From 97d59a61aaeafb800849beccda273e1046793156 Mon Sep 17 00:00:00 2001 From: dimok321 <15055714+dimok789@users.noreply.github.com> Date: Sun, 3 May 2009 20:30:17 +0000 Subject: [PATCH] *Reset/Power Button fix on Console by julienstephan --- source/menu.cpp | 8006 ++++++++++++++++++++++++----------------------- source/sys.c | 189 +- 2 files changed, 4107 insertions(+), 4088 deletions(-) diff --git a/source/menu.cpp b/source/menu.cpp index fd39eca4..e4606f6b 100644 --- a/source/menu.cpp +++ b/source/menu.cpp @@ -1,2689 +1,2700 @@ -/**************************************************************************** - * libwiigui Template - * Tantric 2009 - * - * menu.cpp - * Menu flow routines - handles all menu logic - ***************************************************************************/ - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include //CLOCK -#include //CLOCK -#include - -#include "libwiigui/gui.h" -#include "menu.h" -#include "main.h" -#include "input.h" -#include "http.h" -#include "dns.h" -#include "partition.h" -#include "wbfs.h" +/**************************************************************************** + * libwiigui Template + * Tantric 2009 + * + * menu.cpp + * Menu flow routines - handles all menu logic + ***************************************************************************/ + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include //CLOCK +#include //CLOCK +#include + +#include "libwiigui/gui.h" +#include "menu.h" +#include "main.h" +#include "input.h" +#include "http.h" +#include "dns.h" +#include "partition.h" +#include "wbfs.h" #include "utils.h" -#include "usbstorage.h" -#include "disc.h" -#include "filelist.h" -#include "wdvd.h" -#include "libwbfs/libwbfs.h" -#include "sys.h" -#include "patchcode.h" -#include "wpad.h" -#include "cfg.h" -#include "libwiigui/gui_customoptionbrowser.h" -#include "libwiigui/gui_gamebrowser.h" - -#define MAX_CHARACTERS 38 - -static GuiImage * coverImg = NULL; -static GuiImageData * cover = NULL; - -//char GamesHDD[320][14]; - -static struct discHdr *gameList = NULL; -static GuiImageData * pointer[4]; -static GuiImage * bgImg = NULL; -static GuiButton * btnLogo = NULL; -static GuiImageData * background = NULL; -static char prozent[10] = "0%"; -static char timet[50] = " "; -static GuiText prTxt(prozent, 26, (GXColor){0, 0, 0, 255}); -static GuiText timeTxt(prozent, 26, (GXColor){0, 0, 0, 255}); -static GuiText *GameIDTxt = NULL; -static GuiText *GameRegionTxt = NULL; -static GuiSound * bgMusic = NULL; -static GuiSound * creditsMusic = NULL; -static wbfs_t *hdd = NULL; -static u32 gameCnt = 0; -static s32 gameSelected = 0, gameStart = 0; -static GuiWindow * mainWindow = NULL; -static lwp_t guithread = LWP_THREAD_NULL; -static bool guiHalt = true; -static GuiImageData progressbar(progressbar_png); -static GuiImage progressbarImg(&progressbar); -static double progressDone = 0; -static double progressTotal = 1; -int godmode = 0; -int height = 224; -int width = 160; -static int startat = 0; -static int offset = 0, networkisinitialized = 0; -int vol = Settings.volume; - -//downloadvariables -static char missingFiles[500][12]; //fixed -static int cntMissFiles = 0; - -int direction = 0; // direction the gameprompt slides in - -static char gameregion[7]; -//power button fix -extern u8 shutdown; - - -//Wiilight stuff -static vu32 *_wiilight_reg = (u32*)0xCD0000C0; -void wiilight(int enable){ // Toggle wiilight (thanks Bool for wiilight source) - u32 val = (*_wiilight_reg&~0x20); - if(enable) val |= 0x20; - *_wiilight_reg=val;} - -//Prototypes -int WindowPrompt(const char *title, const char *msg, const char *btn1Label, const char *btn2Label); -static void HaltGui(); -static void ResumeGui(); - - -//libfat helper functions -int isSdInserted() { return __io_wiisd.isInserted(); } - -//Initialise SD CARD -int SDCard_Init() -{ - __io_wiisd.startup(); - if (!isSdInserted()){ - printf("No SD card inserted!"); - return -1; - - } if (!fatMountSimple ("SD", &__io_wiisd)){ - printf("Failed to mount front SD card!"); - return -1; - } - - return 1; -} - -void SDCARD_deInit() -{ - //First unmount all the devs... - fatUnmount ("SD"); - //...and then shutdown em! - __io_wiisd.shutdown(); -} - -bool findfile(const char * filename, const char * path) -{ -DIR *dir; -struct dirent *file; - -dir = opendir(path); - -char temp[11]; -while ((file = readdir(dir))) -{ - snprintf(temp,sizeof(temp),"%s",file->d_name); - if (!strncmpi(temp,filename,11)) - { - //WindowPrompt(path, filename,"go" ,0); - closedir(dir); - return true; - } - } - closedir(dir); - return false; -} - -/**************************************************************************** - * ResumeGui - * - * Signals the GUI thread to start, and resumes the thread. This is called - * after finishing the removal/insertion of new elements, and after initial - * GUI setup. - ***************************************************************************/ -static void -ResumeGui() -{ - guiHalt = false; - LWP_ResumeThread (guithread); -} - -/**************************************************************************** - * HaltGui - * - * Signals the GUI thread to stop, and waits for GUI thread to stop - * This is necessary whenever removing/inserting new elements into the GUI. - * This eliminates the possibility that the GUI is in the middle of accessing - * an element that is being changed. - ***************************************************************************/ -static void -HaltGui() -{ - guiHalt = true; - - // wait for thread to finish - while(!LWP_ThreadIsSuspended(guithread)) - usleep(50); -} - -/**************************************************************************** - * WindowCredits - * Display credits - ***************************************************************************/ -static void WindowCredits(void * ptr) -{ - int angle = 0; - - if(btnLogo->GetState() != STATE_CLICKED) { - return; - } - - bgMusic->Stop(); - creditsMusic = new GuiSound(credits_music_ogg, credits_music_ogg_size, SOUND_OGG, 40); - creditsMusic->SetVolume(40); - creditsMusic->SetLoop(1); - creditsMusic->Play(); - - btnLogo->ResetState(); - - bool exit = false; - int i = 0; - int y = 95; - - GuiWindow creditsWindow(screenwidth,screenheight); - GuiWindow creditsWindowBox(580,448); - creditsWindowBox.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); - - GuiImageData creditsBox(credits_bg_png); - GuiImage creditsBoxImg(&creditsBox); - creditsBoxImg.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); - creditsWindowBox.Append(&creditsBoxImg); - - GuiImageData star(little_star_png); - GuiImage starImg(&star); - starImg.SetWidescreen(CFG.widescreen); //added - starImg.SetAlignment(ALIGN_LEFT, ALIGN_TOP); - starImg.SetPosition(500,335); - - int numEntries = 15; - GuiText * txt[numEntries]; - - txt[i] = new GuiText("Official Site: http://code.google.com/p/usbloader-gui/", 20, (GXColor){255, 255, 255, 255}); - txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(0,y); i++; y+=26; - - txt[i]->SetPresets(22, (GXColor){255, 255, 255, 255}, 0, - FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP, ALIGN_LEFT, ALIGN_TOP); - - txt[i] = new GuiText("Coding:"); - txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(100,y); - i++; - - txt[i] = new GuiText("dimok"); - txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(320,y); - i++; - y+=22; - - txt[i] = new GuiText("nIxx"); - txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(320,y); - i++; - y+=22; - - txt[i] = new GuiText("hungyip84"); - txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(320,y); - i++; - y+=22; - - txt[i] = new GuiText("giantpune"); - txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(320,y); - i++; - y+=24; - - txt[i] = new GuiText("Design:"); - txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(100,y); - i++; - - txt[i] = new GuiText("cyrex"); - txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(320,y); - i++; - y+=22; - - txt[i] = new GuiText("NeoRame"); - txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(320,y); +#include "usbstorage.h" +#include "disc.h" +#include "filelist.h" +#include "wdvd.h" +#include "libwbfs/libwbfs.h" +#include "sys.h" +#include "patchcode.h" +#include "wpad.h" +#include "cfg.h" +#include "libwiigui/gui_customoptionbrowser.h" +#include "libwiigui/gui_gamebrowser.h" + +#define MAX_CHARACTERS 38 + +static GuiImage * coverImg = NULL; +static GuiImageData * cover = NULL; + +//char GamesHDD[320][14]; + +static struct discHdr *gameList = NULL; +static GuiImageData * pointer[4]; +static GuiImage * bgImg = NULL; +static GuiButton * btnLogo = NULL; +static GuiImageData * background = NULL; +static char prozent[10] = "0%"; +static char timet[50] = " "; +static GuiText prTxt(prozent, 26, (GXColor){0, 0, 0, 255}); +static GuiText timeTxt(prozent, 26, (GXColor){0, 0, 0, 255}); +static GuiText *GameIDTxt = NULL; +static GuiText *GameRegionTxt = NULL; +static GuiSound * bgMusic = NULL; +static GuiSound * creditsMusic = NULL; +static wbfs_t *hdd = NULL; +static u32 gameCnt = 0; +static s32 gameSelected = 0, gameStart = 0; +static GuiWindow * mainWindow = NULL; +static lwp_t guithread = LWP_THREAD_NULL; +static bool guiHalt = true; +static GuiImageData progressbar(progressbar_png); +static GuiImage progressbarImg(&progressbar); +static double progressDone = 0; +static double progressTotal = 1; +int godmode = 0; +int height = 224; +int width = 160; +static int startat = 0; +static int offset = 0, networkisinitialized = 0; +int vol = Settings.volume; + +//downloadvariables +static char missingFiles[500][12]; //fixed +static int cntMissFiles = 0; + +int direction = 0; // direction the gameprompt slides in + +static char gameregion[7]; +//power button fix +extern u8 shutdown; +extern u8 reset; + +//Wiilight stuff +static vu32 *_wiilight_reg = (u32*)0xCD0000C0; +void wiilight(int enable){ // Toggle wiilight (thanks Bool for wiilight source) + u32 val = (*_wiilight_reg&~0x20); + if(enable) val |= 0x20; + *_wiilight_reg=val;} + +//Prototypes +int WindowPrompt(const char *title, const char *msg, const char *btn1Label, const char *btn2Label); +static void HaltGui(); +static void ResumeGui(); + + +//libfat helper functions +int isSdInserted() { return __io_wiisd.isInserted(); } + +//Initialise SD CARD +int SDCard_Init() +{ + __io_wiisd.startup(); + if (!isSdInserted()){ + printf("No SD card inserted!"); + return -1; + + } if (!fatMountSimple ("SD", &__io_wiisd)){ + printf("Failed to mount front SD card!"); + return -1; + } + + return 1; +} + +void SDCARD_deInit() +{ + //First unmount all the devs... + fatUnmount ("SD"); + //...and then shutdown em! + __io_wiisd.shutdown(); +} + +bool findfile(const char * filename, const char * path) +{ +DIR *dir; +struct dirent *file; + +dir = opendir(path); + +char temp[11]; +while ((file = readdir(dir))) +{ + snprintf(temp,sizeof(temp),"%s",file->d_name); + if (!strncmpi(temp,filename,11)) + { + //WindowPrompt(path, filename,"go" ,0); + closedir(dir); + return