("pokeifequal", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 11) + { + ret = sscanf((char *)(tempgameconf + i), "( %x , %x , %x , %x", &codeaddr, &codeval, &codeaddr2, &codeval2); + if (ret == 4) + { + *(gameconf + (gameconfsize / 4)) = 0; + gameconfsize += 4; + *(gameconf + (gameconfsize / 4)) = codeaddr; + gameconfsize += 4; + *(gameconf + (gameconfsize / 4)) = codeval; + gameconfsize += 4; + *(gameconf + (gameconfsize / 4)) = codeaddr2; + gameconfsize += 4; + *(gameconf + (gameconfsize / 4)) = codeval2; + gameconfsize += 4; + DCFlushRange((void *) (gameconf + (gameconfsize / 4) - 5), 20); + } + } + if (strncasecmp("searchandpoke", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 13) + { + ret = sscanf((char *)(tempgameconf + i), "( %x%n", &codeval, &tempoffset); + if (ret == 1) + { + gameconfsize += 4; + temp = 0; + while (ret == 1) + { + *(gameconf + (gameconfsize / 4)) = codeval; + gameconfsize += 4; + temp++; + i += tempoffset; + ret = sscanf((char *)(tempgameconf + i), " %x%n", &codeval, &tempoffset); + } + *(gameconf + (gameconfsize / 4) - temp - 1) = temp; + ret = sscanf((char *)(tempgameconf + i), " , %x , %x , %x , %x", &codeaddr, &codeaddr2, &codeoffset, &codeval2); + if (ret == 4) + { + *(gameconf + (gameconfsize / 4)) = codeaddr; + gameconfsize += 4; + *(gameconf + (gameconfsize / 4)) = codeaddr2; + gameconfsize += 4; + *(gameconf + (gameconfsize / 4)) = codeoffset; + gameconfsize += 4; + *(gameconf + (gameconfsize / 4)) = codeval2; + gameconfsize += 4; + DCFlushRange((void *) (gameconf + (gameconfsize / 4) - temp - 5), temp * 4 + 20); + } + else + gameconfsize -= temp * 4 + 4; + } + + } + /* + if (strncasecmp("hook", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 4) + { + ret = sscanf(tempgameconf + i, "( %x %x %x %x %x %x %x %x", customhook, customhook + 1, customhook + 2, customhook + 3, customhook + 4, customhook + 5, customhook + 6, customhook + 7); + if (ret >= 3) + { + if (hookset != 1) + configwarn |= 4; + config_bytes[2] = 0x08; + customhooksize = ret * 4; + } + } + if (strncasecmp("002fix", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 6) + { + ret = sscanf(tempgameconf + i, " = %u", &temp); + if (ret == 1) + if (temp >= 0 && temp <= 0x1) + fakeiosversion = temp; + } + if (strncasecmp("switchios", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 9) + { + ret = sscanf(tempgameconf + i, " = %u", &temp); + if (ret == 1) + if (temp >= 0 && temp <= 1) + willswitchios = temp; + } + if (strncasecmp("videomode", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 9) + { + ret = sscanf(tempgameconf + i, " = %u", &temp); + if (ret == 1) + { + if (temp == 0) + { + if (config_bytes[1] != 0x00) + configwarn |= 1; + config_bytes[1] = 0x00; + } + else if (temp == 1) + { + if (config_bytes[1] != 0x03) + configwarn |= 1; + config_bytes[1] = 0x03; + } + else if (temp == 2) + { + if (config_bytes[1] != 0x01) + configwarn |= 1; + config_bytes[1] = 0x01; + } + else if (temp == 3) + { + if (config_bytes[1] != 0x02) + configwarn |= 1; + config_bytes[1] = 0x02; + } + } + } + if (strncasecmp("language", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 8) + { + ret = sscanf(tempgameconf + i, " = %u", &temp); + if (ret == 1) + { + if (temp == 0) + { + if (config_bytes[0] != 0xCD) + configwarn |= 2; + config_bytes[0] = 0xCD; + } + else if (temp > 0 && temp <= 10) + { + if (config_bytes[0] != temp-1) + configwarn |= 2; + config_bytes[0] = temp-1; + } + } + } + if (strncasecmp("diagnostic", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 10) + { + ret = sscanf(tempgameconf + i, " = %u", &temp); + if (ret == 1) + { + if (temp == 0 || temp == 1) + diagcreate = temp; + } + } + if (strncasecmp("vidtv", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 5) + { + ret = sscanf(tempgameconf + i, " = %u", &temp); + if (ret == 1) + if (temp >= 0 && temp <= 1) + vipatchon = temp; + } + if (strncasecmp("fwritepatch", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 11) + { + ret = sscanf(tempgameconf + i, " = %u", &temp); + if (ret == 1) + if (temp >= 0 && temp <= 1) + applyfwritepatch = temp; + } + if (strncasecmp("dumpmaindol", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 11) + { + ret = sscanf(tempgameconf + i, " = %u", &temp); + if (ret == 1) + if (temp >= 0 && temp <= 1) + dumpmaindol = temp; + } + */ + } + /*else + { + + if (strncasecmp("autoboot", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 