mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-12-18 16:01:58 +01:00
*Theme Class made and removed all the crap from cfg.c
*Lots of changes due to that regarding themes (The very old theme format was completely dropped)
This commit is contained in:
parent
a5a0289f9f
commit
88969ffb9f
@ -2,8 +2,8 @@
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<app version="1">
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<name> USB Loader GX</name>
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<coder>USB Loader GX Team</coder>
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<version>1.0 r969</version>
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<release_date>201009241511</release_date>
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<version>1.0 r970</version>
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<release_date>201009241642</release_date>
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<short_description>Loads games from USB-devices</short_description>
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<long_description>USB Loader GX is a libwiigui based USB iso loader with a wii-like GUI. You can install games to your HDDs and boot them with shorter loading times.
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The interactive GUI is completely controllable with WiiMote, Classic Controller or GC Controller.
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File diff suppressed because one or more lines are too long
@ -6,6 +6,7 @@
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#include "libwiigui/gui_customoptionbrowser.h"
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#include "prompts/PromptWindows.h"
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#include "language/gettext.h"
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#include "themes/CTheme.h"
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#include "fatmounter.h"
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#include "listfiles.h"
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#include "menu.h"
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@ -45,14 +46,14 @@ int CheatMenu(const char * gameID)
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GuiTrigger trigB;
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trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
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GuiText backBtnTxt(tr( "Back" ), 22, THEME.prompttext);
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GuiText backBtnTxt(tr( "Back" ), 22, Theme.prompttext);
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backBtnTxt.SetMaxWidth(btnOutline.GetWidth() - 30);
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GuiImage backBtnImg(&btnOutline);
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GuiButton backBtn(&backBtnImg, &backBtnImg, 2, 3, -140, 400, &trigA, NULL, btnClick2, 1);
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backBtn.SetLabel(&backBtnTxt);
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backBtn.SetTrigger(&trigB);
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GuiText createBtnTxt(tr( "Create" ), 22, THEME.prompttext);
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GuiText createBtnTxt(tr( "Create" ), 22, Theme.prompttext);
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createBtnTxt.SetMaxWidth(btnOutline.GetWidth() - 30);
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GuiImage createBtnImg(&btnOutline);
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GuiButton createBtn(&createBtnImg, &createBtnImg, 2, 3, 160, 400, &trigA, NULL, btnClick2, 1);
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@ -20,6 +20,7 @@
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#include "homebrewboot/HomebrewXML.h"
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#include "homebrewboot/BootHomebrew.h"
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#include "network/networkops.h"
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#include "themes/CTheme.h"
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#include "menu.h"
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#include "menu/menus.h"
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#include "filelist.h"
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@ -147,7 +148,7 @@ int MenuHomebrewBrowse()
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}
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/*** Buttons ***/
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GuiText backBtnTxt(tr( "Back" ), 22, THEME.prompttext);
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GuiText backBtnTxt(tr( "Back" ), 22, Theme.prompttext);
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backBtnTxt.SetMaxWidth(btnOutline.GetWidth() - 30);
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GuiImage backBtnImg(&btnOutline);
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if (Settings.wsprompt == yes)
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@ -1067,7 +1068,7 @@ int MenuHomebrewBrowse()
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wifiBtn.SetAlpha(255);
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titleTT = new GuiTooltip(GetNetworkIP());
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titleTT->SetAlpha(THEME.tooltipAlpha);
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titleTT->SetAlpha(Theme.tooltipAlpha);
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wifiBtn.SetToolTip(titleTT, 0, -50, 0, 5);
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wifi_btn_loaded = true;
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}
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@ -12,6 +12,7 @@
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#include "../gecko.h"
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#include "../settings/CSettings.h"
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#include "gui_customoptionbrowser.h"
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#include "themes/CTheme.h"
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#include <unistd.h>
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@ -240,17 +241,17 @@ GuiCustomOptionBrowser::GuiCustomOptionBrowser(int w, int h, customOptionList *
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for (int i = 0; i < size; i++)
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{
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optionTxt[i] = new GuiText(options->GetName(i), 20, THEME.settingstext);
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optionTxt[i] = new GuiText(options->GetName(i), 20, Theme.settingstext);
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optionTxt[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
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optionTxt[i]->SetPosition(24, 0);
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optionTxt[i]->SetMaxWidth(bgOptionsImg->GetWidth() - (coL2 + 24), DOTTED);
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optionBg[i] = new GuiImage(bgOptionsEntry);
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optionVal[i] = new GuiText((char *) NULL, 20, THEME.settingstext);
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optionVal[i] = new GuiText((char *) NULL, 20, Theme.settingstext);
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optionVal[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
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optionValOver[i] = new GuiText((char *) NULL, 20, THEME.settingstext);
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optionValOver[i] = new GuiText((char *) NULL, 20, Theme.settingstext);
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optionValOver[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
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optionBtn[i] = new GuiButton(width - 28, GAMESELECTSIZE);
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@ -15,6 +15,7 @@
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#include "../main.h"
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#include "settings/newtitles.h"
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#include "usbloader/GameList.h"
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#include "themes/CTheme.h"
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#include <string.h>
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#include <sstream>
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@ -28,7 +29,7 @@ GuiGameBrowser::GuiGameBrowser(int w, int h, const char *themePath, const u8 *im
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{
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width = w;
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height = h;
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pagesize = THEME.pagesize;
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pagesize = Theme.pagesize;
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scrollbaron = (gameList.size() > pagesize) ? 1 : 0;
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selectable = true;
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listOffset = MAX( 0, MIN( offset, ( gameList.size() - pagesize ) ) );
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@ -128,12 +129,12 @@ GuiGameBrowser::GuiGameBrowser(int w, int h, const char *themePath, const u8 *im
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for (int i = 0; i < pagesize; i++)
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{
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gameTxt[i] = new GuiText(get_title(gameList[i]), 20, THEME.gametext);
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gameTxt[i] = new GuiText(get_title(gameList[i]), 20, Theme.gametext);
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gameTxt[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
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gameTxt[i]->SetPosition(24, 0);
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gameTxt[i]->SetMaxWidth(maxTextWidth, DOTTED);
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gameTxtOver[i] = new GuiText(get_title(gameList[i]), 20, THEME.gametext);
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gameTxtOver[i] = new GuiText(get_title(gameList[i]), 20, Theme.gametext);
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gameTxtOver[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
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gameTxtOver[i]->SetPosition(24, 0);
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gameTxtOver[i]->SetMaxWidth(maxTextWidth, SCROLL_HORIZONTAL);
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@ -15,6 +15,7 @@
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#include "gui_gamecarousel.h"
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#include "usbloader/GameList.h"
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#include "../settings/CSettings.h"
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#include "themes/CTheme.h"
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#include "../main.h"
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#include <string.h>
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@ -105,7 +106,7 @@ GuiGameCarousel::GuiGameCarousel(int w, int h, const char *themePath, const u8 *
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btnRight->SetTrigger(trigPlus);
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btnRight->SetEffectGrow();
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gamename = new GuiText(" ", 18, THEME.info);
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gamename = new GuiText(" ", 18, Theme.info);
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gamename->SetParent(this);
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gamename->SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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gamename->SetPosition(0, 330);
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@ -14,6 +14,7 @@
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#include "gui_image_async.h"
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#include "usbloader/GameList.h"
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#include "../settings/CSettings.h"
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#include "themes/CTheme.h"
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#include "../prompts/PromptWindows.h"
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#include "../language/gettext.h"
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#include "../menu.h"
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@ -399,8 +400,8 @@ void GuiGameGrid::Draw()
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for (int i = 0; i < pagesize - rows; i++)
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{
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game[i]->SetPosition(Pos[i][wsi][0] * f1 + Pos[i + rows][wsi][0] * f2 + THEME.gamegrid_x, Pos[i][wsi][1]
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* f1 + Pos[i + rows][wsi][1] * f2 + THEME.gamegrid_y);
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game[i]->SetPosition(Pos[i][wsi][0] * f1 + Pos[i + rows][wsi][0] * f2 + Theme.gamegrid_x, Pos[i][wsi][1]
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* f1 + Pos[i + rows][wsi][1] * f2 + Theme.gamegrid_y);
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game[i]->SetSkew(Skew[i][0] * f1 + Skew[i + rows][0] * f2, Skew[i][1] * f1 + Skew[i + rows][1] * f2,
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Skew[i][2] * f1 + Skew[i + rows][2] * f2, Skew[i][3] * f1 + Skew[i + rows][3] * f2, Skew[i][4] * f1
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@ -418,8 +419,8 @@ void GuiGameGrid::Draw()
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int (*Skew)[8] = VALUE4ROWS( rows, Skew1, Skew2, Skew3 );
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for (int i = rows; i < pagesize; i++)
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{
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game[i]->SetPosition(Pos[i][wsi][0] * f1 + Pos[i - rows][wsi][0] * f2 + THEME.gamegrid_x, Pos[i][wsi][1]
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* f1 + Pos[i - rows][wsi][1] * f2 + THEME.gamegrid_y);
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game[i]->SetPosition(Pos[i][wsi][0] * f1 + Pos[i - rows][wsi][0] * f2 + Theme.gamegrid_x, Pos[i][wsi][1]
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* f1 + Pos[i - rows][wsi][1] * f2 + Theme.gamegrid_y);
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game[i]->SetSkew(Skew[i][0] * f1 + Skew[i - rows][0] * f2, Skew[i][1] * f1 + Skew[i - rows][1] * f2,
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Skew[i][2] * f1 + Skew[i - rows][2] * f2, Skew[i][3] * f1 + Skew[i - rows][3] * f2, Skew[i][4] * f1
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@ -785,8 +786,8 @@ void GuiGameGrid::Reload(int Rows, int ListOffset)
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// Tooltip
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//------------------------
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if (gameIndex[i] != -1)
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titleTT[i] = new GuiTooltip(get_title(gameList[gameIndex[i]]), THEME.tooltipAlpha);
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else titleTT[i] = new GuiTooltip(NULL, THEME.tooltipAlpha);
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titleTT[i] = new GuiTooltip(get_title(gameList[gameIndex[i]]), Theme.tooltipAlpha);
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else titleTT[i] = new GuiTooltip(NULL, Theme.tooltipAlpha);
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//------------------------
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// ImageData
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@ -821,7 +822,7 @@ void GuiGameGrid::Reload(int Rows, int ListOffset)
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game[i]->SetParent(this);
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game[i]->SetImage(coverImg[i]);