true; + } + } + closedir(dir); + return false; +} + +/**************************************************************************** + * ResumeGui + * + * Signals the GUI thread to start, and resumes the thread. This is called + * after finishing the removal/insertion of new elements, and after initial + * GUI setup. + ***************************************************************************/ +static void +ResumeGui() +{ + guiHalt = false; + LWP_ResumeThread (guithread); +} + +/**************************************************************************** + * HaltGui + * + * Signals the GUI thread to stop, and waits for GUI thread to stop + * This is necessary whenever removing/inserting new elements into the GUI. + * This eliminates the possibility that the GUI is in the middle of accessing + * an element that is being changed. + ***************************************************************************/ +static void +HaltGui() +{ + guiHalt = true; + + // wait for thread to finish + while(!LWP_ThreadIsSuspended(guithread)) + usleep(50); +} + +/**************************************************************************** + * WindowCredits + * Display credits + ***************************************************************************/ +static void WindowCredits(void * ptr) +{ + int angle = 0; + + if(btnLogo->GetState() != STATE_CLICKED) { + return; + } + + bgMusic->Stop(); + creditsMusic = new GuiSound(credits_music_ogg, credits_music_ogg_size, SOUND_OGG, 40); + creditsMusic->SetVolume(40); + creditsMusic->SetLoop(1); + creditsMusic->Play(); + + btnLogo->ResetState(); + + bool exit = false; + int i = 0; + int y = 95; + + GuiWindow creditsWindow(screenwidth,screenheight); + GuiWindow creditsWindowBox(580,448); + creditsWindowBox.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); + + GuiImageData creditsBox(credits_bg_png); + GuiImage creditsBoxImg(&creditsBox); + creditsBoxImg.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); + creditsWindowBox.Append(&creditsBoxImg); + + GuiImageData star(little_star_png); + GuiImage starImg(&star); + starImg.SetWidescreen(CFG.widescreen); //added + starImg.SetAlignment(ALIGN_LEFT, ALIGN_TOP); + starImg.SetPosition(500,335); + + int numEntries = 15; + GuiText * txt[numEntries]; + + txt[i] = new GuiText("Official Site: http://code.google.com/p/usbloader-gui/", 20, (GXColor){255, 255, 255, 255}); + txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(0,y); i++; y+=26; + + txt[i]->SetPresets(22, (GXColor){255, 255, 255, 255}, 0, + FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP, ALIGN_LEFT, ALIGN_TOP); + + txt[i] = new GuiText("Coding:"); + txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(100,y); i++; - y+=22; - - txt[i] = new GuiText("WiiShizza"); - txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(320,y); - i++; - y+=24; - - txt[i] = new GuiText("Ocarina & Vidpatch thanks to:"); - txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(100,y); - i++; - y+=22; - - txt[i] = new GuiText("Fishears & WiiPower"); - txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(320,y); - i++; - y+=26; - - txt[i] = new GuiText("Special thanks to Tantric for libwiigui"); - txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(0,y); - i++; - y+=22; - - txt[i] = new GuiText("and to Waninkoko & Kwiirk for the USB Loader "); - txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(0,y); - i++; - y+=22; - - txt[i] = new GuiText("and releasing the source code ;)"); - txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(0,y); - i++; - y+=22; - - for(i=0; i < numEntries; i++) - creditsWindowBox.Append(txt[i]); - - - creditsWindow.Append(&creditsWindowBox); - creditsWindow.Append(&starImg); - - while(!exit) - { - creditsWindow.Draw(); - - angle ++; - angle = int(angle) % 360; - usleep(12000); - starImg.SetAngle(angle); - - for(i=3; i >= 0; i--) - { - #ifdef HW_RVL - if(userInput[i].wpad.ir.valid) - Menu_DrawImg(userInput[i].wpad.ir.x-48, userInput[i].wpad.ir.y-48, - 96, 96, pointer[i]->GetImage(), userInput[i].wpad.ir.angle, CFG.widescreen? 0.8 : 1, 1, 255); - if(Settings.rumble == RumbleOn){ - DoRumble(i); - } - #endif - } - - Menu_Render(); - - for(i=0; i < 4; i++) - { - if(userInput[i].wpad.btns_d || userInput[i].pad.btns_d) - exit = true; - } - } - - // clear buttons pressed - for(i=0; i < 4; i++) - { - userInput[i].wpad.btns_d = 0; - userInput[i].pad.btns_d = 0; - } - creditsMusic->Stop(); - for(i=0; i < numEntries; i++) - delete txt[i]; - - delete creditsMusic; - bgMusic->SetLoop(1); - bgMusic->Play(); -} - -/**************************************************************************** - * WiiMenuWindowPrompt - * Display Menu WindowPrompt - ***************************************************************************/ - -int -WiiMenuWindowPrompt(const char *title, const char *btn1Label, const char *btn2Label, const char *btn3Label) -{ - int choice = -1; - - GuiWindow promptWindow(472,320); - promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); - promptWindow.SetPosition(0, -10); - GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol); - GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, vol); - GuiImageData btnOutline(button_dialogue_box_png); - - - GuiTrigger trigA; - trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); - GuiTrigger trigB; - trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B); - - GuiImageData dialogBox(dialogue_box_png); - GuiImage dialogBoxImg(&dialogBox); - - GuiText titleTxt(title, 26, (GXColor){0, 0, 0, 255}); - titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); - titleTxt.SetPosition(0,55); - - GuiText btn1Txt(btn1Label, 22, (GXColor){0, 0, 0, 255}); - GuiImage btn1Img(&btnOutline); - GuiButton btn1(btnOutline.GetWidth(), btnOutline.GetHeight()); - btn1.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM); - btn1.SetPosition(-50, -120); - btn1.SetImage(&btn1Img); - btn1.SetLabel(&btn1Txt); - btn1.SetSoundOver(&btnSoundOver); - btn1.SetSoundClick(&btnClick); - btn1.SetTrigger(&trigA); - btn1.SetState(STATE_SELECTED); - btn1.SetEffectGrow(); - - GuiText btn2Txt(btn2Label, 22, (GXColor){0, 0, 0, 255}); - GuiImage btn2Img(&btnOutline); - GuiButton btn2(btnOutline.GetWidth(), btnOutline.GetHeight()); - btn2.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM); - btn2.SetPosition(50, -120); - btn2.SetLabel(&btn2Txt); - btn2.SetImage(&btn2Img); - btn2.SetSoundOver(&btnSoundOver); - btn2.SetSoundClick(&btnClick); - btn2.SetTrigger(&trigA); - btn2.SetEffectGrow(); - - GuiText btn3Txt(btn3Label, 22, (GXColor){0, 0, 0, 255}); - GuiImage btn3Img(&btnOutline); - GuiButton btn3(btnOutline.GetWidth(), btnOutline.GetHeight()); - btn3.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM); - btn3.SetPosition(0, -65); - btn3.SetLabel(&btn3Txt); - btn3.SetImage(&btn3Img); - btn3.SetSoundOver(&btnSoundOver); - btn3.SetSoundClick(&btnClick); - btn3.SetTrigger(&trigB); - btn3.SetTrigger(&trigA); - btn3.SetEffectGrow(); - - promptWindow.Append(&dialogBoxImg); - promptWindow.Append(&titleTxt); - promptWindow.Append(&btn1); - promptWindow.Append(&btn2); - promptWindow.Append(&btn3); - promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50); - - HaltGui(); - mainWindow->SetState(STATE_DISABLED); - mainWindow->Append(&promptWindow); - mainWindow->ChangeFocus(&promptWindow); - ResumeGui(); - - while(choice == -1) - { - VIDEO_WaitVSync(); - if(shutdown == 1) - { - wiilight(0); - Sys_Shutdown(); - } - if(btn1.GetState() == STATE_CLICKED) { - choice = 1; - } - else if(btn2.GetState() == STATE_CLICKED) { - choice = 2; - } - else if(btn3.GetState() == STATE_CLICKED) { - choice = 0; - } - } - - promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50); - while(promptWindow.GetEffect() > 0) usleep(50); - HaltGui(); - mainWindow->Remove(&promptWindow); - mainWindow->SetState(STATE_DEFAULT); - ResumeGui(); - return choice; -} - -/**************************************************************************** - * WindowPrompt - * - * Displays a prompt window to user, with information, an error message, or - * presenting a user with a choice - ***************************************************************************/ -int -WindowPrompt(const char *title, const char *msg, const char *btn1Label, const char *btn2Label) -{ - int choice = -1; - - GuiWindow promptWindow(472,320); - promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); - promptWindow.SetPosition(0, -10); - GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol); - GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, vol); - GuiImageData btnOutline(button_dialogue_box_png); - - - GuiTrigger trigA; - trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); - GuiTrigger trigB; - trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B); - - GuiImageData dialogBox(dialogue_box_png); - GuiImage dialogBoxImg(&dialogBox); - - GuiText titleTxt(title, 26, (GXColor){0, 0, 0, 255}); - titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); - titleTxt.SetPosition(0,55); - GuiText msgTxt(msg, 22, (GXColor){0, 0, 0, 255}); - msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); - msgTxt.SetPosition(0,-40); - msgTxt.SetMaxWidth(430); - - GuiText btn1Txt(btn1Label, 22, (GXColor){0, 0, 0, 255}); - GuiImage btn1Img(&btnOutline); - GuiButton btn1(btnOutline.GetWidth(), btnOutline.GetHeight()); - - if(btn2Label) - { - btn1.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM); - btn1.SetPosition(40, -45); - } - else - { - btn1.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM); - btn1.SetPosition(0, -45); - } - - btn1.SetLabel(&btn1Txt); - btn1.SetImage(&btn1Img); - btn1.SetSoundOver(&btnSoundOver); - btn1.SetSoundClick(&btnClick); - btn1.SetTrigger(&trigA); - btn1.SetState(STATE_SELECTED); - btn1.SetEffectGrow(); - - GuiText btn2Txt(btn2Label, 22, (GXColor){0, 0, 0, 255}); - GuiImage btn2Img(&btnOutline); - GuiButton btn2(btnOutline.GetWidth(), btnOutline.GetHeight()); - btn2.