8) + { + ret = sscanf(tempgameconf + i, " = %u", &temp); + if (ret == 1) + if (temp >= 0 && temp <= 1) + autoboot = temp; + } + if (strncasecmp("autobootwait", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 12) + { + ret = sscanf(tempgameconf + i, " = %u", &temp); + if (ret == 1) + if (temp >= 0 && temp <= 255) + autobootwait = temp; + } + if (strncasecmp("autoboothbc", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 11) + { + ret = sscanf(tempgameconf + i, " = %u", &temp); + if (ret == 1) + if (temp >= 0 && temp <= 1) + autoboothbc = temp; + } + if (strncasecmp("autobootocarina", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 15) + { + ret = sscanf(tempgameconf + i, " = %u", &temp); + if (ret == 1) + if (temp >= 0 && temp <= 1) + config_bytes[4] = temp; + } + if (strncasecmp("autobootdebugger", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 16) + { + ret = sscanf(tempgameconf + i, " = %u", &temp); + if (ret == 1) + if (temp >= 0 && temp <= 1) + config_bytes[7] = temp; + } + if (strncasecmp("rebootermenuitem", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 16) + { + ret = sscanf(tempgameconf + i, " = %u", &temp); + if (ret == 1) + if (temp >= 0 && temp <= 1) + rebooterasmenuitem = temp; + } + if (strncasecmp("startupios", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 10) + { + ret = sscanf(tempgameconf + i, " = %u", &temp); + if (ret == 1) + if (temp >= 0 && temp <= 255) + { + sdio_Shutdown(); + IOS_ReloadIOS(temp); + detectIOScapabilities(); + sd_init(); + startupiosloaded = 1; + } + } + + }*/ + if (tempgameconf[i] != ':') + { + while ((i != tempgameconfsize) && (tempgameconf[i] != 10 && tempgameconf[i] != 13)) i++; + if (i != tempgameconfsize) i++; + } + } + if (i != tempgameconfsize) while ((tempgameconf[i] != 10 && tempgameconf[i] != 13) && (i != 0)) i--; + } + } + + free(tempgameconf); + //tempcodelist = ((u8 *) gameconf) + gameconfsize; +} + +u8 *code_buf = NULL; +int code_size = 0; + +int ocarina_load_code(u8 *id) +{ + if (debuggerselect == 0x00) + codelist = (u8 *) 0x800022A8; + else + codelist = (u8 *) 0x800028B8; + codelistend = (u8 *) 0x80003000; + + + app_loadgameconfig((char *)id); + char filepath[150]; - //SDCard_Init(); - //USBDevice_Init(); + gprintf("Ocarina: Searching codes..."); + gprintf("\n"); - sprintf(filepath, "%s%s", Settings.Cheatcodespath, filename); + sprintf(filepath, "%s%s", Settings.Cheatcodespath, (char *) id); filepath[strlen(Settings.Cheatcodespath)+6] = 0x2E; filepath[strlen(Settings.Cheatcodespath)+7] = 0x67; filepath[strlen(Settings.Cheatcodespath)+8] = 0x63; filepath[strlen(Settings.Cheatcodespath)+9] = 0x74; filepath[strlen(Settings.Cheatcodespath)+10] = 0; - fp = fopen(filepath, "rb"); - if (!fp) { - USBDevice_deInit(); - SDCard_deInit(); - gprintf("\n\tcan't open %s",filepath); - printf("\n\tcan't open %s",filepath); - sleep(10); + FILE * fp = fopen(filepath, "rb"); + if(!fp) { + gprintf("Ocarina: No codes found"); + printf("\n"); return 0; } fseek(fp, 0, SEEK_END); - filesize = ftell(fp); - if(filesize <= 16 || filesize>MAX_GCT_SIZE){ - fclose(fp); - sleep(2); - USBDevice_deInit(); - SDCard_deInit(); - gprintf("\n\tError. size = %d",filesize); - printf("\n\tError. size = %d",filesize); - sleep(10); + u32 filesize = ftell(fp); + rewind(fp); + + code_buf = (u8*) malloc(filesize); + if (!code_buf) { + gprintf("Ocarina: No codes found"); + printf("\n"); + fclose(fp); return 0; } - fseek(fp, 0, SEEK_SET); - - ret = fread(&filebuff, 1, filesize, fp); - if(ret != filesize){ - fclose(fp); - USBDevice_deInit(); - SDCard_deInit(); - gprintf("\n\tError. ret != size"); - printf("\n\tError. ret != size"); - sleep(10); + code_size = fread(code_buf, 1, filesize, fp); + + fclose(fp); + + if(code_size <= 0) { + gprintf("Ocarina: could not read file."); + gprintf("\n"); + free(code_buf); + code_buf = NULL; + code_size = 0; return 0; } - fclose(fp); - //USBDevice_deInit(); - //SDCard_deInit(); - memcpy((void*)0x800027E8, &filebuff,filesize); - *(vu8*)0x80001807 = 0x01; - //gprintf("\n\tDe-init SD & USB"); - + if (code_size > (u32)codelistend - (u32)codelist) + { + gprintf("Ocarina: Too many codes found"); + gprintf("\n"); + free(code_buf); + code_buf = NULL; + code_size = 0; + return 0; + } - - gprintf("\n\tDone"); - printf("...Done"); + gprintf("Ocarina: Codes found."); + gprintf("\n"); + return code_size; +} + +//--------------------------------------------------------------------------------- +void