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game[i]->SetAlignment(ALIGN_TOP, ALIGN_LEFT);
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game[i]->SetPosition(Pos[i][wsi][0] + THEME.gamegrid_x, Pos[i][wsi][1] + THEME.gamegrid_y);
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game[i]->SetPosition(Pos[i][wsi][0] + Theme.gamegrid_x, Pos[i][wsi][1] + Theme.gamegrid_y);
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game[i]->SetSkew(&Skew[i][0]);
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game[i]->SetTrigger(trigA);
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game[i]->SetSoundOver(btnSoundOver);
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@ -19,7 +19,7 @@
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#include "network/networkops.h"
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#include "patches/patchcode.h"
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#include "settings/Settings.h"
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#include "settings/cfg.h"
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#include "themes/CTheme.h"
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#include "themes/Theme_Downloader.h"
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#include "usbloader/disc.h"
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#include "usbloader/GameList.h"
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@ -117,7 +117,7 @@ static void * UpdateGUI(void *arg)
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}
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mainWindow->Draw();
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if (Settings.tooltips == TooltipsOn && THEME.show_tooltip != 0 && mainWindow->GetState() != STATE_DISABLED) mainWindow->DrawTooltip();
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if (Settings.tooltips == TooltipsOn && Theme.show_tooltip != 0 && mainWindow->GetState() != STATE_DISABLED) mainWindow->DrawTooltip();
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for (i = 3; i >= 0; i--)
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{
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@ -9,6 +9,7 @@
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#include "prompts/DiscBrowser.h"
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#include "prompts/TitleBrowser.h"
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#include "settings/Settings.h"
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#include "themes/CTheme.h"
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#include "wpad.h"
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#include "sys.h"
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@ -212,72 +213,72 @@ int MenuDiscList()
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+ used), tr( "free" ));
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}
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}
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GuiText usedSpaceTxt(spaceinfo, 18, THEME.info);
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usedSpaceTxt.SetAlignment(THEME.hddinfo_align, ALIGN_TOP);
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usedSpaceTxt.SetPosition(THEME.hddinfo_x, THEME.hddinfo_y);
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GuiText usedSpaceTxt(spaceinfo, 18, Theme.info);
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usedSpaceTxt.SetAlignment(Theme.hddinfo_align, ALIGN_TOP);
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usedSpaceTxt.SetPosition(Theme.hddinfo_x, Theme.hddinfo_y);
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char GamesCnt[15];
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sprintf(GamesCnt, "%s: %i", (mountMethod != 3 ? tr( "Games" ) : tr( "Channels" )), gameList.size());
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GuiText gamecntTxt(GamesCnt, 18, THEME.info);
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GuiText gamecntTxt(GamesCnt, 18, Theme.info);
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GuiButton gamecntBtn(100, 18);
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gamecntBtn.SetAlignment(THEME.gamecount_align, ALIGN_TOP);
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gamecntBtn.SetPosition(THEME.gamecount_x, THEME.gamecount_y);
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gamecntBtn.SetAlignment(Theme.gamecount_align, ALIGN_TOP);
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gamecntBtn.SetPosition(Theme.gamecount_x, Theme.gamecount_y);
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gamecntBtn.SetLabel(&gamecntTxt);
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gamecntBtn.SetEffectGrow();
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gamecntBtn.SetTrigger(&trigA);
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GuiTooltip installBtnTT(tr( "Install a game" ));
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if (Settings.wsprompt == yes) installBtnTT.SetWidescreen(Settings.widescreen);
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installBtnTT.SetAlpha(THEME.tooltipAlpha);
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installBtnTT.SetAlpha(Theme.tooltipAlpha);
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GuiImage installBtnImg(&btnInstall);
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GuiImage installBtnImgOver(&btnInstallOver);
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installBtnImg.SetWidescreen(Settings.widescreen);
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installBtnImgOver.SetWidescreen(Settings.widescreen);
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GuiButton installBtn(&installBtnImg, &installBtnImgOver, ALIGN_LEFT, ALIGN_TOP, THEME.install_x, THEME.install_y,
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GuiButton installBtn(&installBtnImg, &installBtnImgOver, ALIGN_LEFT, ALIGN_TOP, Theme.install_x, Theme.install_y,
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&trigA, &btnSoundOver, btnClick2, 1, &installBtnTT, 24, -30, 0, 5);
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GuiTooltip settingsBtnTT(tr( "Settings" ));
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if (Settings.wsprompt == yes) settingsBtnTT.SetWidescreen(Settings.widescreen);
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settingsBtnTT.SetAlpha(THEME.tooltipAlpha);
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settingsBtnTT.SetAlpha(Theme.tooltipAlpha);
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GuiImage settingsBtnImg(&btnSettings);
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settingsBtnImg.SetWidescreen(Settings.widescreen);
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GuiImage settingsBtnImgOver(&btnSettingsOver);
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settingsBtnImgOver.SetWidescreen(Settings.widescreen);
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GuiButton settingsBtn(&settingsBtnImg, &settingsBtnImgOver, 0, 3, THEME.setting_x, THEME.setting_y, &trigA,
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GuiButton settingsBtn(&settingsBtnImg, &settingsBtnImgOver, 0, 3, Theme.setting_x, Theme.setting_y, &trigA,
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&btnSoundOver, btnClick2, 1, &settingsBtnTT, 65, -30, 0, 5);
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GuiTooltip homeBtnTT(tr( "Back to HBC or Wii Menu" ));
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if (Settings.wsprompt == yes) homeBtnTT.SetWidescreen(Settings.widescreen);
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settingsBtnTT.SetAlpha(THEME.tooltipAlpha);
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settingsBtnTT.SetAlpha(Theme.tooltipAlpha);
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GuiImage homeBtnImg(&btnhome);
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homeBtnImg.SetWidescreen(Settings.widescreen);
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GuiImage homeBtnImgOver(&btnhomeOver);
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homeBtnImgOver.SetWidescreen(Settings.widescreen);
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GuiButton homeBtn(&homeBtnImg, &homeBtnImgOver, 0, 3, THEME.home_x, THEME.home_y, &trigA, &btnSoundOver, btnClick2,
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GuiButton homeBtn(&homeBtnImg, &homeBtnImgOver, 0, 3, Theme.home_x, Theme.home_y, &trigA, &btnSoundOver, btnClick2,
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1, &homeBtnTT, 15, -30, 1, 5);
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homeBtn.RemoveSoundClick();
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homeBtn.SetTrigger(&trigHome);
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GuiTooltip poweroffBtnTT(tr( "Power off the Wii" ));
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if (Settings.wsprompt == yes) poweroffBtnTT.SetWidescreen(Settings.widescreen);
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poweroffBtnTT.SetAlpha(THEME.tooltipAlpha);
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poweroffBtnTT.SetAlpha(Theme.tooltipAlpha);
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GuiImage poweroffBtnImg(&btnpwroff);
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GuiImage poweroffBtnImgOver(&btnpwroffOver);
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poweroffBtnImg.SetWidescreen(Settings.widescreen);
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poweroffBtnImgOver.SetWidescreen(Settings.widescreen);
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GuiButton poweroffBtn(&poweroffBtnImg, &poweroffBtnImgOver, 0, 3, THEME.power_x, THEME.power_y, &trigA,
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GuiButton poweroffBtn(&poweroffBtnImg, &poweroffBtnImgOver, 0, 3, Theme.power_x, Theme.power_y, &trigA,
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&btnSoundOver, btnClick2, 1, &poweroffBtnTT, -10, -30, 1, 5);
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GuiTooltip sdcardBtnTT(tr( "Reload SD" ));
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if (Settings.wsprompt == yes) sdcardBtnTT.SetWidescreen(Settings.widescreen);
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sdcardBtnTT.SetAlpha(THEME.tooltipAlpha);
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sdcardBtnTT.SetAlpha(Theme.tooltipAlpha);
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GuiImage sdcardImg(&btnsdcard);
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GuiImage sdcardImgOver(&btnsdcardOver);
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sdcardImg.SetWidescreen(Settings.widescreen);
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sdcardImgOver.SetWidescreen(Settings.widescreen);
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GuiButton sdcardBtn(&sdcardImg, &sdcardImgOver, 0, 3, THEME.sdcard_x, THEME.sdcard_y, &trigA, &btnSoundOver,
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GuiButton sdcardBtn(&sdcardImg, &sdcardImgOver, 0, 3, Theme.sdcard_x, Theme.sdcard_y, &trigA, &btnSoundOver,
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btnClick2, 1, &sdcardBtnTT, 15, -30, 0, 5);
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GuiButton gameInfo(0, 0);
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@ -290,7 +291,7 @@ int MenuDiscList()
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GuiTooltip favoriteBtnTT(tr( "Display favorites" ));
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if (Settings.wsprompt == yes) favoriteBtnTT.SetWidescreen(Settings.widescreen);
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favoriteBtnTT.SetAlpha(THEME.tooltipAlpha);
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favoriteBtnTT.SetAlpha(Theme.tooltipAlpha);
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GuiImage favoriteBtnImg(&imgfavIcon);
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favoriteBtnImg.SetWidescreen(Settings.widescreen);
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GuiImage favoriteBtnImg_g(&imgfavIcon_gray);
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@ -300,13 +301,13 @@ int MenuDiscList()
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favoriteBtnImg_g.SetGrayscale();
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}
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favoriteBtnImg_g.SetWidescreen(Settings.widescreen);
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GuiButton favoriteBtn(&favoriteBtnImg_g, &favoriteBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_favorite_x,
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THEME.gamelist_favorite_y, &trigA, &btnSoundOver, btnClick2, 1, &favoriteBtnTT, -15, 52, 0, 3);
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GuiButton favoriteBtn(&favoriteBtnImg_g, &favoriteBtnImg_g, ALIGN_LEFT, ALIGN_TOP, Theme.gamelist_favorite_x,
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Theme.gamelist_favorite_y, &trigA, &btnSoundOver, btnClick2, 1, &favoriteBtnTT, -15, 52, 0, 3);
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favoriteBtn.SetAlpha(180);
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GuiTooltip searchBtnTT(tr( "Set Search-Filter" ));
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if (Settings.wsprompt == yes) searchBtnTT.SetWidescreen(Settings.widescreen);
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searchBtnTT.SetAlpha(THEME.tooltipAlpha);
|
||||
searchBtnTT.SetAlpha(Theme.tooltipAlpha);
|
||||
GuiImage searchBtnImg(&imgsearchIcon);
|
||||
searchBtnImg.SetWidescreen(Settings.widescreen);
|
||||
GuiImage searchBtnImg_g(&imgsearchIcon_gray);
|
||||
@ -316,13 +317,13 @@ int MenuDiscList()
|
||||
searchBtnImg_g.SetGrayscale();
|
||||
}
|
||||
searchBtnImg_g.SetWidescreen(Settings.widescreen);
|
||||
GuiButton searchBtn(&searchBtnImg_g, &searchBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_search_x,
|
||||
THEME.gamelist_search_y, &trigA, &btnSoundOver, btnClick2, 1, &searchBtnTT, -15, 52, 0, 3);
|
||||
GuiButton searchBtn(&searchBtnImg_g, &searchBtnImg_g, ALIGN_LEFT, ALIGN_TOP, Theme.gamelist_search_x,
|
||||
Theme.gamelist_search_y, &trigA, &btnSoundOver, btnClick2, 1, &searchBtnTT, -15, 52, 0, 3);
|
||||
searchBtn.SetAlpha(180);
|
||||
|
||||
GuiTooltip abcBtnTT(Settings.fave ? tr( "Sort by rank" ) : tr( "Sort alphabetically" ));
|
||||
if (Settings.wsprompt == yes) abcBtnTT.SetWidescreen(Settings.widescreen);
|
||||
abcBtnTT.SetAlpha(THEME.tooltipAlpha);
|
||||
abcBtnTT.SetAlpha(Theme.tooltipAlpha);
|
||||
GuiImage abcBtnImg(Settings.fave ? &imgrankIcon : &imgabcIcon);
|
||||
abcBtnImg.SetWidescreen(Settings.widescreen);
|
||||
GuiImage abcBtnImg_g(Settings.fave ? &imgrankIcon_gray : &imgabcIcon_gray);
|
||||
@ -332,13 +333,13 @@ int MenuDiscList()
|
||||
abcBtnImg_g.SetGrayscale();
|
||||
}
|
||||
abcBtnImg_g.SetWidescreen(Settings.widescreen);
|
||||
GuiButton abcBtn(&abcBtnImg_g, &abcBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_abc_x, THEME.gamelist_abc_y,
|
||||
GuiButton abcBtn(&abcBtnImg_g, &abcBtnImg_g, ALIGN_LEFT, ALIGN_TOP, Theme.gamelist_abc_x, Theme.gamelist_abc_y,
|
||||
&trigA, &btnSoundOver, btnClick2, 1, &abcBtnTT, -15, 52, 0, 3);
|
||||
abcBtn.SetAlpha(180);
|
||||
|
||||
GuiTooltip countBtnTT(tr( "Sort order by most played" ));
|
||||
if (Settings.wsprompt == yes) countBtnTT.SetWidescreen(Settings.widescreen);
|
||||
countBtnTT.SetAlpha(THEME.tooltipAlpha);
|
||||
countBtnTT.SetAlpha(Theme.tooltipAlpha);
|
||||
GuiImage countBtnImg(&imgplayCountIcon);
|
||||
countBtnImg.SetWidescreen(Settings.widescreen);
|
||||
GuiImage countBtnImg_g(&imgplayCountIcon_gray);
|
||||
@ -348,13 +349,13 @@ int MenuDiscList()
|
||||
countBtnImg_g.SetGrayscale();
|
||||
}
|
||||
countBtnImg_g.SetWidescreen(Settings.widescreen);
|
||||
GuiButton countBtn(&countBtnImg_g, &countBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_count_x,
|
||||
THEME.gamelist_count_y, &trigA, &btnSoundOver, btnClick2, 1, &countBtnTT, -15, 52, 0, 3);
|
||||
GuiButton countBtn(&countBtnImg_g, &countBtnImg_g, ALIGN_LEFT, ALIGN_TOP, Theme.gamelist_count_x,
|
||||
Theme.gamelist_count_y, &trigA, &btnSoundOver, btnClick2, 1, &countBtnTT, -15, 52, 0, 3);
|
||||
countBtn.SetAlpha(180);
|
||||
|
||||