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM); - btn2.SetPosition(-40, -45); - btn2.SetLabel(&btn2Txt); - btn2.SetImage(&btn2Img); - btn2.SetSoundOver(&btnSoundOver); - btn2.SetSoundClick(&btnClick); - btn2.SetTrigger(&trigB); - btn2.SetTrigger(&trigA); - btn2.SetEffectGrow(); - - promptWindow.Append(&dialogBoxImg); - promptWindow.Append(&titleTxt); - promptWindow.Append(&msgTxt); - promptWindow.Append(&btn1); - - if(btn2Label) - promptWindow.Append(&btn2); - - promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50); - HaltGui(); - mainWindow->SetState(STATE_DISABLED); - mainWindow->Append(&promptWindow); - mainWindow->ChangeFocus(&promptWindow); - ResumeGui(); - - while(choice == -1) - { - VIDEO_WaitVSync(); - if(shutdown == 1) - { - wiilight(0); - Sys_Shutdown(); - } - if(btn1.GetState() == STATE_CLICKED) { - choice = 1; - } - else if(btn2.GetState() == STATE_CLICKED) { - choice = 0; - } - } - - promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50); - while(promptWindow.GetEffect() > 0) usleep(50); - HaltGui(); - mainWindow->Remove(&promptWindow); - mainWindow->SetState(STATE_DEFAULT); - ResumeGui(); - return choice; -} - -/**************************************************************************** - * DownloadWindowPrompt - * Display download - ***************************************************************************/ -int -DownloadWindowPrompt() -{ - int choice = -1; - - GuiWindow promptWindow(472,320); - promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); - promptWindow.SetPosition(0, -10); - GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol); - GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, vol); - GuiImageData btnOutline(button_dialogue_box_png); - - - GuiTrigger trigA; - trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); - GuiTrigger trigB; - trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B); - - GuiImageData dialogBox(dialogue_box_png); - GuiImage dialogBoxImg(&dialogBox); - - GuiText titleTxt("Cover Download", 26, (GXColor){0, 0, 0, 255}); - titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); - titleTxt.SetPosition(0,55); - - GuiText btn1Txt("3D Covers", 22, (GXColor){0, 0, 0, 255}); - GuiImage btn1Img(&btnOutline); - GuiButton btn1(btnOutline.GetWidth(), btnOutline.GetHeight()); - btn1.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM); - btn1.SetPosition(-50, -120); - btn1.SetImage(&btn1Img); - btn1.SetLabel(&btn1Txt); - btn1.SetSoundOver(&btnSoundOver); - btn1.SetSoundClick(&btnClick); - btn1.SetTrigger(&trigA); - btn1.SetState(STATE_SELECTED); - btn1.SetEffectGrow(); - - GuiText btn2Txt("Normal Covers", 22, (GXColor){0, 0, 0, 255}); - GuiImage btn2Img(&btnOutline); - GuiButton btn2(btnOutline.GetWidth(), btnOutline.GetHeight()); - btn2.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM); - btn2.SetPosition(50, -120); - btn2.SetLabel(&btn2Txt); - btn2.SetImage(&btn2Img); - btn2.SetSoundOver(&btnSoundOver); - btn2.SetSoundClick(&btnClick); - btn2.SetTrigger(&trigA); - btn2.SetEffectGrow(); - - GuiText btn3Txt("Back", 22, (GXColor){0, 0, 0, 255}); - GuiImage btn3Img(&btnOutline); - GuiButton btn3(btnOutline.GetWidth(), btnOutline.GetHeight()); - btn3.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM); - btn3.SetPosition(-50, -65); - btn3.SetLabel(&btn3Txt); - btn3.SetImage(&btn3Img); - btn3.SetSoundOver(&btnSoundOver); - btn3.SetSoundClick(&btnClick); - btn3.SetTrigger(&trigB); - btn3.SetTrigger(&trigA); - btn3.SetEffectGrow(); - - GuiText btn4Txt("Disc Images", 22, (GXColor){0, 0, 0, 255}); - GuiImage btn4Img(&btnOutline); - GuiButton btn4(btnOutline.GetWidth(), btnOutline.GetHeight()); - btn4.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM); - btn4.SetPosition(50, -65); - btn4.SetLabel(&btn4Txt); - btn4.SetImage(&btn4Img); - btn4.SetSoundOver(&btnSoundOver); - btn4.SetSoundClick(&btnClick); - btn4.SetTrigger(&trigA); - btn4.SetEffectGrow(); - - promptWindow.Append(&dialogBoxImg); - promptWindow.Append(&titleTxt); - promptWindow.Append(&btn1); - promptWindow.Append(&btn2); - promptWindow.Append(&btn3); - promptWindow.Append(&btn4); - - promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50); - HaltGui(); - mainWindow->SetState(STATE_DISABLED); - mainWindow->Append(&promptWindow); - mainWindow->ChangeFocus(&promptWindow); - ResumeGui(); - - while(choice == -1) - { - VIDEO_WaitVSync(); - if(btn1.GetState() == STATE_CLICKED) { - choice = 2; - } - else if(btn2.GetState() == STATE_CLICKED) { - choice = 1; - } - else if(btn4.GetState() == STATE_CLICKED) { - choice = 3; - } - else if(btn3.GetState() == STATE_CLICKED) { - choice = 0; - } - } - - promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50); - while(promptWindow.GetEffect() > 0) usleep(50); - HaltGui(); - mainWindow->Remove(&promptWindow); - mainWindow->SetState(STATE_DEFAULT); - ResumeGui(); - return choice; -} - -/**************************************************************************** - * DeviceWait - ***************************************************************************/ -int -DeviceWait(const char *title, const char *msg, const char *btn1Label, const char *btn2Label) -{ - int i = 30; - char timer[20]; - - GuiWindow promptWindow(472,320); - promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); - promptWindow.SetPosition(0, -10); - - GuiImageData btnOutline(button_dialogue_box_png); - GuiTrigger trigA; - trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); - - GuiImageData dialogBox(dialogue_box_png); - GuiImage dialogBoxImg(&dialogBox); - - GuiText timerTxt(timer, 26, (GXColor){0, 0, 0, 255}); - timerTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); - timerTxt.SetPosition(0,200); - - GuiText titleTxt(title, 26, (GXColor){0, 0, 0, 255}); - titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); - titleTxt.SetPosition(0,60); - - GuiText msgTxt(msg, 22, (GXColor){0, 0, 0, 255}); - msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); - msgTxt.SetPosition(0,0); - msgTxt.SetMaxWidth(430); - - promptWindow.Append(&dialogBoxImg); - promptWindow.Append(&titleTxt); - promptWindow.Append(&msgTxt); - promptWindow.Append(&timerTxt); - - promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50); - HaltGui(); - mainWindow->SetState(STATE_DISABLED); - mainWindow->Append(&promptWindow); - mainWindow->ChangeFocus(&promptWindow); - ResumeGui(); - - s32 ret2; - while(i >= 0) - { - sprintf(timer, "%u s left", i); - timerTxt.SetText(timer); + + txt[i] = new GuiText("dimok"); + txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(320,y); + i++; + y+=22; + + txt[i] = new GuiText("nIxx"); + txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(320,y); + i++; + y+=22; + + txt[i] = new GuiText("hungyip84"); + txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(320,y); + i++; + y+=22; + + txt[i] = new GuiText("giantpune"); + txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(320,y); + i++; + y+=24; + + txt[i] = new GuiText("Design:"); + txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(100,y); + i++; + + txt[i] = new GuiText("cyrex"); + txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(320,y); + i++; + y+=22; + + txt[i] = new GuiText("NeoRame"); + txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(320,y); + i++; + y+=22; + + txt[i] = new GuiText("WiiShizza"); + txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(320,y); + i++; + y+=24; + + txt[i] = new GuiText("Ocarina & Vidpatch thanks to:"); + txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(100,y); + i++; + y+=22; + + txt[i] = new GuiText("Fishears & WiiPower"); + txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(320,y); + i++; + y+=26; + + txt[i] = new GuiText("Special thanks to Tantric for libwiigui"); + txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(0,y); + i++; + y+=22; + + txt[i] = new GuiText("and to Waninkoko & Kwiirk for the USB Loader "); + txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(0,y); + i++; + y+=22; + + txt[i] = new GuiText("and releasing the source code ;)"); + txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(0,y); + i++; + y+=22; + + for(i=0; i < numEntries; i++) + creditsWindowBox.Append(txt[i]); + + + creditsWindow.Append(&creditsWindowBox); + creditsWindow.Append(&starImg); + + while(!exit) + { + creditsWindow.Draw(); + + angle ++; + angle = int(angle) % 360; + usleep(12000); + starImg.SetAngle(angle); + + for(i=3; i >= 0; i--) + { + #ifdef HW_RVL + if(userInput[i].wpad.ir.valid) + Menu_DrawImg(userInput[i].wpad.ir.x-48, userInput[i].wpad.ir.y-48, + 96, 96, pointer[i]->GetImage(), userInput[i].wpad.ir.angle, CFG.widescreen? 0.8 : 1, 1, 255); + if(Settings.rumble == RumbleOn){ + DoRumble(i); + } + #endif + } + + Menu_Render(); + + for(i=0; i < 4; i++) + { + if(userInput[i].wpad.btns_d || userInput[i].pad.btns_d) + exit = true; + } + } + + // clear buttons pressed + for(i=0; i < 4; i++) + { + userInput[i].wpad.btns_d = 0; + userInput[i].pad.btns_d = 0; + } + creditsMusic->Stop(); + for(i=0; i < numEntries; i++) + delete txt[i]; + + delete creditsMusic; + bgMusic->SetLoop(1); + bgMusic->Play(); +} + +/**************************************************************************** + * WiiMenuWindowPrompt + * Display Menu WindowPrompt + ***************************************************************************/ + +int +WiiMenuWindowPrompt(const char *title, const char *btn1Label, const char *btn2Label, const char *btn3Label) +{ + int choice = -1; + + GuiWindow promptWindow(472,320); + promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); + promptWindow.SetPosition(0, -10); + GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol); + GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, vol); + GuiImageData btnOutline(button_dialogue_box_png); + + + GuiTrigger trigA; + trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); + GuiTrigger trigB; + trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B); + + GuiImageData dialogBox(dialogue_box_png); + GuiImage dialogBoxImg(&dialogBox); + + GuiText titleTxt(title, 26, (GXColor){0, 0, 0, 255}); + titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); + titleTxt.SetPosition(0,55); + + GuiText btn1Txt(btn1Label, 22, (GXColor){0, 0, 0, 255}); + GuiImage btn1Img(&btnOutline); + GuiButton btn1(btnOutline.GetWidth(), btnOutline.GetHeight()); + btn1.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM); + btn1.SetPosition(-50, -120); + btn1.SetImage(&btn1Img); + btn1.SetLabel(&btn1Txt); + btn1.SetSoundOver(&btnSoundOver); + btn1.SetSoundClick(&btnClick); + btn1.SetTrigger(&trigA); + btn1.SetState(STATE_SELECTED); + btn1.SetEffectGrow(); + + GuiText btn2Txt(btn2Label, 22, (GXColor){0, 0, 0, 255}); + GuiImage btn2Img(&btnOutline); + GuiButton btn2(btnOutline.GetWidth(), btnOutline.GetHeight()); + btn2.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM); + btn2.SetPosition(50, -120); + btn2.SetLabel(&btn2Txt); + btn2.SetImage(&btn2Img); + btn2.SetSoundOver(&btnSoundOver); + btn2.SetSoundClick(&btnClick); + btn2.SetTrigger(&trigA); + btn2.SetEffectGrow(); + + GuiText btn3Txt(btn3Label, 22, (GXColor){0, 0, 0, 255}); + GuiImage btn3Img(&btnOutline); + GuiButton btn3(btnOutline.GetWidth(), btnOutline.GetHeight()); + btn3.