mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-12-19 00:11:55 +01:00
*Reverted cyrex changes to the settings
*Added Japanese UnicodeFix made by Rudolph (thanks) (you still need to compile with a japanese font.ttf to have it work) *Added missing languagevariables issue 517, issue 515, issue 519
This commit is contained in:
parent
d7c3bea35c
commit
940fa4b441
2
Makefile
2
Makefile
@ -17,7 +17,7 @@ include $(DEVKITPPC)/wii_rules
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#---------------------------------------------------------------------------------
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#---------------------------------------------------------------------------------
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TARGET := boot
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TARGET := boot
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BUILD := build
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BUILD := build
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SOURCES := source source/libwiigui source/images source/fonts source/sounds source/libwbfs source/unzip
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SOURCES := source source/libwiigui source/images source/fonts source/sounds source/libwbfs source/unzip source/language
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INCLUDES := source
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INCLUDES := source
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SVNDEV := -D'SVN_REV="$(shell svnversion -n ..)"'
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SVNDEV := -D'SVN_REV="$(shell svnversion -n ..)"'
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File diff suppressed because one or more lines are too long
2
gui.pnps
2
gui.pnps
@ -1 +1 @@
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<pd><ViewState><e p="gui" x="true"></e><e p="gui\source\unzip" x="false"></e><e p="gui\source" x="true"></e><e p="gui\source\fonts" x="false"></e><e p="gui\source\images" x="false"></e><e p="gui\source\libwbfs" x="false"></e><e p="gui\source\libwiigui" x="true"></e><e p="gui\source\sounds" x="false"></e></ViewState></pd>
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<pd><ViewState><e p="gui" x="true"></e><e p="gui\source\language" x="false"></e><e p="gui\source" x="true"></e><e p="gui\source\fonts" x="false"></e><e p="gui\source\images" x="false"></e><e p="gui\source\libwbfs" x="false"></e><e p="gui\source\libwiigui" x="true"></e><e p="gui\source\sounds" x="false"></e><e p="gui\source\unzip" x="false"></e></ViewState></pd>
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@ -21,8 +21,9 @@
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*/
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*/
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#include "FreeTypeGX.h"
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#include "FreeTypeGX.h"
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#include "CH2Unicode.h"
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#include "language/CH2Unicode.h"
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#include "GB2Unicode.h"
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#include "language/GB2Unicode.h"
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#include "language/sjis2unicode.h"
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#include "main.h"
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#include "main.h"
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#include "cfg.h"
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#include "cfg.h"
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@ -95,6 +96,8 @@ wchar_t* FreeTypeGX::charToWideChar(char* strChar) {
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CH2Unicode(strChar, strWChar);
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CH2Unicode(strChar, strWChar);
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} else if(Settings.unicodefix == 2) {
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} else if(Settings.unicodefix == 2) {
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ConverGB2Unicode(strChar, strWChar);
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ConverGB2Unicode(strChar, strWChar);
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} else if(Settings.unicodefix == 3) {
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_sjis2unicode(strChar, strWChar);
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} else {
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} else {
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char *tempSrc = strChar;
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char *tempSrc = strChar;
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wchar_t *tempDest = strWChar;
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wchar_t *tempDest = strWChar;
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@ -11,7 +11,7 @@
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#include "wpad.h"