GuiTooltip listBtnTT(tr( "Display as a list" ));
|
||||
if (Settings.wsprompt == yes) listBtnTT.SetWidescreen(Settings.widescreen);
|
||||
listBtnTT.SetAlpha(THEME.tooltipAlpha);
|
||||
listBtnTT.SetAlpha(Theme.tooltipAlpha);
|
||||
GuiImage listBtnImg(&imgarrangeList);
|
||||
listBtnImg.SetWidescreen(Settings.widescreen);
|
||||
GuiImage listBtnImg_g(&imgarrangeList_gray);
|
||||
@ -364,13 +365,13 @@ int MenuDiscList()
|
||||
listBtnImg_g.SetGrayscale();
|
||||
}
|
||||
listBtnImg_g.SetWidescreen(Settings.widescreen);
|
||||
GuiButton listBtn(&listBtnImg_g, &listBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_list_x,
|
||||
THEME.gamelist_list_y, &trigA, &btnSoundOver, btnClick2, 1, &listBtnTT, 15, 52, 1, 3);
|
||||
GuiButton listBtn(&listBtnImg_g, &listBtnImg_g, ALIGN_LEFT, ALIGN_TOP, Theme.gamelist_list_x,
|
||||
Theme.gamelist_list_y, &trigA, &btnSoundOver, btnClick2, 1, &listBtnTT, 15, 52, 1, 3);
|
||||
listBtn.SetAlpha(180);
|
||||
|
||||
GuiTooltip gridBtnTT(tr( "Display as a grid" ));
|
||||
if (Settings.wsprompt == yes) gridBtnTT.SetWidescreen(Settings.widescreen);
|
||||
gridBtnTT.SetAlpha(THEME.tooltipAlpha);
|
||||
gridBtnTT.SetAlpha(Theme.tooltipAlpha);
|
||||
GuiImage gridBtnImg(&imgarrangeGrid);
|
||||
gridBtnImg.SetWidescreen(Settings.widescreen);
|
||||
GuiImage gridBtnImg_g(&imgarrangeGrid_gray);
|
||||
@ -380,13 +381,13 @@ int MenuDiscList()
|
||||
gridBtnImg_g.SetGrayscale();
|
||||
}
|
||||
gridBtnImg_g.SetWidescreen(Settings.widescreen);
|
||||
GuiButton gridBtn(&gridBtnImg_g, &gridBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_grid_x,
|
||||
THEME.gamelist_grid_y, &trigA, &btnSoundOver, btnClick2, 1, &gridBtnTT, 15, 52, 1, 3);
|
||||
GuiButton gridBtn(&gridBtnImg_g, &gridBtnImg_g, ALIGN_LEFT, ALIGN_TOP, Theme.gamelist_grid_x,
|
||||
Theme.gamelist_grid_y, &trigA, &btnSoundOver, btnClick2, 1, &gridBtnTT, 15, 52, 1, 3);
|
||||
gridBtn.SetAlpha(180);
|
||||
|
||||
GuiTooltip carouselBtnTT(tr( "Display as a carousel" ));
|
||||
if (Settings.wsprompt == yes) carouselBtnTT.SetWidescreen(Settings.widescreen);
|
||||
carouselBtnTT.SetAlpha(THEME.tooltipAlpha);
|
||||
carouselBtnTT.SetAlpha(Theme.tooltipAlpha);
|
||||
GuiImage carouselBtnImg(&imgarrangeCarousel);
|
||||
carouselBtnImg.SetWidescreen(Settings.widescreen);
|
||||
GuiImage carouselBtnImg_g(&imgarrangeCarousel_gray);
|
||||
@ -396,15 +397,15 @@ int MenuDiscList()
|
||||
carouselBtnImg_g.SetGrayscale();
|
||||
}
|
||||
carouselBtnImg_g.SetWidescreen(Settings.widescreen);
|
||||
GuiButton carouselBtn(&carouselBtnImg_g, &carouselBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_carousel_x,
|
||||
THEME.gamelist_carousel_y, &trigA, &btnSoundOver, btnClick2, 1, &carouselBtnTT, 15, 52, 1, 3);
|
||||
GuiButton carouselBtn(&carouselBtnImg_g, &carouselBtnImg_g, ALIGN_LEFT, ALIGN_TOP, Theme.gamelist_carousel_x,
|
||||
Theme.gamelist_carousel_y, &trigA, &btnSoundOver, btnClick2, 1, &carouselBtnTT, 15, 52, 1, 3);
|
||||
carouselBtn.SetAlpha(180);
|
||||
|
||||
bool canUnlock = (Settings.parentalcontrol == 0 && Settings.Parental.enabled == 1);
|
||||
|
||||
GuiTooltip lockBtnTT(canUnlock ? tr( "Unlock Parental Control" ) : tr( "Parental Control disabled" ));
|
||||
if (Settings.wsprompt == yes) lockBtnTT.SetWidescreen(Settings.widescreen);
|
||||
lockBtnTT.SetAlpha(THEME.tooltipAlpha);
|
||||
lockBtnTT.SetAlpha(Theme.tooltipAlpha);
|
||||
GuiImage lockBtnImg(&imgLock);
|
||||
lockBtnImg.SetWidescreen(Settings.widescreen);
|
||||
GuiImage lockBtnImg_g(&imgLock_gray);
|
||||
@ -414,13 +415,13 @@ int MenuDiscList()
|
||||
lockBtnImg_g.SetGrayscale();
|
||||
}
|
||||
lockBtnImg_g.SetWidescreen(Settings.widescreen);
|
||||
GuiButton lockBtn(&lockBtnImg_g, &lockBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_lock_x,
|
||||
THEME.gamelist_lock_y, &trigA, &btnSoundOver, btnClick2, 1, &lockBtnTT, 15, 52, 1, 3);
|
||||
GuiButton lockBtn(&lockBtnImg_g, &lockBtnImg_g, ALIGN_LEFT, ALIGN_TOP, Theme.gamelist_lock_x,
|
||||
Theme.gamelist_lock_y, &trigA, &btnSoundOver, btnClick2, 1, &lockBtnTT, 15, 52, 1, 3);
|
||||
lockBtn.SetAlpha(180);
|
||||
|
||||
GuiTooltip unlockBtnTT(tr( "Enable Parental Control" ));
|
||||
if (Settings.wsprompt == yes) unlockBtnTT.SetWidescreen(Settings.widescreen);
|
||||
unlockBtnTT.SetAlpha(THEME.tooltipAlpha);
|
||||
unlockBtnTT.SetAlpha(Theme.tooltipAlpha);
|
||||
GuiImage unlockBtnImg(&imgUnlock);
|
||||
unlockBtnImg.SetWidescreen(Settings.widescreen);
|
||||
GuiImage unlockBtnImg_g(&imgUnlock_gray);
|
||||
@ -439,29 +440,29 @@ int MenuDiscList()
|
||||
}
|
||||
|
||||
/*
|
||||
GuiButton unlockBtn(&unlockBtnImg_g, &unlockBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_lock_x, THEME.gamelist_lock_y, &trigA, &btnSoundOver, btnClick2,1, &lockBtnTT, 15, 52, 1, 3);
|
||||
GuiButton unlockBtn(&unlockBtnImg_g, &unlockBtnImg_g, ALIGN_LEFT, ALIGN_TOP, Theme.gamelist_lock_x, Theme.gamelist_lock_y, &trigA, &btnSoundOver, btnClick2,1, &lockBtnTT, 15, 52, 1, 3);
|
||||
unlockBtn.SetAlpha(180);
|
||||
*/
|
||||
|
||||
GuiTooltip dvdBtnTT(tr( "Mount DVD drive" ));
|
||||
if (Settings.wsprompt == yes) dvdBtnTT.SetWidescreen(Settings.widescreen);
|
||||
dvdBtnTT.SetAlpha(THEME.tooltipAlpha);
|
||||
dvdBtnTT.SetAlpha(Theme.tooltipAlpha);
|
||||
GuiImage dvdBtnImg(&imgdvd);
|
||||
dvdBtnImg.SetWidescreen(Settings.widescreen);
|
||||
GuiImage dvdBtnImg_g(dvdBtnImg);
|
||||
dvdBtnImg_g.SetWidescreen(Settings.widescreen);
|
||||
GuiButton dvdBtn(&dvdBtnImg_g, &dvdBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_dvd_x, THEME.gamelist_dvd_y,
|
||||
GuiButton dvdBtn(&dvdBtnImg_g, &dvdBtnImg_g, ALIGN_LEFT, ALIGN_TOP, Theme.gamelist_dvd_x, Theme.gamelist_dvd_y,
|
||||
&trigA, &btnSoundOver, btnClick2, 1, &dvdBtnTT, 15, 52, 1, 3);
|
||||
dvdBtn.SetAlpha(180);
|
||||
|
||||
GuiTooltip homebrewBtnTT(tr( "Homebrew Launcher" ));
|
||||
if (Settings.wsprompt == yes) homebrewBtnTT.SetWidescreen(Settings.widescreen);
|
||||
homebrewBtnTT.SetAlpha(THEME.tooltipAlpha);
|
||||
homebrewBtnTT.SetAlpha(Theme.tooltipAlpha);
|
||||
GuiImage homebrewImg(&homebrewImgData);
|
||||
GuiImage homebrewImgOver(&homebrewImgDataOver);
|
||||
homebrewImg.SetWidescreen(Settings.widescreen);
|
||||
homebrewImgOver.SetWidescreen(Settings.widescreen);
|
||||
GuiButton homebrewBtn(&homebrewImg, &homebrewImgOver, ALIGN_LEFT, ALIGN_TOP, THEME.homebrew_x, THEME.homebrew_y,
|
||||
GuiButton homebrewBtn(&homebrewImg, &homebrewImgOver, ALIGN_LEFT, ALIGN_TOP, Theme.homebrew_x, Theme.homebrew_y,
|
||||
&trigA, &btnSoundOver, btnClick2, 1, &homebrewBtnTT, 15, -30, 1, 5);
|
||||
|
||||
if (Settings.fave)
|
||||
@ -512,55 +513,55 @@ int MenuDiscList()
|
||||
|
||||
if (Settings.gameDisplay == list)
|
||||
{
|
||||
favoriteBtn.SetPosition(THEME.gamelist_favorite_x, THEME.gamelist_favorite_y);
|
||||
searchBtn.SetPosition(THEME.gamelist_search_x, THEME.gamelist_search_y);
|
||||
abcBtn.SetPosition(THEME.gamelist_abc_x, THEME.gamelist_abc_y);
|
||||
countBtn.SetPosition(THEME.gamelist_count_x, THEME.gamelist_count_y);
|
||||
listBtn.SetPosition(THEME.gamelist_list_x, THEME.gamelist_list_y);
|
||||
gridBtn.SetPosition(THEME.gamelist_grid_x, THEME.gamelist_grid_y);
|
||||
carouselBtn.SetPosition(THEME.gamelist_carousel_x, THEME.gamelist_carousel_y);
|
||||
lockBtn.SetPosition(THEME.gamelist_lock_x, THEME.gamelist_lock_y);
|
||||
dvdBtn.SetPosition(THEME.gamelist_dvd_x, THEME.gamelist_dvd_y);
|
||||
favoriteBtn.SetPosition(Theme.gamelist_favorite_x, Theme.gamelist_favorite_y);
|
||||
searchBtn.SetPosition(Theme.gamelist_search_x, Theme.gamelist_search_y);
|
||||
abcBtn.SetPosition(Theme.gamelist_abc_x, Theme.gamelist_abc_y);
|
||||
countBtn.SetPosition(Theme.gamelist_count_x, Theme.gamelist_count_y);
|
||||
listBtn.SetPosition(Theme.gamelist_list_x, Theme.gamelist_list_y);
|
||||
gridBtn.SetPosition(Theme.gamelist_grid_x, Theme.gamelist_grid_y);
|
||||
carouselBtn.SetPosition(Theme.gamelist_carousel_x, Theme.gamelist_carousel_y);
|
||||
lockBtn.SetPosition(Theme.gamelist_lock_x, Theme.gamelist_lock_y);
|
||||
dvdBtn.SetPosition(Theme.gamelist_dvd_x, Theme.gamelist_dvd_y);
|
||||
}
|
||||
else if (Settings.gameDisplay == grid)
|
||||
{
|
||||
favoriteBtn.SetPosition(THEME.gamegrid_favorite_x, THEME.gamegrid_favorite_y);
|
||||
searchBtn.SetPosition(THEME.gamegrid_search_x, THEME.gamegrid_search_y);
|
||||
abcBtn.SetPosition(THEME.gamegrid_abc_x, THEME.gamegrid_abc_y);
|
||||
countBtn.SetPosition(THEME.gamegrid_count_x, THEME.gamegrid_count_y);
|
||||
listBtn.SetPosition(THEME.gamegrid_list_x, THEME.gamegrid_list_y);
|
||||
gridBtn.SetPosition(THEME.gamegrid_grid_x, THEME.gamegrid_grid_y);
|
||||
carouselBtn.SetPosition(THEME.gamegrid_carousel_x, THEME.gamegrid_carousel_y);
|
||||
lockBtn.SetPosition(THEME.gamegrid_lock_x, THEME.gamegrid_lock_y);
|
||||
dvdBtn.SetPosition(THEME.gamegrid_dvd_x, THEME.gamegrid_dvd_y);
|
||||
favoriteBtn.SetPosition(Theme.gamegrid_favorite_x, Theme.gamegrid_favorite_y);
|
||||
searchBtn.SetPosition(Theme.gamegrid_search_x, Theme.gamegrid_search_y);
|
||||
abcBtn.SetPosition(Theme.gamegrid_abc_x, Theme.gamegrid_abc_y);
|
||||
countBtn.SetPosition(Theme.gamegrid_count_x, Theme.gamegrid_count_y);
|
||||
listBtn.SetPosition(Theme.gamegrid_list_x, Theme.gamegrid_list_y);
|
||||
gridBtn.SetPosition(Theme.gamegrid_grid_x, Theme.gamegrid_grid_y);
|
||||
carouselBtn.SetPosition(Theme.gamegrid_carousel_x, Theme.gamegrid_carousel_y);
|
||||
lockBtn.SetPosition(Theme.gamegrid_lock_x, Theme.gamegrid_lock_y);
|
||||
dvdBtn.SetPosition(Theme.gamegrid_dvd_x, Theme.gamegrid_dvd_y);
|
||||
}
|
||||
else if (Settings.gameDisplay == carousel)
|
||||
{
|
||||
favoriteBtn.SetPosition(THEME.gamecarousel_favorite_x, THEME.gamecarousel_favorite_y);
|
||||
searchBtn.SetPosition(THEME.gamecarousel_search_x, THEME.gamecarousel_favorite_y);
|
||||
abcBtn.SetPosition(THEME.gamecarousel_abc_x, THEME.gamecarousel_abc_y);
|
||||
countBtn.SetPosition(THEME.gamecarousel_count_x, THEME.gamecarousel_count_y);
|
||||
listBtn.SetPosition(THEME.gamecarousel_list_x, THEME.gamecarousel_list_y);
|
||||
gridBtn.SetPosition(THEME.gamecarousel_grid_x, THEME.gamecarousel_grid_y);
|
||||
carouselBtn.SetPosition(THEME.gamecarousel_carousel_x, THEME.gamecarousel_carousel_y);
|
||||
lockBtn.SetPosition(THEME.gamecarousel_lock_x, THEME.gamecarousel_lock_y);
|
||||
dvdBtn.SetPosition(THEME.gamecarousel_dvd_x, THEME.gamecarousel_dvd_y);
|
||||
favoriteBtn.SetPosition(Theme.gamecarousel_favorite_x, Theme.gamecarousel_favorite_y);
|
||||
searchBtn.SetPosition(Theme.gamecarousel_search_x, Theme.gamecarousel_favorite_y);
|
||||
abcBtn.SetPosition(Theme.gamecarousel_abc_x, Theme.gamecarousel_abc_y);
|
||||
countBtn.SetPosition(Theme.gamecarousel_count_x, Theme.gamecarousel_count_y);
|
||||
listBtn.SetPosition(Theme.gamecarousel_list_x, Theme.gamecarousel_list_y);
|
||||
gridBtn.SetPosition(Theme.gamecarousel_grid_x, Theme.gamecarousel_grid_y);
|
||||
carouselBtn.SetPosition(Theme.gamecarousel_carousel_x, Theme.gamecarousel_carousel_y);
|
||||
lockBtn.SetPosition(Theme.gamecarousel_lock_x, Theme.gamecarousel_lock_y);
|
||||
dvdBtn.SetPosition(Theme.gamecarousel_dvd_x, Theme.gamecarousel_dvd_y);
|
||||
}
|
||||
|
||||
//Downloading Covers
|
||||
GuiTooltip DownloadBtnTT(tr( "Click to Download Covers" ));
|
||||
if (Settings.wsprompt == yes) DownloadBtnTT.SetWidescreen(Settings.widescreen);
|
||||
DownloadBtnTT.SetAlpha(THEME.tooltipAlpha);
|
||||
DownloadBtnTT.SetAlpha(Theme.tooltipAlpha);
|
||||
GuiButton DownloadBtn(0, 0);
|
||||
DownloadBtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
||||
DownloadBtn.SetPosition(THEME.covers_x, THEME.covers_y);
|
||||
DownloadBtn.SetPosition(Theme.covers_x, Theme.covers_y);
|
||||
|
||||
GuiTooltip IDBtnTT(tr( "Click to change game ID" ));
|
||||
if (Settings.wsprompt == yes) IDBtnTT.SetWidescreen(Settings.widescreen);
|
||||
IDBtnTT.SetAlpha(THEME.tooltipAlpha);
|
||||
IDBtnTT.SetAlpha(Theme.tooltipAlpha);
|
||||
GuiButton idBtn(0, 0);
|
||||
idBtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
||||
idBtn.SetPosition(THEME.id_x, THEME.id_y);
|
||||
idBtn.SetPosition(Theme.id_x, Theme.id_y);
|
||||
|
||||
if (Settings.godmode == 1 && mountMethod != 3) //only make the button have trigger & tooltip if in godmode
|
||||
{
|
||||
@ -585,43 +586,43 @@ int MenuDiscList()
|
||||
GuiGameCarousel * gameCarousel = NULL;
|
||||
if (Settings.gameDisplay == list)
|
||||
{
|
||||
gameBrowser = new GuiGameBrowser(THEME.gamelist_w, THEME.gamelist_h, Settings.theme_path, bg_options_png,
|
||||
gameBrowser = new GuiGameBrowser(Theme.gamelist_w, Theme.gamelist_h, Settings.theme_path, bg_options_png,
|
||||
startat, offset);
|
||||
gameBrowser->SetPosition(THEME.gamelist_x, THEME.gamelist_y);
|
||||
gameBrowser->SetPosition(Theme.gamelist_x, Theme.gamelist_y);
|
||||
gameBrowser->SetAlignment(ALIGN_LEFT, ALIGN_CENTRE);
|
||||
}
|
||||
else if (Settings.gameDisplay == grid)
|
||||
{
|
||||
gameGrid = new GuiGameGrid(THEME.gamegrid_w, THEME.gamegrid_h, Settings.theme_path, bg_options_png, 0, 0);
|
||||
gameGrid->SetPosition(THEME.gamegrid_x, THEME.gamegrid_y);
|
||||
gameGrid = new GuiGameGrid(Theme.gamegrid_w, Theme.gamegrid_h, Settings.theme_path, bg_options_png, 0, 0);
|
||||
gameGrid->SetPosition(Theme.gamegrid_x, Theme.gamegrid_y);
|
||||
gameGrid->SetAlignment(ALIGN_LEFT, ALIGN_CENTRE);
|
||||
}
|
||||
else if (Settings.gameDisplay == carousel)
|
||||
{
|
||||
//GuiGameCarousel gameCarousel(THEME.gamecarousel_w, THEME.gamecarousel_h, gameList, gameList.size(), Settings.theme_path, bg_options_png, startat, offset);
|
||||
//GuiGameCarousel gameCarousel(Theme.gamecarousel_w, Theme.gamecarousel_h, gameList, gameList.size(), Settings.theme_path, bg_options_png, startat, offset);
|
||||
gameCarousel = new GuiGameCarousel(640, 400, Settings.theme_path, bg_options_png, startat, offset);
|
||||
gameCarousel->SetPosition(THEME.gamecarousel_x, THEME.gamecarousel_y);
|
||||
gameCarousel->SetPosition(Theme.gamecarousel_x, Theme.gamecarousel_y);
|
||||
gameCarousel->SetAlignment(ALIGN_LEFT, ALIGN_CENTRE);
|
||||
}
|
||||
|
||||
GuiText clockTimeBack("88:88", 40, ( GXColor )
|
||||
{ THEME.clock.r, THEME.clock.g, THEME.clock.b, THEME.clock.a / 6});
|
||||
clockTimeBack.SetAlignment(THEME.clock_align, ALIGN_TOP);
|
||||
clockTimeBack.SetPosition(THEME.clock_x, THEME.clock_y);
|
||||
{ Theme.clock.r, Theme.clock.g, Theme.clock.b, Theme.clock.a / 6});
|
||||
clockTimeBack.SetAlignment(Theme.clock_align, ALIGN_TOP);
|
||||
clockTimeBack.SetPosition(Theme.clock_x, Theme.clock_y);
|
||||
clockTimeBack.SetFont(clock_ttf, clock_ttf_size);
|
||||
GuiText clockTime(theTime, 40, THEME.clock);
|
||||
clockTime.SetAlignment(THEME.clock_align, ALIGN_TOP);
|
||||
clockTime.SetPosition(THEME.clock_x, THEME.clock_y);
|
||||
GuiText clockTime(theTime, 40, Theme.clock);
|
||||
clockTime.SetAlignment(Theme.clock_align, ALIGN_TOP);
|
||||
clockTime.SetPosition(Theme.clock_x, Theme.clock_y);
|
||||
clockTime.SetFont(clock_ttf, clock_ttf_size);
|
||||
|
||||
HaltGui();
|
||||
GuiWindow w(screenwidth, screenheight);
|
||||
|
||||
if (THEME.show_hddinfo == -1 || THEME.show_hddinfo == 1) //force show hdd info
|
||||
if (Theme.show_hddinfo == -1 || Theme.show_hddinfo == 1) //force show hdd info
|
||||
{
|
||||
w.Append(&usedSpaceTxt);
|
||||
}
|
||||
if (THEME.show_gamecount == -1 || THEME.show_gamecount == 1) //force show game cnt info
|
||||
if (Theme.show_gamecount == -1 || Theme.show_gamecount == 1) //force show game cnt info
|
||||
{
|
||||
w.Append(&gamecntBtn);
|
||||
}
|
||||
@ -1583,9 +1584,9 @@ int MenuDiscList()
|
||||
|
||||
if ((Settings.sinfo == GameID) || (Settings.sinfo == Both))
|
||||
{
|
||||
GameIDTxt = new GuiText(IDfull, 22, THEME.info);
|
||||
GameIDTxt = new GuiText(IDfull, 22, Theme.info);
|
||||
GameIDTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
||||
//GameIDTxt->SetPosition(THEME.id_x,THEME.id_y);
|
||||
//GameIDTxt->SetPosition(Theme.id_x,Theme.id_y);
|
||||
idBtn.SetEffect(EFFECT_FADE, 20);
|
||||
idBtn.SetLabel(GameIDTxt);
|
||||
w.Append(&idBtn);
|
||||
@ -1593,9 +1594,9 @@ int MenuDiscList()
|
||||
//don't try to show region for channels because all the custom channels wont follow the rules
|
||||
if (((Settings.sinfo == GameRegion) || (Settings.sinfo == Both)) && mountMethod != 3)
|
||||
{
|
||||
GameRegionTxt = new GuiText(gameregion, 22, THEME.info);
|
||||