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM); + btn3.SetPosition(0, -65); + btn3.SetLabel(&btn3Txt); + btn3.SetImage(&btn3Img); + btn3.SetSoundOver(&btnSoundOver); + btn3.SetSoundClick(&btnClick); + btn3.SetTrigger(&trigB); + btn3.SetTrigger(&trigA); + btn3.SetEffectGrow(); + + promptWindow.Append(&dialogBoxImg); + promptWindow.Append(&titleTxt); + promptWindow.Append(&btn1); + promptWindow.Append(&btn2); + promptWindow.Append(&btn3); + promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50); + + HaltGui(); + mainWindow->SetState(STATE_DISABLED); + mainWindow->Append(&promptWindow); + mainWindow->ChangeFocus(&promptWindow); + ResumeGui(); + + while(choice == -1) + { + VIDEO_WaitVSync(); + if(shutdown == 1) + { + wiilight(0); + Sys_Shutdown(); + } + if(reset == 1) + Sys_Reboot(); + + if(btn1.GetState() == STATE_CLICKED) { + choice = 1; + } + else if(btn2.GetState() == STATE_CLICKED) { + choice = 2; + } + else if(btn3.GetState() == STATE_CLICKED) { + choice = 0; + } + } + + promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50); + while(promptWindow.GetEffect() > 0) usleep(50); + HaltGui(); + mainWindow->Remove(&promptWindow); + mainWindow->SetState(STATE_DEFAULT); + ResumeGui(); + return choice; +} + +/**************************************************************************** + * WindowPrompt + * + * Displays a prompt window to user, with information, an error message, or + * presenting a user with a choice + ***************************************************************************/ +int +WindowPrompt(const char *title, const char *msg, const char *btn1Label, const char *btn2Label) +{ + int choice = -1; + + GuiWindow promptWindow(472,320); + promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); + promptWindow.SetPosition(0, -10); + GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol); + GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, vol); + GuiImageData btnOutline(button_dialogue_box_png); + + + GuiTrigger trigA; + trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); + GuiTrigger trigB; + trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B); + + GuiImageData dialogBox(dialogue_box_png); + GuiImage dialogBoxImg(&dialogBox); + + GuiText titleTxt(title, 26, (GXColor){0, 0, 0, 255}); + titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); + titleTxt.SetPosition(0,55); + GuiText msgTxt(msg, 22, (GXColor){0, 0, 0, 255}); + msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); + msgTxt.SetPosition(0,-40); + msgTxt.SetMaxWidth(430); + + GuiText btn1Txt(btn1Label, 22, (GXColor){0, 0, 0, 255}); + GuiImage btn1Img(&btnOutline); + GuiButton btn1(btnOutline.GetWidth(), btnOutline.GetHeight()); + + if(btn2Label) + { + btn1.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM); + btn1.SetPosition(40, -45); + } + else + { + btn1.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM); + btn1.SetPosition(0, -45); + } + + btn1.SetLabel(&btn1Txt); + btn1.SetImage(&btn1Img); + btn1.SetSoundOver(&btnSoundOver); + btn1.SetSoundClick(&btnClick); + btn1.SetTrigger(&trigA); + btn1.SetState(STATE_SELECTED); + btn1.SetEffectGrow(); + + GuiText btn2Txt(btn2Label, 22, (GXColor){0, 0, 0, 255}); + GuiImage btn2Img(&btnOutline); + GuiButton btn2(btnOutline.GetWidth(), btnOutline.GetHeight()); + btn2.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM); + btn2.SetPosition(-40, -45); + btn2.SetLabel(&btn2Txt); + btn2.SetImage(&btn2Img); + btn2.SetSoundOver(&btnSoundOver); + btn2.SetSoundClick(&btnClick); + btn2.SetTrigger(&trigB); + btn2.SetTrigger(&trigA); + btn2.SetEffectGrow(); + + promptWindow.Append(&dialogBoxImg); + promptWindow.Append(&titleTxt); + promptWindow.Append(&msgTxt); + promptWindow.Append(&btn1); + + if(btn2Label) + promptWindow.Append(&btn2); + + promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50); + HaltGui(); + mainWindow->SetState(STATE_DISABLED); + mainWindow->Append(&promptWindow); + mainWindow->ChangeFocus(&promptWindow); + ResumeGui(); + + while(choice == -1) + { + VIDEO_WaitVSync(); + if(shutdown == 1) + { + wiilight(0); + Sys_Shutdown(); + } + if(reset == 1) + Sys_Reboot(); + if(btn1.GetState() == STATE_CLICKED) { + choice = 1; + } + else if(btn2.GetState() == STATE_CLICKED) { + choice = 0; + } + } + + promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50); + while(promptWindow.GetEffect() > 0) usleep(50); + HaltGui(); + mainWindow->Remove(&promptWindow); + mainWindow->SetState(STATE_DEFAULT); + ResumeGui(); + return choice; +} + +/**************************************************************************** + * DownloadWindowPrompt + * Display download + ***************************************************************************/ +int +DownloadWindowPrompt() +{ + int choice = -1; + + GuiWindow promptWindow(472,320); + promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); + promptWindow.SetPosition(0, -10); + GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol); + GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, vol); + GuiImageData btnOutline(button_dialogue_box_png); + + + GuiTrigger trigA; + trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); + GuiTrigger trigB; + trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B); + + GuiImageData dialogBox(dialogue_box_png); + GuiImage dialogBoxImg(&dialogBox); + + GuiText titleTxt("Cover Download", 26, (GXColor){0, 0, 0, 255}); + titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); + titleTxt.SetPosition(0,55); + + GuiText btn1Txt("3D Covers", 22, (GXColor){0, 0, 0, 255}); + GuiImage btn1Img(&btnOutline); + GuiButton btn1(btnOutline.GetWidth(), btnOutline.GetHeight()); + btn1.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM); + btn1.SetPosition(-50, -120); + btn1.SetImage(&btn1Img); + btn1.SetLabel(&btn1Txt); + btn1.SetSoundOver(&btnSoundOver); + btn1.SetSoundClick(&btnClick); + btn1.SetTrigger(&trigA); + btn1.SetState(STATE_SELECTED); + btn1.SetEffectGrow(); + + GuiText btn2Txt("Normal Covers", 22, (GXColor){0, 0, 0, 255}); + GuiImage btn2Img(&btnOutline); + GuiButton btn2(btnOutline.GetWidth(), btnOutline.GetHeight()); + btn2.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM); + btn2.SetPosition(50, -120); + btn2.SetLabel(&btn2Txt); + btn2.SetImage(&btn2Img); + btn2.SetSoundOver(&btnSoundOver); + btn2.SetSoundClick(&btnClick); + btn2.SetTrigger(&trigA); + btn2.SetEffectGrow(); + + GuiText btn3Txt("Back", 22, (GXColor){0, 0, 0, 255}); + GuiImage btn3Img(&btnOutline); + GuiButton btn3(btnOutline.GetWidth(), btnOutline.GetHeight()); + btn3.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM); + btn3.SetPosition(-50, -65); + btn3.SetLabel(&btn3Txt); + btn3.SetImage(&btn3Img); + btn3.SetSoundOver(&btnSoundOver); + btn3.SetSoundClick(&btnClick); + btn3.SetTrigger(&trigB); + btn3.SetTrigger(&trigA); + btn3.SetEffectGrow(); + + GuiText btn4Txt("Disc Images", 22, (GXColor){0, 0, 0, 255}); + GuiImage btn4Img(&btnOutline); + GuiButton btn4(btnOutline.GetWidth(), btnOutline.GetHeight()); + btn4.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM); + btn4.SetPosition(50, -65); + btn4.SetLabel(&btn4Txt); + btn4.SetImage(&btn4Img); + btn4.SetSoundOver(&btnSoundOver); + btn4.SetSoundClick(&btnClick); + btn4.SetTrigger(&trigA); + btn4.SetEffectGrow(); + + promptWindow.Append(&dialogBoxImg); + promptWindow.Append(&titleTxt); + promptWindow.Append(&btn1); + promptWindow.Append(&btn2); + promptWindow.Append(&btn3); + promptWindow.Append(&btn4); + + promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50); + HaltGui(); + mainWindow->SetState(STATE_DISABLED); + mainWindow->Append(&promptWindow); + mainWindow->ChangeFocus(&promptWindow); + ResumeGui(); + + while(choice == -1) + { + VIDEO_WaitVSync(); + if(btn1.GetState() == STATE_CLICKED) { + choice = 2; + } + else if(btn2.GetState() == STATE_CLICKED) { + choice = 1; + } + else if(btn4.GetState() == STATE_CLICKED) { + choice = 3; + } + else if(btn3.GetState() == STATE_CLICKED) { + choice = 0; + } + } + + promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50); + while(promptWindow.GetEffect() > 0) usleep(50); + HaltGui(); + mainWindow->Remove(&promptWindow); + mainWindow->SetState(STATE_DEFAULT); + ResumeGui(); + return choice; +} + +/**************************************************************************** + * DeviceWait + ***************************************************************************/ +int +DeviceWait(const char *title, const char *msg, const char *btn1Label, const char *btn2Label) +{ + int i = 30; + char timer[20]; + + GuiWindow promptWindow(472,320); + promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); + promptWindow.SetPosition(0, -10); + + GuiImageData btnOutline(button_dialogue_box_png); + GuiTrigger trigA; + trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); + + GuiImageData dialogBox(dialogue_box_png); + GuiImage dialogBoxImg(&dialogBox); + + GuiText timerTxt(timer, 26, (GXColor){0, 0, 0, 255}); + timerTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); + timerTxt.SetPosition(0,200); + + GuiText titleTxt(title, 26, (GXColor){0, 0, 0, 255}); + titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); + titleTxt.SetPosition(0,60); + + GuiText msgTxt(msg, 22, (GXColor){0, 0, 0, 255}); + msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); + msgTxt.SetPosition(0,0); + msgTxt.SetMaxWidth(430); + + promptWindow.Append(&dialogBoxImg); + promptWindow.Append(&titleTxt); + promptWindow.Append(&msgTxt); + promptWindow.Append(&timerTxt); + + promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50); + HaltGui(); + mainWindow->SetState(STATE_DISABLED); + mainWindow->Append(&promptWindow); + mainWindow->ChangeFocus(&promptWindow); + ResumeGui(); + + s32 ret2; + while(i >= 0) + { + sprintf(timer, "%u s left", i); + timerTxt.SetText(timer); VIDEO_WaitVSync(); if(Settings.cios == ios222) { ret2 = IOS_ReloadIOS(222); } else { ret2 = IOS_ReloadIOS(249); - } - sleep(1); - ret2 = WBFS_Init(WBFS_DEVICE_USB); - if(ret2>=0) - break; - - i--; - } - - promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50); - while(promptWindow.GetEffect() > 0) usleep(50); - HaltGui(); - mainWindow->Remove(&promptWindow); - mainWindow->SetState(STATE_DEFAULT); - ResumeGui(); - return ret2; -} - -/**************************************************************************** - * GameWindowPrompt - * - * Displays a prompt window to user, with information, an error message, or - * presenting a user with a choice - ***************************************************************************/ -int GameWindowPrompt() -{ - int choice = -1, angle = 0; - char sizeText[15]; - f32 size = 0.0; - char ID[4]; - char IDFull[7]; - char gameName[CFG.maxcharacters + 4]; - - GuiWindow promptWindow(472,320); - promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); - promptWindow.SetPosition(0, -10); - GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol); - GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, vol); - GuiImageData btnOutline(button_dialogue_box_png); - GuiImageData imgLeft(startgame_arrow_left_png); - GuiImageData imgRight(startgame_arrow_right_png); - - - GuiTrigger trigA; - trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); - GuiTrigger trigB; - trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B); - GuiTrigger trigL; - trigL.SetButtonOnlyTrigger(-1, WPAD_BUTTON_LEFT | WPAD_CLASSIC_BUTTON_LEFT, PAD_BUTTON_LEFT); - GuiTrigger trigR; - trigR.SetButtonOnlyTrigger(-1, WPAD_BUTTON_RIGHT | WPAD_CLASSIC_BUTTON_RIGHT, PAD_BUTTON_RIGHT); - GuiTrigger trigPlus; - trigPlus.SetButtonOnlyTrigger(-1, WPAD_BUTTON_PLUS | WPAD_CLASSIC_BUTTON_PLUS, 0); - GuiTrigger trigMinus; - trigMinus.SetButtonOnlyTrigger(-1, WPAD_BUTTON_MINUS | WPAD_CLASSIC_BUTTON_MINUS, 0); - - char imgPath[100]; - - if (CFG.widescreen) - snprintf(imgPath, sizeof(imgPath), "%swdialogue_box_startgame.png", CFG.theme_path); - else - snprintf(imgPath, sizeof(imgPath), "%sdialogue_box_startgame.png", CFG.theme_path); - - GuiImageData dialogBox(imgPath, CFG.widescreen ? wdialogue_box_startgame_png : dialogue_box_startgame_png); - GuiImage dialogBoxImg(&dialogBox); - - GuiText msgTxt("", 22, (GXColor){50, 50, 50, 255}); - GuiButton nameBtn(120,50); - nameBtn.SetLabel(&msgTxt); - nameBtn.SetLabelOver(&msgTxt); - nameBtn.