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#include "wpad.h"
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#include "wbfs.h"
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#include "wbfs.h"
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#include "wdvd.h"
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#include "wdvd.h"
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#include "language.h"
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#include "language/language.h"
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#include "libwiigui/gui.h"
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#include "libwiigui/gui.h"
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#include "libwiigui/gui_diskcover.h"
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#include "libwiigui/gui_diskcover.h"
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#include "fatmounter.h"
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#include "fatmounter.h"
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@ -5,7 +5,7 @@
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#include "filelist.h"
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#include "filelist.h"
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#include "sys.h"
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#include "sys.h"
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#include "wbfs.h"
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#include "wbfs.h"
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#include "language.h"
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#include "language/language.h"
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#include "libwiigui/gui.h"
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#include "libwiigui/gui.h"
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#include "libwiigui/gui_customoptionbrowser.h"
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#include "libwiigui/gui_customoptionbrowser.h"
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#include "fatmounter.h"
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#include "fatmounter.h"
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@ -52,13 +52,6 @@ int MenuSettings()
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char imgPath[100];
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char imgPath[100];
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snprintf(imgPath, sizeof(imgPath), "%ssettings_top.png", CFG.theme_path);
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GuiImageData settingsTop(imgPath, settings_top_png);
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snprintf(imgPath, sizeof(imgPath), "%ssettings_bottom.png", CFG.theme_path);
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GuiImageData settingsBottom(imgPath, settings_bottom_png);
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snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
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snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
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GuiImageData btnOutline(imgPath, button_dialogue_box_png);
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GuiImageData btnOutline(imgPath, button_dialogue_box_png);
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snprintf(imgPath, sizeof(imgPath), "%ssettings_background.png", CFG.theme_path);
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snprintf(imgPath, sizeof(imgPath), "%ssettings_background.png", CFG.theme_path);
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@ -88,14 +81,6 @@ int MenuSettings()
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GuiImage creditsImg(&creditsImgData);
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GuiImage creditsImg(&creditsImgData);
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GuiImage creditsImgOver(&creditsOver);
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GuiImage creditsImgOver(&creditsOver);
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GuiImage settingsTopImg(&settingsTop);
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settingsTopImg.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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settingsTopImg.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 35);
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GuiImage settingsBottomImg(&settingsBottom);
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settingsBottomImg.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
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settingsBottomImg.SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_IN, 35);
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GuiTrigger trigA;
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GuiTrigger trigA;
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trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
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trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