GameRegionTxt = new GuiText(gameregion, 22, Theme.info);
|
||||
GameRegionTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
||||
GameRegionTxt->SetPosition(THEME.region_x, THEME.region_y);
|
||||
GameRegionTxt->SetPosition(Theme.region_x, Theme.region_y);
|
||||
GameRegionTxt->SetEffect(EFFECT_FADE, 20);
|
||||
w.Append(GameRegionTxt);
|
||||
}
|
||||
|
@ -6,6 +6,7 @@
|
||||
#include "usbloader/utils.h"
|
||||
#include "usbloader/wbfs.h"
|
||||
#include "libwiigui/gui_customoptionbrowser.h"
|
||||
#include "themes/CTheme.h"
|
||||
|
||||
extern int load_from_fs;
|
||||
extern char game_partition[6];
|
||||
@ -78,13 +79,13 @@ int MenuFormat()
|
||||
GuiImage poweroffBtnImgOver(&btnpwroffOver);
|
||||
poweroffBtnImg.SetWidescreen(Settings.widescreen);
|
||||
poweroffBtnImgOver.SetWidescreen(Settings.widescreen);
|
||||
GuiButton poweroffBtn(&poweroffBtnImg, &poweroffBtnImgOver, 0, 3, THEME.power_x, THEME.power_y, &trigA,
|
||||
GuiButton poweroffBtn(&poweroffBtnImg, &poweroffBtnImgOver, 0, 3, Theme.power_x, Theme.power_y, &trigA,
|
||||
&btnSoundOver, btnClick2, 1);
|
||||
GuiImage exitBtnImg(&btnhome);
|
||||
GuiImage exitBtnImgOver(&btnhomeOver);
|
||||
exitBtnImg.SetWidescreen(Settings.widescreen);
|
||||
exitBtnImgOver.SetWidescreen(Settings.widescreen);
|
||||
GuiButton exitBtn(&exitBtnImg, &exitBtnImgOver, 0, 3, THEME.home_x, THEME.home_y, &trigA, &btnSoundOver, btnClick2,
|
||||
GuiButton exitBtn(&exitBtnImg, &exitBtnImgOver, 0, 3, Theme.home_x, Theme.home_y, &trigA, &btnSoundOver, btnClick2,
|
||||
1);
|
||||
exitBtn.SetTrigger(&trigHome);
|
||||
|
||||
|
@ -16,6 +16,7 @@
|
||||
#include "main.h"
|
||||
#include "sys.h"
|
||||
#include "settings/cfg.h"
|
||||
#include "themes/CTheme.h"
|
||||
#include "memory.h"
|
||||
#include "../gecko.h"
|
||||
#include "../patches/dvd_broadway.h"
|
||||
@ -181,7 +182,7 @@ int DiscBrowse(struct discHdr * header)
|
||||
settingsbackgroundbtn.SetPosition(0, 0);
|
||||
settingsbackgroundbtn.SetImage(&settingsbackground);
|
||||
|
||||
GuiText cancelBtnTxt(tr( "Back" ), 22, THEME.prompttext);
|
||||
GuiText cancelBtnTxt(tr( "Back" ), 22, Theme.prompttext);
|
||||
cancelBtnTxt.SetMaxWidth(btnOutline.GetWidth() - 30);
|
||||
GuiImage cancelBtnImg(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
|
@ -17,6 +17,7 @@
|
||||
#include "prompts/ProgressWindow.h"
|
||||
#include "usbloader/wbfs.h"
|
||||
#include "usbloader/utils.h"
|
||||
#include "themes/CTheme.h"
|
||||
|
||||
/*** Variables used only in this file ***/
|
||||
static lwp_t progressthread = LWP_THREAD_NULL;
|
||||
@ -166,39 +167,39 @@ static void ProgressWindow(const char *title, const char *msg1, const char *msg2
|
||||
progressbarImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
||||
progressbarImg.SetPosition(25, 40);
|
||||
|
||||
GuiText titleTxt(title, 26, THEME.prompttext);
|
||||
GuiText titleTxt(title, 26, Theme.prompttext);
|
||||
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
titleTxt.SetPosition(0, 60);
|
||||
|
||||
GuiText msg1Txt(msg1, 22, THEME.prompttext);
|
||||
GuiText msg1Txt(msg1, 22, Theme.prompttext);
|
||||
msg1Txt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
if (msg2)
|
||||
msg1Txt.SetPosition(0, 120);
|
||||
else msg1Txt.SetPosition(0, 100);
|
||||
msg1Txt.SetMaxWidth(430, DOTTED);
|
||||
|
||||
GuiText msg2Txt(msg2, 22, THEME.prompttext);
|
||||
GuiText msg2Txt(msg2, 22, Theme.prompttext);
|
||||
msg2Txt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
msg2Txt.SetPosition(0, 125);
|
||||
msg2Txt.SetMaxWidth(430, DOTTED);
|
||||
|
||||
GuiText prsTxt("%", 22, THEME.prompttext);
|
||||
GuiText prsTxt("%", 22, Theme.prompttext);
|
||||
prsTxt.SetAlignment(ALIGN_RIGHT, ALIGN_MIDDLE);
|
||||
prsTxt.SetPosition(-188, 40);
|
||||
|
||||
GuiText timeTxt((char*) NULL, 22, THEME.prompttext);
|
||||
GuiText timeTxt((char*) NULL, 22, Theme.prompttext);
|
||||
timeTxt.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
||||
timeTxt.SetPosition(280, -50);
|
||||
|
||||
GuiText sizeTxt((char*) NULL, 22, THEME.prompttext);
|
||||
GuiText sizeTxt((char*) NULL, 22, Theme.prompttext);
|
||||
sizeTxt.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
||||
sizeTxt.SetPosition(50, -50);
|
||||
|
||||
GuiText speedTxt((char*) NULL, 22, THEME.prompttext);
|
||||
GuiText speedTxt((char*) NULL, 22, Theme.prompttext);
|
||||
speedTxt.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
||||
speedTxt.SetPosition(50, -74);
|
||||
|
||||
GuiText prTxt((char*) NULL, 26, THEME.prompttext);
|
||||
GuiText prTxt((char*) NULL, 26, Theme.prompttext);
|
||||
prTxt.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
||||
prTxt.SetPosition(200, 40);
|
||||
|
||||
|
@ -20,6 +20,7 @@
|
||||
#include "network/http.h"
|
||||
#include "prompts/PromptWindows.h"
|
||||
#include "prompts/gameinfo.h"
|
||||
#include "themes/CTheme.h"
|
||||
#include "mload/mload.h"
|
||||
#include "fatmounter.h"
|
||||
#include "listfiles.h"
|
||||
@ -85,7 +86,7 @@ int OnScreenNumpad(char * var, u32 maxlen)
|
||||
GuiTrigger trigB;
|
||||
trigB.SetSimpleTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
|
||||
|
||||
GuiText okBtnTxt(tr( "OK" ), 22, THEME.prompttext);
|
||||
GuiText okBtnTxt(tr( "OK" ), 22, Theme.prompttext);
|
||||
GuiImage okBtnImg(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
{
|
||||
@ -94,7 +95,7 @@ int OnScreenNumpad(char * var, u32 maxlen)
|
||||
}
|
||||
GuiButton okBtn(&okBtnImg, &okBtnImg, 0, 4, 5, -15, &trigA, &btnSoundOver, btnClick2, 1);
|
||||
okBtn.SetLabel(&okBtnTxt);
|
||||
GuiText cancelBtnTxt(tr( "Cancel" ), 22, THEME.prompttext);
|
||||
GuiText cancelBtnTxt(tr( "Cancel" ), 22, Theme.prompttext);
|
||||
GuiImage cancelBtnImg(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
{
|
||||
@ -175,7 +176,7 @@ int OnScreenKeyboard(char * var, u32 maxlen, int min)
|
||||
GuiTrigger trigB;
|
||||
trigB.SetSimpleTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
|
||||
|
||||
GuiText okBtnTxt(tr( "OK" ), 22, THEME.prompttext);
|
||||
GuiText okBtnTxt(tr( "OK" ), 22, Theme.prompttext);
|
||||
GuiImage okBtnImg(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
{
|
||||
@ -184,7 +185,7 @@ int OnScreenKeyboard(char * var, u32 maxlen, int min)
|
||||
}
|
||||
GuiButton okBtn(&okBtnImg, &okBtnImg, 0, 4, 5, 15, &trigA, &btnSoundOver, btnClick2, 1);
|
||||
okBtn.SetLabel(&okBtnTxt);
|
||||
GuiText cancelBtnTxt(tr( "Cancel" ), 22, THEME.prompttext);
|
||||
GuiText cancelBtnTxt(tr( "Cancel" ), 22, Theme.prompttext);
|
||||
GuiImage cancelBtnImg(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
{
|
||||
@ -561,15 +562,15 @@ int WindowPrompt(const char *title, const char *msg, const char *btn1Label, cons
|
||||
dialogBoxImg.SetWidescreen(Settings.widescreen);
|
||||
}
|
||||
|
||||
GuiText titleTxt(title, 26, THEME.prompttext);
|
||||
GuiText titleTxt(title, 26, Theme.prompttext);
|
||||
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
titleTxt.SetPosition(0, 55);
|
||||
GuiText msgTxt(msg, 22, THEME.prompttext);
|
||||
GuiText msgTxt(msg, 22, Theme.prompttext);
|
||||
msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
||||
msgTxt.SetPosition(0, -40);
|
||||
msgTxt.SetMaxWidth(430);
|
||||
|
||||
GuiText btn1Txt(btn1Label, 22, THEME.prompttext);
|
||||
GuiText btn1Txt(btn1Label, 22, Theme.prompttext);
|
||||
GuiImage btn1Img(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
{
|
||||
@ -581,7 +582,7 @@ int WindowPrompt(const char *title, const char *msg, const char *btn1Label, cons
|
||||
btn1.SetLabel(&btn1Txt);
|
||||
btn1.SetState(STATE_SELECTED);
|
||||
|
||||
GuiText btn2Txt(btn2Label, 22, THEME.prompttext);
|
||||
GuiText btn2Txt(btn2Label, 22, Theme.prompttext);
|
||||
GuiImage btn2Img(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
{
|
||||
@ -592,7 +593,7 @@ int WindowPrompt(const char *title, const char *msg, const char *btn1Label, cons
|
||||
btn2.SetLabel(&btn2Txt);
|
||||
if (!btn3Label && !btn4Label) btn2.SetTrigger(&trigB);
|
||||
|
||||
GuiText btn3Txt(btn3Label, 22, THEME.prompttext);
|
||||
GuiText btn3Txt(btn3Label, 22, Theme.prompttext);
|
||||
GuiImage btn3Img(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
{
|
||||
@ -603,7 +604,7 @@ int WindowPrompt(const char *title, const char *msg, const char *btn1Label, cons
|
||||
btn3.SetLabel(&btn3Txt);
|
||||
if (!btn4Label) btn3.SetTrigger(&trigB);
|
||||
|
||||
GuiText btn4Txt(btn4Label, 22, THEME.prompttext);
|
||||
GuiText btn4Txt(btn4Label, 22, Theme.prompttext);
|
||||
GuiImage btn4Img(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
{
|
||||
@ -1234,7 +1235,7 @@ int GameWindowPrompt()
|
||||
|
||||
GuiTooltip nameBtnTT(tr( "Rename Game on WBFS" ));
|
||||
if (Settings.wsprompt == yes) nameBtnTT.SetWidescreen(Settings.widescreen);
|
||||
GuiText nameTxt("", 22, THEME.prompttext);
|
||||
GuiText nameTxt("", 22, Theme.prompttext);
|
||||
if (Settings.wsprompt == yes) nameTxt.SetWidescreen(Settings.widescreen);
|
||||
nameTxt.SetMaxWidth(350, SCROLL_HORIZONTAL);
|
||||
GuiButton nameBtn(120, 50);
|
||||
@ -1252,7 +1253,7 @@ int GameWindowPrompt()
|
||||
nameBtn.SetEffectGrow();
|
||||
}
|
||||
|
||||
GuiText sizeTxt((char*) NULL, 22, THEME.prompttext); //TODO: get the size here
|
||||
GuiText sizeTxt((char*) NULL, 22, Theme.prompttext); //TODO: get the size here
|
||||
sizeTxt.SetAlignment(ALIGN_RIGHT, ALIGN_TOP);
|
||||
sizeTxt.SetPosition(-60, 70);
|
||||
|
||||
@ -1268,7 +1269,7 @@ int GameWindowPrompt()
|
||||
diskImg2.SetAngle(angle);
|
||||
diskImg2.SetBeta(180);
|
||||
|
||||
GuiText playcntTxt((char*) NULL, 18, THEME.info);
|
||||
GuiText playcntTxt((char*) NULL, 18, Theme.info);
|
||||
playcntTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
||||
playcntTxt.SetPosition(-115, 45);
|
||||
|
||||
@ -1282,7 +1283,7 @@ int GameWindowPrompt()
|
||||
btn1.SetTrigger(&trigA);
|
||||
btn1.SetState(STATE_SELECTED);
|
||||
|
||||
GuiText btn2Txt(tr( "Back" ), 22, THEME.prompttext);
|
||||
GuiText btn2Txt(tr( "Back" ), 22, Theme.prompttext);
|
||||
GuiImage btn2Img(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
{
|
||||
@ -1304,7 +1305,7 @@ int GameWindowPrompt()
|
||||
btn2.SetLabel(&btn2Txt);
|
||||
btn2.SetTrigger(&trigB);
|
||||
|
||||
GuiText btn3Txt(tr( "Settings" ), 22, THEME.prompttext);
|
||||
GuiText btn3Txt(tr( "Settings" ), 22, Theme.prompttext);
|
||||
GuiImage btn3Img(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
{
|
||||
@ -1834,15 +1835,15 @@ int DiscWait(const char *title, const char *msg, const char *btn1Label, const ch
|
||||
dialogBoxImg.SetWidescreen(Settings.widescreen);
|
||||
}
|
||||
|
||||
GuiText titleTxt(title, 26, THEME.prompttext);
|
||||
GuiText titleTxt(title, 26, Theme.prompttext);
|
||||
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
titleTxt.SetPosition(0, 60);
|
||||
GuiText msgTxt(msg, 22, THEME.prompttext);
|
||||
GuiText msgTxt(msg, 22, Theme.prompttext);
|
||||
msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
||||
msgTxt.SetPosition(0, -40);
|
||||
msgTxt.SetMaxWidth(430);
|
||||
|
||||
GuiText btn1Txt(btn1Label, 22, THEME.prompttext);
|
||||
GuiText btn1Txt(btn1Label, 22, Theme.prompttext);
|
||||
GuiImage btn1Img(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
{
|
||||
@ -1866,7 +1867,7 @@ int DiscWait(const char *title, const char *msg, const char *btn1Label, const ch
|
||||
btn1.SetTrigger(&trigB);
|
||||
btn1.SetState(STATE_SELECTED);
|
||||
|
||||
GuiText btn2Txt(btn2Label, 22, THEME.prompttext);
|
||||
GuiText btn2Txt(btn2Label, 22, Theme.prompttext);
|
||||
GuiImage btn2Img(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
{
|
||||
@ -1892,7 +1893,7 @@ int DiscWait(const char *title, const char *msg, const char *btn1Label, const ch
|
||||
}
|
||||
}
|
||||
|
||||
GuiText timerTxt((char*) NULL, 26, THEME.prompttext);
|
||||
GuiText timerTxt((char*) NULL, 26, Theme.prompttext);
|
||||
timerTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
timerTxt.SetPosition(0, 160);
|
||||
|
||||
@ -1984,7 +1985,7 @@ int FormatingPartition(const char *title, partitionEntry *entry)
|
||||
dialogBoxImg.SetWidescreen(Settings.widescreen);
|
||||
}
|
||||
|
||||
GuiText titleTxt(title, 26, THEME.prompttext);
|
||||
GuiText titleTxt(title, 26, Theme.prompttext);
|
||||
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
titleTxt.SetPosition(0, 60);
|
||||
|
||||
@ -2042,12 +2043,12 @@ bool SearchMissingImages(int choice2)
|
||||
dialogBoxImg.SetWidescreen(Settings.widescreen);
|
||||
}
|
||||
|
||||
GuiText titleTxt(tr( "Checking existing artwork" ), 26, THEME.prompttext);
|
||||
GuiText titleTxt(tr( "Checking existing artwork" ), 26, Theme.prompttext);
|
||||
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
titleTxt.SetPosition(0, 60);
|
||||
|
||||
char msg[20] = " ";
|
||||
GuiText msgTxt(msg, 22, THEME.prompttext);
|
||||
GuiText msgTxt(msg, 22, Theme.prompttext);
|
||||
msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
||||
msgTxt.SetPosition(0, -40);
|
||||
|
||||
@ -2177,16 +2178,16 @@ bool NetworkInitPrompt()
|
||||
dialogBoxImg.SetWidescreen(Settings.widescreen);
|
||||
}
|
||||
|
||||
GuiText titleTxt(tr( "Initializing Network" ), 26, THEME.prompttext);
|
||||
GuiText titleTxt(tr( "Initializing Network" ), 26, Theme.prompttext);
|
||||
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
titleTxt.SetPosition(0, 60);
|
||||
|
||||
char msg[20] = " ";
|
||||
GuiText msgTxt(msg, 22, THEME.prompttext);
|
||||
GuiText msgTxt(msg, 22, Theme.prompttext);
|
||||
msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
||||
msgTxt.SetPosition(0, -40);
|
||||
|
||||
GuiText btn1Txt(tr( "Cancel" ), 22, THEME.prompttext);
|
||||
GuiText btn1Txt(tr( "Cancel" ), 22, Theme.prompttext);
|
||||
GuiImage btn1Img(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
{
|
||||
@ -2308,23 +2309,23 @@ int ProgressDownloadWindow(int choice2)
|
||||
progressbarImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
||||
progressbarImg.SetPosition(25, 40);
|
||||
|
||||
GuiText titleTxt(tr( "Downloading file" ), 26, THEME.prompttext);
|
||||
GuiText titleTxt(tr( "Downloading file" ), 26, Theme.prompttext);
|
||||
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
titleTxt.SetPosition(0, 60);
|
||||
|
||||
GuiText msgTxt((char*) NULL, 20, THEME.prompttext);
|
||||
GuiText msgTxt((char*) NULL, 20, Theme.prompttext);
|
||||
msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
msgTxt.SetPosition(0, 130);
|
||||
|
||||
GuiText msg2Txt((char*) NULL, 26, THEME.prompttext);
|
||||
GuiText msg2Txt((char*) NULL, 26, Theme.prompttext);
|
||||
msg2Txt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
msg2Txt.SetPosition(0, 100);
|
||||
|
||||
GuiText prTxt((char*) NULL, 26, THEME.prompttext);
|
||||
GuiText prTxt((char*) NULL, 26, Theme.prompttext);
|
||||
prTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
||||
prTxt.SetPosition(0, 40);
|
||||
|
||||
GuiText btn1Txt(tr( "Cancel" ), 22, THEME.prompttext);
|
||||
GuiText btn1Txt(tr( "Cancel" ), 22, Theme.prompttext);
|
||||
GuiImage btn1Img(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
{
|
||||
@ -2919,24 +2920,24 @@ int ProgressUpdateWindow()
|
||||
|
||||
char title[50];
|
||||
sprintf( title, "%s", tr( "Checking for Updates" ) );
|
||||
GuiText titleTxt( title, 26, THEME.prompttext );
|
||||
GuiText titleTxt( title, 26, Theme.prompttext );
|
||||
titleTxt.SetAlignment( ALIGN_CENTRE, ALIGN_TOP );
|
||||
titleTxt.SetPosition( 0, 50 );
|
||||
char msg[50];
|
||||
sprintf( msg, "%s", tr( "Initializing Network" ) );
|
||||
GuiText msgTxt( msg, 26, THEME.prompttext );
|
||||
GuiText msgTxt( msg, 26, Theme.prompttext );
|
||||
msgTxt.SetAlignment( ALIGN_CENTRE, ALIGN_TOP );
|
||||
msgTxt.SetPosition( 0, 140 );
|
||||
char msg2[50] = " ";
|
||||
GuiText msg2Txt( msg2, 26, THEME.prompttext );
|
||||
GuiText msg2Txt( msg2, 26, Theme.prompttext );
|
||||
msg2Txt.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
||||
msg2Txt.SetPosition( 0, 50 );
|
||||
|
||||
GuiText prTxt( NULL, 26, THEME.prompttext );
|
||||
GuiText prTxt( NULL, 26, Theme.prompttext );
|
||||
prTxt.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
||||
prTxt.SetPosition( 0, 7 );
|
||||
|
||||
GuiText btn1Txt( tr( "Cancel" ), 22, THEME.prompttext );
|
||||
GuiText btn1Txt( tr( "Cancel" ), 22, Theme.prompttext );
|
||||
GuiImage btn1Img( &btnOutline );
|
||||
if ( Settings.wsprompt == yes )
