mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-12-18 16:01:58 +01:00
*Changed the EFFECT_GOROUND (press carousel button to test it)
This commit is contained in:
parent
cbaf4d6832
commit
73dada56a8
@ -333,6 +333,13 @@ class GuiElement
|
||||
//!\param a Amount of the effect (usage varies on effect)
|
||||
//!\param t Target amount of the effect (usage varies on effect)
|
||||
void SetEffect(int e, int a, int t=0);
|
||||
//!This SetEffect is for EFFECT_GOROUND only
|
||||
//!\param e Effect to enable
|
||||
//!\param speed is for Circlespeed
|
||||
//!\param circles Circleamount in degree ike 180 for 1/2 circle or 720 for 2 circles
|
||||
//!\param r Circle Radius in pixel
|
||||
//!\param startdegree Degree where to start circling
|
||||
void SetEffect(int e, int speed, int circles, int r, int startdegree);
|
||||
//!Sets an effect to be enabled on wiimote cursor over
|
||||
//!\param e Effect to enable
|
||||
//!\param a Amount of the effect (usage varies on effect)
|
||||
@ -408,7 +415,10 @@ class GuiElement
|
||||
int xmax; //!< Element's max X offset allowed
|
||||
int xoffsetDyn; //!< Element X offset, dynamic (added to xoffset value for animation effects)
|
||||
int yoffsetDyn; //!< Element Y offset, dynamic (added to yoffset value for animation effects)
|
||||
f32 degree; //!< Degree for flying stuff
|
||||
f32 degree; //!< Degree where to start for EFFECT_GOROUND enter it in ° like 60°
|
||||
f32 frequency; //!< Speed for EFFECT_GOROUND || can also be negative for other direction
|
||||
int Radius; //!< The radius in which the Element goes round for EFFECT_GOROUND
|
||||
int circleamount; //!< Circleamount for the EFFECT_GOROUND effect
|
||||
f32 yoffsetDynFloat; //!< Integer sucks float is need by some parts
|
||||
int changervar; //!< Changervariable for some stuff
|
||||
int alpha; //!< Element alpha value (0-255)
|
||||
|
@ -53,8 +53,11 @@ GuiElement::GuiElement()
|
||||
effectsOver = 0;
|
||||
effectAmountOver = 0;
|
||||
effectTargetOver = 0;
|
||||
degree = 0;
|
||||
frequency = 0;
|
||||
changervar = 0;
|
||||
degree = -90*PI/180;
|
||||
circleamount = 360;
|
||||
Radius = 150;
|
||||
|
||||
// default alignment - align to top left
|
||||
alignmentVert = ALIGN_TOP;
|
||||
@ -412,6 +415,19 @@ int GuiElement::GetEffect()
|
||||
return effects;
|
||||
}
|
||||
|
||||
void GuiElement::SetEffect(int eff, int speed, int circles, int r, int startdegree) {
|
||||
|
||||
if(eff & EFFECT_GOROUND) {
|
||||
xoffsetDyn = 0; //!position of circle in x
|
||||
yoffsetDyn = 0; //!position of circle in y
|
||||
Radius = r; //!Radius of the circle
|
||||
degree = startdegree*PI/180;//!for example -90 (°) to start at top of circle
|
||||
circleamount = circles; //!circleamoutn in degrees for example 360 for 1 circle
|
||||
}
|
||||
effects |= eff;
|
||||
effectAmount = speed; //!Circlespeed
|
||||
}
|
||||
|
||||
void GuiElement::SetEffect(int eff, int amount, int target)
|
||||
{
|
||||
LOCK(this);
|
||||
@ -436,9 +452,6 @@ void GuiElement::SetEffect(int eff, int amount, int target)
|
||||
{
|
||||
alphaDyn = alpha;
|
||||
|
||||
} else if(eff & EFFECT_GOROUND) {
|
||||
xoffsetDyn = 0;
|
||||
yoffsetDyn = -200;
|
||||
} else if(eff & EFFECT_ROCK_VERTICLE) {
|
||||
changervar = 0;
|
||||
yoffsetDyn = 0;
|
||||
@ -474,7 +487,7 @@ void GuiElement::StopEffect()
|
||||
effectTarget = 0;
|
||||
effectTargetOver = 0;