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GuiTrigger trigHome;
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GuiTrigger trigHome;
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@ -114,7 +99,6 @@ int MenuSettings()
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GuiText titleTxt(LANGUAGE.settings, 28, (GXColor){0, 0, 0, 255});
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GuiText titleTxt(LANGUAGE.settings, 28, (GXColor){0, 0, 0, 255});
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titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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titleTxt.SetPosition(0,40);
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titleTxt.SetPosition(0,40);
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titleTxt.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 35);
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GuiImage settingsbackground(&settingsbg);
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GuiImage settingsbackground(&settingsbg);
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@ -128,7 +112,6 @@ int MenuSettings()
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GuiButton backBtn(&backBtnImg,&backBtnImg, 2, 3, -180, 400, &trigA, &btnSoundOver, &btnClick,1);
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GuiButton backBtn(&backBtnImg,&backBtnImg, 2, 3, -180, 400, &trigA, &btnSoundOver, &btnClick,1);
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backBtn.SetLabel(&backBtnTxt);
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backBtn.SetLabel(&backBtnTxt);
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backBtn.SetTrigger(&trigB);
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backBtn.SetTrigger(&trigB);
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backBtn.SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_IN, 35);
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GuiButton homo(1,1);
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GuiButton homo(1,1);
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homo.SetTrigger(&trigHome);
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homo.SetTrigger(&trigHome);
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@ -296,8 +279,6 @@ int MenuSettings()
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mainWindow->Append(&w);
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mainWindow->Append(&w);
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w.RemoveAll();
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w.RemoveAll();
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w.Append(&settingsbackground);
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w.Append(&settingsbackground);
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w.Append(&settingsTopImg);
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w.Append(&settingsBottomImg);
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w.Append(&PageIndicatorBtn1);
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w.Append(&PageIndicatorBtn1);
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w.Append(&PageIndicatorBtn2);
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w.Append(&PageIndicatorBtn2);
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w.Append(&titleTxt);
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w.Append(&titleTxt);
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@ -397,8 +378,6 @@ int MenuSettings()
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mainWindow->Append(&w);
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mainWindow->Append(&w);
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w.RemoveAll();
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w.RemoveAll();
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w.Append(&settingsbackground);
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w.Append(&settingsbackground);
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w.Append(&settingsTopImg);
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w.Append(&settingsBottomImg);
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w.Append(&PageIndicatorBtn1);
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w.Append(&PageIndicatorBtn1);
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w.Append(&PageIndicatorBtn2);
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w.Append(&PageIndicatorBtn2);
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w.Append(&titleTxt);
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w.Append(&titleTxt);
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@ -532,7 +511,7 @@ int MenuSettings()
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Settings.wiilight = 0;
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Settings.wiilight = 0;
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if(Settings.rumble >= settings_rumble_max)
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if(Settings.rumble >= settings_rumble_max)
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Settings.rumble = 0; //RUMBLE
