From 95c7c51355386f70894f04c0117fd16bebedc105 Mon Sep 17 00:00:00 2001 From: DRayX7 Date: Sat, 30 May 2009 03:07:34 +0000 Subject: [PATCH] *Forgot to uncomment a few lines I commented out for testing --- source/libwiigui/gui_gamecarousel.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/source/libwiigui/gui_gamecarousel.cpp b/source/libwiigui/gui_gamecarousel.cpp index 6e831962..9bf82c2f 100644 --- a/source/libwiigui/gui_gamecarousel.cpp +++ b/source/libwiigui/gui_gamecarousel.cpp @@ -316,12 +316,12 @@ void GuiGameCarousel::Update(GuiTrigger * t) game[bob[i]]->SetState(STATE_DISABLED); } -// if(focus) { -// if(i != selectedItem && game[bob[i]]->GetState() == STATE_SELECTED) -// game[bob[i]]->ResetState(); -// else if(i == selectedItem && game[bob[i]]->GetState() == STATE_DEFAULT); -// game[bob[selectedItem]]->SetState(STATE_SELECTED, t->chan); -// } + if(focus) { + if(i != selectedItem && game[bob[i]]->GetState() == STATE_SELECTED) + game[bob[i]]->ResetState(); + else if(i == selectedItem && game[bob[i]]->GetState() == STATE_DEFAULT); + game[bob[selectedItem]]->SetState(STATE_SELECTED, t->chan); + } game[bob[i]]->Update(t); if(game[bob[i]]->GetState() == STATE_SELECTED) {