|
||||
{
|
||||
@ -3285,24 +3286,24 @@ int ProgressUpdateWindow()
|
||||
|
||||
char title[50];
|
||||
sprintf(title, "%s", tr( "Checking for Updates" ));
|
||||
GuiText titleTxt(title, 26, THEME.prompttext);
|
||||
GuiText titleTxt(title, 26, Theme.prompttext);
|
||||
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
titleTxt.SetPosition(0, 50);
|
||||
char msg[50];
|
||||
sprintf(msg, "%s", tr( "Initializing Network" ));
|
||||
GuiText msgTxt(msg, 26, THEME.prompttext);
|
||||
GuiText msgTxt(msg, 26, Theme.prompttext);
|
||||
msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
msgTxt.SetPosition(0, 140);
|
||||
char msg2[50] = " ";
|
||||
GuiText msg2Txt(msg2, 26, THEME.prompttext);
|
||||
GuiText msg2Txt(msg2, 26, Theme.prompttext);
|
||||
msg2Txt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
||||
msg2Txt.SetPosition(0, 50);
|
||||
|
||||
GuiText prTxt((char*) NULL, 26, THEME.prompttext);
|
||||
GuiText prTxt((char*) NULL, 26, Theme.prompttext);
|
||||
prTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
||||
prTxt.SetPosition(0, 7);
|
||||
|
||||
GuiText btn1Txt(tr( "Cancel" ), 22, THEME.prompttext);
|
||||
GuiText btn1Txt(tr( "Cancel" ), 22, Theme.prompttext);
|
||||
GuiImage btn1Img(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
{
|
||||
@ -3661,20 +3662,20 @@ int CodeDownload(const char *id)
|
||||
|
||||
char title[50];
|
||||
sprintf(title, "%s", tr( "Code Download" ));
|
||||
GuiText titleTxt(title, 26, THEME.prompttext);
|
||||
GuiText titleTxt(title, 26, Theme.prompttext);
|
||||
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
titleTxt.SetPosition(0, 50);
|
||||
char msg[50];
|
||||
sprintf(msg, "%s", tr( "Initializing Network" ));
|
||||
GuiText msgTxt(msg, 26, THEME.prompttext);
|
||||
GuiText msgTxt(msg, 26, Theme.prompttext);
|
||||
msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
msgTxt.SetPosition(0, 140);
|
||||
char msg2[50] = " ";
|
||||
GuiText msg2Txt(msg2, 26, THEME.prompttext);
|
||||
GuiText msg2Txt(msg2, 26, Theme.prompttext);
|
||||
msg2Txt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
||||
msg2Txt.SetPosition(0, 50);
|
||||
|
||||
GuiText btn1Txt(tr( "Cancel" ), 22, THEME.prompttext);
|
||||
GuiText btn1Txt(tr( "Cancel" ), 22, Theme.prompttext);
|
||||
GuiImage btn1Img(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
{
|
||||
@ -3901,32 +3902,32 @@ int HBCWindowPrompt(const char *name, const char *coder, const char *version, co
|
||||
|
||||
char tmp[510];
|
||||
|
||||
GuiText nameTxt(name, 30, THEME.prompttext);
|
||||
GuiText nameTxt(name, 30, Theme.prompttext);
|
||||
nameTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
nameTxt.SetPosition(0, -15);
|
||||
nameTxt.SetMaxWidth(430, SCROLL_HORIZONTAL);
|
||||
|
||||
if (strcmp(coder, "")) snprintf(tmp, sizeof(tmp), tr( "Coded by: %s" ), coder);
|
||||
GuiText coderTxt(tmp, 16, THEME.prompttext);
|
||||
GuiText coderTxt(tmp, 16, Theme.prompttext);
|
||||
coderTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
||||
coderTxt.SetPosition(180, 30);
|
||||
coderTxt.SetMaxWidth(280);
|
||||
|
||||
if (strcmp(version, "")) snprintf(tmp, sizeof(tmp), tr( "Version: %s" ), version);
|
||||
GuiText versionTxt(tmp, 16, THEME.prompttext);
|
||||
GuiText versionTxt(tmp, 16, Theme.prompttext);
|
||||
versionTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
||||
versionTxt.SetPosition(40, 65);
|
||||
versionTxt.SetMaxWidth(430);
|
||||
|
||||
//if (release_date)
|
||||
//snprintf(tmp, sizeof(tmp), tr("Released: %s"),release_date);
|
||||
GuiText release_dateTxt(release_date, 16, THEME.prompttext);
|
||||
GuiText release_dateTxt(release_date, 16, Theme.prompttext);
|
||||
release_dateTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
||||
release_dateTxt.SetPosition(40, 85);
|
||||
release_dateTxt.SetMaxWidth(430);
|
||||
|
||||
int pagesize = 6;
|
||||
Text long_descriptionTxt(long_description, 20, THEME.prompttext);
|
||||
Text long_descriptionTxt(long_description, 20, Theme.prompttext);
|
||||
long_descriptionTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
||||
long_descriptionTxt.SetPosition(46, 117);
|
||||
long_descriptionTxt.SetMaxWidth(360);
|
||||
@ -3958,11 +3959,11 @@ int HBCWindowPrompt(const char *name, const char *coder, const char *version, co
|
||||
snprintf(filesizeCH, sizeof(filesizeCH), "%s MB", temp2);
|
||||
|
||||
}
|
||||
GuiText filesizeTxt(filesizeCH, 16, THEME.prompttext);
|
||||
GuiText filesizeTxt(filesizeCH, 16, Theme.prompttext);
|
||||
filesizeTxt.SetAlignment(ALIGN_RIGHT, ALIGN_TOP);
|
||||
filesizeTxt.SetPosition(-40, 12);
|
||||
|
||||
GuiText btn1Txt(tr( "Load" ), 22, THEME.prompttext);
|
||||
GuiText btn1Txt(tr( "Load" ), 22, Theme.prompttext);
|
||||
GuiImage btn1Img(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
{
|
||||
@ -3974,7 +3975,7 @@ int HBCWindowPrompt(const char *name, const char *coder, const char *version, co
|
||||
btn1.SetLabel(&btn1Txt);
|
||||
btn1.SetState(STATE_SELECTED);
|
||||
|
||||
GuiText btn2Txt(tr( "Back" ), 22, THEME.prompttext);
|
||||
GuiText btn2Txt(tr( "Back" ), 22, Theme.prompttext);
|
||||
GuiImage btn2Img(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
{
|
||||
|
@ -17,6 +17,7 @@
|
||||
#include "filelist.h"
|
||||
#include "listfiles.h"
|
||||
#include "settings/cfg.h"
|
||||
#include "themes/CTheme.h"
|
||||
#include "sys.h"
|
||||
#include "menu.h"
|
||||
#include "audio.h"
|
||||
@ -147,7 +148,7 @@ bool TitleSelector(char output[])
|
||||
GuiTrigger trigB;
|
||||
trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
|
||||
|
||||
GuiText cancelBtnTxt(tr( "Back" ), 22, THEME.prompttext);
|
||||
GuiText cancelBtnTxt(tr( "Back" ), 22, Theme.prompttext);
|
||||
cancelBtnTxt.SetMaxWidth(btnOutline.GetWidth() - 30);
|
||||
GuiImage cancelBtnImg(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
@ -387,7 +388,7 @@ int TitleBrowser()
|
||||
settingsbackgroundbtn.SetPosition(0, 0);
|
||||
settingsbackgroundbtn.SetImage(&settingsbackground);
|
||||
|
||||
GuiText cancelBtnTxt(tr( "Back" ), 22, THEME.prompttext);
|
||||
GuiText cancelBtnTxt(tr( "Back" ), 22, Theme.prompttext);
|
||||
cancelBtnTxt.SetMaxWidth(btnOutline.GetWidth() - 30);
|
||||
GuiImage cancelBtnImg(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
|
@ -21,6 +21,7 @@
|
||||
|
||||
#include "menu.h"
|
||||
|
||||
#include "themes/CTheme.h"
|
||||
#include "listfiles.h"
|
||||
#include "language/gettext.h"
|
||||
#include "PromptWindows.h"
|
||||
@ -354,7 +355,7 @@ int BrowseDevice(char * Path, int Path_size, int Flags, FILTERCASCADE *Filter/*=
|
||||
usbBtn.SetTrigger(&trigA);
|
||||
usbBtn.SetEffectGrow();
|
||||
|
||||
GuiText okBtnTxt(tr( "OK" ), 22, THEME.prompttext);
|
||||
GuiText okBtnTxt(tr( "OK" ), 22, Theme.prompttext);
|
||||
GuiImage okBtnImg(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
{
|
||||
|
@ -28,6 +28,7 @@
|
||||
|
||||
#include "CSettings.h"
|
||||
#include "language/gettext.h"
|
||||
#include "themes/CTheme.h"
|
||||
#include "listfiles.h"
|
||||
|
||||
#define DEFAULT_APP_PATH "apps/usbloader_gx/"
|
||||
@ -38,6 +39,7 @@ CSettings Settings;
|
||||
|
||||
CSettings::CSettings()
|
||||
{
|
||||
CONF_Init();
|
||||
strcpy(BootDevice, "SD:");
|
||||
this->SetDefault();
|
||||
}
|
||||
@ -107,7 +109,6 @@ void CSettings::SetDefault()
|
||||
memset(&Parental, 0, sizeof(Parental));
|
||||
|
||||
char buf[0x4a];
|
||||
CONF_Init();
|
||||
s32 res = CONF_Get("IPL.PC", buf, 0x4A);
|
||||
if (res > 0)
|
||||
{
|
||||
@ -120,10 +121,48 @@ void CSettings::SetDefault()
|
||||
memcpy(Parental.pin, buf + 3, 4);
|
||||
memcpy(Parental.answer, buf + 8, 32);
|
||||
}
|
||||
widescreen = CONF_GetAspectRatio();
|
||||
widescreen = (CONF_GetAspectRatio() == CONF_ASPECT_16_9);
|
||||
godmode = (Parental.enabled == 0) ? 1 : 0;
|
||||
|
||||
CFG_DefaultTheme();
|
||||
Theme.SetDefault(); //! We need to move this later
|
||||
}
|
||||
|
||||
bool CSettings::Load()
|
||||
{
|
||||
FindConfig();
|
||||
|
||||
char line[1024];
|
||||
char filepath[300];
|
||||
snprintf(filepath, sizeof(filepath), "%s", ConfigPath);
|
||||
|
||||
file = fopen(filepath, "r");
|
||||
if (!file) return false;
|
||||
|
||||
while (fgets(line, sizeof(line), file))
|
||||
{
|
||||
if (line[0] == '#') continue;
|
||||
|
||||
this->ParseLine(line);
|
||||
}
|
||||
fclose(file);
|
||||
|
||||
//!The following needs to be moved later
|
||||
CFG_LoadGameNum();
|
||||
|
||||
snprintf(filepath, sizeof(filepath), "%sGXtheme.cfg", theme_path);
|
||||
Theme.Load(filepath);
|
||||
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
bool CSettings::Reset()
|
||||
{
|
||||
this->SetDefault();
|
||||
|
||||
if (this->Save()) return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool CSettings::Save()
|
||||
@ -201,90 +240,11 @@ bool CSettings::Save()
|
||||
fprintf(file, "fullcopy = %d\n ", fullcopy);
|
||||
fprintf(file, "beta_upgrades = %d\n ", beta_upgrades);
|
||||
fprintf(file, "returnTo = %s\n ", returnTo);
|
||||
//fprintf(file, "widescreen = %d\n ", widescreen);// no need to save this to the settings. it is determined by the CONF_ stuff and there is no way to adjust it in the gui
|
||||
fclose(file);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CSettings::FindConfig()
|
||||
{
|
||||
bool found = false;
|
||||
strcpy(BootDevice, "SD:");
|
||||
|
||||
for (int i = 0; i < 2; ++i)
|
||||
{
|
||||
if (i == 1) strcpy(BootDevice, "USB:");
|
||||
|
||||
snprintf(ConfigPath, sizeof(ConfigPath), "%s/config/GXGlobal.cfg", BootDevice);
|
||||
if ((found = checkfile(ConfigPath))) break;
|
||||
|
||||
snprintf(ConfigPath, sizeof(ConfigPath), "%s/apps/usbloader_gx/GXGlobal.cfg", BootDevice);
|
||||
if ((found = checkfile(ConfigPath))) break;
|
||||
}
|
||||
|
||||
if (!found)
|
||||
{
|
||||
FILE * testFp = NULL;
|
||||
strcpy(BootDevice, "SD:");
|
||||
//! No existing config so try to find a place where we can write it too
|
||||
for (int i = 0; i < 2; ++i)
|
||||
{
|
||||
if (i == 1) strcpy(BootDevice, "USB:");
|
||||
if (!found)
|
||||
{
|
||||
snprintf(ConfigPath, sizeof(ConfigPath), "%s/config/GXGlobal.cfg", BootDevice);
|
||||
testFp = fopen(ConfigPath, "wb");
|
||||
found = (testFp != NULL);
|
||||
fclose(testFp);
|
||||
}
|
||||
if (!found)
|
||||
{
|
||||
snprintf(ConfigPath, sizeof(ConfigPath), "%s/apps/usbloader_gx/GXGlobal.cfg", BootDevice);
|
||||
testFp = fopen(ConfigPath, "wb");
|
||||
found = (testFp != NULL);
|
||||
fclose(testFp);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return found;
|
||||
}
|
||||
|
||||
bool CSettings::Load()
|
||||
{
|
||||
FindConfig();
|
||||
|
||||
char line[1024];
|
||||
char filepath[300];
|
||||
snprintf(filepath, sizeof(filepath), "%s", ConfigPath);
|
||||
|
||||
file = fopen(filepath, "r");
|
||||
if (!file) return false;
|
||||
|
||||
while (fgets(line, sizeof(line), file))
|
||||
{
|
||||
if (line[0] == '#') continue;
|
||||
|
||||
this->ParseLine(line);
|
||||
}
|
||||
fclose(file);
|
||||
|
||||
CFG_LoadTheme(widescreen, theme_path);
|
||||
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
bool CSettings::Reset()
|
||||
{
|
||||
this->SetDefault();
|
||||
|
||||
if (this->Save()) return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool CSettings::SetSetting(char *name, char *value)
|
||||
{
|
||||
int i = 0;
|
||||
@ -596,6 +556,50 @@ bool CSettings::SetSetting(char *name, char *value)
|
||||
return false;
|
||||
}
|
||||
|
||||
bool CSettings::FindConfig()
|
||||
{
|
||||
bool found = false;
|
||||
strcpy(BootDevice, "SD:");
|
||||
|
||||
for (int i = 0; i < 2; ++i)
|
||||
{
|
||||
if (i == 1) strcpy(BootDevice, "USB:");
|
||||
|
||||
snprintf(ConfigPath, sizeof(ConfigPath), "%s/config/GXGlobal.cfg", BootDevice);
|
||||
if ((found = checkfile(ConfigPath))) break;
|
||||
|
||||
snprintf(ConfigPath, sizeof(ConfigPath), "%s/apps/usbloader_gx/GXGlobal.cfg", BootDevice);
|
||||
if ((found = checkfile(ConfigPath))) break;
|
||||
}
|
||||
|
||||
if (!found)
|
||||
{
|
||||
FILE * testFp = NULL;
|
||||
strcpy(BootDevice, "SD:");
|
||||
//! No existing config so try to find a place where we can write it too
|
||||
for (int i = 0; i < 2; ++i)
|
||||
{
|
||||
if (i == 1) strcpy(BootDevice, "USB:");
|
||||
if (!found)
|
||||
{
|
||||
snprintf(ConfigPath, sizeof(ConfigPath), "%s/config/GXGlobal.cfg", BootDevice);
|
||||
testFp = fopen(ConfigPath, "wb");
|
||||
found = (testFp != NULL);
|
||||
fclose(testFp);
|
||||
}
|
||||
if (!found)
|
||||
{
|
||||
snprintf(ConfigPath, sizeof(ConfigPath), "%s/apps/usbloader_gx/GXGlobal.cfg", BootDevice);
|
||||
testFp = fopen(ConfigPath, "wb");
|
||||
found = (testFp != NULL);
|
||||
fclose(testFp);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return found;
|
||||
}
|
||||
|
||||
void CSettings::ParseLine(char *line)
|
||||
{
|
||||
char temp[1024], name[1024], value[1024];
|
||||
|
@ -10,6 +10,7 @@
|
||||
#include "settings/SettingsPrompts.h"
|
||||
#include "prompts/filebrowser.h"
|
||||
#include "cheats/cheatmenu.h"
|
||||
#include "themes/CTheme.h"
|
||||
#include "fatmounter.h"
|
||||
#include "menu.h"
|
||||
#include "menu/menus.h"
|
||||
@ -156,7 +157,7 @@ int MenuSettings()
|
||||
|
||||
GuiImage settingsbackground(&settingsbg);
|
||||
|
||||
GuiText backBtnTxt(tr( "Back" ), 22, THEME.prompttext);
|
||||
GuiText backBtnTxt(tr( "Back" ), 22, Theme.prompttext);
|
||||
backBtnTxt.SetMaxWidth(btnOutline.GetWidth() - 30);
|
||||
GuiImage backBtnImg(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
@ -1725,7 +1726,7 @@ int MenuSettings()
|
||||
else Settings.Save();
|
||||
mainWindow->Remove(bgImg);
|
||||
HaltGui();
|
||||
CFG_LoadTheme(Settings.widescreen, Settings.theme_path);
|
||||
Theme.Load(Settings.theme_path);
|
||||
ResumeGui();
|
||||
menu = MENU_SETTINGS;
|
||||
snprintf(imgPath, sizeof(imgPath), "%splayer1_point.png",
|
||||
@ -2332,7 +2333,7 @@ int GameSettings(struct discHdr * header)
|
||||
|
||||
GuiImage settingsbackground(&settingsbg);
|
||||
|
||||
GuiText backBtnTxt(tr( "Back" ), 22, THEME.prompttext);
|
||||
GuiText backBtnTxt(tr( "Back" ), 22, Theme.prompttext);
|
||||
backBtnTxt.SetMaxWidth(btnOutline.GetWidth() - 30);
|
||||
GuiImage backBtnImg(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
@ -2347,7 +2348,7 @@ int GameSettings(struct discHdr * header)
|
||||
GuiButton homo(1, 1);
|
||||
homo.SetTrigger(&trigHome);
|
||||
|
||||
GuiText saveBtnTxt(tr( "Save" ), 22, THEME.prompttext);
|
||||
GuiText saveBtnTxt(tr( "Save" ), 22, Theme.prompttext);
|
||||
saveBtnTxt.SetMaxWidth(btnOutline.GetWidth() - 30);
|
||||
GuiImage saveBtnImg(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
|
@ -8,6 +8,7 @@
|
||||
#include "libwiigui/gui.h"
|
||||
#include "libwiigui/gui_customoptionbrowser.h"
|
||||
#include "settings/CSettings.h"
|
||||
#include "themes/CTheme.h"
|
||||
#include "network/URL_List.h"
|
||||
#include "listfiles.h"
|
||||
#include "main.h"
|
||||
@ -138,7 +139,7 @@ int MenuLanguageSelect()
|
||||
oggmenubackground.SetAlignment( ALIGN_LEFT, ALIGN_TOP );
|
||||
oggmenubackground.SetPosition( 0, 0 );
|
||||
|
||||
GuiText backBtnTxt( tr( "Back" ) , 22, THEME.prompttext );
|
||||
GuiText backBtnTxt( tr( "Back" ) , 22, Theme.prompttext );
|
||||
backBtnTxt.SetMaxWidth( btnOutline.GetWidth() - 30 );
|
||||
GuiImage backBtnImg( &btnOutline );
|
||||
if ( Settings.wsprompt == yes )
|
||||
@ -157,7 +158,7 @@ int MenuLanguageSelect()
|
||||
backBtn.SetTrigger( &trigB );
|
||||
backBtn.SetEffectGrow();
|
||||
|
||||
GuiText defaultBtnTxt( tr( "Default" ) , 22, THEME.prompttext );
|
||||
GuiText defaultBtnTxt( tr( "Default" ) , 22, Theme.prompttext );
|
||||
defaultBtnTxt.SetMaxWidth( btnOutline.GetWidth() - 30 );
|
||||
GuiImage defaultBtnImg( &btnOutline );
|
||||
if ( Settings.wsprompt == yes )
|
||||
@ -175,7 +176,7 @@ int MenuLanguageSelect()
|
||||
defaultBtn.SetTrigger( &trigA );
|
||||
defaultBtn.SetEffectGrow();
|
||||
|
||||
GuiText updateBtnTxt( tr( "Update Files" ) , 22, THEME.prompttext );
|
||||
GuiText updateBtnTxt( tr( "Update Files" ) , 22, Theme.prompttext );
|
||||
updateBtnTxt.SetMaxWidth( btnOutline.GetWidth() - 30 );
|
||||
GuiImage updateBtnImg( &btnOutline );
|
||||
if ( Settings.wsprompt == yes )
|
||||
|
@ -11,9 +11,7 @@
|
||||
#include "cfg.h"
|
||||
#define isspace2(c) (c == ' ' || c == '\f' || c == '\n' || c == '\r' || c == '\t' || c == '\v')
|
||||
|
||||
static bool WideScreen = false;
