*Sound loop optimized

This commit is contained in:
dimok321 2009-05-08 16:39:10 +00:00
parent 339ea60337
commit 87b303a2fa
2 changed files with 2 additions and 2 deletions

View File

@ -198,7 +198,7 @@ static void WindowCredits(void * ptr)
}
bgMusic->Stop();
creditsMusic = new GuiSound(credits_music_ogg, credits_music_ogg_size, SOUND_OGG, 40);
creditsMusic = new GuiSound(credits_music_ogg, credits_music_ogg_size, SOUND_OGG, 55);
creditsMusic->SetVolume(55);
creditsMusic->SetLoop(1);
creditsMusic->Play();
@ -2357,7 +2357,7 @@ static int MenuDiscList()
char theTime[80];
int counter = 0;
time_t lastrawtime=0;
WBFS_DiskSpace(&used, &freespace);
if (!gameCnt) { //if there is no list of games to display

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