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Settings.rumble = 0; //RUMBLE
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if ( Settings.unicodefix > 2 )
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if ( Settings.unicodefix > 3 )
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Settings.unicodefix = 0;
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Settings.unicodefix = 0;
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if(Settings.titlesOverride >= 2)
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if(Settings.titlesOverride >= 2)
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Settings.titlesOverride = 0;
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Settings.titlesOverride = 0;
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@ -577,6 +556,7 @@ int MenuSettings()
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if (Settings.unicodefix == 0) options2.SetValue(9,"%s",LANGUAGE.OFF);
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if (Settings.unicodefix == 0) options2.SetValue(9,"%s",LANGUAGE.OFF);
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else if (Settings.unicodefix == 1) options2.SetValue(9,"%s",LANGUAGE.TChinese);
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else if (Settings.unicodefix == 1) options2.SetValue(9,"%s",LANGUAGE.TChinese);
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else if (Settings.unicodefix == 2) options2.SetValue(9,"%s",LANGUAGE.SChinese);
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else if (Settings.unicodefix == 2) options2.SetValue(9,"%s",LANGUAGE.SChinese);
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else if (Settings.unicodefix == 3) options2.SetValue(9,"%s",LANGUAGE.Japanese);
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if (Settings.titlesOverride == 0) options2.SetValue(10,"%s",LANGUAGE.OFF);
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if (Settings.titlesOverride == 0) options2.SetValue(10,"%s",LANGUAGE.OFF);
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else if (Settings.titlesOverride == 1) options2.SetValue(10,"%s",LANGUAGE.ON);
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else if (Settings.titlesOverride == 1) options2.SetValue(10,"%s",LANGUAGE.ON);
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@ -887,7 +867,7 @@ int MenuSettings()
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titleTxt.SetText(LANGUAGE.Parentalcontrol);
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titleTxt.SetText(LANGUAGE.Parentalcontrol);
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exit = false;
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exit = false;
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for(int i = 0; i <= MAXOPTIONS; i++) options2.SetName(i, NULL);
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for(int i = 0; i <= MAXOPTIONS; i++) options2.SetName(i, NULL);
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options2.SetName(0, "Console");
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options2.SetName(0, "%s",LANGUAGE.Console);
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options2.SetName(1, "%s",LANGUAGE.Password);
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options2.SetName(1, "%s",LANGUAGE.Password);
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options2.SetName(2, "%s",LANGUAGE.Controllevel);
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options2.SetName(2, "%s",LANGUAGE.Controllevel);
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for(int i = 0; i <= MAXOPTIONS; i++) options2.SetValue(i, NULL);
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for(int i = 0; i <= MAXOPTIONS; i++) options2.SetValue(i, NULL);
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@ -1683,7 +1663,7 @@ int GameSettings(struct discHdr * header)
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options3.SetName(3, "Ocarina");
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options3.SetName(3, "Ocarina");
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options3.SetName(4, "IOS");
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options3.SetName(4, "IOS");
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options3.SetName(5,"%s", LANGUAGE.Parentalcontrol);
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options3.SetName(5,"%s", LANGUAGE.Parentalcontrol);
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options3.SetName(6,"%s", "Error 002 fix");
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options3.SetName(6,"%s", LANGUAGE.Error002fix);
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options3.SetName(7,"%s", LANGUAGE.Defaultgamesettings);
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options3.SetName(7,"%s", LANGUAGE.Defaultgamesettings);
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GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, Settings.sfxvolume);
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GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, Settings.sfxvolume);
