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https://github.com/wiidev/usbloadergx.git
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3887824fde
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8d1c7ba450
@ -270,8 +270,8 @@ void CFG_Default(int widescreen) // -1 = non forced Mode
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THEME.home_y = 367;
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THEME.setting_x = 60;//-210
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THEME.setting_y = 367;
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THEME.showHDD = -1; //default, non-force mode
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THEME.showGameCnt = -1; //default, non-force mode
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THEME.showHDD = 1; //default
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THEME.showGameCnt = 1; //default
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THEME.showToolTip = 1; //1 means use settings, 0 means force turn off
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THEME.install_x = 16;//-280
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THEME.install_y = 355;
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@ -2975,7 +2975,6 @@ static int MenuInstall()
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static int MenuDiscList()
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{
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datagB = 0;
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int menu = MENU_NONE, dataef = 0;
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char imgPath[100];
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@ -3301,11 +3300,11 @@ static int MenuDiscList()
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HaltGui();
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GuiWindow w(screenwidth, screenheight);
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if(THEME.showHDD == -1 || THEME.showHDD == 1) //force show hdd info
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if(THEME.showHDD == 1)
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{
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w.Append(&usedSpaceTxt);
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}
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if(THEME.showGameCnt == -1 || THEME.showGameCnt == 1) //force show game cnt info
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if(THEME.showGameCnt == 1)
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{
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w.Append(&gamecntTxt);
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}
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@ -5730,23 +5729,23 @@ static int MenuCheck()
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int menu = MENU_NONE;
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int i = 0;
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int choice;
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s32 ret, ret2;
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s32 ret;
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OptionList options;
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options.length = i;
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partitionEntry partitions[MAX_PARTITIONS];
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VIDEO_WaitVSync ();
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ret2 = WBFS_Init(WBFS_DEVICE_USB);
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if (ret2 < 0)
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ret = WBFS_Init(WBFS_DEVICE_USB);
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if (ret < 0)
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{
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ret2 = WindowPrompt(LANGUAGE.NoUSBDevicefound,
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ret = WindowPrompt(LANGUAGE.NoUSBDevicefound,
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LANGUAGE.Doyouwanttoretryfor30secs,
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"cIOS249", "cIOS222",
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LANGUAGE.BacktoWiiMenu, 0);
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if(ret2 == 1) {
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"cIOS249", "cIOS222", LANGUAGE.BacktoWiiMenu, 0);
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if(ret == 1) {
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Settings.cios = ios249;
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} else if(ret2 == 2) {
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}
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else if(ret == 2) {
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if(Settings.cios != ios222)
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{
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//shutdown WiiMote before IOS Reload
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@ -5773,7 +5772,8 @@ static int MenuCheck()
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else
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Settings.cios = ios222;
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}
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} else {
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}
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else {
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Sys_LoadMenu();
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}
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@ -5786,7 +5786,7 @@ static int MenuCheck()
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SDCard_deInit();
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USBDevice_deInit();
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ret2 = DiscWait(LANGUAGE.NoUSBDevice, LANGUAGE.WaitingforUSBDevice, 0, 0, 1);
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ret = DiscWait(LANGUAGE.NoUSBDevice, LANGUAGE.WaitingforUSBDevice, 0, 0, 1);
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//reinitialize WiiMote for Prompt
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PAD_Init();
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Wpad_Init();
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@ -5796,19 +5796,20 @@ static int MenuCheck()
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SDCard_Init();
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USBDevice_Init();
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}
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if (ret2 < 0) {
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if (ret < 0) {
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WindowPrompt (LANGUAGE.Error,LANGUAGE.USBDevicenotfound, LANGUAGE.ok, 0,0,0);
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Sys_LoadMenu();
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}
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ret2 = Disc_Init();
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if (ret2 < 0) {
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ret = Disc_Init();
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if (ret < 0) {
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WindowPrompt (LANGUAGE.Error,LANGUAGE.CouldnotinitializeDIPmodule,LANGUAGE.ok, 0,0,0);
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Sys_LoadMenu();
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}
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ret2 = WBFS_Open();
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if (ret2 < 0) {
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ret = WBFS_Open();
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if (ret < 0) {
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choice = WindowPrompt(LANGUAGE.NoWBFSpartitionfound,
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LANGUAGE.Youneedtoformatapartition,
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LANGUAGE.Format,
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@ -5816,14 +5817,14 @@ static int MenuCheck()
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if(choice == 0)
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{
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Sys_LoadMenu();
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} else {
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}
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else {
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/* Get partition entries */
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u32 sector_size;
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ret2 = Partition_GetEntries(partitions, §or_size);
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if (ret2 < 0) {
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ret = Partition_GetEntries(partitions, §or_size);
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if (ret < 0) {
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WindowPrompt (LANGUAGE.Nopartitionsfound,0, LANGUAGE.Restart, 0,0,0);
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Sys_LoadMenu();
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}
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menu = MENU_FORMAT;
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}
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@ -5834,7 +5835,7 @@ static int MenuCheck()
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if(reset == 1)
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Sys_Reboot();
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//Spieleliste laden
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__Menu_GetEntries();
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//__Menu_GetEntries();
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if(menu == MENU_NONE)
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menu = MENU_DISCLIST;
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