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); - nameBtn.SetPosition(0,-122); - nameBtn.SetSoundOver(&btnSoundOver); - nameBtn.SetSoundClick(&btnClick); - - if (CFG.godmode == 1){ - nameBtn.SetTrigger(&trigA); - nameBtn.SetEffectGrow(); - } - - GuiText sizeTxt("", 22, (GXColor){50, 50, 50, 255}); //TODO: get the size here - sizeTxt.SetAlignment(ALIGN_RIGHT, ALIGN_TOP); - sizeTxt.SetPosition(-60,70); - - GuiImage diskImg; - diskImg.SetWidescreen(CFG.widescreen); - diskImg.SetAlignment(ALIGN_LEFT, ALIGN_TOP); - diskImg.SetAngle(angle); - - GuiButton btn1(160, 160); - btn1.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); - btn1.SetPosition(0, -20); - btn1.SetImage(&diskImg); - - btn1.SetSoundOver(&btnSoundOver); - btn1.SetSoundClick(&btnClick); - btn1.SetTrigger(&trigA); - btn1.SetState(STATE_SELECTED); - //btn1.SetEffectGrow(); just commented it out if anybody wants to use it again. - - GuiText btn2Txt("Back", 22, (GXColor){0, 0, 0, 255}); - GuiImage btn2Img(&btnOutline); - GuiButton btn2(btnOutline.GetWidth(), btnOutline.GetHeight()); - //check if unlocked - if (CFG.godmode == 1) - { - btn2.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM); - btn2.SetPosition(40, -40); - } - else - { - btn2.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM); - btn2.SetPosition(0, -40); - } - - btn2.SetLabel(&btn2Txt); - btn2.SetImage(&btn2Img); - btn2.SetSoundOver(&btnSoundOver); - btn2.SetSoundClick(&btnClick); - btn2.SetTrigger(&trigB); - btn2.SetTrigger(&trigA); - btn2.SetEffectGrow(); - - GuiText btn3Txt("Settings", 22, (GXColor){0, 0, 0, 255}); - GuiImage btn3Img(&btnOutline); - GuiButton btn3(btnOutline.GetWidth(), btnOutline.GetHeight()); - btn3.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM); - btn3.SetPosition(-50, -40); - btn3.SetLabel(&btn3Txt); - btn3.SetImage(&btn3Img); - btn3.SetSoundOver(&btnSoundOver); - btn3.SetSoundClick(&btnClick); - btn3.SetTrigger(&trigA); - btn3.SetEffectGrow(); - - GuiImage btnLeftImg(&imgLeft); - GuiButton btnLeft(imgLeft.GetWidth(), imgLeft.GetHeight()); - btnLeft.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); - btnLeft.SetPosition(20, 0); - btnLeft.SetImage(&btnLeftImg); - btnLeft.SetSoundOver(&btnSoundOver); - btnLeft.SetSoundClick(&btnClick); - btnLeft.SetTrigger(&trigA); - btnLeft.SetTrigger(&trigL); - btnLeft.SetTrigger(&trigMinus); - btnLeft.SetEffectGrow(); - - GuiImage btnRightImg(&imgRight); - GuiButton btnRight(imgRight.GetWidth(), imgRight.GetHeight()); - btnRight.SetAlignment(ALIGN_RIGHT, ALIGN_MIDDLE); - btnRight.SetPosition(-20, 0); - btnRight.SetImage(&btnRightImg); - btnRight.SetSoundOver(&btnSoundOver); - btnRight.SetSoundClick(&btnClick); - btnRight.SetTrigger(&trigA); - btnRight.SetTrigger(&trigR); - btnRight.SetTrigger(&trigPlus); - btnRight.SetEffectGrow(); - - promptWindow.Append(&dialogBoxImg); - promptWindow.Append(&nameBtn); - promptWindow.Append(&sizeTxt); - promptWindow.Append(&btn1); - promptWindow.Append(&btn2); - promptWindow.Append(&btnLeft); - promptWindow.Append(&btnRight); - - //check if unlocked - if (CFG.godmode == 1) - { - promptWindow.Append(&btn3); - } - - short changed = 3; - GuiImageData * diskCover = NULL; - - promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50); - - while (changed) - { - if (changed == 1){ - promptWindow.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_IN, 50); - } - if (changed == 2){ - promptWindow.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_IN, 50); - } - - changed = 0; - - struct discHdr * header = &gameList[gameSelected]; - WBFS_GameSize(header->id, &size); - - snprintf(sizeText, sizeof(sizeText), "%.2fGB", size); //set size text - - snprintf (ID,sizeof(ID),"%c%c%c", header->id[0], header->id[1], header->id[2]); - snprintf (IDFull,sizeof(IDFull),"%c%c%c%c%c%c", header->id[0], header->id[1], header->id[2],header->id[3], header->id[4], header->id[5]); - - //set name - if (strlen(get_title(header)) < (u32)(CFG.maxcharacters + 3)) { - sprintf(gameName, "%s", get_title(header)); - } - else { - strncpy(gameName, get_title(header), CFG.maxcharacters); - gameName[CFG.maxcharacters] = '\0'; - strncat(gameName, "...", 3); - } - - snprintf(imgPath,sizeof(imgPath),"%s%s.png", CFG.disc_path, ID); //changed to current id - - if (diskCover) - delete diskCover; - - diskCover = new GuiImageData(imgPath,0); - - if (!diskCover->GetImage()) - { - delete diskCover; - snprintf(imgPath, sizeof(imgPath), "%s%s.png", CFG.disc_path, IDFull); //changed to current full id - diskCover = new GuiImageData(imgPath, 0); - if (!diskCover->GetImage()) - { - delete diskCover; - diskCover = new GuiImageData(imgPath,nodisc_png); - } - } - - diskImg.SetImage(diskCover); - sizeTxt.SetText(sizeText); - msgTxt.SetText(gameName); - - HaltGui(); - mainWindow->SetState(STATE_DISABLED); - mainWindow->Append(&promptWindow); - mainWindow->ChangeFocus(&promptWindow); - ResumeGui(); - - float speedup = 1; //speedup increases while disc is selected - - while(choice == -1) - { - VIDEO_WaitVSync(); - //angle++; - angle = int(angle+speedup) % 360; - //disc speedup and slowdown - if (btn1.GetState() == STATE_SELECTED) { //if mouse over - if (speedup < 11) // speed up - { - speedup = (speedup+0.20); - } - } - else //if not mouse over - { - if (speedup > 1) {speedup = (speedup-0.05);} //slow down - } - if (speedup < 1) - { - speedup = 1; - } - diskImg.SetAngle(angle); - - if(shutdown == 1) //for power button - { - wiilight(0); - Sys_Shutdown(); - } - - if(btn1.GetState() == STATE_CLICKED) { //boot - choice = 1; - SDCARD_deInit(); - } - - else if(btn2.GetState() == STATE_CLICKED) { //back - choice = 0; - promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50); - mainWindow->SetState(STATE_DEFAULT); - wiilight(0); - } - - else if(btn3.GetState() == STATE_CLICKED) { //settings - choice = 2; - promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50); - } - - else if(nameBtn.GetState() == STATE_CLICKED) { //rename - choice = 3; - promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50); - } - - else if(btnRight.GetState() == STATE_CLICKED) { - promptWindow.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT, 50); - changed = 1; - gameSelected = (gameSelected + 1) % gameCnt; - btnRight.ResetState(); - break; - } - - else if(btnLeft.GetState() == STATE_CLICKED) { - promptWindow.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50); - changed = 2; - gameSelected = (gameSelected - 1 + gameCnt) % gameCnt; - btnLeft.ResetState(); - break; - } - } - - - while(promptWindow.GetEffect() > 0) usleep(50); - HaltGui(); - mainWindow->Remove(&promptWindow); - - ResumeGui(); - } - delete diskCover; - - return choice; -} - -/**************************************************************************** - * DiscWait - ***************************************************************************/ -int -DiscWait(const char *title, const char *msg, const char *btn1Label, const char *btn2Label) -{ - int choice = -1; - u32 cover = 0; - s32 ret; - - GuiWindow promptWindow(472,320); - promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); - promptWindow.SetPosition(0, -10); - GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol); - GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, vol); - GuiImageData btnOutline(button_dialogue_box_png); - GuiTrigger trigA; - trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); - GuiTrigger trigB; - trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B); - - - GuiImageData dialogBox(dialogue_box_png); - GuiImage dialogBoxImg(&dialogBox); - - GuiText titleTxt(title, 26, (GXColor){0, 0, 0, 255}); - titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); - titleTxt.SetPosition(0,60); - GuiText msgTxt(msg, 22, (GXColor){0, 0, 0, 255}); - msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); - msgTxt.SetPosition(0,-40); - msgTxt.SetMaxWidth(430); - - GuiText btn1Txt(btn1Label, 22, (GXColor){0, 0, 0, 255}); - GuiImage btn1Img(&btnOutline); - GuiButton btn1(btnOutline.GetWidth(), btnOutline.GetHeight()); - - if(btn2Label) - { - btn1.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM); - btn1.SetPosition(40, -45); - } - else - { - btn1.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM); - btn1.SetPosition(0, -45); - } - - btn1.SetLabel(&btn1Txt); - btn1.SetImage(&btn1Img); - btn1.SetSoundOver(&btnSoundOver); - btn1.SetSoundClick(&btnClick); - btn1.SetTrigger(&trigB); - btn1.SetTrigger(&trigA); - btn1.SetState(STATE_SELECTED); - btn1.SetEffectGrow(); - - GuiText btn2Txt(btn2Label, 22, (GXColor){0, 0, 0, 255}); - GuiImage btn2Img(&btnOutline); - GuiButton btn2(btnOutline.GetWidth(), btnOutline.GetHeight()); - btn2.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM); - btn2.SetPosition(-20, -25); - btn2.SetLabel(&btn2Txt); - btn2.SetImage(&btn2Img); - btn2.SetSoundOver(&btnSoundOver); - btn2.SetSoundClick(&btnClick); - btn2.SetTrigger(&trigA); - btn2.SetEffectGrow(); - - promptWindow.Append(&dialogBoxImg); - promptWindow.Append(&titleTxt); - promptWindow.Append(&msgTxt); - promptWindow.Append(&btn1); - - if(btn2Label) - promptWindow.Append(&btn2); - - promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50); - HaltGui(); - mainWindow->SetState(STATE_DISABLED); - mainWindow->Append(&promptWindow); - mainWindow->ChangeFocus(&promptWindow); - ResumeGui(); - - while(!