|
||||
|
||||
struct THEME THEME;
|
||||
u8 ocarinaChoice = 0;
|
||||
u8 videoChoice = 0;
|
||||
u8 faveChoice = no;
|
||||
@ -83,10 +81,6 @@ struct TextMap map_language[] = { { "console", CFG_LANG_CONSOLE }, { "japanese",
|
||||
CFG_LANG_S_CHINESE }, // without a dot between s and chinese to match the language filename "schinese.lang"
|
||||
{ "tchinese", CFG_LANG_T_CHINESE }, { "korean", CFG_LANG_KOREAN }, { NULL, -1 } };
|
||||
|
||||
struct TextMap map_alignment[] = { { "left", CFG_ALIGN_LEFT }, { "right", CFG_ALIGN_RIGHT }, { "center",
|
||||
CFG_ALIGN_CENTRE }, { "top", CFG_ALIGN_TOP }, { "bottom", CFG_ALIGN_BOTTOM }, { "middle", CFG_ALIGN_MIDDLE }, {
|
||||
NULL, -1 } };
|
||||
|
||||
int map_get_id(struct TextMap *map, char *name)
|
||||
{
|
||||
int i;
|
||||
@ -156,136 +150,6 @@ void cfg_int(char *name, short *var, int count)
|
||||
}
|
||||
}
|
||||
|
||||
/* Mapping */
|
||||
|
||||
//static char bg_path[100];
|
||||
|
||||
void CFG_DefaultTheme() // -1 = non forced Mode
|
||||
{
|
||||
//always set Theme defaults
|
||||
//all alignments are left top here
|
||||
THEME.gamelist_x = 200;
|
||||
THEME.gamelist_y = 49;//40;
|
||||
THEME.gamelist_w = 396;
|
||||
THEME.gamelist_h = 280;
|
||||
THEME.gamegrid_w = 640;
|
||||
THEME.gamegrid_h = 400;
|
||||
THEME.gamegrid_x = 0;
|
||||
THEME.gamegrid_y = 20;
|
||||
THEME.gamecarousel_w = 640;
|
||||
THEME.gamecarousel_h = 400;
|
||||
THEME.gamecarousel_x = 0;
|
||||
THEME.gamecarousel_y = -20;
|
||||
|
||||
THEME.covers_x = 26;
|
||||
THEME.covers_y = 58;
|
||||
|
||||
THEME.show_id = 1;
|
||||
THEME.id_x = 68;
|
||||
THEME.id_y = 305;
|
||||
THEME.show_region = 1;
|
||||
THEME.region_x = 68;
|
||||
THEME.region_y = 30;
|
||||
|
||||
THEME.sdcard_x = 160;
|
||||
THEME.sdcard_y = 395;
|
||||
THEME.homebrew_x = 410;
|
||||
THEME.homebrew_y = 405;
|
||||
THEME.power_x = 576;
|
||||
THEME.power_y = 355;
|
||||
THEME.home_x = 489;//215;
|
||||
THEME.home_y = 371;
|
||||
THEME.setting_x = 64;//-210
|
||||
THEME.setting_y = 371;
|
||||
THEME.install_x = 16;//-280
|
||||
THEME.install_y = 355;
|
||||
|
||||
THEME.clock = ( GXColor)
|
||||
{ 138, 138, 138, 240};
|
||||
THEME.clock_align = CFG_ALIGN_CENTRE;
|
||||
THEME.clock_x = 0;
|
||||
THEME.clock_y = 335;//330;
|
||||
|
||||
THEME.info = ( GXColor )
|
||||
{ 55, 190, 237, 255};
|
||||
THEME.show_hddinfo = 1; //default
|
||||
THEME.hddinfo_align = CFG_ALIGN_CENTRE;
|
||||
THEME.hddinfo_x = 0;
|
||||
THEME.hddinfo_y = 400;
|
||||
THEME.show_gamecount = 1; //default
|
||||
THEME.gamecount_align = CFG_ALIGN_CENTRE;
|
||||
THEME.gamecount_x = 0;
|
||||
THEME.gamecount_y = 420;
|
||||
|
||||
THEME.show_tooltip = 1; //1 means use settings, 0 means force turn off
|
||||
THEME.tooltipAlpha = 255;
|
||||
|
||||
THEME.prompttext = ( GXColor )
|
||||
{ 0, 0, 0, 255};
|
||||
THEME.settingstext = ( GXColor )
|
||||
{ 0, 0, 0, 255};
|
||||
THEME.gametext = ( GXColor )
|
||||
{ 0, 0, 0, 255};
|
||||
|
||||
THEME.pagesize = 9;
|
||||
|
||||
THEME.gamelist_favorite_x = WideScreen ? 256 : 220;
|
||||
THEME.gamelist_favorite_y = 13;
|
||||
THEME.gamelist_search_x = WideScreen ? 288 : 260;
|
||||
THEME.gamelist_search_y = 13;
|
||||
THEME.gamelist_abc_x = WideScreen ? 320 : 300;
|
||||
THEME.gamelist_abc_y = 13;
|
||||
THEME.gamelist_count_x = WideScreen ? 352 : 340;
|
||||
THEME.gamelist_count_y = 13;
|
||||
THEME.gamelist_list_x = WideScreen ? 384 : 380;
|
||||
THEME.gamelist_list_y = 13;
|
||||
THEME.gamelist_grid_x = WideScreen ? 416 : 420;
|
||||
THEME.gamelist_grid_y = 13;
|
||||
THEME.gamelist_carousel_x = WideScreen ? 448 : 460;
|
||||
THEME.gamelist_carousel_y = 13;
|
||||
THEME.gamelist_lock_x = WideScreen ? 480 : 500;
|
||||
THEME.gamelist_lock_y = 13;
|
||||
THEME.gamelist_dvd_x = WideScreen ? 512 : 540;
|
||||
THEME.gamelist_dvd_y = 13;
|
||||
|
||||
THEME.gamegrid_favorite_x = WideScreen ? 192 : 160;
|
||||
THEME.gamegrid_favorite_y = 13;
|
||||
THEME.gamegrid_search_x = WideScreen ? 224 : 200;
|
||||
THEME.gamegrid_search_y = 13;
|
||||
THEME.gamegrid_abc_x = WideScreen ? 256 : 240;
|
||||
THEME.gamegrid_abc_y = 13;
|
||||
THEME.gamegrid_count_x = WideScreen ? 288 : 280;
|
||||
THEME.gamegrid_count_y = 13;
|
||||
THEME.gamegrid_list_x = WideScreen ? 320 : 320;
|
||||
THEME.gamegrid_list_y = 13;
|
||||
THEME.gamegrid_grid_x = WideScreen ? 352 : 360;
|
||||
THEME.gamegrid_grid_y = 13;
|
||||
THEME.gamegrid_carousel_x = WideScreen ? 384 : 400;
|
||||
THEME.gamegrid_carousel_y = 13;
|
||||
THEME.gamegrid_lock_x = WideScreen ? 416 : 440;
|
||||
THEME.gamegrid_lock_y = 13;
|
||||
THEME.gamegrid_dvd_x = WideScreen ? 448 : 480;
|
||||
THEME.gamegrid_dvd_y = 13;
|
||||
|
||||
THEME.gamecarousel_favorite_x = WideScreen ? 192 : 160;
|
||||
THEME.gamecarousel_favorite_y = 13;
|
||||
THEME.gamecarousel_search_x = WideScreen ? 224 : 200;
|
||||
THEME.gamecarousel_search_y = 13;
|
||||
THEME.gamecarousel_abc_x = WideScreen ? 256 : 240;
|
||||
THEME.gamecarousel_abc_y = 13;
|
||||
THEME.gamecarousel_count_x = WideScreen ? 288 : 280;
|
||||
THEME.gamecarousel_count_y = 13;
|
||||
THEME.gamecarousel_list_x = WideScreen ? 320 : 320;
|
||||
THEME.gamecarousel_list_y = 13;
|
||||
THEME.gamecarousel_grid_x = WideScreen ? 352 : 360;
|
||||
THEME.gamecarousel_grid_y = 13;
|
||||
THEME.gamecarousel_carousel_x = WideScreen ? 384 : 400;
|
||||
THEME.gamecarousel_carousel_y = 13;
|
||||
THEME.gamecarousel_lock_x = WideScreen ? 416 : 440;
|
||||
THEME.gamecarousel_lock_y = 13;
|
||||
THEME.gamecarousel_dvd_x = WideScreen ? 448 : 480;
|
||||
THEME.gamecarousel_dvd_y = 13;
|
||||
}
|
||||
|
||||
char *cfg_get_title(u8 *id)
|
||||
{
|
||||
@ -426,339 +290,6 @@ char* trimcopy(char *dest, char *src, int size)
|
||||
return dest;
|
||||
}
|
||||
|
||||
static u32 wCOORDS_FLAGS[2] = { 0, 0 }; // space for 64 coords - this is enough, also for the future
|
||||
#define GET_wCOORD_FLAG(i) (wCOORDS_FLAGS[i/32] & (1UL << (i%32)))
|
||||
#define SET_wCOORD_FLAG(i) (wCOORDS_FLAGS[i/32] |= (1UL << (i%32)))
|
||||
#define CLEAR_wCOORD_FLAGS (wCOORDS_FLAGS[0] = wCOORDS_FLAGS[1] = 0)
|
||||
|
||||
#define CFG_COORDS2(name) \
|
||||
if ((wcoords_idx++, 1) && !GET_wCOORD_FLAG(wcoords_idx) && \
|
||||
strcmp(cfg_name, #name "_coords") == 0) { \
|
||||
short x,y; \
|
||||
if (sscanf(val, "%hd,%hd", &x, &y) == 2) { \
|
||||
THEME.name##_x = x; \
|
||||
THEME.name##_y = y; \
|
||||
} \
|
||||
} \
|
||||
else if (WideScreen && \
|
||||
strcmp(cfg_name, "w" #name "_coords") == 0) { \
|
||||
short x,y; \
|
||||
if (sscanf(val, "%hd,%hd", &x, &y) == 2) { \
|
||||
THEME.name##_x = x; \
|
||||
THEME.name##_y = y; \
|
||||
SET_wCOORD_FLAG(wcoords_idx); \
|
||||
} \
|
||||
}
|
||||
#define CFG_COORDS4(name) \
|
||||
if ((wcoords_idx++, 1) && !GET_wCOORD_FLAG(wcoords_idx) && \
|
||||
strcmp(cfg_name, #name "_coords") == 0) { \
|
||||
short x,y,w,h; \
|
||||
if (sscanf(val, "%hd,%hd,%hd,%hd", &x, &y, &w, &h) == 4) { \
|
||||
THEME.name##_x = x; \
|
||||
THEME.name##_y = y; \
|
||||
THEME.name##_w = w; \
|
||||
THEME.name##_h = h; \
|
||||
} \
|
||||
} \
|
||||
else if (WideScreen && \
|
||||
strcmp(cfg_name, "w" #name "_coords") == 0) { \
|
||||
short x,y,w,h; \
|
||||
if (sscanf(val, "%hd,%hd,%hd,%hd", &x, &y, &w, &h) == 4) { \
|
||||
THEME.name##_x = x; \
|
||||
THEME.name##_y = y; \
|
||||
THEME.name##_w = w; \
|
||||
THEME.name##_h = h; \
|
||||
SET_wCOORD_FLAG(wcoords_idx); \
|
||||
} \
|
||||
}
|
||||
#define CFG_COLOR(name) \
|
||||
if (strcmp(cfg_name, #name "_color") == 0) { \
|
||||
short r,g,b,a; \
|
||||
int c = sscanf(val, "%hd,%hd,%hd,%hd", &r, &g, &b, &a); \
|
||||
if(c >= 3) { \
|
||||
THEME.name.r = r; \
|
||||
THEME.name.g = g; \
|
||||
THEME.name.b = b; \
|
||||
if(c >= 4) \
|
||||
THEME.name.a = a; \
|
||||
} \
|
||||
}
|
||||
#define CFG_VAL(name) \
|
||||
if (strcmp(cfg_name, #name) == 0) { \
|
||||
short v; \
|
||||
if (sscanf(val, "%hd", &v) == 1) { \
|
||||
THEME.name = v; \
|
||||
} \
|
||||
}
|
||||
|
||||
#define CFG_BOOL(name) if(cfg_bool(#name, &THEME.name));
|
||||
|
||||
#define CFG_ALIGN(name) if(cfg_map_auto(#name "_align", map_alignment, &THEME.name##_align));
|
||||
|
||||
#define OLD_FAV_ICON 1
|
||||
#define OLD_ABC_ICON 2
|
||||
#define OLD_COUNT_ICON 4
|
||||
#define OLD_LIST_ICON 8
|
||||
#define OLD_GRID_ICON 16
|
||||
#define OLD_CAROUSEL_ICON 32
|
||||
static short WorkAroundIconSet = 0;
|
||||
static short WorkAroundBarOffset = 100;
|
||||
|
||||
void theme_set(char *name, char *val)
|
||||
{
|
||||
cfg_name = name;
|
||||
cfg_val = val;
|
||||
int wcoords_idx = -1;
|
||||
|
||||
CFG_COORDS4( gamelist )
|
||||
else CFG_COORDS4( gamegrid )
|
||||
else CFG_COORDS4( gamecarousel )
|
||||
|
||||
else CFG_COORDS2( covers )
|
||||
|
||||
else CFG_BOOL( show_id )
|
||||
else CFG_COORDS2( id )
|
||||
|
||||
else CFG_BOOL( show_region )
|
||||
else CFG_COORDS2( region )
|
||||
|
||||
else CFG_COORDS2( sdcard )
|
||||
else CFG_COORDS2( homebrew )
|
||||
else CFG_COORDS2( power )
|
||||
else CFG_COORDS2( home )
|
||||
else CFG_COORDS2( setting )
|
||||
else CFG_COORDS2( install )
|
||||
|
||||
else CFG_COORDS2( clock )
|
||||
else CFG_ALIGN( clock )
|
||||
else CFG_COLOR( clock )
|
||||
|
||||
else CFG_COLOR( info )
|
||||
else CFG_BOOL( show_hddinfo )
|
||||
else CFG_ALIGN( hddinfo )
|
||||
else CFG_COORDS2( hddinfo )
|
||||
|
||||
else CFG_BOOL( show_gamecount )
|
||||
else CFG_ALIGN( gamecount )
|
||||
else CFG_COORDS2( gamecount )
|
||||
|
||||
else CFG_BOOL( show_tooltip )
|
||||
else CFG_VAL( tooltipAlpha )
|
||||
|
||||
else CFG_COLOR( prompttext )
|
||||
else CFG_COLOR( settingstext )
|
||||
else CFG_COLOR( gametext )
|
||||
|
||||
else CFG_VAL( pagesize )
|
||||
|
||||
else CFG_COORDS2( gamelist_favorite )
|
||||
else CFG_COORDS2( gamegrid_favorite )
|
||||
else CFG_COORDS2( gamecarousel_favorite )
|
||||
|
||||
else CFG_COORDS2( gamelist_search )
|
||||
else CFG_COORDS2( gamegrid_search )
|
||||
else CFG_COORDS2( gamecarousel_search )
|
||||
|
||||
else CFG_COORDS2( gamelist_abc )
|
||||
else CFG_COORDS2( gamegrid_abc )
|
||||
else CFG_COORDS2( gamecarousel_abc )
|
||||
|
||||
else CFG_COORDS2( gamelist_count )
|
||||
else CFG_COORDS2( gamegrid_count )
|
||||
else CFG_COORDS2( gamecarousel_count )
|
||||
|
||||
else CFG_COORDS2( gamelist_list )
|
||||
else CFG_COORDS2( gamegrid_list )
|
||||
else CFG_COORDS2( gamecarousel_list )
|
||||
|
||||
else CFG_COORDS2( gamelist_grid )
|
||||
else CFG_COORDS2( gamegrid_grid )
|
||||
else CFG_COORDS2( gamecarousel_grid )
|
||||
|
||||
else CFG_COORDS2( gamelist_carousel )
|
||||
else CFG_COORDS2( gamegrid_carousel )
|
||||
else CFG_COORDS2( gamecarousel_carousel )
|
||||
|
||||
else CFG_COORDS2( gamelist_lock )
|
||||
else CFG_COORDS2( gamegrid_lock )
|
||||
else CFG_COORDS2( gamecarousel_lock )
|
||||
|
||||
else CFG_COORDS2( gamelist_dvd )
|
||||
else CFG_COORDS2( gamegrid_dvd )
|
||||
else CFG_COORDS2( gamecarousel_dvd )
|
||||
|
||||
//**********************************
|
||||
// Workaround for old Themes
|
||||
//**********************************
|
||||
|
||||
else if ( strcmp( cfg_name, "favorite_coords" ) == 0 )
|
||||
{
|
||||
short x, y;
|
||||
if ( sscanf( val, "%hd,%hd", &x, &y ) == 2 )
|
||||
{
|
||||
// the old Icons are aligned at center and the new at the left top corner.
|
||||
// we must add 320 and sub the half image width to get the correct position.
|
||||
x += 300;
|
||||
// the old stuff is optimized for WideScreen.
|
||||
// if no WideScreen, we must reposition the pos
|
||||
if ( !WideScreen ) x -= 20;
|
||||
// old themes have no search_coords
|
||||
// set the searchIcon to the Position of the favIcon
|
||||
THEME.gamelist_search_x = x;
|
||||
THEME.gamegrid_search_x = THEME.gamecarousel_search_x = x - WorkAroundBarOffset;
|
||||
THEME.gamelist_search_y = THEME.gamegrid_search_y = THEME.gamecarousel_search_y = y;
|
||||
// place the favIcon to the left side of the searchIcon
|
||||
if ( !WideScreen ) x -= WideScreen ? 32 : 40;
|
||||
THEME.gamelist_favorite_x = x;
|
||||
THEME.gamegrid_favorite_x = THEME.gamecarousel_favorite_x = x - WorkAroundBarOffset;
|
||||
THEME.gamelist_favorite_y = THEME.gamegrid_favorite_y = THEME.gamecarousel_favorite_y = y;
|
||||
WorkAroundIconSet |= OLD_FAV_ICON;
|
||||
}
|
||||
}
|
||||
else if ( strcmp( cfg_name, "abc_coords" ) == 0 )
|
||||
{
|
||||
short x, y;
|
||||
if ( sscanf( val, "%hd,%hd", &x, &y ) == 2 )
|
||||
{
|
||||
// the old Icons are aligned at center and the new at the left top corner.
|
||||
// we must add 320 and sub the half image width to get the correct position.
|
||||
x += 300;
|
||||
// the old stuff is optimized for WideScreen.
|
||||
// if no WideScreen, we must reposition the pos
|
||||
if ( !WideScreen ) x -= 12;
|
||||
THEME.gamelist_abc_x = x;
|
||||
THEME.gamegrid_abc_x = THEME.gamecarousel_abc_x = x - WorkAroundBarOffset;
|
||||
THEME.gamelist_abc_y = THEME.gamegrid_abc_y = THEME.gamecarousel_abc_y = y;
|
||||
WorkAroundIconSet |= OLD_ABC_ICON;
|
||||
}
|
||||
}
|
||||
else if ( strcmp( cfg_name, "count_coords" ) == 0 )
|
||||
{
|
||||
short x, y;
|
||||
if ( sscanf( val, "%hd,%hd", &x, &y ) == 2 )
|
||||
{
|
||||
// the old Icons are aligned at center and the new at the left top corner.
|
||||
// we must add 320 and sub the half image width to get the correct position.
|
||||
x += 300;
|
||||
// the old stuff is optimized for WideScreen.
|
||||
// if no WideScreen, we must reposition the pos
|
||||
if ( !WideScreen ) x -= 4;
|
||||
THEME.gamelist_count_x = x;
|
||||
THEME.gamegrid_count_x = THEME.gamecarousel_count_x = x - WorkAroundBarOffset;
|
||||
THEME.gamelist_count_y = THEME.gamegrid_count_y = THEME.gamecarousel_count_y = y;
|
||||
WorkAroundIconSet |= OLD_COUNT_ICON;
|
||||
}
|
||||
}
|
||||
else if ( strcmp( cfg_name, "list_coords" ) == 0 )
|
||||
{
|
||||
short x, y;
|
||||
if ( sscanf( val, "%hd,%hd", &x, &y ) == 2 )
|
||||
{
|
||||
// the old Icons are aligned at center and the new at the left top corner.
|
||||
// we must add 320 and sub the half image width to get the correct position.
|
||||
x += 300;
|
||||
// the old stuff is optimized for WideScreen.
|
||||
// if no WideScreen, we must reposition the pos
|
||||
if ( !WideScreen ) x += 4;
|
||||
THEME.gamelist_list_x = x;
|
||||
THEME.gamegrid_list_x = THEME.gamecarousel_list_x = x - WorkAroundBarOffset;
|
||||
THEME.gamelist_list_y = THEME.gamegrid_list_y = THEME.gamecarousel_list_y = y;
|
||||
WorkAroundIconSet |= OLD_LIST_ICON;
|
||||
}
|
||||
}
|
||||
else if ( strcmp( cfg_name, "grid_coords" ) == 0 )
|
||||
{
|
||||
short x, y;
|
||||
if ( sscanf( val, "%hd,%hd", &x, &y ) == 2 )
|
||||
{
|
||||
// the old Icons are aligned at center and the new at the left top corner.
|
||||
// we must add 320 and sub the half image width to get the correct position.
|
||||
x += 300;
|
||||
// the old stuff is optimized for WideScreen.
|
||||
// if no WideScreen, we must reposition the pos
|
||||
if ( !WideScreen ) x += 12;
|
||||
THEME.gamelist_grid_x = x;
|
||||
THEME.gamegrid_grid_x = THEME.gamecarousel_grid_x = x - WorkAroundBarOffset;
|
||||
THEME.gamelist_grid_y = THEME.gamegrid_grid_y = THEME.gamecarousel_grid_y = y;
|
||||
WorkAroundIconSet |= OLD_GRID_ICON;
|
||||
}
|
||||
}
|
||||
else if ( strcmp( cfg_name, "carousel_coords" ) == 0 )
|
||||
{
|
||||
short x, y;
|
||||
if ( sscanf( val, "%hd,%hd", &x, &y ) == 2 )
|
||||
{
|
||||
// the old Icons are aligned at center and the new at the left top corner.
|
||||
// we must add 320 and sub the half image width to get the correct position.
|
||||
x += 300;
|
||||
// the old stuff is optimized for WideScreen.
|
||||
// if no WideScreen, we must reposition the pos
|
||||
if ( !WideScreen ) x += 20;
|
||||
THEME.gamelist_carousel_x = x;
|
||||
THEME.gamegrid_carousel_x = THEME.gamecarousel_carousel_x = x - WorkAroundBarOffset;
|
||||
THEME.gamelist_carousel_y = THEME.gamegrid_carousel_y = THEME.gamecarousel_carousel_y = y;
|
||||
WorkAroundIconSet |= OLD_CAROUSEL_ICON;
|
||||
|
||||
// old themes have no dvd_coords
|
||||
// place the dvdIcon to the right side of the carouselIcon
|
||||
if ( !WideScreen ) x += WideScreen ? 32 : 40;
|
||||
THEME.gamelist_lock_x = x;
|
||||
THEME.gamegrid_lock_x = THEME.gamecarousel_lock_x = x - WorkAroundBarOffset;
|
||||
THEME.gamelist_lock_y = THEME.gamegrid_lock_y = THEME.gamecarousel_lock_y = y;
|
||||
|
||||
x += WideScreen ? 32 : 40;
|
||||
