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https://github.com/wiidev/usbloadergx.git
synced 2024-12-22 09:51:55 +01:00
Make the channel grid scrollable
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parent
b97f2305f9
commit
921f67438b
@ -289,25 +289,43 @@ void GuiBannerGrid::Update(GuiTrigger *t)
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for(int i = 0; i < MAX_BUTTONS && !AnimationRunning; i++)
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gridBtn[i]->Update(t);
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if(pageNo > 0)
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{
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btnLeft->Update(t);
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if (ticks_to_millisecs(diff_ticks(time, gettime())) < 100)
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return;
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if((btnLeft->GetState() == STATE_CLICKED) && !AnimationRunning) {
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btnLeft->SetState(STATE_DEFAULT);
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btnLeft->Update(t);
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btnRight->Update(t);
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u32 buttons = t->wpad.btns_h;
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u32 buttonsPAD = t->pad.btns_h;
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if ((btnLeft->GetState() == STATE_CLICKED) && !AnimationRunning)
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{
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if (!((buttons & WPAD_BUTTON_A) || (buttons & WPAD_BUTTON_MINUS) ||
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(buttons & WPAD_CLASSIC_BUTTON_A) || (buttons & WPAD_CLASSIC_BUTTON_MINUS) ||
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(buttonsPAD & PAD_BUTTON_A) || (buttonsPAD & PAD_TRIGGER_L) || t->Left()))
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{
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btnLeft->ResetState();
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return;
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}
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if (pageNo > 0)
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{
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time = gettime();
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fAnimation -= chanWidth * 4.f;
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pageNo--;
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UpdateTooltips();
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}
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}
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if(pageNo < pageCnt-1)
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else if ((btnRight->GetState() == STATE_CLICKED) && !AnimationRunning)
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{
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btnRight->Update(t);
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if((btnRight->GetState() == STATE_CLICKED) && !AnimationRunning) {
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btnRight->SetState(STATE_DEFAULT);
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if (!((buttons & WPAD_BUTTON_A) || (buttons & WPAD_BUTTON_PLUS) ||
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(buttons & WPAD_CLASSIC_BUTTON_A) || (buttons & WPAD_CLASSIC_BUTTON_PLUS) ||
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(buttonsPAD & PAD_BUTTON_A) || (buttonsPAD & PAD_TRIGGER_R) || t->Right()))
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{
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btnRight->ResetState();
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return;
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}
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if (pageNo < pageCnt - 1)
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{
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time = gettime();
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fAnimation += chanWidth * 4.f;
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pageNo++;
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UpdateTooltips();
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@ -59,6 +59,7 @@ private:
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int pageNo;
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int pageCnt;
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u64 time;
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Vec2f ScreenProps;
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Texture gridFrameTex;
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