(cover & 0x2)) - { - VIDEO_WaitVSync(); - if(btn1.GetState() == STATE_CLICKED) { - choice = 1; - break; - } - ret = WDVD_GetCoverStatus(&cover); - if (ret < 0) - return ret; - } - - promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50); - while(promptWindow.GetEffect() > 0) usleep(50); - HaltGui(); - mainWindow->Remove(&promptWindow); - mainWindow->SetState(STATE_DEFAULT); - ResumeGui(); - return 0; -} - -/**************************************************************************** - * FormatingPartition - ***************************************************************************/ -int -FormatingPartition(const char *title, partitionEntry *entry) -{ - int ret; - GuiWindow promptWindow(472,320); - promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); - promptWindow.SetPosition(0, -10); - - GuiImageData btnOutline(button_dialogue_box_png); - GuiTrigger trigA; - trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); - - GuiImageData dialogBox(dialogue_box_png); - GuiImage dialogBoxImg(&dialogBox); - - GuiText titleTxt(title, 26, (GXColor){0, 0, 0, 255}); - titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); - titleTxt.SetPosition(0,60); - - promptWindow.Append(&dialogBoxImg); - promptWindow.Append(&titleTxt); - - - promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50); - HaltGui(); - mainWindow->SetState(STATE_DISABLED); - mainWindow->Append(&promptWindow); - mainWindow->ChangeFocus(&promptWindow); - ResumeGui(); - - VIDEO_WaitVSync(); - ret = WBFS_Format(entry->sector, entry->size); - - - promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50); - while(promptWindow.GetEffect() > 0) usleep(50); - HaltGui(); - mainWindow->Remove(&promptWindow); - mainWindow->SetState(STATE_DEFAULT); - ResumeGui(); - return ret; -} - - -/**************************************************************************** - * NetworkInit - ***************************************************************************/ -char * NetworkInitPromp(int choice2) -{ - char myIP [16]; - char * IP = 0; - GuiWindow promptWindow(472,320); - promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); - promptWindow.SetPosition(0, -10); - - GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol); - GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, vol); - - GuiImageData btnOutline(button_dialogue_box_png); - GuiTrigger trigA; - trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); - - GuiImageData dialogBox(dialogue_box_png); - GuiImage dialogBoxImg(&dialogBox); - - GuiText titleTxt("Initializing Network", 26, (GXColor){0, 0, 0, 255}); - titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); - titleTxt.SetPosition(0,60); - - char msg[20] = " "; - GuiText msgTxt(msg, 22, (GXColor){0, 0, 0, 255}); - msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); - msgTxt.SetPosition(0,-40); - - GuiText btn1Txt("Cancel", 22, (GXColor){0, 0, 0, 255}); - GuiImage btn1Img(&btnOutline); - GuiButton btn1(btnOutline.GetWidth(), btnOutline.GetHeight()); - btn1.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM); - btn1.SetPosition(0, -45); - btn1.SetLabel(&btn1Txt); - btn1.SetImage(&btn1Img); - btn1.SetSoundOver(&btnSoundOver); - btn1.SetSoundClick(&btnClick); - btn1.SetTrigger(&trigA); - btn1.SetState(STATE_SELECTED); - btn1.SetEffectGrow(); - - promptWindow.Append(&dialogBoxImg); - promptWindow.Append(&titleTxt); - promptWindow.Append(&msgTxt); - promptWindow.Append(&btn1); - - promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50); - HaltGui(); - mainWindow->SetState(STATE_DISABLED); - mainWindow->Append(&promptWindow); - mainWindow->ChangeFocus(&promptWindow); - ResumeGui(); - - VIDEO_WaitVSync(); - - while (!IP) - { - - Net_Init(myIP); - IP = myIP; - if (IP) { - sprintf(msg, "IP: %s", IP); - msgTxt.SetText(msg); - cntMissFiles = 0; - u32 i = 0; - char filename[11]; - // char filenameshort[10]; - bool found1 = false; - bool found2 = false; - for (i = 0; i < gameCnt && cntMissFiles < 500; i++) - { - struct discHdr* header = &gameList[i]; - if (choice2 != 3) { - - snprintf (filename,sizeof(filename),"%c%c%c.png", header->id[0], header->id[1], header->id[2]); - found2 = findfile(filename, CFG.covers_path); - snprintf(filename,sizeof(filename),"%c%c%c%c%c%c.png",header->id[0], header->id[1], header->id[2], - header->id[3], header->id[4], header->id[5]); //full id - found1 = findfile(filename, CFG.covers_path); - if (!found1 && !found2) //if could not find any image - { - snprintf(missingFiles[cntMissFiles],11,"%s",filename); - cntMissFiles++; - } - } - else if (choice2 == 3) { - snprintf (filename,sizeof(filename),"%c%c%c.png", header->id[0], header->id[1], header->id[2]); - found2 = findfile(filename, CFG.disc_path); - snprintf(filename,sizeof(filename),"%c%c%c%c%c%c.png",header->id[0], header->id[1], header->id[2], - header->id[3], header->id[4], header->id[5]); //full id - found1 = findfile(filename,CFG.disc_path); - if (!found1 && !found2) - { - snprintf(missingFiles[cntMissFiles],11,"%s",filename); - cntMissFiles++; - } - } - } - break; - } - - if(btn1.GetState() == STATE_CLICKED) { //pending: this should be inside the for loop - IP = 0; - break; - } - - } - promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50); - while(promptWindow.GetEffect() > 0) usleep(50); - HaltGui(); - mainWindow->Remove(&promptWindow); - mainWindow->SetState(STATE_DEFAULT); - ResumeGui(); - return IP; -} - -/**************************************************************************** - * ShowProgress - * - * Updates the variables used by the progress window for drawing a progress - * bar. Also resumes the progress window thread if it is suspended. - ***************************************************************************/ -void -ShowProgress (s32 done, s32 total) -{ - - static time_t start; - static u32 expected; - - f32 percent; //, size; - u32 d, h, m, s; - - //first time - if (!done) { - start = time(0); - expected = 300; - } - - //Elapsed time - d = time(0) - start; - - if (done != total) { - //Expected time - if (d) - expected = (expected * 3 + d * total / done) / 4; - - //Remaining time - d = (expected > d) ? (expected - d) : 0; - } - - //Calculate time values - h = d / 3600; - m = (d / 60) % 60; - s = d % 60; - - //Calculate percentage/size - percent = (done * 100.0) / total; - //size = (hdd->wbfs_sec_sz / GB_SIZE) * total; - - progressTotal = total; - progressDone = done; - - sprintf(prozent, "%0.2f%%", percent); - prTxt.SetText(prozent); - sprintf(timet,"Time left: %d:%02d:%02d",h,m,s); - timeTxt.SetText(timet); - progressbarImg.SetTile(100*progressDone/progressTotal); - -} - -/**************************************************************************** - * ProgressWindow - * - * Opens a window, which displays progress to the user. Can either display a - * progress bar showing % completion, or a throbber that only shows that an - * action is in progress. - ***************************************************************************/ -int -ProgressWindow(const char *title, const char *msg) -{ - - GuiWindow promptWindow(472,320); - promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); - promptWindow.SetPosition(0, -10); - GuiImageData btnOutline(button_dialogue_box_png); - GuiTrigger trigA; - trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); - - GuiImageData dialogBox(dialogue_box_png); - GuiImage dialogBoxImg(&dialogBox); - - GuiImageData progressbarOutline(progressbar_outline_png); - GuiImage progressbarOutlineImg(&progressbarOutline); - progressbarOutlineImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); - progressbarOutlineImg.SetPosition(25, 40); - - GuiImageData progressbarEmpty(progressbar_empty_png); - GuiImage progressbarEmptyImg(&progressbarEmpty); - progressbarEmptyImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); - progressbarEmptyImg.SetPosition(25, 40); - progressbarEmptyImg.SetTile(100); - - GuiImageData progressbar(progressbar_png); - - progressbarImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); - progressbarImg.SetPosition(25, 40); - - GuiText titleTxt(title, 26, (GXColor){70, 70, 10, 255}); - titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); - titleTxt.SetPosition(0,60); - GuiText msgTxt(msg, 26, (GXColor){0, 0, 0, 255}); - msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); - msgTxt.SetPosition(0,130); - - prTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); - prTxt.SetPosition(0, 40); - - timeTxt.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM); - timeTxt.SetPosition(0,-30); - - promptWindow.Append(&dialogBoxImg); - promptWindow.Append(&titleTxt); - promptWindow.Append(&msgTxt); - promptWindow.Append(&progressbarEmptyImg); - promptWindow.Append(&progressbarImg); - promptWindow.Append(&progressbarOutlineImg); - promptWindow.Append(&prTxt); - promptWindow.Append(&timeTxt); - - HaltGui(); - mainWindow->SetState(STATE_DISABLED); - mainWindow->Append(&promptWindow); - mainWindow->ChangeFocus(&promptWindow); - ResumeGui(); - - s32 ret; - - ret = wbfs_add_disc(hdd, __WBFS_ReadDVD, NULL, ShowProgress, ONLY_GAME_PARTITION, 0); - - HaltGui(); - mainWindow->Remove(&promptWindow); - mainWindow->SetState(STATE_DEFAULT); - ResumeGui(); - if (ret < 0) { - return ret; - } - return 0; -} - -/**************************************************************************** - * ProgressWindow - * - * Opens a window, which displays progress to the user. Can either display a - * progress bar showing % completion, or a throbber that only shows that an - * action is in progress. - ***************************************************************************/ -int -ProgressDownloadWindow(int choice2) -{ - - int i = 0, cntNotFound = 0; -// char filename[11]; - - GuiWindow promptWindow(472,320); - promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); - promptWindow.SetPosition(0, -10); - - GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol); - GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, vol); - - GuiImageData btnOutline(button_dialogue_box_png); - GuiTrigger trigA; - trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); - - GuiImageData dialogBox(dialogue_box_png); - GuiImage dialogBoxImg(&dialogBox); - - GuiImageData progressbarOutline(progressbar_outline_png); - GuiImage progressbarOutlineImg(&progressbarOutline); - progressbarOutlineImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); - progressbarOutlineImg.SetPosition(25, 40); - - GuiImageData progressbarEmpty(progressbar_empty_png); - GuiImage progressbarEmptyImg(&progressbarEmpty); - progressbarEmptyImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); - progressbarEmptyImg.SetPosition(25, 40); - progressbarEmptyImg.SetTile(100); - - GuiImageData progressbar(progressbar_png); - - progressbarImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); - progressbarImg.SetPosition(25, 40); - - GuiText titleTxt("Downloading file:", 26, (GXColor){70, 70, 10, 255}); - titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); - titleTxt.SetPosition(0,60); - char msg[25] = " "; - GuiText msgTxt(msg, 26, (GXColor){0, 0, 0, 255}); - msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); + } + sleep(1); + ret2 = WBFS_Init(WBFS_DEVICE_USB); + if(ret2>=0) + break; + + i--; + } + + promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50); + while(promptWindow.GetEffect() > 0) usleep(50); + HaltGui(); + mainWindow->Remove(&promptWindow); + mainWindow->SetState(STATE_DEFAULT); + ResumeGui(); + return ret2; +} + +/**************************************************************************** + * GameWindowPrompt + * + * Displays a prompt window to user, with information, an error message, or + * presenting a user with a choice + ***************************************************************************/ +int GameWindowPrompt() +{ + int choice = -1, angle = 0; + char sizeText[15]; + f32 size = 0.0; + char ID[4]; + char IDFull[7]; + char gameName[CFG.maxcharacters + 4]; + + GuiWindow promptWindow(472,320); + promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); + promptWindow.SetPosition(0, -10); + GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol); + GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, vol); + GuiImageData btnOutline(button_dialogue_box_png); + GuiImageData imgLeft(startgame_arrow_left_png); + GuiImageData imgRight(startgame_arrow_right_png); + + + GuiTrigger trigA; + trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); + GuiTrigger trigB; + trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B); + GuiTrigger trigL; + trigL.SetButtonOnlyTrigger(-1, WPAD_BUTTON_LEFT | WPAD_CLASSIC_BUTTON_LEFT, PAD_BUTTON_LEFT); + GuiTrigger trigR; + trigR.SetButtonOnlyTrigger(-1, WPAD_BUTTON_RIGHT | WPAD_CLASSIC_BUTTON_RIGHT, PAD_BUTTON_RIGHT); + GuiTrigger trigPlus; + trigPlus.SetButtonOnlyTrigger(-1, WPAD_BUTTON_PLUS | WPAD_CLASSIC_BUTTON_PLUS, 0); + GuiTrigger trigMinus; + trigMinus.SetButtonOnlyTrigger(-1, WPAD_BUTTON_MINUS | WPAD_CLASSIC_BUTTON_MINUS, 0); + + char imgPath[100]; + + if (CFG.widescreen) + snprintf(imgPath, sizeof(imgPath), "%swdialogue_box_startgame.png", CFG.theme_path); + else + snprintf(imgPath, sizeof(imgPath), "%sdialogue_box_startgame.png", CFG.theme_path); + + GuiImageData dialogBox(imgPath, CFG.widescreen ? wdialogue_box_startgame_png : dialogue_box_startgame_png); + GuiImage dialogBoxImg(&dialogBox); + + GuiText msgTxt("", 22, (GXColor){50, 50, 50, 255}); + GuiButton nameBtn(120,50); + nameBtn.SetLabel(&msgTxt); + nameBtn.SetLabelOver(&msgTxt); + nameBtn.