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@ -1691,12 +1671,6 @@ int GameSettings(struct discHdr * header)
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char imgPath[100];
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char imgPath[100];
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snprintf(imgPath, sizeof(imgPath), "%ssettings_top.png", CFG.theme_path);
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GuiImageData settingsTop(imgPath, settings_top_png);
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snprintf(imgPath, sizeof(imgPath), "%ssettings_bottom.png", CFG.theme_path);
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GuiImageData settingsBottom(imgPath, settings_bottom_png);
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snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
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snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
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GuiImageData btnOutline(imgPath, button_dialogue_box_png);
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GuiImageData btnOutline(imgPath, button_dialogue_box_png);
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snprintf(imgPath, sizeof(imgPath), "%sgamesettings_background.png", CFG.theme_path);
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snprintf(imgPath, sizeof(imgPath), "%sgamesettings_background.png", CFG.theme_path);
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@ -1713,7 +1687,6 @@ int GameSettings(struct discHdr * header)
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titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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titleTxt.SetPosition(12,40);
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titleTxt.SetPosition(12,40);
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titleTxt.SetMaxWidth(356, GuiText::SCROLL);
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titleTxt.SetMaxWidth(356, GuiText::SCROLL);
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titleTxt.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 35);
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GuiImage settingsbackground(&settingsbg);
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GuiImage settingsbackground(&settingsbg);
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GuiButton settingsbackgroundbtn(settingsbackground.GetWidth(), settingsbackground.GetHeight());
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GuiButton settingsbackgroundbtn(settingsbackground.GetWidth(), settingsbackground.GetHeight());
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@ -1721,14 +1694,6 @@ int GameSettings(struct discHdr * header)
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settingsbackgroundbtn.SetPosition(0, 0);
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settingsbackgroundbtn.SetPosition(0, 0);
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settingsbackgroundbtn.SetImage(&settingsbackground);
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settingsbackgroundbtn.SetImage(&settingsbackground);
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GuiImage settingsTopImg(&settingsTop);
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settingsTopImg.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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settingsTopImg.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 35);
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GuiImage settingsBottomImg(&settingsBottom);
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settingsBottomImg.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
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settingsBottomImg.SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_IN, 35);
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GuiText saveBtnTxt(LANGUAGE.Save, 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
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GuiText saveBtnTxt(LANGUAGE.Save, 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
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saveBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30);
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saveBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30);
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GuiImage saveBtnImg(&btnOutline);
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GuiImage saveBtnImg(&btnOutline);
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@ -1738,7 +1703,6 @@ int GameSettings(struct discHdr * header)
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GuiButton saveBtn(&saveBtnImg,&saveBtnImg, 2, 3, -180, 400, &trigA, &btnSoundOver, &btnClick,1);
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GuiButton saveBtn(&saveBtnImg,&saveBtnImg, 2, 3, -180, 400, &trigA, &btnSoundOver, &btnClick,1);
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saveBtn.SetScale(0.9);