THEME.gamelist_dvd_x = x;
|
||||
THEME.gamegrid_dvd_x = THEME.gamecarousel_dvd_x = x - WorkAroundBarOffset;
|
||||
THEME.gamelist_dvd_y = THEME.gamegrid_dvd_y = THEME.gamecarousel_dvd_y = y;
|
||||
}
|
||||
}
|
||||
|
||||
else if ( strcmp( cfg_name, "sortBarOffset" ) == 0 )
|
||||
{
|
||||
short o;
|
||||
if ( sscanf( val, "%hd", &o ) == 1 )
|
||||
{
|
||||
if ( WorkAroundIconSet & OLD_FAV_ICON )
|
||||
{
|
||||
THEME.gamegrid_favorite_x += WorkAroundBarOffset - o;
|
||||
THEME.gamecarousel_favorite_x += WorkAroundBarOffset - o;
|
||||
THEME.gamegrid_search_x += WorkAroundBarOffset - o;
|
||||
THEME.gamecarousel_search_x += WorkAroundBarOffset - o;
|
||||
}
|
||||
if ( WorkAroundIconSet & OLD_ABC_ICON )
|
||||
{
|
||||
THEME.gamegrid_abc_x += WorkAroundBarOffset - o;
|
||||
THEME.gamecarousel_abc_x += WorkAroundBarOffset - o;
|
||||
}
|
||||
if ( WorkAroundIconSet & OLD_COUNT_ICON )
|
||||
{
|
||||
THEME.gamegrid_count_x += WorkAroundBarOffset - o;
|
||||
THEME.gamecarousel_count_x += WorkAroundBarOffset - o;
|
||||
}
|
||||
if ( WorkAroundIconSet & OLD_LIST_ICON )
|
||||
{
|
||||
THEME.gamegrid_list_x += WorkAroundBarOffset - o;
|
||||
THEME.gamecarousel_list_x += WorkAroundBarOffset - o;
|
||||
}
|
||||
if ( WorkAroundIconSet & OLD_GRID_ICON )
|
||||
{
|
||||
THEME.gamegrid_grid_x += WorkAroundBarOffset - o;
|
||||
THEME.gamecarousel_grid_x += WorkAroundBarOffset - o;
|
||||
}
|
||||
if ( WorkAroundIconSet & OLD_CAROUSEL_ICON )
|
||||
{
|
||||
THEME.gamegrid_carousel_x += WorkAroundBarOffset - o;
|
||||
THEME.gamecarousel_carousel_x += WorkAroundBarOffset - o;
|
||||
THEME.gamegrid_lock_x += WorkAroundBarOffset - o;
|
||||
THEME.gamecarousel_lock_x += WorkAroundBarOffset - o;
|
||||
THEME.gamegrid_dvd_x += WorkAroundBarOffset - o;
|
||||
THEME.gamecarousel_dvd_x += WorkAroundBarOffset - o;
|
||||
}
|
||||
WorkAroundBarOffset = o;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// split line to part1 delimiter part2
|
||||
bool trimsplit(char *line, char *part1, char *part2, char delim, int size)
|
||||
@ -1368,18 +899,9 @@ bool CFG_forget_game_num(u8 *id)
|
||||
return cfg_save_game_num();
|
||||
}
|
||||
|
||||
void CFG_LoadTheme(bool wide, const char * theme_path)
|
||||
void CFG_LoadGameNum()
|
||||
{
|
||||
char pathname[200];
|
||||
WideScreen = wide;
|
||||
|
||||
CFG_DefaultTheme(); // set defaults non forced
|
||||
|
||||
WorkAroundIconSet = 0;
|
||||
WorkAroundBarOffset = 100; // set Workaroundstuff to defaults
|
||||
CLEAR_wCOORD_FLAGS;
|
||||
snprintf(pathname, sizeof(pathname), "%sGXtheme.cfg", theme_path);
|
||||
cfg_parsefile(pathname, &theme_set); //finally set theme information
|
||||
|
||||
snprintf(pathname, sizeof(pathname), "%s/config/GXGameSettings.cfg", bootDevice);
|
||||
cfg_parsefile(pathname, &parental_set);
|
||||
|
@ -35,154 +35,8 @@ extern "C"
|
||||
#define CFG_LANG_KOREAN 10
|
||||
#define CFG_LANG_COUNT 11
|
||||
|
||||
#define CFG_ALIGN_LEFT 0
|
||||
#define CFG_ALIGN_RIGHT 1
|
||||
#define CFG_ALIGN_CENTRE 2
|
||||
#define CFG_ALIGN_TOP 3
|
||||
#define CFG_ALIGN_BOTTOM 4
|
||||
#define CFG_ALIGN_MIDDLE 5
|
||||
|
||||
extern char bootDevice[10];
|
||||
|
||||
struct THEME
|
||||
{
|
||||
short gamelist_x;
|
||||
short gamelist_y;
|
||||
short gamelist_w;
|
||||
short gamelist_h;
|
||||
short gamegrid_x;
|
||||
short gamegrid_y;
|
||||
short gamegrid_w;
|
||||
short gamegrid_h;
|
||||
short gamecarousel_x;
|
||||
short gamecarousel_y;
|
||||
short gamecarousel_w;
|
||||
short gamecarousel_h;
|
||||
|
||||
short covers_x;
|
||||
short covers_y;
|
||||
|
||||
short show_id;
|
||||
short id_x;
|
||||
short id_y;
|
||||
short show_region;
|
||||
short region_x;
|
||||
short region_y;
|
||||
|
||||
short sdcard_x;
|
||||
short sdcard_y;
|
||||
short homebrew_x;
|
||||
short homebrew_y;
|
||||
short power_x;
|
||||
short power_y;
|
||||
short home_x;
|
||||
short home_y;
|
||||
short setting_x;
|
||||
short setting_y;
|
||||
short install_x;
|
||||
short install_y;
|
||||
GXColor clock;
|
||||
short clock_align;
|
||||
short clock_x;
|
||||
short clock_y;
|
||||
|
||||
GXColor info;
|
||||
short show_hddinfo;
|
||||
short hddinfo_align;
|
||||
short hddinfo_x;
|
||||
short hddinfo_y;
|
||||
|
||||
short show_gamecount;
|
||||
short gamecount_align;
|
||||
short gamecount_x;
|
||||
short gamecount_y;
|
||||
|
||||
short show_tooltip;
|
||||
int tooltipAlpha;
|
||||
|
||||
GXColor prompttext;
|
||||
GXColor settingstext;
|
||||
GXColor gametext;
|
||||
short pagesize;
|
||||
|
||||
// Toolbar Icons in GameList
|
||||
/*
|
||||
short favorite_x;
|
||||
short favorite_y;
|
||||
short search_x;
|
||||
short search_y;
|
||||
short abc_x;
|
||||
short abc_y;
|
||||
short count_x;
|
||||
short count_y;
|
||||
short list_x;
|
||||
short list_y;
|
||||
short grid_x;
|
||||
short grid_y;
|
||||
short carousel_x;
|
||||
short carousel_y;
|
||||
short sortBarOffset;
|
||||
*/
|
||||
// Toolbar Icons in GameList
|
||||
short gamelist_favorite_x;
|
||||
short gamelist_favorite_y;
|
||||
short gamelist_search_x;
|
||||
short gamelist_search_y;
|
||||
short gamelist_abc_x;
|
||||
short gamelist_abc_y;
|
||||
short gamelist_count_x;
|
||||
short gamelist_count_y;
|
||||
short gamelist_list_x;
|
||||
short gamelist_list_y;
|
||||
short gamelist_grid_x;
|
||||
short gamelist_grid_y;
|
||||
short gamelist_carousel_x;
|
||||
short gamelist_carousel_y;
|
||||
short gamelist_dvd_x;
|
||||
short gamelist_dvd_y;
|
||||
short gamelist_lock_x;
|
||||
short gamelist_lock_y;
|
||||
// Toolbar Icons in GameGrid
|
||||
short gamegrid_favorite_x;
|
||||
short gamegrid_favorite_y;
|
||||
short gamegrid_search_x;
|
||||
short gamegrid_search_y;
|
||||
short gamegrid_abc_x;
|
||||
short gamegrid_abc_y;
|
||||
short gamegrid_count_x;
|
||||
short gamegrid_count_y;
|
||||
short gamegrid_list_x;
|
||||
short gamegrid_list_y;
|
||||
short gamegrid_grid_x;
|
||||
short gamegrid_grid_y;
|
||||
short gamegrid_carousel_x;
|
||||
short gamegrid_carousel_y;
|
||||
short gamegrid_dvd_x;
|
||||
short gamegrid_dvd_y;
|
||||
short gamegrid_lock_x;
|
||||
short gamegrid_lock_y;
|
||||
// Toolbar Icons in GameCarousel
|
||||
short gamecarousel_favorite_x;
|
||||
short gamecarousel_favorite_y;
|
||||
short gamecarousel_search_x;
|
||||
short gamecarousel_search_y;
|
||||
short gamecarousel_abc_x;
|
||||
short gamecarousel_abc_y;
|
||||
short gamecarousel_count_x;
|
||||
short gamecarousel_count_y;
|
||||
short gamecarousel_list_x;
|
||||
short gamecarousel_list_y;
|
||||
short gamecarousel_grid_x;
|
||||
short gamecarousel_grid_y;
|
||||
short gamecarousel_carousel_x;
|
||||
short gamecarousel_carousel_y;
|
||||
short gamecarousel_dvd_x;
|
||||
short gamecarousel_dvd_y;
|
||||
short gamecarousel_lock_x;
|
||||
short gamecarousel_lock_y;
|
||||
};
|
||||
|
||||
extern struct THEME THEME;
|
||||
extern u8 ocarinaChoice;
|
||||
extern u16 playcnt;
|
||||
extern u8 videoChoice;
|
||||
@ -237,8 +91,7 @@ extern "C"
|
||||
u16 count;
|
||||
};
|
||||
|
||||
void CFG_DefaultTheme(); // -1 = non forced mode
|
||||
void CFG_LoadTheme(bool widescreen, const char * theme_path);
|
||||
void CFG_LoadGameNum(); // -1 = non forced mode
|
||||
struct Game_CFG* CFG_get_game_opt(const u8 *id);
|
||||
struct Game_NUM* CFG_get_game_num(const u8 *id);
|
||||
bool CFG_save_game_opt(u8 *id);
|
||||
|
392
source/themes/CTheme.cpp
Normal file
392
source/themes/CTheme.cpp
Normal file
@ -0,0 +1,392 @@
|
||||
/****************************************************************************
|
||||
* Copyright (C) 2010
|
||||
* by Dimok
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any
|
||||
* damages arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any
|
||||
* purpose, including commercial applications, and to alter it and
|
||||
* redistribute it freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you
|
||||
* must not claim that you wrote the original software. If you use
|
||||
* this software in a product, an acknowledgment in the product
|
||||
* documentation would be appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and
|
||||
* must not be misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
***************************************************************************/
|
||||
#include <ogcsys.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "CTheme.h"
|
||||
#include "libwiigui/gui.h"
|
||||
|
||||
CTheme Theme;
|
||||
|
||||
typedef struct _TextMap
|
||||
{
|
||||
const char * name;
|
||||
int id;
|
||||
} TextMap;
|
||||
|
||||
const TextMap map_alignment[] =
|
||||
{
|
||||
{ "left", ALIGN_LEFT },
|
||||
{ "right", ALIGN_RIGHT },
|
||||
{ "center", ALIGN_CENTRE },
|
||||
{ "top", ALIGN_TOP },
|
||||
{ "bottom", ALIGN_BOTTOM },
|
||||
{ "middle", ALIGN_MIDDLE },
|
||||
{ NULL, -1 }
|
||||
};
|
||||
|
||||
static u32 wCOORDS_FLAGS[2] = { 0, 0 }; // space for 64 coords - this is enough, also for the future
|
||||
#define GET_wCOORD_FLAG(i) (wCOORDS_FLAGS[i/32] & (1UL << (i%32)))
|
||||
#define SET_wCOORD_FLAG(i) (wCOORDS_FLAGS[i/32] |= (1UL << (i%32)))
|
||||
|
||||
#define CFG_COORDS2(name) \
|
||||
if ((wcoords_idx++, 1) && !GET_wCOORD_FLAG(wcoords_idx) && \
|
||||
strcmp(cfg_name, #name "_coords") == 0) { \
|
||||
short x,y; \
|
||||
if (sscanf(value, "%hd,%hd", &x, &y) == 2) { \
|
||||
name##_x = x; \
|
||||
name##_y = y; \
|
||||
} \
|
||||
return true; \
|
||||
} \
|
||||
else if (WideScreen && \
|
||||
strcmp(cfg_name, "w" #name "_coords") == 0) { \
|
||||
short x,y; \
|
||||
if (sscanf(value, "%hd,%hd", &x, &y) == 2) { \
|
||||
name##_x = x; \
|
||||
name##_y = y; \
|
||||
SET_wCOORD_FLAG(wcoords_idx); \
|
||||
} \
|
||||
return true; \
|
||||
}
|
||||
|
||||
#define CFG_COORDS4(name) \
|
||||
if ((wcoords_idx++, 1) && !GET_wCOORD_FLAG(wcoords_idx) && \
|
||||
strcmp(cfg_name, #name "_coords") == 0) { \
|
||||
short x,y,w,h; \
|
||||
if (sscanf(value, "%hd,%hd,%hd,%hd", &x, &y, &w, &h) == 4) { \
|
||||
name##_x = x; \
|
||||
name##_y = y; \
|
||||
name##_w = w; \
|
||||
name##_h = h; \
|
||||
} \
|
||||
return true; \
|
||||
} \
|
||||
else if (WideScreen && strcmp(cfg_name, "w" #name "_coords") == 0) \
|
||||
{ \
|
||||
short x,y,w,h; \
|
||||
if (sscanf(value, "%hd,%hd,%hd,%hd", &x, &y, &w, &h) == 4) \
|
||||
{ \
|
||||
name##_x = x; \
|
||||
name##_y = y; \
|
||||
name##_w = w; \
|
||||
name##_h = h; \
|
||||
SET_wCOORD_FLAG(wcoords_idx); \
|
||||
} \
|
||||
return true; \
|
||||
}
|
||||
|
||||
#define CFG_COLOR(name) \
|
||||
if (strcmp(cfg_name, #name "_color") == 0) { \
|
||||
short r,g,b,a; \
|
||||
int c = sscanf(value, "%hd,%hd,%hd,%hd", &r, &g, &b, &a); \
|
||||
if(c >= 3) { \
|
||||
name.r = r; \
|
||||
name.g = g; \
|
||||
name.b = b; \
|
||||
if(c >= 4) \
|
||||
name.a = a; \
|
||||
} \
|
||||
return true; \
|
||||
}
|
||||
|
||||
#define CFG_VAL(name) \
|
||||
if (strcmp(cfg_name, #name) == 0) { \
|
||||
short v; \
|
||||
if (sscanf(value, "%hd", &v) == 1) { \
|
||||
name = v; \
|
||||
} \
|
||||
return true; \
|
||||
}
|
||||
|
||||
#define CFG_ALIGN(varname) \
|
||||
for(int i = 0; map_alignment[i].name != NULL; ++i) \
|
||||
{ \
|
||||
if(strcasestr(map_alignment[i].name, value) != NULL) \
|
||||
{ \
|
||||
varname##_align = map_alignment[i].id; \
|
||||
break; \
|
||||
} \
|
||||
return true; \
|
||||
}
|
||||
|
||||
CTheme::CTheme()
|
||||
{
|
||||
WideScreen = (CONF_GetAspectRatio() == CONF_ASPECT_16_9);
|
||||
SetDefault();
|
||||
}
|
||||
|
||||
CTheme::~CTheme()
|
||||
{
|
||||
}
|
||||
|
||||
void CTheme::SetDefault()
|
||||
{
|
||||
gamelist_x = 200;
|
||||
gamelist_y = 49;//40;
|
||||
gamelist_w = 396;
|
||||
gamelist_h = 280;
|
||||
gamegrid_w = 640;
|
||||
gamegrid_h = 400;
|
||||
gamegrid_x = 0;
|
||||
gamegrid_y = 20;
|
||||
gamecarousel_w = 640;
|
||||
gamecarousel_h = 400;
|
||||
gamecarousel_x = 0;
|
||||
gamecarousel_y = -20;
|
||||
covers_x = 26;
|
||||
covers_y = 58;
|
||||
show_id = 1;
|
||||
id_x = 68;
|
||||
id_y = 305;
|
||||
show_region = 1;
|
||||
region_x = 68;
|
||||
region_y = 30;
|
||||
sdcard_x = 160;
|
||||
sdcard_y = 395;
|
||||
homebrew_x = 410;
|
||||
homebrew_y = 405;
|
||||
power_x = 576;
|
||||
power_y = 355;
|
||||
home_x = 489;//215;
|
||||
home_y = 371;
|
||||
setting_x = 64;//-210
|
||||
setting_y = 371;
|
||||
install_x = 16;//-280
|
||||
install_y = 355;
|
||||
clock = (GXColor) {138, 138, 138, 240};
|
||||
clock_align = ALIGN_CENTRE;
|
||||
clock_x = 0;
|
||||
clock_y = 335;//330;
|
||||
info = ( GXColor ) {55, 190, 237, 255};
|
||||
show_hddinfo = 1;
|
||||
hddinfo_align = ALIGN_CENTRE;
|
||||
hddinfo_x = 0;
|
||||
hddinfo_y = 400;
|
||||
show_gamecount = 1; //default
|
||||
gamecount_align = ALIGN_CENTRE;
|
||||
gamecount_x = 0;
|
||||
gamecount_y = 420;
|
||||
show_tooltip = 1; //1 means use settings, 0 means force turn off
|
||||
tooltipAlpha = 255;
|
||||
prompttext = (GXColor) {0, 0, 0, 255};
|
||||
settingstext = (GXColor) {0, 0, 0, 255};
|
||||
gametext = (GXColor) {0, 0, 0, 255};
|
||||
pagesize = 9;
|
||||
gamelist_favorite_x = WideScreen ? 256 : 220;
|
||||
gamelist_favorite_y = 13;
|
||||
gamelist_search_x = WideScreen ? 288 : 260;
|
||||
gamelist_search_y = 13;
|
||||
gamelist_abc_x = WideScreen ? 320 : 300;
|
||||
gamelist_abc_y = 13;
|
||||
gamelist_count_x = WideScreen ? 352 : 340;
|
||||
gamelist_count_y = 13;
|
||||
gamelist_list_x = WideScreen ? 384 : 380;
|
||||
gamelist_list_y = 13;
|
||||
gamelist_grid_x = WideScreen ? 416 : 420;
|
||||
gamelist_grid_y = 13;
|
||||
gamelist_carousel_x = WideScreen ? 448 : 460;
|
||||
gamelist_carousel_y = 13;
|
||||
gamelist_lock_x = WideScreen ? 480 : 500;
|
||||
gamelist_lock_y = 13;
|
||||
gamelist_dvd_x = WideScreen ? 512 : 540;
|
||||
gamelist_dvd_y = 13;
|
||||
gamegrid_favorite_x = WideScreen ? 192 : 160;
|
||||
gamegrid_favorite_y = 13;
|
||||
gamegrid_search_x = WideScreen ? 224 : 200;
|
||||
gamegrid_search_y = 13;
|
||||
gamegrid_abc_x = WideScreen ? 256 : 240;
|
||||
gamegrid_abc_y = 13;
|
||||
gamegrid_count_x = WideScreen ? 288 : 280;
|
||||
gamegrid_count_y = 13;
|
||||
gamegrid_list_x = WideScreen ? 320 : 320;
|
||||
gamegrid_list_y = 13;
|
||||
gamegrid_grid_x = WideScreen ? 352 : 360;
|
||||
gamegrid_grid_y = 13;
|
||||
gamegrid_carousel_x = WideScreen ? 384 : 400;
|
||||
gamegrid_carousel_y = 13;
|
||||
gamegrid_lock_x = WideScreen ? 416 : 440;
|
||||
gamegrid_lock_y = 13;
|
||||
gamegrid_dvd_x = WideScreen ? 448 : 480;
|
||||
gamegrid_dvd_y = 13;
|
||||
gamecarousel_favorite_x = WideScreen ? 192 : 160;
|
||||
gamecarousel_favorite_y = 13;
|
||||
gamecarousel_search_x = WideScreen ? 224 : 200;
|
||||
gamecarousel_search_y = 13;
|
||||
gamecarousel_abc_x = WideScreen ? 256 : 240;
|
||||
gamecarousel_abc_y = 13;
|
||||
gamecarousel_count_x = WideScreen ? 288 : 280;
|
||||
gamecarousel_count_y = 13;
|
||||
gamecarousel_list_x = WideScreen ? 320 : 320;
|
||||
gamecarousel_list_y = 13;
|
||||
gamecarousel_grid_x = WideScreen ? 352 : 360;
|
||||
gamecarousel_grid_y = 13;
|
||||
gamecarousel_carousel_x = WideScreen ? 384 : 400;
|
||||
gamecarousel_carousel_y = 13;
|
||||
gamecarousel_lock_x = WideScreen ? 416 : 440;
|
||||
gamecarousel_lock_y = 13;
|
||||
gamecarousel_dvd_x = WideScreen ? 448 : 480;
|
||||
gamecarousel_dvd_y = 13;
|
||||
}
|
||||
|
||||
bool CTheme::SetSetting(char *name, char *value)
|
||||
{
|
||||
char * cfg_name = name;
|
||||
int wcoords_idx = -1;
|
||||
|
||||
CFG_COORDS4( gamelist )
|
||||
CFG_COORDS4( gamegrid )
|
||||
CFG_COORDS4( gamecarousel )
|
||||
|
||||
CFG_COORDS2( covers )
|
||||
|
||||
CFG_VAL( show_id )
|
||||
CFG_COORDS2( id )
|
||||
|
||||
CFG_VAL( show_region )
|
||||
CFG_COORDS2( region )
|
||||
|
||||
CFG_COORDS2( sdcard )
|
||||
CFG_COORDS2( homebrew )
|
||||
CFG_COORDS2( power )
|
||||
CFG_COORDS2( home )
|
||||
CFG_COORDS2( setting )
|
||||
CFG_COORDS2( install )
|
||||
|
||||
CFG_COORDS2( clock )
|
||||
CFG_ALIGN( clock )
|
||||
CFG_COLOR( clock )
|
||||
|
||||
CFG_COLOR( info )
|
||||
CFG_VAL( show_hddinfo )
|
||||
CFG_ALIGN( hddinfo )
|
||||
CFG_COORDS2( hddinfo )
|
||||
|
||||
CFG_VAL( show_gamecount )
|
||||
CFG_ALIGN( gamecount )
|
||||
CFG_COORDS2( gamecount )
|
||||
|
||||
CFG_VAL( show_tooltip )
|
||||
CFG_VAL( tooltipAlpha )
|
||||
|
||||
CFG_COLOR( prompttext )
|
||||
CFG_COLOR( settingstext )
|
||||
CFG_COLOR( gametext )
|
||||
|
||||
CFG_VAL( pagesize )
|
||||
|
||||
CFG_COORDS2( gamelist_favorite )
|
||||
CFG_COORDS2( gamegrid_favorite )