app_pokevalues() +//--------------------------------------------------------------------------------- +{ + u32 i, *codeaddr, *codeaddr2, *addrfound = NULL; + + if (gameconfsize != 0) + { + for (i = 0; i < gameconfsize/4; i++) + { + if (*(gameconf + i) == 0) + { + if (((u32 *) (*(gameconf + i + 1))) == NULL || + *((u32 *) (*(gameconf + i + 1))) == *(gameconf + i + 2)) + { + *((u32 *) (*(gameconf + i + 3))) = *(gameconf + i + 4); + DCFlushRange((void *) *(gameconf + i + 3), 4); + } + i += 4; + } + else + { + codeaddr = (u32 *)*(gameconf + i + *(gameconf + i) + 1); + codeaddr2 = (u32 *)*(gameconf + i + *(gameconf + i) + 2); + if (codeaddr == 0 && addrfound != NULL) + codeaddr = addrfound; + else if (codeaddr == 0 && codeaddr2 != 0) + codeaddr = (u32 *) ((((u32) codeaddr2) >> 28) << 28); + else if (codeaddr == 0 && codeaddr2 == 0) + { + i += *(gameconf + i) + 4; + continue; + } + if (codeaddr2 == 0) + codeaddr2 = codeaddr + *(gameconf + i); + addrfound = NULL; + while (codeaddr <= (codeaddr2 - *(gameconf + i))) + { + if (memcmp(codeaddr, gameconf + i + 1, (*(gameconf + i)) * 4) == 0) + { + *(codeaddr + ((*(gameconf + i + *(gameconf + i) + 3)) / 4)) = *(gameconf + i + *(gameconf + i) + 4); + if (addrfound == NULL) addrfound = codeaddr; + } + codeaddr++; + } + i += *(gameconf + i) + 4; + } + } + } +} + + +//--------------------------------------------------------------------------------- +void load_handler() +//--------------------------------------------------------------------------------- +{ + if (hooktype != 0x00) + { + if (debuggerselect == 0x01) + { + /*switch(gecko_channel) + { + case 0: // Slot A + + memset((void*)0x80001800,0,codehandlerslota_size); + memcpy((void*)0x80001800,codehandlerslota,codehandlerslota_size); + if (pausedstartoption == 0x01) + *(u32*)0x80002798 = 1; + memcpy((void*)0x80001CDE, &codelist, 2); + memcpy((void*)0x80001CE2, ((u8*) &codelist) + 2, 2); + memcpy((void*)0x80001F7E, &codelist, 2); + memcpy((void*)0x80001F82, ((u8*) &codelist) + 2, 2); + DCFlushRange((void*)0x80001800,codehandlerslota_size); + break; + + case 1: // slot B + */ memset((void*)0x80001800,0,codehandler_size); + memcpy((void*)0x80001800,codehandler,codehandler_size); + //TODO for oggzee: Consider adding an option for paused start, debugging related + //if (pausedstartoption == 0x01) + // *(u32*)0x80002798 = 1; + memcpy((void*)0x80001CDE, &codelist, 2); + memcpy((void*)0x80001CE2, ((u8*) &codelist) + 2, 2); + memcpy((void*)0x80001F5A, &codelist, 2); + memcpy((void*)0x80001F5E, ((u8*) &codelist) + 2, 2); + DCFlushRange((void*)0x80001800,codehandler_size); + /* break; + + case 2: + memset((void*)0x80001800,0,codehandler_size); + memcpy((void*)0x80001800,codehandler,codehandler_size); + if (pausedstartoption == 0x01) + *(u32*)0x80002798 = 1; + memcpy((void*)0x80001CDE, &codelist, 2); + memcpy((void*)0x80001CE2, ((u8*) &codelist) + 2, 2); + memcpy((void*)0x80001F5A, &codelist, 2); + memcpy((void*)0x80001F5E, ((u8*) &codelist) + 2, 2); + DCFlushRange((void*)0x80001800,codehandler_size); + break; + }*/ + } + else + { + memset((void*)0x80001800,0,codehandleronly_size); + memcpy((void*)0x80001800,codehandleronly,codehandleronly_size); + memcpy((void*)0x80001906, &codelist, 2); + memcpy((void*)0x8000190A, ((u8*) &codelist) + 2, 2); + DCFlushRange((void*)0x80001800,codehandleronly_size); + } + // Load multidol handler + memset((void*)0x80001000,0,multidol_size); + memcpy((void*)0x80001000,multidol,multidol_size); + DCFlushRange((void*)0x80001000,multidol_size); + switch(hooktype) + { + case 0x01: + memcpy((void*)0x8000119C,viwiihooks,12); + memcpy((void*)0x80001198,viwiihooks+3,4); + break; + case 0x02: + memcpy((void*)0x8000119C,kpadhooks,12); + memcpy((void*)0x80001198,kpadhooks+3,4); + break; + case 0x03: + memcpy((void*)0x8000119C,joypadhooks,12); + memcpy((void*)0x80001198,joypadhooks+3,4); + break; + case 0x04: + memcpy((void*)0x8000119C,gxdrawhooks,12); + memcpy((void*)0x80001198,gxdrawhooks+3,4); + break; + case 0x05: + memcpy((void*)0x8000119C,gxflushhooks,12); + memcpy((void*)0x80001198,gxflushhooks+3,4); + break; + case 0x06: + memcpy((void*)0x8000119C,ossleepthreadhooks,12); + memcpy((void*)0x80001198,ossleepthreadhooks+3,4); + break; + case 0x07: + memcpy((void*)0x8000119C,axnextframehooks,12); + memcpy((void*)0x80001198,axnextframehooks+3,4); + break; + case 0x08: + //if (customhooksize == 16) + //{ + // memcpy((void*)0x8000119C,customhook,12); + // memcpy((void*)0x80001198,customhook+3,4); + //} + break; + case 0x09: + //memcpy((void*)0x8000119C,wpadbuttonsdownhooks,12); + //memcpy((void*)0x80001198,wpadbuttonsdownhooks+3,4); + break; + case 0x0A: + //memcpy((void*)0x8000119C,wpadbuttonsdown2hooks,12); + //memcpy((void*)0x80001198,wpadbuttonsdown2hooks+3,4); + break; + } + DCFlushRange((void*)0x80001198,16); + } + memcpy((void *)0x80001800, (void*)0x80000000, 6); +} + +int ocarina_do_code() +{ + if (!code_buf) { + return 0; + } + + memset((void *)0x80001800, 0, 0x1800); + + load_handler(); + memset(codelist, 0, (u32)codelistend - (u32)codelist); + + //Copy the codes + if (code_size > 0) + { + memcpy(codelist, code_buf, code_size); + DCFlushRange(codelist, (u32)codelistend - (u32)codelist); + free(code_buf); + code_buf = NULL; + } + + // TODO What's this??? + // enable flag + //*(vu8*)0x80001807 = 0x01; + + //This needs to be done after loading the .dol into memory + app_pokevalues(); + + // hooks are patched in dogamehooks() return 1; } @@ -142,7 +798,7 @@ u32 do_bca_code(u8 *gameid) filepath[strlen(Settings.BcaCodepath)+5] = 'c'; filepath[strlen(Settings.BcaCodepath)+6] = 'a'; fp = fopen(filepath, "rb"); - + if (!fp) { // Set default bcaCode memset(bcaCode, 0, 64); @@ -155,8 +811,8 @@ u32 do_bca_code(u8 *gameid) fseek(fp, 0, SEEK_END); filesize = ftell(fp); - - if (filesize == 64) { + + if (filesize == 64) { fseek(fp, 0, SEEK_SET); ret = fread(bcaCode, 1, 64, fp); } @@ -168,7 +824,7 @@ u32 do_bca_code(u8 *gameid) bcaCode[0x33] = 1; } } - + mload_seek(*((u32 *) (dip_plugin+15*4)), SEEK_SET); // offset 15 (bca_data area) mload_write(bcaCode, 64); mload_close(); diff --git a/source/patches/fst.h b/source/patches/fst.h index 254a6d2a..73126e90 100644 --- a/source/patches/fst.h +++ b/source/patches/fst.h @@ -23,19 +23,19 @@ #define __FST_H__ #ifdef __cplusplus -extern "C" -{ +extern "C" { #endif +//u32 do_fst(u32 fstlocation); +//u32 do_sd_code(char *filename); #define MAX_GCT_SIZE 2056 -//u32 do_fst(u32 fstlocation); -u32 do_sd_code(char *filename); u32 do_bca_code(u8 *gameid); +int ocarina_load_code(u8 *id); +int ocarina_do_code(); #ifdef __cplusplus } #endif #endif - diff --git a/source/patches/multidol.c b/source/patches/multidol.c new file mode 100644 index 00000000..eada5c26 --- /dev/null +++ b/source/patches/multidol.c @@ -0,0 +1,36 @@ +/* + This file was autogenerated by raw2c. +Visit http://www.devkitpro.org +*/ + +const unsigned char multidol[] = { + 0x7f, 0xe8, 0x03, 0xa6, 0x7c, 0x08, 0x02, 0xa6, 0x90, 0x01, 0x00, 0xac, 0x7c, 0x00, 0x00, 0x26, + 0x90, 0x01, 0x00, 0x0c, 0x7c, 0x09, 0x02, 0xa6, 0x90, 0x01, 0x00, 0x10, 0x7c, 0x01, 0x02, 0xa6, + 0x90, 0x01, 0x00, 0x14, 0xbc, 0x61, 0x00, 0x18, 0x3c, 0x60, 0x80, 0x00, 0x60, 0x63, 0x18, 0xa8, + 0x3c, 0xe0, 0x80, 0x00, 0x60, 0xe7, 0x11, 0x98, 0x3e, 0x60, 0x80, 0x00, 0x62, 0x73, 0x11, 0x88, + 0x3e, 0x40, 0x4e, 0x80, 0x62, 0x52, 0x00, 0x20, 0x81, 0xc7, 0x00, 0x04, 0x81, 0xe7, 0x00, 0x08, + 0x82, 0x07, 0x00, 0x0c, 0x82, 0x27, 0x00, 0x00, 0x3c, 0x80, 0x80, 0x00, 0x3c, 0xa0, 0x81, 0x33, + 0x38, 0x84, 0xff, 0xfc, 0x84, 0xc4, 0x00, 0x04, 0x7c, 0x04, 0x28, 0x00, 0x40, 0x80, 0x00, 0x4c, + 0x7c, 0x06, 0x70, 0x00, 0x40, 0x82, 0xff, 0xf0, 0x84, 0xc4, 0x00, 0x04, 0x7c, 0x06, 0x78, 0x00, + 0x40, 0x82, 0xff, 0xe0, 0x84, 0xc4, 0x00, 0x04, 0x7c, 0x06, 0x80, 0x00, 0x40, 0x82, 0xff, 0xd4, + 0x84, 0xc4, 0x00, 0x04, 0x7c, 0x06, 0x88, 0x00, 0x40, 0x82, 0xff, 0xc8, 0x84, 0xc4, 0x00, 0x04, + 0x7c, 0x04, 0x28, 0x00, 0x40, 0x80, 0x00, 0x14, 0x7c, 0x06, 0x90, 0x00, 0x40, 0x82, 0xff, 0xf0, + 0x48, 0x00, 0x00, 0xad, 0x4b, 0xff, 0xff, 0xb0, 0x3c, 0x60, 0x80, 0x00, 0x60, 0x63, 0x10, 0x00, + 0x3e, 0x60, 0x80, 0x00, 0x62, 0x73, 0x11, 0x90, 0x3c, 0xe0, 0x80, 0x00, 0x60, 0xe7, 0x11, 0xa8, + 0x81, 0xc7, 0x00, 0x04, 0x81, 0xe7, 0x00, 0x08, 0x82, 0x07, 0x00, 0x0c, 0x82, 0x27, 0x00, 0x00, + 0x3c, 0x80, 0x80, 0x00, 0x3c, 0xa0, 0x81, 0x40, 0x38, 0x84, 0xff, 0xfc, 0x84, 0xc4, 0x00, 0x04, + 0x7c, 0x04, 0x28, 0x00, 0x40, 0x80, 0x00, 0x38, 0x7c, 0x06, 0x70, 0x00, 0x40, 0x82, 0xff, 0xf0, + 0x84, 0xc4, 0x00, 0x04, 0x7c, 0x06, 0x78, 0x00, 0x40, 0x82, 0xff, 0xe0, 0x84, 0xc4, 0x00, 0x04, + 0x7c, 0x06, 0x80, 0x00, 0x40, 0x82, 0xff, 0xd4, 0x84, 0xc4, 0x00, 0x04, 0x7c, 0x06, 0x88, 0x00, + 0x40, 0x82, 0xff, 0xc8, 0x48, 0x00, 0x00, 0x39, 0x4b, 0xff, 0xff, 0xc4, 0x80, 0x01, 0x00, 0xac, + 0x7c, 0x08, 0x03, 0xa6, 0x80, 0x01, 0x00, 0x0c, 0x7c, 0x0f, 0xf1, 0x20, 