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saveBtn.SetScale(0.9);
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saveBtn.SetLabel(&saveBtnTxt);
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saveBtn.SetLabel(&saveBtnTxt);
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saveBtn.SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_IN, 35);
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GuiText cancelBtnTxt(LANGUAGE.Back, 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
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GuiText cancelBtnTxt(LANGUAGE.Back, 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
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cancelBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30);
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cancelBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30);
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@ -1750,7 +1714,6 @@ int GameSettings(struct discHdr * header)
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cancelBtn.SetScale(0.9);
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cancelBtn.SetScale(0.9);
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cancelBtn.SetLabel(&cancelBtnTxt);
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cancelBtn.SetLabel(&cancelBtnTxt);
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cancelBtn.SetTrigger(&trigB);
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cancelBtn.SetTrigger(&trigB);
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cancelBtn.SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_IN, 35);
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GuiText deleteBtnTxt(LANGUAGE.Uninstall, 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
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GuiText deleteBtnTxt(LANGUAGE.Uninstall, 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
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deleteBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30);
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deleteBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30);
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@ -1761,7 +1724,6 @@ int GameSettings(struct discHdr * header)
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GuiButton deleteBtn(&deleteBtnImg,&deleteBtnImg, 2, 3, 0, 400, &trigA, &btnSoundOver, &btnClick,1);
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GuiButton deleteBtn(&deleteBtnImg,&deleteBtnImg, 2, 3, 0, 400, &trigA, &btnSoundOver, &btnClick,1);
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deleteBtn.SetScale(0.9);
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deleteBtn.SetScale(0.9);
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deleteBtn.SetLabel(&deleteBtnTxt);
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deleteBtn.SetLabel(&deleteBtnTxt);
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deleteBtn.SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_IN, 35);
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GuiCustomOptionBrowser optionBrowser3(396, 280, &options3, CFG.theme_path, "bg_options_gamesettings.png", bg_options_settings_png, 0, 200);
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GuiCustomOptionBrowser optionBrowser3(396, 280, &options3, CFG.theme_path, "bg_options_gamesettings.png", bg_options_settings_png, 0, 200);
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optionBrowser3.SetPosition(0, 90);
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optionBrowser3.SetPosition(0, 90);
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@ -1770,8 +1732,6 @@ int GameSettings(struct discHdr * header)
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HaltGui();
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HaltGui();
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GuiWindow w(screenwidth, screenheight);
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GuiWindow w(screenwidth, screenheight);
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w.Append(&settingsbackgroundbtn);
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w.Append(&settingsbackgroundbtn);
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w.Append(&settingsTopImg);
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w.Append(&settingsBottomImg);
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w.Append(&titleTxt);
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w.Append(&titleTxt);
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w.Append(&deleteBtn);
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w.Append(&deleteBtn);
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w.Append(&saveBtn);
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w.Append(&saveBtn);
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@ -4,7 +4,7 @@
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#include "filelist.h"
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#include "filelist.h"
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#include "sys.h"
