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https://github.com/wiidev/usbloadergx.git
synced 2024-11-22 03:09:15 +01:00
changed the brlyt stuff a bit
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6e3bc5607e
commit
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@ -15,6 +15,20 @@
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#include "brlyt.h"
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#include "openingbnr.h"
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brlyt_header brlytheader;
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lyt1_header lyt1header;
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txl1_header txl1header;
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txl1_offset **txl1offsets;
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tpl_files **tplss;
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mat1_header mat1header;
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mat1_offset **mat1offsets;
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mat1_material **mat1materials;
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pic1_header **pic1header;
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pae1_header pae1header;
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grp1_header grp1header;
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int BRLYT_Initialize(const char *rootpath)
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{
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//fatInitDefault();
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@ -22,10 +36,6 @@ FILE * fp = fopen(rootpath,"rb");
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if (fp == NULL) return 0;
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brlyt_header brlytheader;
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lyt1_header lyt1header;
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txl1_header txl1header;
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fread((void*)&brlytheader,1,sizeof(brlytheader),fp);
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fread((void*)&lyt1header,1,sizeof(lyt1header),fp);
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fread((void*)&txl1header,1,sizeof(txl1header),fp);
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@ -33,7 +43,7 @@ fread((void*)&txl1header,1,sizeof(txl1header),fp);
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//printf("Filesize: %i\n",be32((u8*)&brlytheader.file_size));
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//printf("Num Textures: %i\n",be16((u8*)&txl1header.num_textures));
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txl1_offset **txl1offsets = (txl1_offset**)malloc(sizeof(txl1_offset*)*be16((u8*)&txl1header.num_textures));
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txl1offsets = (txl1_offset**)malloc(sizeof(txl1_offset*)*be16((u8*)&txl1header.num_textures));
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if(txl1offsets == NULL)
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{
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@ -54,7 +64,7 @@ for(i = 0; i < be16((u8*)&txl1header.num_textures); i++)
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//printf("Offset Filename: %i\n",be32((u8*)&txl1offsets[i]->offset_filename));
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}
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tpl_files **tplss = (tpl_files**)malloc(sizeof(tpl_files*)*be16((u8*)&txl1header.num_textures));
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tplss = (tpl_files**)malloc(sizeof(tpl_files*)*be16((u8*)&txl1header.num_textures));
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if(tplss == NULL)
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{
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fprintf(stderr, "out of memory\n");
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@ -101,7 +111,7 @@ for(i = 0; i < be16((u8*)&mat1header.num_materials); i++)
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//printf("%i. Material Offset: %X\n",i,be32((u8*)&mat1offsets[i]->offset));
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}
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mat1_material **mat1materials = (mat1_material**)malloc(sizeof(mat1_material*)*be16((u8*)&mat1header.num_materials));
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mat1materials = (mat1_material**)malloc(sizeof(mat1_material*)*be16((u8*)&mat1header.num_materials));
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if(mat1materials == NULL)
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{
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fprintf(stderr, "out of memory\n");
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@ -152,15 +162,29 @@ for(i = 0; i < be16((u8*)&mat1header.num_materials); i++)
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// printf("%i. Pic1 Names: %s\n",i,pic1header[i]->name);
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}
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pae1_header pae1header;
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fread((void*)&pae1header,1,sizeof(pae1header),fp);
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grp1_header grp1header;
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fread((void*)&grp1header,1,sizeof(grp1header),fp);
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//Close File
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fclose(fp);
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return 1;
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}
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int BRLYT_ReadObjects(BRLYT_object** objs)
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{
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return 0;
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}
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void BRLYT_Finish()
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{
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}
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void BRLYT_FreeMem()
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{
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int i = 0;
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//free memory
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for(i = 0; i < be16((u8*)&txl1header.num_textures); i++)
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free(txl1offsets[i]);
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@ -186,16 +210,4 @@ for(i = 0; i < be16((u8*)&mat1header.num_materials); i++)
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free(pic1header[i]);
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free(pic1header);
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return 1;
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}
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int BRLYT_ReadObjects(BRLYT_object** objs)
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{
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return 0;
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}
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void BRLYT_Finish()
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{
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}
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@ -3,7 +3,7 @@
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* Parses brlyt file
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*
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* by nIxx
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* http://wiibrew.org/wiki/Wii_Animations#Textures_and_Material_lists_.28.2A.brlyt.29
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* Infos: http://wiibrew.org/wiki/Wii_Animations#Textures_and_Material_lists_.28.2A.brlyt.29
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*
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*/
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@ -40,7 +40,7 @@ typedef struct
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{
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char sig [4]; // "lyt1" in ASCII.
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u32 size_header;
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u32 unk2;
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u32 a;
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u32 width;
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u32 height;
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} lyt1_header;
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@ -76,8 +76,8 @@ typedef struct
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typedef struct
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{
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char name[20];
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s16 tev_color[4];
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s16 unk_color[4];
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s16 black_color[4];
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s16 white_color[4];
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s16 unk_color_2[4];
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u32 tev_kcolor[4];
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u32 flags;
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@ -87,7 +87,8 @@ typedef struct
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{
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char sig [4]; // "pan1" in ASCII.
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u32 size_section;
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u32 unk; // Always 01 04 FF 00?
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u16 flag;
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u16 alpha;
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char pane_name [0x18]; // Pane name in ASCII.
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float x;
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float y;
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@ -95,7 +96,7 @@ typedef struct
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float xFlip;
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float yFlip;
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float zFlip; //rotate
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float xMag;
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float xMag; //Zoom
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float yMag;
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float width;
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float height;
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@ -107,8 +108,6 @@ typedef struct
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u32 size_section;
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} pas1_header;
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typedef struct
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{
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char sig [4]; // "pic1" in ASCII.
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@ -116,7 +115,16 @@ typedef struct
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u16 flags;
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u16 alpha;
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char name[0x18];
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float coords[10]; // x, y, unk, unk, unk, angle, xmag, ymag, width, height.
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float x;
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float y;
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float z;
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float xFlip;
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float yFlip;
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float zFlip; //rotate
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float xMag;
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float yMag; //zoom
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float width;
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float height;
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} pic1_header;
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typedef struct
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