diff --git a/HBC/META.XML b/HBC/META.XML index 8cb72bdd..15d1aa14 100644 --- a/HBC/META.XML +++ b/HBC/META.XML @@ -2,8 +2,8 @@ USB Loader GX USB Loader GX Team - 1.0 r984 - 201009300423 + 1.0 r985 + 201009300633 Loads games from USB-devices USB Loader GX is a libwiigui based USB iso loader with a wii-like GUI. You can install games to your HDDs and boot them with shorter loading times. The interactive GUI is completely controllable with WiiMote, Classic Controller or GC Controller. diff --git a/source/menu.cpp b/source/menu.cpp index 2984d048..56a69f99 100644 --- a/source/menu.cpp +++ b/source/menu.cpp @@ -409,7 +409,7 @@ int MainMenu(int menu) u8 iosChoice = Settings.cios; u8 fix002 = Settings.error002; u8 countrystrings = Settings.patchcountrystrings; - u8 alternatedol = off; + u8 alternatedol = off; u32 alternatedoloffset = 0; u8 reloadblock = off; u8 returnToLoaderGV = 1; @@ -425,11 +425,11 @@ int MainMenu(int menu) fix002 = game_cfg->errorfix002; iosChoice = game_cfg->ios; countrystrings = game_cfg->patchcountrystrings; - if (!altdoldefault) - { + //if (!altdoldefault) + //{ alternatedol = game_cfg->loadalternatedol; alternatedoloffset = game_cfg->alternatedolstart; - } + //} reloadblock = game_cfg->iosreloadblock; returnToLoaderGV = game_cfg->returnTo; } diff --git a/source/menu/menu_disclist.cpp b/source/menu/menu_disclist.cpp index f8fa4274..6825cab8 100644 --- a/source/menu/menu_disclist.cpp +++ b/source/menu/menu_disclist.cpp @@ -1381,7 +1381,7 @@ int MenuDiscList() if (idBtn.GetState() == STATE_CLICKED && mountMethod != 3) { - gprintf("\n\tidBtn Clicked"); + gprintf("\tidBtn Clicked\n"); struct discHdr * header = gameList[gameBrowser->GetSelectedOption()]; //enter new game ID char entered[10]; @@ -1492,7 +1492,7 @@ int MenuDiscList() GameStatistics.SetPlayCount(header->id, GameStatistics.GetPlayCount(header->id)+1); GameStatistics.Save(); - gprintf("\n\tplaycount for %c%c%c%c%c%c raised to %i", header->id[0], header->id[1], header->id[2], + gprintf("\tplaycount for %c%c%c%c%c%c raised to %i\n", header->id[0], header->id[1], header->id[2], header->id[3], header->id[4], header->id[5], GameStatistics.GetPlayCount(header->id)); } diff --git a/source/settings/Settings.cpp b/source/settings/Settings.cpp index 4b4aee37..50a2c2ff 100644 --- a/source/settings/Settings.cpp +++ b/source/settings/Settings.cpp @@ -1131,7 +1131,7 @@ int MenuSettings() if (haveTitle >= 0) { name = (char*) NandTitles.NameFromIndex(haveTitle); - if (!strlen(name)) name = NULL; + if( name && !strlen(name) ) name = NULL; } options2.SetValue(Idx, "%s", name ? name : tr( opts_off_on[ 0 ] )); }