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#include "sys.h"
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#include "language.h"
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#include "language/language.h"
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#include "libwiigui/gui.h"
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#include "libwiigui/gui.h"
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#include "libwiigui/gui_customoptionbrowser.h"
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#include "libwiigui/gui_customoptionbrowser.h"
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#include "listfiles.h"
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#include "listfiles.h"
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
#include <ogcsys.h>
|
#include <ogcsys.h>
|
||||||
#include <mxml.h>
|
#include <mxml.h>
|
||||||
#include "cfg.h"
|
#include "cfg.h"
|
||||||
#include "language.h"
|
#include "language/language.h"
|
||||||
#include "xml.h" /* XML - Lustar*/
|
#include "xml.h" /* XML - Lustar*/
|
||||||
|
|
||||||
|
|
||||||
|
@ -11,12 +11,6 @@
|
|||||||
|
|
||||||
#include <gccore.h>
|
#include <gccore.h>
|
||||||
|
|
||||||
extern const u8 settings_top_png[];
|
|
||||||
extern const u32 settings_top_png_size;
|
|
||||||
|
|
||||||
extern const u8 settings_bottom_png[];
|
|
||||||
extern const u32 settings_bottom_png_size;
|
|
||||||
|
|
||||||
extern const u8 font_ttf[];
|
extern const u8 font_ttf[];
|
||||||
extern const u32 font_ttf_size;
|
extern const u32 font_ttf_size;
|
||||||
|
|
||||||
|
@ -13,7 +13,7 @@
|
|||||||
#include "sys.h"
|
#include "sys.h"
|
||||||
#include "wpad.h"
|
#include "wpad.h"
|
||||||
#include "wbfs.h"
|
#include "wbfs.h"
|
||||||
#include "language.h"
|
#include "language/language.h"
|
||||||
#include "libwiigui/gui.h"
|
#include "libwiigui/gui.h"
|
||||||
#include "fatmounter.h"
|
#include "fatmounter.h"
|
||||||
#include "listfiles.h"
|
#include "listfiles.h"
|
||||||
|
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@ -56,6 +56,7 @@ snprintf(LANGUAGE.ClicktoDownloadCovers, sizeof(LANGUAGE.ClicktoDownloadCovers),
|
|||||||
snprintf(LANGUAGE.Clock, sizeof(LANGUAGE.Clock), "Clock");
|
snprintf(LANGUAGE.Clock, sizeof(LANGUAGE.Clock), "Clock");
|
||||||
snprintf(LANGUAGE.Close, sizeof(LANGUAGE.Close), "Close");
|
snprintf(LANGUAGE.Close, sizeof(LANGUAGE.Close), "Close");
|
||||||
snprintf(LANGUAGE.Continueinstallgame, sizeof(LANGUAGE.Continueinstallgame), "Continue to install game?");
|
snprintf(LANGUAGE.Continueinstallgame, sizeof(LANGUAGE.Continueinstallgame), "Continue to install game?");
|
||||||
|
snprintf(LANGUAGE.Console, sizeof(LANGUAGE.Console), "Console");
|
||||||
snprintf(LANGUAGE.ConsoleDefault, sizeof(LANGUAGE.ConsoleDefault), "Console Default");
|
snprintf(LANGUAGE.ConsoleDefault, sizeof(LANGUAGE.ConsoleDefault), "Console Default");
|
||||||
snprintf(LANGUAGE.Consoleshouldbeunlockedtomodifyit, sizeof(LANGUAGE.Consoleshouldbeunlockedtomodifyit), "Console should be unlocked to modify it.");
|
snprintf(LANGUAGE.Consoleshouldbeunlockedtomodifyit, sizeof(LANGUAGE.Consoleshouldbeunlockedtomodifyit), "Console should be unlocked to modify it.");
|
||||||
snprintf(LANGUAGE.ConsoleLocked, sizeof(LANGUAGE.ConsoleLocked), "Console Locked");
|
snprintf(LANGUAGE.ConsoleLocked, sizeof(LANGUAGE.ConsoleLocked), "Console Locked");
|
||||||
@ -92,6 +93,7 @@ snprintf(LANGUAGE.Defaultsettings, sizeof(LANGUAGE.Defaultsettings), "Default Se
|
|||||||
snprintf(LANGUAGE.Default, sizeof(LANGUAGE.Default), "Default");
|
snprintf(LANGUAGE.Default, sizeof(LANGUAGE.Default), "Default");
|
||||||
snprintf(LANGUAGE.diversepatches, sizeof(LANGUAGE.diversepatches), "for diverse patches");
|
snprintf(LANGUAGE.diversepatches, sizeof(LANGUAGE.diversepatches), "for diverse patches");
|
||||||
snprintf(LANGUAGE.Error, sizeof(LANGUAGE.Error), "Error !");
|
snprintf(LANGUAGE.Error, sizeof(LANGUAGE.Error), "Error !");
|
||||||
|
snprintf(LANGUAGE.Error002fix, sizeof(LANGUAGE.Error002fix), "Error 002 fix");
|
||||||
snprintf(LANGUAGE.hour, sizeof(LANGUAGE.hour), "Hour");
|
snprintf(LANGUAGE.hour, sizeof(LANGUAGE.hour), "Hour");
|
||||||
snprintf(LANGUAGE.Homemenu, sizeof(LANGUAGE.Homemenu), "HOME Menu");
|
snprintf(LANGUAGE.Homemenu, sizeof(LANGUAGE.Homemenu), "HOME Menu");
|
||||||
snprintf(LANGUAGE.BOOTERROR, sizeof(LANGUAGE.BOOTERROR), "BOOT ERROR");
|
snprintf(LANGUAGE.BOOTERROR, sizeof(LANGUAGE.BOOTERROR), "BOOT ERROR");
|
||||||
@ -389,6 +391,10 @@ void language_set(char *name, char *val)
|
|||||||
strcopy(LANGUAGE.Continueinstallgame, val, sizeof(LANGUAGE.Continueinstallgame));
|
strcopy(LANGUAGE.Continueinstallgame, val, sizeof(LANGUAGE.Continueinstallgame));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
if (strcmp(name, "Console") == 0) {
|
||||||
|
strcopy(LANGUAGE.Console, val, sizeof(LANGUAGE.Console));
|
||||||
|
return;
|
||||||
|
}
|
||||||
if (strcmp(name, "ConsoleDefault") == 0) {
|
if (strcmp(name, "ConsoleDefault") == 0) {
|
||||||
strcopy(LANGUAGE.ConsoleDefault, val, sizeof(LANGUAGE.ConsoleDefault));
