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Fixed support for cIOSX rev21d2xv3
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parent
530e8c434a
commit
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@ -2,8 +2,8 @@
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<app version="1">
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<app version="1">
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<name> USB Loader GX</name>
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<name> USB Loader GX</name>
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<coder>USB Loader GX Team</coder>
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<coder>USB Loader GX Team</coder>
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<version>2.1 r1078</version>
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<version>2.1 r1080</version>
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<release_date>201103201630</release_date>
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<release_date>201103201634</release_date>
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<no_ios_reload/>
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<no_ios_reload/>
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<short_description>Loads games from USB-devices</short_description>
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<short_description>Loads games from USB-devices</short_description>
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<long_description>USB Loader GX is a libwiigui based USB iso loader with a wii-like GUI. You can install games to your HDDs and boot them with shorter loading times.
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<long_description>USB Loader GX is a libwiigui based USB iso loader with a wii-like GUI. You can install games to your HDDs and boot them with shorter loading times.
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@ -117,7 +117,7 @@ s32 IosLoader::ReloadIosSafe(s32 ios)
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else if(IsWaninkokoIOS(ios))
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else if(IsWaninkokoIOS(ios))
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{
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{
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s32 iosRev = NandTitles.VersionOf(TITLE_ID(1, ios));
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s32 iosRev = NandTitles.VersionOf(TITLE_ID(1, ios));
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if((iosRev < 9 || iosRev > 30) && iosRev != 65535) //let's see if Waninkoko actually gets to 30
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if((iosRev < 9 || iosRev > 30000) && iosRev != 65535) //let's see if Waninkoko actually gets to 30
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return -22;
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return -22;
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}
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}
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else
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else
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@ -152,13 +152,6 @@ void IosLoader::LoadIOSModules(s32 ios, s32 ios_rev)
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dip_plugin_size = odip_frag_size;
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dip_plugin_size = odip_frag_size;
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gprintf("Loading ehc v5 and opendip module\n");
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gprintf("Loading ehc v5 and opendip module\n");
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// u8 *ehc_cfg = search_for_ehcmodule_cfg((u8 *) ech_module, ehc_module_size);
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// if (ehc_cfg)
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// {
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// ehc_cfg += 12;
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// ehc_cfg[0] = 0; // USB Port 0
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// gprintf("Patched ehc module to use usb port 0.\n");
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// }
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load_modules(ech_module, ehc_module_size, dip_plugin, dip_plugin_size);
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load_modules(ech_module, ehc_module_size, dip_plugin, dip_plugin_size);
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}
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}
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//! Waninkoko IOS
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//! Waninkoko IOS
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