|
||||
scaleDyn = 1;
|
||||
degree = 0;
|
||||
frequency = 0;
|
||||
changervar = 0;
|
||||
}
|
||||
|
||||
@ -562,19 +575,33 @@ void GuiElement::UpdateEffects()
|
||||
|
||||
if(effects & EFFECT_GOROUND) {
|
||||
|
||||
if(degree < 2*PI) { //here we can let it cicle less/more than 2*PI which is 360°
|
||||
int Radius = 200; //this needs to be moved to a global variable
|
||||
degree += 0.08; //this defines the flying speed
|
||||
//!< check out gui.h for info
|
||||
if(abs(frequency) < PI*circleamount/180) {
|
||||
|
||||
xoffsetDyn = (int)(Radius*cos(degree-PI/2)); //here we can make the startdegree different
|
||||
yoffsetDyn = (int)(Radius*sin(degree-PI/2)); //(by changing the radian degree of cos/sin
|
||||
frequency += effectAmount*0.001;
|
||||
xoffsetDyn = (int)(Radius*cos(frequency+degree));
|
||||
yoffsetDyn = (int)(Radius*sin(frequency+degree));
|
||||
|
||||
} else {
|
||||
xoffsetDyn = 0;
|
||||
yoffsetDyn += 0.08*100;
|
||||
if(yoffsetDyn >= 0) {
|
||||
effects = 0;
|
||||
degree = 0;
|
||||
//fly back to the middle
|
||||
if(xoffsetDyn < 0)
|
||||
xoffsetDyn += frequency*100;
|
||||
else xoffsetDyn = 0;
|
||||
if(xoffsetDyn > 0)
|
||||
xoffsetDyn -= frequency*100;
|
||||
else xoffsetDyn = 0;
|
||||
|
||||
if(yoffsetDyn < 0)
|
||||
yoffsetDyn += frequency*100;
|
||||
else yoffsetDyn = 0;
|
||||
if(yoffsetDyn > 0)
|
||||
yoffsetDyn -= frequency*100;
|
||||
else yoffsetDyn = 0;
|
||||
|
||||
if(xoffsetDyn == 0 && yoffsetDyn == 0) {
|
||||
effects = 0;
|
||||
frequency = 0;
|
||||
Radius = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -227,7 +227,7 @@ static void WindowCredits(void * ptr)
|
||||
txt[i] = new GuiText(LANGUAGE.OfficialSite, 20, (GXColor){255, 255, 255, 255});
|
||||
txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(-180,y); i++; y+=28;
|
||||
|
||||
GuiText::SetPresets(22, (GXColor){255, 255, 255, 255}, 0, GuiText::WRAP,
|
||||
GuiText::SetPresets(22, (GXColor){255, 255, 255, 255}, 0, GuiText::WRAP,
|
||||
FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP, ALIGN_LEFT, ALIGN_TOP);
|
||||
|
||||
txt[i] = new GuiText("Coding:");
|
||||
@ -3151,6 +3151,23 @@ static int MenuDiscList()
|
||||
|
||||
VIDEO_WaitVSync ();
|
||||
|
||||
if(carosselleBtn.GetState() == STATE_CLICKED) {
|
||||
carosselleBtn.SetEffect(EFFECT_GOROUND, 80, 180, 50, -45);
|
||||
countBtn.SetEffect(EFFECT_GOROUND, -80, 180, 50, -45);
|
||||
abcBtn.SetEffect(EFFECT_GOROUND, 80, 180, 50, -45);
|
||||
favoriteBtn.SetEffect(EFFECT_GOROUND, -80, 360, 50, -45);
|
||||
wiiBtn.SetEffect(EFFECT_GOROUND, 80, 180, 150, 180);
|
||||
poweroffBtn.SetEffect(EFFECT_GOROUND, -80, 360, 150, 50);
|
||||
sdcardBtn.SetEffect(EFFECT_GOROUND, 80, 360, 150, 80);
|
||||
poweroffBtn.SetEffect(EFFECT_GOROUND, -80, 360, 60, 180);
|
||||
settingsBtn.SetEffect(EFFECT_GOROUND, 80, 360, 200, 180);
|
||||
homeBtn.SetEffect(EFFECT_GOROUND, 80, 360, 200, 180);
|
||||
installBtn.SetEffect(EFFECT_GOROUND, -80, 360, 60, -90);
|
||||
gridBtn.SetEffect(EFFECT_GOROUND, -80, 360, 50, 0);
|
||||
DownloadBtn.SetEffect(EFFECT_GOROUND, 160, 720, 300, 0);
|
||||
carosselleBtn.ResetState();
|
||||
}
|
||||
|
||||
//CLOCK
|
||||
time_t rawtime = time(0); //this fixes code dump caused by the clock
|
||||
if (((Settings.hddinfo == hr12)||(Settings.hddinfo == hr24)) && rawtime != lastrawtime) {
|
||||
|
Loading…
Reference in New Issue
Block a user