|
strcopy(LANGUAGE.ConsoleDefault, val, sizeof(LANGUAGE.ConsoleDefault));
|
||||||
return;
|
return;
|
||||||
@ -529,6 +535,10 @@ void language_set(char *name, char *val)
|
|||||||
strcopy(LANGUAGE.Error, val, sizeof(LANGUAGE.Error));
|
strcopy(LANGUAGE.Error, val, sizeof(LANGUAGE.Error));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
if (strcmp(name, "Error002fix") == 0) {
|
||||||
|
strcopy(LANGUAGE.Error002fix, val, sizeof(LANGUAGE.Error002fix));
|
||||||
|
return;
|
||||||
|
}
|
||||||
if (strcmp(name, "BOOTERROR") == 0) {
|
if (strcmp(name, "BOOTERROR") == 0) {
|
||||||
strcopy(LANGUAGE.BOOTERROR, val, sizeof(LANGUAGE.BOOTERROR));
|
strcopy(LANGUAGE.BOOTERROR, val, sizeof(LANGUAGE.BOOTERROR));
|
||||||
return;
|
return;
|
||||||
@ -1205,6 +1215,10 @@ void language_set(char *name, char *val)
|
|||||||
strcopy(LANGUAGE.updating, val, sizeof(LANGUAGE.updating));
|
strcopy(LANGUAGE.updating, val, sizeof(LANGUAGE.updating));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
if (strcmp(name, "XMLTitles") == 0) {
|
||||||
|
strcopy(LANGUAGE.XMLTitles, val, sizeof(LANGUAGE.XMLTitles));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
@ -56,6 +56,7 @@ struct LANGUAGE
|
|||||||
char Clock[20];
|
char Clock[20];
|
||||||
char Close[20];
|
char Close[20];
|
||||||
char Continueinstallgame[50];
|
char Continueinstallgame[50];
|
||||||
|
char Console[50];
|
||||||
char ConsoleDefault[50];
|
char ConsoleDefault[50];
|
||||||
char Consoleshouldbeunlockedtomodifyit[100];
|
char Consoleshouldbeunlockedtomodifyit[100];
|
||||||
char ConsoleLocked[50];
|
char ConsoleLocked[50];
|
||||||
@ -92,6 +93,7 @@ struct LANGUAGE
|
|||||||
char Default[40];
|
char Default[40];
|
||||||
char diversepatches[60];
|
char diversepatches[60];
|
||||||
char Error[30];
|
char Error[30];
|
||||||
|
char Error002fix[50];
|
||||||
char BOOTERROR[50];
|
char BOOTERROR[50];
|
||||||
char ErrorreadingDisc[50];
|
char ErrorreadingDisc[50];
|
||||||
char ExitUSBISOLoader[50];
|
char ExitUSBISOLoader[50];
|
49
source/language/sjis2unicode.h
Normal file
49
source/language/sjis2unicode.h
Normal file
@ -0,0 +1,49 @@
|
|||||||
|
////////////////////////////////////////////
|
||||||
|
// SJIS(CP932)/UTF-8 -> UNICODE
|
||||||
|
// 2009/05/02 by Rudolph
|
||||||
|
////////////////////////////////////////////
|
||||||
|
|
||||||
|
extern const u8 sjis2unicode_tbl[];
|
||||||
|
|
||||||
|
static bool _isKanji1(wchar_t ch)
|
||||||
|
{
|
||||||
|
if((ch >= (wchar_t)0x81) && (ch <= (wchar_t)0x9F))
|
||||||
|
return true;
|
||||||
|
if((ch >= (wchar_t)0xE0) && (ch <= (wchar_t)0xEF))
|
||||||
|
return true;
|
||||||
|
if((ch >= (wchar_t)0xFA) && (ch <= (wchar_t)0xFB)) // JIS X 0218‘¼ IBMŠg’£•¶Žš (0xFA40-0xFC4B)
|
||||||
|
return true;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void _sjis2unicode(char *src, wchar_t *dest)
|
||||||
|
{
|
||||||
|
wchar_t lc = 0;
|
||||||
|
int bt;
|
||||||
|
|
||||||
|
|
||||||
|
bt = mbstowcs(dest, src, strlen(src)); // UTF-8 to UTF-16
|
||||||
|
if(bt > 0) {
|
||||||
|
dest[bt] = (wchar_t)'\0';
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
while(*src) {
|
||||||
|
lc = (wchar_t)*src;
|
||||||
|
src++;
|
||||||
|
|
||||||
|
if(_isKanji1(lc) && *src) {
|
||||||
|
lc = (lc << 8) + ((wchar_t)*src);
|
||||||
|
src++;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(lc < ((wchar_t)(sjis2unicode_tbl[3]) << 8) + (wchar_t)(sjis2unicode_tbl[2])) {
|
||||||
|
*dest = (((wchar_t)(sjis2unicode_tbl[lc*2+5]) << 8)) + (wchar_t)(sjis2unicode_tbl[lc*2+4]);
|
||||||
|
if(*dest == (wchar_t)'\0')
|
||||||
|
*dest = (wchar_t)'?';
|
||||||
|
} else *dest = (wchar_t)'?';
|
||||||
|
dest++;
|
||||||
|
}
|
||||||
|
*dest = (wchar_t)'\0';
|
||||||
|
return;
|
||||||
|
}
|
BIN
source/language/sjis2unicode.tbl
Normal file
BIN
source/language/sjis2unicode.tbl
Normal file
Binary file not shown.
11
source/language/sjis2unicode_tbl.s
Normal file
11
source/language/sjis2unicode_tbl.s
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
# SJIS(CP932) -> UNICODE 変換テーブル指定 by Rudolph
|
||||||
|
|
||||||
|
.rodata
|
||||||
|
|
||||||
|
.globl sjis2unicode_tbl
|
||||||
|
|
||||||
|
.balign 32
|
||||||
|
|
||||||
|
sjis2unicode_tbl:
|
||||||
|
.incbin "../source/language/sjis2unicode.tbl"
|
||||||
|
|
@ -32,7 +32,7 @@
|
|||||||
#include "video2.h"
|
#include "video2.h"
|
||||||
#include "wpad.h"
|
#include "wpad.h"
|
||||||
#include "cfg.h"
|
#include "cfg.h"
|
||||||
#include "language.h"
|
#include "language/language.h"
|
||||||
#include "fat.h"
|
#include "fat.h"
|
||||||
#include "mload.h"
|
#include "mload.h"
|
||||||
|
|
||||||
|
@ -25,7 +25,7 @@
|
|||||||
#include "sys.h"
|
#include "sys.h"
|
||||||
#include "patchcode.h"
|
#include "patchcode.h"
|
||||||
#include "wpad.h"
|
#include "wpad.h"
|
||||||
#include "language.h"
|
#include "language/language.h"
|
||||||
#include "listfiles.h"
|
#include "listfiles.h"
|
||||||
#include "fatmounter.h"
|
#include "fatmounter.h"
|
||||||
#include "getentries.h"
|
#include "getentries.h"
|
||||||
|
Loading…
Reference in New Issue
Block a user