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Fix for games which need a disc in the drive to play (like MP3 and De Blob).
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1f3b864ac7
commit
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@ -230,8 +230,31 @@ void Anti_002_fix(void *Address, int Size) {
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}
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}
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void PretendThereIsADiscInTheDrive(void *buffer, u32 len)
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{
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const u8 oldcode[] = { 0x54, 0x60, 0xF7, 0xFF, 0x40, 0x82, 0x00, 0x0C, 0x54, 0x60, 0x07, 0xFF, 0x41, 0x82, 0x00, 0x0C };
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const u8 newcode[] = { 0x54, 0x60, 0xF7, 0xFF, 0x40, 0x82, 0x00, 0x0C, 0x54, 0x60, 0x07, 0xFF, 0x48, 0x00, 0x00, 0x0C };
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int n;
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/* Patch cover register */
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for(n=0;n<(len-sizeof(oldcode));n+=4)
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{
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if (memcmp(buffer+n, (void *) oldcode, sizeof(oldcode)) == 0)
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{
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memcpy(buffer+n, (void *) newcode, sizeof(newcode));
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}
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}
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}
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void gamepatches(void * dst, int len, u8 videoSelected, u8 patchcountrystring, u8 vipatch) {
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GXRModeObj** table = NULL;
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PretendThereIsADiscInTheDrive(dst, len);
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GXRModeObj** table = NULL;
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if (videoSelected == 5) // patch
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{
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