|
||||
CFG_COORDS2( gamecarousel_favorite )
|
||||
|
||||
CFG_COORDS2( gamelist_search )
|
||||
CFG_COORDS2( gamegrid_search )
|
||||
CFG_COORDS2( gamecarousel_search )
|
||||
|
||||
CFG_COORDS2( gamelist_abc )
|
||||
CFG_COORDS2( gamegrid_abc )
|
||||
CFG_COORDS2( gamecarousel_abc )
|
||||
|
||||
CFG_COORDS2( gamelist_count )
|
||||
CFG_COORDS2( gamegrid_count )
|
||||
CFG_COORDS2( gamecarousel_count )
|
||||
|
||||
CFG_COORDS2( gamelist_list )
|
||||
CFG_COORDS2( gamegrid_list )
|
||||
CFG_COORDS2( gamecarousel_list )
|
||||
|
||||
CFG_COORDS2( gamelist_grid )
|
||||
CFG_COORDS2( gamegrid_grid )
|
||||
CFG_COORDS2( gamecarousel_grid )
|
||||
|
||||
CFG_COORDS2( gamelist_carousel )
|
||||
CFG_COORDS2( gamegrid_carousel )
|
||||
CFG_COORDS2( gamecarousel_carousel )
|
||||
|
||||
CFG_COORDS2( gamelist_lock )
|
||||
CFG_COORDS2( gamegrid_lock )
|
||||
CFG_COORDS2( gamecarousel_lock )
|
||||
|
||||
CFG_COORDS2( gamelist_dvd )
|
||||
CFG_COORDS2( gamegrid_dvd )
|
||||
CFG_COORDS2( gamecarousel_dvd )
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool CTheme::Load(const char * theme_path)
|
||||
{
|
||||
char filepath[300];
|
||||
snprintf(filepath, sizeof(filepath), "%sGXtheme.cfg", theme_path);
|
||||
|
||||
char line[1024];
|
||||
wCOORDS_FLAGS[0] = 0;
|
||||
wCOORDS_FLAGS[1] = 0;
|
||||
|
||||
FILE * file = fopen(filepath, "r");
|
||||
if (!file) return false;
|
||||
|
||||
while (fgets(line, sizeof(line), file))
|
||||
{
|
||||
if (line[0] == '#') continue;
|
||||
|
||||
this->ParseLine(line);
|
||||
}
|
||||
fclose(file);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void CTheme::ParseLine(char *line)
|
||||
{
|
||||
char temp[1024], name[1024], value[1024];
|
||||
|
||||
strncpy(temp, line, sizeof(temp));
|
||||
|
||||
char * eq = strchr(temp, '=');
|
||||
|
||||
if (!eq) return;
|
||||
|
||||
*eq = 0;
|
||||
|
||||
this->TrimLine(name, temp, sizeof(name));
|
||||
this->TrimLine(value, eq + 1, sizeof(value));
|
||||
|
||||
this->SetSetting(name, value);
|
||||
}
|
||||
|
||||
void CTheme::TrimLine(char *dest, char *src, int size)
|
||||
{
|
||||
int len;
|
||||
while (*src == ' ')
|
||||
src++;
|
||||
len = strlen(src);
|
||||
while (len > 0 && strchr(" \r\n", src[len - 1]))
|
||||
len--;
|
||||
if (len >= size) len = size - 1;
|
||||
strncpy(dest, src, len);
|
||||
dest[len] = 0;
|
||||
}
|
187
source/themes/CTheme.h
Normal file
187
source/themes/CTheme.h
Normal file
@ -0,0 +1,187 @@
|
||||
#ifndef _CTHEME_H_
|
||||
#define _CTHEME_H_
|
||||
|
||||
#include <string>
|
||||
#include <stdio.h>
|
||||
#include <gctypes.h>
|
||||
|
||||
class CTheme
|
||||
{
|
||||
public:
|
||||
//!Constructor
|
||||
CTheme();
|
||||
//!Destructor
|
||||
~CTheme();
|
||||
//!Set Default
|
||||
void SetDefault();
|
||||
//!Load
|
||||
bool Load(const char * path);
|
||||
|
||||
/** Variables **/
|
||||
short gamelist_x;
|
||||
short gamelist_y;
|
||||
short gamelist_w;
|
||||
short gamelist_h;
|
||||
|
||||
short gamegrid_x;
|
||||
short gamegrid_y;
|
||||
short gamegrid_w;
|
||||
short gamegrid_h;
|
||||
|
||||
short gamecarousel_x;
|
||||
short gamecarousel_y;
|
||||
short gamecarousel_w;
|
||||
short gamecarousel_h;
|
||||
|
||||
short covers_x;
|
||||
short covers_y;
|
||||
|
||||
short show_id;
|
||||
|
||||
short id_x;
|
||||
short id_y;
|
||||
|
||||
short show_region;
|
||||
|
||||
short region_x;
|
||||
short region_y;
|
||||
|
||||
short sdcard_x;
|
||||
short sdcard_y;
|
||||
|
||||
short homebrew_x;
|
||||
short homebrew_y;
|
||||
|
||||
short power_x;
|
||||
short power_y;
|
||||
|
||||
short home_x;
|
||||
short home_y;
|
||||
|
||||
short setting_x;
|
||||
short setting_y;
|
||||
|
||||
short install_x;
|
||||
short install_y;
|
||||
|
||||
GXColor clock;
|
||||
short clock_align;
|
||||
short clock_x;
|
||||
short clock_y;
|
||||
|
||||
GXColor info;
|
||||
short show_hddinfo;
|
||||
short hddinfo_align;
|
||||
short hddinfo_x;
|
||||
short hddinfo_y;
|
||||
|
||||
short show_gamecount;
|
||||
short gamecount_align;
|
||||
short gamecount_x;
|
||||
short gamecount_y;
|
||||
|
||||
short show_tooltip;
|
||||
int tooltipAlpha;
|
||||
|
||||
GXColor prompttext;
|
||||
|
||||
GXColor settingstext;
|
||||
|
||||
GXColor gametext;
|
||||
|
||||
short pagesize;
|
||||
|
||||
short gamelist_favorite_x;
|
||||
short gamelist_favorite_y;
|
||||
|
||||
short gamelist_search_x;
|
||||
short gamelist_search_y;
|
||||
|
||||
short gamelist_abc_x;
|
||||
short gamelist_abc_y;
|
||||
|
||||
short gamelist_count_x;
|
||||
short gamelist_count_y;
|
||||
|
||||
short gamelist_list_x;
|
||||
short gamelist_list_y;
|
||||
|
||||
short gamelist_grid_x;
|
||||
short gamelist_grid_y;
|
||||
|
||||
short gamelist_carousel_x;
|
||||
short gamelist_carousel_y;
|
||||
|
||||
short gamelist_dvd_x;
|
||||
short gamelist_dvd_y;
|
||||
|
||||
short gamelist_lock_x;
|
||||
short gamelist_lock_y;
|
||||
|
||||
short gamegrid_favorite_x;
|
||||
short gamegrid_favorite_y;
|
||||
|
||||
short gamegrid_search_x;
|
||||
short gamegrid_search_y;
|
||||
|
||||
short gamegrid_abc_x;
|
||||
short gamegrid_abc_y;
|
||||
|
||||
short gamegrid_count_x;
|
||||
short gamegrid_count_y;
|
||||
|
||||
short gamegrid_list_x;
|
||||
short gamegrid_list_y;
|
||||
|
||||
short gamegrid_grid_x;
|
||||
short gamegrid_grid_y;
|
||||
|
||||
short gamegrid_carousel_x;
|
||||
short gamegrid_carousel_y;
|
||||
|
||||
short gamegrid_dvd_x;
|
||||
short gamegrid_dvd_y;
|
||||
|
||||
short gamegrid_lock_x;
|
||||
short gamegrid_lock_y;
|
||||
|
||||
short gamecarousel_favorite_x;
|
||||
short gamecarousel_favorite_y;
|
||||
|
||||
short gamecarousel_search_x;
|
||||
short gamecarousel_search_y;
|
||||
|
||||
short gamecarousel_abc_x;
|
||||
short gamecarousel_abc_y;
|
||||
|
||||
short gamecarousel_count_x;
|
||||
short gamecarousel_count_y;
|
||||
|
||||
short gamecarousel_list_x;
|
||||
short gamecarousel_list_y;
|
||||
|
||||
short gamecarousel_grid_x;
|
||||
short gamecarousel_grid_y;
|
||||
|
||||
short gamecarousel_carousel_x;
|
||||
short gamecarousel_carousel_y;
|
||||
|
||||
short gamecarousel_dvd_x;
|
||||
short gamecarousel_dvd_y;
|
||||
|
||||
short gamecarousel_lock_x;
|
||||
short gamecarousel_lock_y;
|
||||
|
||||
protected:
|
||||
bool SetSetting(char *name, char *value);
|
||||
//!Find the config file in the default paths
|
||||
bool FindConfig();
|
||||
|
||||
void ParseLine(char *line);
|
||||
void TrimLine(char *dest, char *src, int size);
|
||||
bool WideScreen;
|
||||
};
|
||||
|
||||
extern CTheme Theme;
|
||||
|
||||
#endif
|
@ -16,6 +16,7 @@
|
||||
#include "homebrewboot/HomebrewBrowse.h"
|
||||
#include "network/networkops.h"
|
||||
#include "themes/Theme_List.h"
|
||||
#include "themes/CTheme.h"
|
||||
#include "menu.h"
|
||||
#include "filelist.h"
|
||||
#include "listfiles.h"
|
||||
@ -169,25 +170,25 @@ static int Theme_Prompt(const char *title, const char *author, GuiImageData *thu
|
||||
GuiTrigger trigB;
|
||||
trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
|
||||
|
||||
GuiText titleTxt(tr( "Theme Title:" ), 18, THEME.prompttext);
|
||||
GuiText titleTxt(tr( "Theme Title:" ), 18, Theme.prompttext);
|
||||
titleTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
||||
titleTxt.SetPosition(230, 30);
|
||||
|
||||
GuiText titleTxt2(title, 18, THEME.prompttext);
|
||||
GuiText titleTxt2(title, 18, Theme.prompttext);
|
||||
titleTxt2.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
||||
titleTxt2.SetPosition(230, 50);
|
||||
titleTxt2.SetMaxWidth(dialogBox.GetWidth() - 220, WRAP);
|
||||
|
||||
GuiText authorTxt(tr( "Author:" ), 18, THEME.prompttext);
|
||||
GuiText authorTxt(tr( "Author:" ), 18, Theme.prompttext);
|
||||
authorTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
||||
authorTxt.SetPosition(230, 100);
|
||||
|
||||
GuiText authorTxt2(author, 18, THEME.prompttext);
|
||||
GuiText authorTxt2(author, 18, Theme.prompttext);
|
||||
authorTxt2.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
||||
authorTxt2.SetPosition(230, 120);
|
||||
authorTxt2.SetMaxWidth(dialogBox.GetWidth() - 220, DOTTED);
|
||||
|
||||
GuiText downloadBtnTxt(tr( "Download" ), 22, THEME.prompttext);
|
||||
GuiText downloadBtnTxt(tr( "Download" ), 22, Theme.prompttext);
|
||||
downloadBtnTxt.SetMaxWidth(btnOutline.GetWidth() - 30);
|
||||
GuiImage downloadBtnImg(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
@ -200,7 +201,7 @@ static int Theme_Prompt(const char *title, const char *author, GuiImageData *thu
|
||||
downloadBtn.SetLabel(&downloadBtnTxt);
|
||||
downloadBtn.SetScale(0.9);
|
||||
|
||||
GuiText backBtnTxt(tr( "Back" ), 22, THEME.prompttext);
|
||||
GuiText backBtnTxt(tr( "Back" ), 22, Theme.prompttext);
|
||||
backBtnTxt.SetMaxWidth(btnOutline.GetWidth() - 30);
|
||||
GuiImage backBtnImg(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
@ -345,7 +346,7 @@ int Theme_Downloader()
|
||||
GuiImage *theme_box_img[pagesize];
|
||||
GuiButton *MainButton[pagesize];
|
||||
GuiText *MainButtonTxt[pagesize];
|
||||
Theme_List *Theme = NULL;
|
||||
Theme_List *ThemeList = NULL;
|
||||
|
||||
/*** Buttons ***/
|
||||
|
||||
@ -371,7 +372,7 @@ int Theme_Downloader()
|
||||
MainButton[2]->SetPosition(90, 230);
|
||||
MainButton[3]->SetPosition(340, 230);
|
||||
|
||||
GuiText backBtnTxt(tr( "Back" ), 22, THEME.prompttext);
|
||||
GuiText backBtnTxt(tr( "Back" ), 22, Theme.prompttext);
|
||||
backBtnTxt.SetMaxWidth(btnOutline.GetWidth() - 30);
|
||||
GuiImage backBtnImg(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
@ -463,9 +464,9 @@ int Theme_Downloader()
|
||||
|
||||
ShowProgress(tr( "Downloading Page List:" ), "", (char *) tr( "Please wait..." ), 0, pagesize);
|
||||
|
||||
Theme = new Theme_List(THEME_LINK);
|
||||
ThemeList = new Theme_List(THEME_LINK);
|
||||
|
||||
int ThemesOnPage = Theme->GetThemeCount();
|
||||
int ThemesOnPage = ThemeList->GetThemeCount();
|
||||
|
||||
if (!ThemesOnPage)
|
||||
{
|
||||
@ -494,7 +495,7 @@ int Theme_Downloader()
|
||||
|
||||
for (int i = currenttheme; (i < (currenttheme + pagesize)); i++)
|
||||
{
|
||||
ShowProgress(tr( "Downloading image:" ), 0, (char *) Theme->GetThemeTitle(i), n, pagesize);
|
||||
ShowProgress(tr( "Downloading image:" ), 0, (char *) ThemeList->GetThemeTitle(i), n, pagesize);
|
||||
|
||||
if (MainButtonTxt[n]) delete MainButtonTxt[n];
|
||||
if (ImageData[n]) delete ImageData[n];
|
||||
@ -506,17 +507,17 @@ int Theme_Downloader()
|
||||
|
||||
if (i < ThemesOnPage)
|
||||
{
|
||||
MainButtonTxt[n] = new GuiText(Theme->GetThemeTitle(i), 18, ( GXColor )
|
||||
MainButtonTxt[n] = new GuiText(ThemeList->GetThemeTitle(i), 18, ( GXColor )
|
||||
{ 0, 0, 0, 255});
|
||||
MainButtonTxt[n]->SetAlignment(ALIGN_CENTER, ALIGN_TOP);
|
||||
MainButtonTxt[n]->SetPosition(0, 10);
|
||||
MainButtonTxt[n]->SetMaxWidth(theme_box_Data.GetWidth() - 10, DOTTED);
|
||||
|
||||
sprintf(url, "%s", Theme->GetImageLink(i));
|
||||
sprintf(url, "%s", ThemeList->GetImageLink(i));
|
||||
|
||||
char filepath[300];
|
||||
snprintf(filepath, sizeof(filepath), "%s/tmp/%s.jpg", Settings.theme_downloadpath,
|
||||
Theme->GetThemeTitle(i));
|
||||
ThemeList->GetThemeTitle(i));
|
||||
|
||||
FILE * storefile = fopen(filepath, "rb");
|
||||
|
||||
@ -617,8 +618,8 @@ int Theme_Downloader()
|
||||
{
|
||||
if (MainButton[i]->GetState() == STATE_CLICKED)
|
||||
{
|
||||
snprintf(url, sizeof(url), "%s", Theme->GetDownloadLink(currenttheme + i));
|
||||
int ret = Theme_Prompt(Theme->GetThemeTitle(currenttheme + i), Theme->GetThemeAuthor(currenttheme
|
||||
snprintf(url, sizeof(url), "%s", ThemeList->GetDownloadLink(currenttheme + i));
|
||||
int ret = Theme_Prompt(ThemeList->GetThemeTitle(currenttheme + i), ThemeList->GetThemeAuthor(currenttheme
|
||||
+ i), ImageData[i], url);
|
||||
MainButton[i]->ResetState();
|
||||
if (ret == 2)
|
||||
@ -648,8 +649,8 @@ int Theme_Downloader()
|
||||
if (MainButtonTxt[i]) delete MainButtonTxt[i];
|
||||
}
|
||||
|
||||
if (Theme) delete Theme;
|
||||
Theme = NULL;
|
||||
if (ThemeList) delete ThemeList;
|
||||
ThemeList = NULL;
|
||||
|
||||
ResumeGui();
|
||||
|
||||
|
@ -15,6 +15,8 @@
|
||||
#include "language/gettext.h"
|
||||
#include "menu.h"
|
||||
#include "filelist.h"
|
||||
#include "themes/CTheme.h"
|
||||
|
||||
/*** Extern functions ***/
|
||||
extern void ResumeGui();
|
||||
extern void HaltGui();
|
||||
@ -137,7 +139,7 @@ s32 Wad_Install(FILE *fp)
|
||||
dialogBoxImg.SetWidescreen(Settings.widescreen);
|
||||
}
|
||||
|
||||
GuiText btn1Txt(tr( "OK" ), 22, THEME.prompttext);
|
||||
GuiText btn1Txt(tr( "OK" ), 22, Theme.prompttext);
|
||||
GuiImage btn1Img(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
{
|
||||
@ -173,33 +175,33 @@ s32 Wad_Install(FILE *fp)
|
||||
|
||||
char title[50];
|
||||
sprintf(title, "%s", tr( "Installing wad" ));
|
||||
GuiText titleTxt(title, 26, THEME.prompttext);
|
||||
GuiText titleTxt(title, 26, Theme.prompttext);
|
||||
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
titleTxt.SetPosition(0, 40);
|
||||
char msg[50];
|
||||
sprintf(msg, " ");
|
||||
// sprintf(msg, "%s", tr("Initializing Network"));
|
||||
GuiText msg1Txt((char*) NULL, 20, THEME.prompttext);
|
||||
GuiText msg1Txt((char*) NULL, 20, Theme.prompttext);
|
||||
msg1Txt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
||||
msg1Txt.SetPosition(50, 75);
|
||||
// char msg2[50] = " ";
|
||||
GuiText msg2Txt((char*) NULL, 20, THEME.prompttext);
|
||||
GuiText msg2Txt((char*) NULL, 20, Theme.prompttext);
|
||||
msg2Txt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
||||
msg2Txt.SetPosition(50, 98);
|
||||
|
||||
GuiText msg3Txt((char*) NULL, 20, THEME.prompttext);
|
||||
GuiText msg3Txt((char*) NULL, 20, Theme.prompttext);
|
||||
msg3Txt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
||||
msg3Txt.SetPosition(50, 121);
|
||||
|
||||
GuiText msg4Txt((char*) NULL, 20, THEME.prompttext);
|
||||
GuiText msg4Txt((char*) NULL, 20, Theme.prompttext);
|
||||
msg4Txt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
||||
msg4Txt.SetPosition(50, 144);
|
||||
|
||||
GuiText msg5Txt((char*) NULL, 20, THEME.prompttext);
|
||||
GuiText msg5Txt((char*) NULL, 20, Theme.prompttext);
|
||||
msg5Txt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
||||
msg5Txt.SetPosition(50, 167);
|
||||
|
||||
GuiText prTxt((char*) NULL, 26, THEME.prompttext);
|
||||
GuiText prTxt((char*) NULL, 26, Theme.prompttext);
|
||||
prTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
||||
prTxt.SetPosition(0, 50);
|
||||
|
||||
@ -460,7 +462,7 @@ s32 Wad_Uninstall(FILE *fp)
|
||||
dialogBoxImg.SetWidescreen(Settings.widescreen);
|
||||
}
|
||||
|
||||
GuiText btn1Txt(tr( "OK" ), 22, THEME.prompttext);
|
||||
GuiText btn1Txt(tr( "OK" ), 22, Theme.prompttext);
|
||||
GuiImage btn1Img(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
{
|
||||
@ -473,27 +475,27 @@ s32 Wad_Uninstall(FILE *fp)
|
||||
|
||||
char title[50];
|
||||
sprintf(title, "%s", tr( "Uninstalling wad" ));
|
||||
GuiText titleTxt(title, 26, THEME.prompttext);
|
||||
GuiText titleTxt(title, 26, Theme.prompttext);
|
||||
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
titleTxt.SetPosition(0, 40);
|
||||
|
||||
GuiText msg1Txt((char*) NULL, 18, THEME.prompttext);
|
||||
GuiText msg1Txt((char*) NULL, 18, Theme.prompttext);
|
||||
msg1Txt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
||||
msg1Txt.SetPosition(50, 75);
|
||||
|
||||
GuiText msg2Txt((char*) NULL, 18, THEME.prompttext);
|
||||
GuiText msg2Txt((char*) NULL, 18, Theme.prompttext);
|
||||
msg2Txt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
||||
msg2Txt.SetPosition(50, 98);
|
||||
|
||||
GuiText msg3Txt((char*) NULL, 18, THEME.prompttext);
|
||||
GuiText msg3Txt((char*) NULL, 18, Theme.prompttext);
|
||||
msg3Txt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
||||
msg3Txt.SetPosition(50, 121);
|
||||
|
||||
GuiText msg4Txt((char*) NULL, 18, THEME.prompttext);
|
||||
GuiText msg4Txt((char*) NULL, 18, Theme.prompttext);
|
||||
msg4Txt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
||||
msg4Txt.SetPosition(50, 144);
|
||||
|
||||
GuiText msg5Txt((char*) NULL, 18, THEME.prompttext);
|
||||
GuiText msg5Txt((char*) NULL, 18, Theme.prompttext);
|
||||
msg5Txt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
||||
msg5Txt.SetPosition(50, 167);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user