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); + nameBtn.SetPosition(0,-122); + nameBtn.SetSoundOver(&btnSoundOver); + nameBtn.SetSoundClick(&btnClick); + + if (CFG.godmode == 1){ + nameBtn.SetTrigger(&trigA); + nameBtn.SetEffectGrow(); + } + + GuiText sizeTxt("", 22, (GXColor){50, 50, 50, 255}); //TODO: get the size here + sizeTxt.SetAlignment(ALIGN_RIGHT, ALIGN_TOP); + sizeTxt.SetPosition(-60,70); + + GuiImage diskImg; + diskImg.SetWidescreen(CFG.widescreen); + diskImg.SetAlignment(ALIGN_LEFT, ALIGN_TOP); + diskImg.SetAngle(angle); + + GuiButton btn1(160, 160); + btn1.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); + btn1.SetPosition(0, -20); + btn1.SetImage(&diskImg); + + btn1.SetSoundOver(&btnSoundOver); + btn1.SetSoundClick(&btnClick); + btn1.SetTrigger(&trigA); + btn1.SetState(STATE_SELECTED); + //btn1.SetEffectGrow(); just commented it out if anybody wants to use it again. + + GuiText btn2Txt("Back", 22, (GXColor){0, 0, 0, 255}); + GuiImage btn2Img(&btnOutline); + GuiButton btn2(btnOutline.GetWidth(), btnOutline.GetHeight()); + //check if unlocked + if (CFG.godmode == 1) + { + btn2.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM); + btn2.SetPosition(40, -40); + } + else + { + btn2.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM); + btn2.SetPosition(0, -40); + } + + btn2.SetLabel(&btn2Txt); + btn2.SetImage(&btn2Img); + btn2.SetSoundOver(&btnSoundOver); + btn2.SetSoundClick(&btnClick); + btn2.SetTrigger(&trigB); + btn2.SetTrigger(&trigA); + btn2.SetEffectGrow(); + + GuiText btn3Txt("Settings", 22, (GXColor){0, 0, 0, 255}); + GuiImage btn3Img(&btnOutline); + GuiButton btn3(btnOutline.GetWidth(), btnOutline.GetHeight()); + btn3.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM); + btn3.SetPosition(-50, -40); + btn3.SetLabel(&btn3Txt); + btn3.SetImage(&btn3Img); + btn3.SetSoundOver(&btnSoundOver); + btn3.SetSoundClick(&btnClick); + btn3.SetTrigger(&trigA); + btn3.SetEffectGrow(); + + GuiImage btnLeftImg(&imgLeft); + GuiButton btnLeft(imgLeft.GetWidth(), imgLeft.GetHeight()); + btnLeft.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); + btnLeft.SetPosition(20, 0); + btnLeft.SetImage(&btnLeftImg); + btnLeft.SetSoundOver(&btnSoundOver); + btnLeft.SetSoundClick(&btnClick); + btnLeft.SetTrigger(&trigA); + btnLeft.SetTrigger(&trigL); + btnLeft.SetTrigger(&trigMinus); + btnLeft.SetEffectGrow(); + + GuiImage btnRightImg(&imgRight); + GuiButton btnRight(imgRight.GetWidth(), imgRight.GetHeight()); + btnRight.SetAlignment(ALIGN_RIGHT, ALIGN_MIDDLE); + btnRight.SetPosition(-20, 0); + btnRight.SetImage(&btnRightImg); + btnRight.SetSoundOver(&btnSoundOver); + btnRight.SetSoundClick(&btnClick); + btnRight.SetTrigger(&trigA); + btnRight.SetTrigger(&trigR); + btnRight.SetTrigger(&trigPlus); + btnRight.SetEffectGrow(); + + promptWindow.Append(&dialogBoxImg); + promptWindow.Append(&nameBtn); + promptWindow.Append(&sizeTxt); + promptWindow.Append(&btn1); + promptWindow.Append(&btn2); + promptWindow.Append(&btnLeft); + promptWindow.Append(&btnRight); + + //check if unlocked + if (CFG.godmode == 1) + { + promptWindow.Append(&btn3); + } + + short changed = 3; + GuiImageData * diskCover = NULL; + + promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50); + + while (changed) + { + if (changed == 1){ + promptWindow.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_IN, 50); + } + if (changed == 2){ + promptWindow.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_IN, 50); + } + + changed = 0; + + struct discHdr * header = &gameList[gameSelected]; + WBFS_GameSize(header->id, &size); + + snprintf(sizeText, sizeof(sizeText), "%.2fGB", size); //set size text + + snprintf (ID,sizeof(ID),"%c%c%c", header->id[0], header->id[1], header->id[2]); + snprintf (IDFull,sizeof(IDFull),"%c%c%c%c%c%c", header->id[0], header->id[1], header->id[2],header->id[3], header->id[4], header->id[5]); + + //set name + if (strlen(get_title(header)) < (u32)(CFG.maxcharacters + 3)) { + sprintf(gameName, "%s", get_title(header)); + } + else { + strncpy(gameName, get_title(header), CFG.maxcharacters); + gameName[CFG.maxcharacters] = '\0'; + strncat(gameName, "...", 3); + } + + snprintf(imgPath,sizeof(imgPath),"%s%s.png", CFG.disc_path, ID); //changed to current id + + if (diskCover) + delete diskCover; + + diskCover = new GuiImageData(imgPath,0); + + if (!diskCover->GetImage()) + { + delete diskCover; + snprintf(imgPath, sizeof(imgPath), "%s%s.png", CFG.disc_path, IDFull); //changed to current full id + diskCover = new GuiImageData(imgPath, 0); + if (!diskCover->GetImage()) + { + delete diskCover; + diskCover = new GuiImageData(imgPath,nodisc_png); + } + } + + diskImg.SetImage(diskCover); + sizeTxt.SetText(sizeText); + msgTxt.SetText(gameName); + + HaltGui(); + mainWindow->SetState(STATE_DISABLED); + mainWindow->Append(&promptWindow); + mainWindow->ChangeFocus(&promptWindow); + ResumeGui(); + + float speedup = 1; //speedup increases while disc is selected + + while(choice == -1) + { + VIDEO_WaitVSync(); + //angle++; + angle = int(angle+speedup) % 360; + //disc speedup and slowdown + if (btn1.GetState() == STATE_SELECTED) { //if mouse over + if (speedup < 11) // speed up + { + speedup = (speedup+0.20); + } + } + else //if not mouse over + { + if (speedup > 1) {speedup = (speedup-0.05);} //slow down + } + if (speedup < 1) + { + speedup = 1; + } + diskImg.SetAngle(angle); + + if(shutdown == 1) //for power button + { + wiilight(0); + Sys_Shutdown(); + } + if(reset == 1) + Sys_Reboot(); + + if(btn1.GetState() == STATE_CLICKED) { //boot + choice = 1; + SDCARD_deInit(); + } + + else if(btn2.GetState() == STATE_CLICKED) { //back + choice = 0; + promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50); + mainWindow->SetState(STATE_DEFAULT); + wiilight(0); + } + + else if(btn3.GetState() == STATE_CLICKED) { //settings + choice = 2; + promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50); + } + + else if(nameBtn.GetState() == STATE_CLICKED) { //rename + choice = 3; + promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50); + } + + else if(btnRight.GetState() == STATE_CLICKED) { + promptWindow.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT, 50); + changed = 1; + gameSelected = (gameSelected + 1) % gameCnt; + btnRight.ResetState(); + break; + } + + else if(btnLeft.GetState() == STATE_CLICKED) { + promptWindow.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50); + changed = 2; + gameSelected = (gameSelected - 1 + gameCnt) % gameCnt; + btnLeft.ResetState(); + break; + } + } + + + while(promptWindow.GetEffect() > 0) usleep(50); + HaltGui(); + mainWindow->Remove(&promptWindow); + + ResumeGui(); + } + delete diskCover; + + return choice; +} + +/**************************************************************************** + * DiscWait + ***************************************************************************/ +int +DiscWait(const char *title, const char *msg, const char *btn1Label, const char *btn2Label) +{ + int choice = -1; + u32 cover = 0; + s32 ret; + + GuiWindow promptWindow(472,320); + promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); + promptWindow.SetPosition(0, -10); + GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol); + GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, vol); + GuiImageData btnOutline(button_dialogue_box_png); + GuiTrigger trigA; + trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); + GuiTrigger trigB; + trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B); + + + GuiImageData dialogBox(dialogue_box_png); + GuiImage dialogBoxImg(&dialogBox); + + GuiText titleTxt(title, 26, (GXColor){0, 0, 0, 255}); + titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); + titleTxt.SetPosition(0,60); + GuiText msgTxt(msg, 22, (GXColor){0, 0, 0, 255}); + msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); + msgTxt.SetPosition(0,-40); + msgTxt.SetMaxWidth(430); + + GuiText btn1Txt(btn1Label, 22, (GXColor){0, 0, 0, 255}); + GuiImage btn1Img(&btnOutline); + GuiButton btn1(btnOutline.GetWidth(), btnOutline.GetHeight()); + + if(btn2Label) + { + btn1.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM); + btn1.SetPosition(40, -45); + } + else + { + btn1.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM); + btn1.SetPosition(0, -45); + } + + btn1.SetLabel(&btn1Txt); + btn1.SetImage(&btn1Img); + btn1.SetSoundOver(&btnSoundOver); + btn1.SetSoundClick(&btnClick); + btn1.SetTrigger(&trigB); + btn1.SetTrigger(&trigA); + btn1.SetState(STATE_SELECTED); + btn1.SetEffectGrow(); + + GuiText btn2Txt(btn2Label, 22, (GXColor){0, 0, 0, 255}); + GuiImage btn2Img(&btnOutline); + GuiButton btn2(btnOutline.GetWidth(), btnOutline.GetHeight()); + btn2.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM); + btn2.SetPosition(-20, -25); + btn2.SetLabel(&btn2Txt); + btn2.SetImage(&btn2Img); + btn2.SetSoundOver(&btnSoundOver); + btn2.SetSoundClick(&btnClick); + btn2.SetTrigger(&trigA); + btn2.SetEffectGrow(); + + promptWindow.Append(&dialogBoxImg); + promptWindow.Append(&titleTxt); + promptWindow.Append(&msgTxt); + promptWindow.Append(&btn1); + + if(btn2Label) + promptWindow.Append(&btn2); + + promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50); + HaltGui(); + mainWindow->SetState(STATE_DISABLED); + mainWindow->Append(&promptWindow); + mainWindow->ChangeFocus(&promptWindow); + ResumeGui(); + + while(!