0x80, 0x01, 0x00, 0x10, + 0x7c, 0x09, 0x03, 0xa6, 0x80, 0x01, 0x00, 0x14, 0x7c, 0x01, 0x03, 0xa6, 0xb8, 0x61, 0x00, 0x18, + 0x80, 0x01, 0x00, 0x08, 0x38, 0x21, 0x00, 0xa8, 0x48, 0x00, 0x07, 0x50, 0x7e, 0x44, 0x18, 0x50, + 0x3c, 0xc0, 0x48, 0x00, 0x52, 0x46, 0x01, 0xba, 0x90, 0xc4, 0x00, 0x00, 0x90, 0xd3, 0x00, 0x00, + 0x90, 0x93, 0x00, 0x04, 0x7c, 0x00, 0x20, 0xac, 0x7c, 0x00, 0x04, 0xac, 0x7c, 0x00, 0x27, 0xac, + 0x4c, 0x00, 0x01, 0x2c, 0x4e, 0x80, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0xc7, 0x00, 0x4c, 0x7c, 0xe3, 0x3b, 0x78, + 0x38, 0x87, 0x00, 0x34, 0x38, 0xa7, 0x00, 0x38, 0x4e, 0x80, 0x04, 0x20, 0x7c, 0x00, 0x04, 0xac, + 0x4c, 0x00, 0x01, 0x2c, 0x7f, 0xe9, 0x03, 0xa6 +}; +const int multidol_size = sizeof(multidol); diff --git a/source/patches/multidol.h b/source/patches/multidol.h new file mode 100644 index 00000000..6984bc32 --- /dev/null +++ b/source/patches/multidol.h @@ -0,0 +1,14 @@ +/* + This file was autogenerated by raw2c. +Visit http://www.devkitpro.org +*/ + +//--------------------------------------------------------------------------------- +#ifndef _multidol_h_ +#define _multidol_h_ +//--------------------------------------------------------------------------------- +extern const unsigned char multidol[]; +extern const int multidol_size; +//--------------------------------------------------------------------------------- +#endif //_multidol_h_ +//--------------------------------------------------------------------------------- diff --git a/source/patches/patchcode.c b/source/patches/patchcode.c index cedda4cc..29699385 100644 --- a/source/patches/patchcode.c +++ b/source/patches/patchcode.c @@ -1,37 +1,21 @@ -/* - * Copyright (C) 2008 Nuke (wiinuke@gmail.com) - * - * this file is part of GeckoOS for USB Gecko - * http://www.usbgecko.com - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - #include #include #include #include +#include + #include "usbloader/apploader.h" -#include "geckomenu.h" #include "patchcode.h" -#include "fwrite_patch.h" + +//#include "sd.h" +//#include "fwrite_patch.h" +//#include "fwrite_patch_slota.h" +//#include "main.h" extern void patchhook(u32 address, u32 len); extern void patchhook2(u32 address, u32 len); extern void patchhook3(u32 address, u32 len); -extern void patchhook4(u32 address, u32 len); + extern void multidolpatchone(u32 address, u32 len); extern void multidolpatchtwo(u32 address, u32 len); @@ -51,15 +35,9 @@ extern void patchupdatecheck(u32 address, u32 len); extern void movedvdhooks(u32 address, u32 len); - -extern void patchhookdol(u32 address, u32 len); +extern void multidolhook(u32 address); extern void langvipatch(u32 address, u32 len, u8 langbyte); extern void vipatch(u32 address, u32 len); -extern u32 regionfreeselect; - -static const u32 viwiihooks[4] = { - 0x7CE33B78,0x38870034,0x38A70038,0x38C7004C -}; static const u32 multidolpatch1[2] = { 0x3C03FFB4,0x28004F43 @@ -110,106 +88,241 @@ static const u32 movedvdpatch[3] = { 0x2C040000, 0x41820120, 0x3C608109 }; - - static const u32 regionfreehooks[5] = { 0x7C600774, 0x2C000001, 0x41820030,0x40800010,0x2C000000 }; +static const u32 cIOScode[16] = { + 0x7f06c378, 0x7f25cb78, 0x387e02c0, 0x4cc63182 +}; + +static const u32 cIOSblock[16] = { + 0x2C1800F9, 0x40820008, 0x3B000024 +}; + static const u32 fwritepatch[8] = { 0x9421FFD0,0x7C0802A6,0x90010034,0xBF210014,0x7C9B2378,0x7CDC3378,0x7C7A1B78,0x7CB92B78 // bushing fwrite }; -static const u32 kpadhooks[4] = { +static const u32 vipatchcode[3] = { +0x4182000C,0x4180001C,0x48000018 +}; + +const u32 viwiihooks[4] = { + 0x7CE33B78,0x38870034,0x38A70038,0x38C7004C +}; + +const u32 kpadhooks[4] = { 0x9A3F005E,0x38AE0080,0x389FFFFC,0x7E0903A6 }; -static const u32 kpadoldhooks[6] = { +const u32 kpadoldhooks[6] = { 0x801D0060, 0x901E0060, 0x801D0064, 0x901E0064, 0x801D0068, 0x901E0068 }; -static const u32 joypadhooks[4] = { +const u32 joypadhooks[4] = { 0x3AB50001, 0x3A73000C, 0x2C150004, 0x3B18000C }; -static const u32 langpatch[3] = { +const u32 gxdrawhooks[4] = { + 0x3CA0CC01, 0x38000061, 0x3C804500, 0x98058000 +}; + +const u32 gxflushhooks[4] = { + 0x90010014, 0x800305FC, 0x2C000000, 0x41820008 +}; + +const u32 ossleepthreadhooks[4] = { + 0x90A402E0, 0x806502E4, 0x908502E4, 0x2C030000 +}; + +const u32 axnextframehooks[4] = { + 0x3800000E, 0x7FE3FB78, 0xB0050000, 0x38800080 +}; + +const u32 wpadbuttonsdownhooks[4] = { + 0x7D6B4A14, 0x816B0010, 0x7D635B78, 0x4E800020 +}; + +const u32 wpadbuttonsdown2hooks[4] = { + 0x7D6B4A14, 0x800B0010, 0x7C030378, 0x4E800020 +}; + +const u32 multidolhooks[4] = { + 0x7C0004AC, 0x4C00012C, 0x7FE903A6, 0x4E800420 +}; + +const u32 multidolchanhooks[4] = { + 0x4200FFF4, 0x48000004, 0x38800000, 0x4E800020 +}; + +const u32 langpatch[3] = { 0x7C600775, 0x40820010, 0x38000000 }; -static const u32 vipatchcode[3] = { - 0x4182000C,0x4180001C,0x48000018 +static const u32 oldpatch002[3] = { + 0x2C000000, 0x40820214, 0x3C608000 }; -static const u32 wpadlibogc[5] = { -// 0x38A00140, 0x7C095878, 0x7D600078, 0x901F0010,0x913F0014 -// 0x7FA00124, 0x8001001C, 0x83810008, 0x83A1000C,0x7C0803A6 - 0x90A402E0,0x806502E4,0x908502E4,0x2C030000,0x906402E4 +static const u32 newpatch002[3] = { + 0x2C000000, 0x48000214, 0x3C608000 }; -void dogamehooks(void *addr, u32 len, bool vpatch) +//--------------------------------------------------------------------------------- +bool dogamehooks(void *addr, u32 len) +//--------------------------------------------------------------------------------- { + //TODO for oggzee: when using Ocarina check if a hook as patched + + hooktype = 1; // TODO for oggzee: Create an option for hooktype + /* +0 No Hook +1 VBI +2 KPAD read +3 Joypad Hook +4 GXDraw Hook +5 GXFlush Hook +6 OSSleepThread Hook +7 AXNextFrame Hook + */ + void *addr_start = addr; void *addr_end = addr+len; + bool hookpatched = false; while(addr_start < addr_end) { - switch(hooktype) { - case 0: - + case 0x00: + hookpatched = true; break; - - case 1: - if(memcmp(addr_start, viwiihooks, sizeof(viwiihooks))==0){ - // printf("\n\n\n"); - // printf("found at address %x\n", addr_start); - // sleep(2); + + case 0x01: + if(memcmp(addr_start, viwiihooks, sizeof(viwiihooks))==0) + { patchhook((u32)addr_start, len); - patched = 1; - hooktype = 1; + hookpatched = true; + } + if(memcmp(addr_start, multidolhooks, sizeof(multidolhooks))==0) + { + multidolhook((u32)addr_start+sizeof(multidolhooks)-4); + hookpatched = true; } break; - case 2: - - if(memcmp(addr_start, viwiihooks, sizeof(viwiihooks))==0){ - patchhook2((u32)addr_start, len); - } + case 0x02: + if(memcmp(addr_start, kpadhooks, sizeof(kpadhooks))==0) + { + patchhook((u32)addr_start, len); + hookpatched = true; + } + + if(memcmp(addr_start, kpadoldhooks, sizeof(kpadoldhooks))==0) + { + patchhook((u32)addr_start, len); + hookpatched = true; + } + if(memcmp(addr_start, multidolhooks, sizeof(multidolhooks))==0) + { + multidolhook((u32)addr_start+sizeof(multidolhooks)-4); + hookpatched = true; + } break; - - // multidol - case 3: - - if(memcmp(addr_start, multidolpatch1, sizeof(multidolpatch1))==0){ - multidolpatchone((u32)addr_start, len); + + case 0x03: + + if(memcmp(addr_start, joypadhooks, sizeof(joypadhooks))==0) + { + patchhook((u32)addr_start, len); + hookpatched = true; } - if(memcmp(addr_start, multidolpatch2, sizeof(multidolpatch2))==0){ - multidolpatchtwo((u32)addr_start, len); + if(memcmp(addr_start, multidolhooks, sizeof(multidolhooks))==0) + { + multidolhook((u32)addr_start+sizeof(multidolhooks)-4); + hookpatched = true; } - break; - } - - if (vpatch){ - if(memcmp(addr_start, vipatchcode, sizeof(vipatchcode))==0) { - vipatch((u32)addr_start, len); - } + break; + + case 0x04: + + if(memcmp(addr_start, gxdrawhooks, sizeof(gxdrawhooks))==0) + { + patchhook((u32)addr_start, len); + hookpatched = true; + } + if(memcmp(addr_start, multidolhooks, sizeof(multidolhooks))==0) + { + multidolhook((u32)addr_start+sizeof(multidolhooks)-4); + hookpatched = true; + } + break; + + case 0x05: + + if(memcmp(addr_start, gxflushhooks, sizeof(gxflushhooks))==0) + { + patchhook((u32)addr_start, len); + hookpatched = true; + } + if(memcmp(addr_start, multidolhooks, sizeof(multidolhooks))==0) + { + multidolhook((u32)addr_start+sizeof(multidolhooks)-4); + hookpatched = true; + } + break; + + case 0x06: + + if(memcmp(addr_start, ossleepthreadhooks, sizeof(ossleepthreadhooks))==0) + { + patchhook((u32)addr_start, len); + hookpatched = true; + } + if(memcmp(addr_start, multidolhooks, sizeof(multidolhooks))==0) + { + multidolhook((u32)addr_start+sizeof(multidolhooks)-4); + hookpatched = true; + } + break; + + case 0x07: + + if(memcmp(addr_start, axnextframehooks, sizeof(axnextframehooks))==0) + { + patchhook((u32)addr_start, len); + hookpatched = true; + } + if(memcmp(addr_start, multidolhooks, sizeof(multidolhooks))==0) + { + multidolhook((u32)addr_start+sizeof(multidolhooks)-4); + hookpatched = true; + } + break; + + case 0x08: + + //if(memcmp(addr_start, customhook, customhooksize)==0) + //{ + // patchhook((u32)addr_start, len); + // hookpatched = true; + //} + if(memcmp(addr_start, multidolhooks, sizeof(multidolhooks))==0) + { + multidolhook((u32)addr_start+sizeof(multidolhooks)-4); + hookpatched = true; + } + break; } - - if(memcmp(addr_start, langpatch, sizeof(langpatch))==0) { - if(configbytes[0] != 0xCD){ - langvipatch((u32)addr_start, len, configbytes[0]); - } - } - - addr_start += 4; - } + } + return hookpatched; } // Not used yet, for patching DOL once loaded into memory and befor execution +/* void patchdol(void *addr, u32 len) { @@ -229,7 +342,7 @@ void patchdol(void *addr, u32 len) addr_start += 4; } } - +*/ void langpatcher(void *addr, u32 len) { @@ -247,7 +360,7 @@ void langpatcher(void *addr, u32 len) addr_start += 4; } } - +/* void patchdebug(void *addr, u32 len) { @@ -265,7 +378,7 @@ void patchdebug(void *addr, u32 len) addr_start += 4; } } - +*/ void vidolpatcher(void *addr, u32 len) { @@ -280,3 +393,5 @@ void vidolpatcher(void *addr, u32 len) addr_start += 4; } } + + diff --git a/source/patches/patchcode.h b/source/patches/patchcode.h index 1d1c1a9e..a67b6fda 100644 --- a/source/patches/patchcode.h +++ b/source/patches/patchcode.h @@ -21,9 +21,9 @@ #ifndef __PATCHCODE_H__ #define __PATCHCODE_H__ + #ifdef __cplusplus -extern "C" -{ +extern "C" { #endif // Globals u32 hooktype; @@ -32,13 +32,11 @@ u8 configbytes[2]; u32 regionfree; // Function prototypes -void dogamehooks(void *addr, u32 len, bool vpatch); +bool dogamehooks(void *addr, u32 len); void langpatcher(void *addr, u32 len); void vidolpatcher(void *addr, u32 len); void patchdebug(void *addr, u32 len); - - #ifdef __cplusplus } #endif diff --git a/source/usbloader/alternatedol.c b/source/usbloader/alternatedol.c index f5199529..236eeab1 100644 --- a/source/usbloader/alternatedol.c +++ b/source/usbloader/alternatedol.c @@ -188,7 +188,7 @@ void __dvd_readidcb(s32 result) { dvddone = result; } -u32 Load_Dol_from_disc(u32 doloffset, u8 videoSelected, u8 patchcountrystring, u8 vipatch) { +u32 Load_Dol_from_disc(u32 doloffset, u8 videoSelected, u8 patchcountrystring, u8 vipatch, u8 cheat) { int ret; void *dol_header; u32 entrypoint; @@ -223,7 +223,7 @@ u32 Load_Dol_from_disc(u32 doloffset, u8 videoSelected, u8 patchcountrystring, u DCFlushRange(offset, len); - gamepatches(offset, len, videoSelected, patchcountrystring, vipatch); + gamepatches(offset, len, videoSelected, patchcountrystring, vipatch, cheat); DCFlushRange(offset, len); diff --git a/source/usbloader/apploader.c b/source/usbloader/apploader.c index 5b9ce60a..885df7f3 100644 --- a/source/usbloader/apploader.c +++ b/source/usbloader/apploader.c @@ -4,7 +4,6 @@ #include #include "patches/patchcode.h" -#include "patches/kenobiwii.h" /*FISHEARS*/ #include "apploader.h" #include "wdvd.h" #include "wpad.h" @@ -15,11 +14,6 @@ #include "gecko.h" #include "patches/wip.h" -/*KENOBI! - FISHEARS*/ -extern const unsigned char kenobiwii[]; -extern const int kenobiwii_size; -/*KENOBI! - FISHEARS*/ - extern bool geckoinit; /* Apploader function pointers */ @@ -298,7 +292,7 @@ bool NewSuperMarioBrosPatch(void *Address, int Size) return false; } -void gamepatches(void * dst, int len, u8 videoSelected, u8 patchcountrystring, u8 vipatch) { +void gamepatches(void * dst, int len, u8 videoSelected, u8 patchcountrystring, u8 vipatch, u8 cheat) { PretendThereIsADiscInTheDrive(dst, len); @@ -330,8 +324,8 @@ void gamepatches(void * dst, int len, u8 videoSelected, u8 patchcountrystring, u Search_and_patch_Video_Modes(dst, len, table); } - /*GAME HOOK - FISHEARS*/ - dogamehooks(dst,len,vipatch); + if(cheat) + dogamehooks(dst,len); //if (vipatch)//moved to degamehooks() // vidolpatcher(dst,len); @@ -345,14 +339,14 @@ void gamepatches(void * dst, int len, u8 videoSelected, u8 patchcountrystring, u PatchCountryStrings(dst, len); NewSuperMarioBrosPatch(dst, len); - + do_wip_code((u8 *)0x80000000); //if(Settings.anti002fix == on) if (fix002 == 2) Anti_002_fix(dst, len); - + //patchdebug(dst, len); } @@ -399,18 +393,6 @@ s32 Apploader_Run(entry_point *entry, u8 cheat, u8 videoSelected, u8 vipatch, u8 // *(u32 *)0x80003140 = *(u32 *)0x80003188; } - if (cheat || geckoinit) { -// gprintf("\n\tkenobiwii loaded"); - /*HOOKS STUFF - FISHEARS*/ - memset((void*)0x80001800,0,kenobiwii_size); - memcpy((void*)0x80001800,kenobiwii,kenobiwii_size); - DCFlushRange((void*)0x80001800,kenobiwii_size); - hooktype = 1; - memcpy((void*)0x80001800, (char*)0x80000000, 6); // For WiiRD - /*HOOKS STUFF - FISHEARS*/ - gprintf("\n\tcode handler loaded"); - } - for (;;) { void *dst = NULL; int len = 0, offset = 0; @@ -423,7 +405,7 @@ s32 Apploader_Run(entry_point *entry, u8 cheat, u8 videoSelected, u8 vipatch, u8 /* Read data from DVD */ WDVD_Read(dst, len, (u64)(offset << 2)); - gamepatches(dst, len, videoSelected, patchcountrystring, vipatch); + gamepatches(dst, len, videoSelected, patchcountrystring, vipatch, cheat); DCFlushRange(dst, len); } @@ -442,7 +424,7 @@ s32 Apploader_Run(entry_point *entry, u8 cheat, u8 videoSelected, u8 vipatch, u8 DCFlushRange(dolbuffer, dollen); - gamepatches(dolbuffer, dollen, videoSelected, patchcountrystring, vipatch); + gamepatches(dolbuffer, dollen, videoSelected, patchcountrystring, vipatch, cheat); DCFlushRange(dolbuffer, dollen); diff --git a/source/usbloader/apploader.h b/source/usbloader/apploader.h index aa5ab99b..627555e0 100644 --- a/source/usbloader/apploader.h +++ b/source/usbloader/apploader.h @@ -10,7 +10,7 @@ extern "C" { /* Prototypes */ s32 Apploader_Run(entry_point *, u8, u8, u8, u8, u8, u8, u32); - void gamepatches(void * dst, int len, u8 videoSelected, u8 patchcountrystring, u8 vipatch); + void gamepatches(void * dst, int len, u8 videoSelected, u8 patchcountrystring, u8 vipatch, u8 cheat); #ifdef __cplusplus } diff --git a/source/usbloader/disc.c b/source/usbloader/disc.c index c97632c8..a2c7af05 100644 --- a/source/usbloader/disc.c +++ b/source/usbloader/disc.c @@ -15,11 +15,14 @@ #include "wbfs.h" #include "../gecko.h" #include "../fatmounter.h" - + /* Constants */ #define PTABLE_OFFSET 0x40000 #define WII_MAGIC 0x5D1C9EA3 +//appentrypoint +u32 appentrypoint; + /* Disc pointers */ static u32 *buffer = (u32 *)0x93000000; static u8 *diskid = (u8 *)Disc_ID; @@ -38,6 +41,7 @@ void __Disc_SetLowMem(void) { *(u32 *)0x800000E4 = 0x80431A80; *Dev_Debugger = 0x81800000; // Dev Debugger Monitor Address *Simulated_Mem = 0x01800000; // Simulated Memory Size + *(vu32 *)0xCD00643C = 0x00000000; // 32Mhz on Bus //If the game is sam & max: season 1 put this shit in char gameid[8]; @@ -152,7 +156,7 @@ void __Disc_SetVMode(u8 videoselected) { VIDEO_WaitVSync(); } gprintf("\nVideo mode - %s",((progressive)?"progressive":"interlaced")); - + } void __Disc_SetTime(void) { @@ -293,7 +297,10 @@ s32 Disc_BootPartition(u64 offset, u8 videoselected, u8 cheat, u8 vipatch, u8 pa if (cheat == 1) { /* OCARINA STUFF - FISHEARS*/ - do_sd_code(gameid); + if(ocarina_load_code((u8 *) gameid) > 0) + { + ocarina_do_code(); + } } //kill the USB and SD @@ -326,8 +333,31 @@ s32 Disc_BootPartition(u64 offset, u8 videoselected, u8 cheat, u8 vipatch, u8 pa __IOS_ShutdownSubsystems(); __exception_closeall(); - /* Jump to entry point */ - p_entry(); + appentrypoint = (u32) p_entry; + + if (cheat == 1) + { + __asm__( + "lis %r3, appentrypoint@h\n" + "ori %r3, %r3, appentrypoint@l\n" + "lwz %r3, 0(%r3)\n" + "mtlr %r3\n" + "lis %r3, 0x8000\n" + "ori %r3, %r3, 0x18A8\n" + "mtctr %r3\n" + "bctr\n" + ); + } + else + { + __asm__( + "lis %r3, appentrypoint@h\n" + "ori %r3, %r3, appentrypoint@l\n" + "lwz %r3, 0(%r3)\n" + "mtlr %r3\n" + "blr\n" + ); + } return 0; } diff --git a/source/usbloader/disc.h b/source/usbloader/disc.h index 7d1f6d24..2effe5c2 100644 --- a/source/usbloader/disc.h +++ b/source/usbloader/disc.h @@ -1,12 +1,12 @@ -#ifndef _DISC_H_ -#define _DISC_H_ - +#ifndef _DISC_H_ +#define _DISC_H_ + #include /* for define ATTRIBUTE_PACKED */ -#ifdef __cplusplus -extern "C" { -#endif - /* Disc header structure */ +#ifdef __cplusplus +extern "C" { +#endif + /* Disc header structure */ struct discHdr { /* Game ID */ u8 id[6]; diff --git a/source/usbloader/usbstorage2.h b/source/usbloader/usbstorage2.h index 75f1cb17..a4d81421 100644 --- a/source/usbloader/usbstorage2.h +++ b/source/usbloader/usbstorage2.h @@ -1,5 +1,5 @@ #ifndef _USBSTORAGE2_H_ -#define _USBSTORAGE2_H_ +#define _USBSTORAGE2_H_ #include "ogc/disc_io.h" @@ -22,6 +22,10 @@ s32 USBStorage2_TestMode(u32 on_off); s32 USBStorage2_EHC_Off(void); +s32 USBStorage_WBFS_Read(u32 woffset, u32 len, void *buffer); +s32 USBStorage_WBFS_SetDevice(int dev); +s32 USBStorage_WBFS_SetFragList(void *p, int size); + #define DEVICE_TYPE_WII_UMS (('W'<<24)|('U'<<16)|('M'<<8)|'S') extern const DISC_INTERFACE __io_usbstorage2;