(cover & 0x2)) + { + VIDEO_WaitVSync(); + if(btn1.GetState() == STATE_CLICKED) { + choice = 1; + break; + } + ret = WDVD_GetCoverStatus(&cover); + if (ret < 0) + return ret; + } + + promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50); + while(promptWindow.GetEffect() > 0) usleep(50); + HaltGui(); + mainWindow->Remove(&promptWindow); + mainWindow->SetState(STATE_DEFAULT); + ResumeGui(); + return 0; +} + +/**************************************************************************** + * FormatingPartition + ***************************************************************************/ +int +FormatingPartition(const char *title, partitionEntry *entry) +{ + int ret; + GuiWindow promptWindow(472,320); + promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); + promptWindow.SetPosition(0, -10); + + GuiImageData btnOutline(button_dialogue_box_png); + GuiTrigger trigA; + trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); + + GuiImageData dialogBox(dialogue_box_png); + GuiImage dialogBoxImg(&dialogBox); + + GuiText titleTxt(title, 26, (GXColor){0, 0, 0, 255}); + titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); + titleTxt.SetPosition(0,60); + + promptWindow.Append(&dialogBoxImg); + promptWindow.Append(&titleTxt); + + + promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50); + HaltGui(); + mainWindow->SetState(STATE_DISABLED); + mainWindow->Append(&promptWindow); + mainWindow->ChangeFocus(&promptWindow); + ResumeGui(); + + VIDEO_WaitVSync(); + ret = WBFS_Format(entry->sector, entry->size); + + + promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50); + while(promptWindow.GetEffect() > 0) usleep(50); + HaltGui(); + mainWindow->Remove(&promptWindow); + mainWindow->SetState(STATE_DEFAULT); + ResumeGui(); + return ret; +} + + +/**************************************************************************** + * NetworkInit + ***************************************************************************/ +char * NetworkInitPromp(int choice2) +{ + char myIP [16]; + char * IP = 0; + GuiWindow promptWindow(472,320); + promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); + promptWindow.SetPosition(0, -10); + + GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol); + GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, vol); + + GuiImageData btnOutline(button_dialogue_box_png); + GuiTrigger trigA; + trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); + + GuiImageData dialogBox(dialogue_box_png); + GuiImage dialogBoxImg(&dialogBox); + + GuiText titleTxt("Initializing Network", 26, (GXColor){0, 0, 0, 255}); + titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); + titleTxt.SetPosition(0,60); + + char msg[20] = " "; + GuiText msgTxt(msg, 22, (GXColor){0, 0, 0, 255}); + msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); + msgTxt.SetPosition(0,-40); + + GuiText btn1Txt("Cancel", 22, (GXColor){0, 0, 0, 255}); + GuiImage btn1Img(&btnOutline); + GuiButton btn1(btnOutline.GetWidth(), btnOutline.GetHeight()); + btn1.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM); + btn1.SetPosition(0, -45); + btn1.SetLabel(&btn1Txt); + btn1.SetImage(&btn1Img); + btn1.SetSoundOver(&btnSoundOver); + btn1.SetSoundClick(&btnClick); + btn1.SetTrigger(&trigA); + btn1.SetState(STATE_SELECTED); + btn1.SetEffectGrow(); + + promptWindow.Append(&dialogBoxImg); + promptWindow.Append(&titleTxt); + promptWindow.Append(&msgTxt); + promptWindow.Append(&btn1); + + promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50); + HaltGui(); + mainWindow->SetState(STATE_DISABLED); + mainWindow->Append(&promptWindow); + mainWindow->ChangeFocus(&promptWindow); + ResumeGui(); + + VIDEO_WaitVSync(); + + while (!IP) + { + + Net_Init(myIP); + IP = myIP; + if (IP) { + sprintf(msg, "IP: %s", IP); + msgTxt.SetText(msg); + cntMissFiles = 0; + u32 i = 0; + char filename[11]; + // char filenameshort[10]; + bool found1 = false; + bool found2 = false; + for (i = 0; i < gameCnt && cntMissFiles < 500; i++) + { + struct discHdr* header = &gameList[i]; + if (choice2 != 3) { + + snprintf (filename,sizeof(filename),"%c%c%c.png", header->id[0], header->id[1], header->id[2]); + found2 = findfile(filename, CFG.covers_path); + snprintf(filename,sizeof(filename),"%c%c%c%c%c%c.png",header->id[0], header->id[1], header->id[2], + header->id[3], header->id[4], header->id[5]); //full id + found1 = findfile(filename, CFG.covers_path); + if (!found1 && !found2) //if could not find any image + { + snprintf(missingFiles[cntMissFiles],11,"%s",filename); + cntMissFiles++; + } + } + else if (choice2 == 3) { + snprintf (filename,sizeof(filename),"%c%c%c.png", header->id[0], header->id[1], header->id[2]); + found2 = findfile(filename, CFG.disc_path); + snprintf(filename,sizeof(filename),"%c%c%c%c%c%c.png",header->id[0], header->id[1], header->id[2], + header->id[3], header->id[4], header->id[5]); //full id + found1 = findfile(filename,CFG.disc_path); + if (!found1 && !found2) + { + snprintf(missingFiles[cntMissFiles],11,"%s",filename); + cntMissFiles++; + } + } + } + break; + } + + if(btn1.GetState() == STATE_CLICKED) { //pending: this should be inside the for loop + IP = 0; + break; + } + + } + promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50); + while(promptWindow.GetEffect() > 0) usleep(50); + HaltGui(); + mainWindow->Remove(&promptWindow); + mainWindow->SetState(STATE_DEFAULT); + ResumeGui(); + return IP; +} + +/**************************************************************************** + * ShowProgress + * + * Updates the variables used by the progress window for drawing a progress + * bar. Also resumes the progress window thread if it is suspended. + ***************************************************************************/ +void +ShowProgress (s32 done, s32 total) +{ + + static time_t start; + static u32 expected; + + f32 percent; //, size; + u32 d, h, m, s; + + //first time + if (!done) { + start = time(0); + expected = 300; + } + + //Elapsed time + d = time(0) - start; + + if (done != total) { + //Expected time + if (d) + expected = (expected * 3 + d * total / done) / 4; + + //Remaining time + d = (expected > d) ? (expected - d) : 0; + } + + //Calculate time values + h = d / 3600; + m = (d / 60) % 60; + s = d % 60; + + //Calculate percentage/size + percent = (done * 100.0) / total; + //size = (hdd->wbfs_sec_sz / GB_SIZE) * total; + + progressTotal = total; + progressDone = done; + + sprintf(prozent, "%0.2f%%", percent); + prTxt.SetText(prozent); + sprintf(timet,"Time left: %d:%02d:%02d",h,m,s); + timeTxt.SetText(timet); + progressbarImg.SetTile(100*progressDone/progressTotal); + +} + +/**************************************************************************** + * ProgressWindow + * + * Opens a window, which displays progress to the user. Can either display a + * progress bar showing % completion, or a throbber that only shows that an + * action is in progress. + ***************************************************************************/ +int +ProgressWindow(const char *title, const char *msg) +{ + + GuiWindow promptWindow(472,320); + promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); + promptWindow.SetPosition(0, -10); + GuiImageData btnOutline(button_dialogue_box_png); + GuiTrigger trigA; + trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); + + GuiImageData dialogBox(dialogue_box_png); + GuiImage dialogBoxImg(&dialogBox); + + GuiImageData progressbarOutline(progressbar_outline_png); + GuiImage progressbarOutlineImg(&progressbarOutline); + progressbarOutlineImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); + progressbarOutlineImg.SetPosition(25, 40); + + GuiImageData progressbarEmpty(progressbar_empty_png); + GuiImage progressbarEmptyImg(&progressbarEmpty); + progressbarEmptyImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); + progressbarEmptyImg.SetPosition(25, 40); + progressbarEmptyImg.SetTile(100); + + GuiImageData progressbar(progressbar_png); + + progressbarImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); + progressbarImg.SetPosition(25, 40); + + GuiText titleTxt(title, 26, (GXColor){70, 70, 10, 255}); + titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); + titleTxt.SetPosition(0,60); + GuiText msgTxt(msg, 26, (GXColor){0, 0, 0, 255}); + msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); + msgTxt.SetPosition(0,130); + + prTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); + prTxt.SetPosition(0, 40); + + timeTxt.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM); + timeTxt.SetPosition(0,-30); + + promptWindow.Append(&dialogBoxImg); + promptWindow.Append(&titleTxt); + promptWindow.Append(&msgTxt); + promptWindow.Append(&progressbarEmptyImg); + promptWindow.Append(&progressbarImg); + promptWindow.Append(&progressbarOutlineImg); + promptWindow.Append(&prTxt); + promptWindow.Append(&timeTxt); + + HaltGui(); + mainWindow->SetState(STATE_DISABLED); + mainWindow->Append(&promptWindow); + mainWindow->ChangeFocus(&promptWindow); + ResumeGui(); + + s32 ret; + + ret = wbfs_add_disc(hdd, __WBFS_ReadDVD, NULL, ShowProgress, ONLY_GAME_PARTITION, 0); + + HaltGui(); + mainWindow->Remove(&promptWindow); + mainWindow->SetState(STATE_DEFAULT); + ResumeGui(); + if (ret < 0) { + return ret; + } + return 0; +} + +/**************************************************************************** + * ProgressWindow + * + * Opens a window, which displays progress to the user. Can either display a + * progress bar showing % completion, or a throbber that only shows that an + * action is in progress. + ***************************************************************************/ +int +ProgressDownloadWindow(int choice2) +{ + + int i = 0, cntNotFound = 0; +// char filename[11]; + + GuiWindow promptWindow(472,320); + promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); + promptWindow.SetPosition(0, -10); + + GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol); + GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, vol); + + GuiImageData btnOutline(button_dialogue_box_png); + GuiTrigger trigA; + trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); + + GuiImageData dialogBox(dialogue_box_png); + GuiImage dialogBoxImg(&dialogBox); + + GuiImageData progressbarOutline(progressbar_outline_png); + GuiImage progressbarOutlineImg(&progressbarOutline); + progressbarOutlineImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); + progressbarOutlineImg.SetPosition(25, 40); + + GuiImageData progressbarEmpty(progressbar_empty_png); + GuiImage progressbarEmptyImg(&progressbarEmpty); + progressbarEmptyImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); + progressbarEmptyImg.SetPosition(25, 40); + progressbarEmptyImg.SetTile(100); + + GuiImageData progressbar(progressbar_png); + + progressbarImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); + progressbarImg.SetPosition(25, 40); + + GuiText titleTxt("Downloading file:", 26, (GXColor){70, 70, 10, 255}); + titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); + titleTxt.SetPosition(0,60); + char msg[25] = " "; + GuiText msgTxt(msg, 26, (GXColor){0, 0, 0, 255}); + msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); msgTxt.SetPosition(0,130); char msg2[15] = " "; GuiText msg2Txt(msg2, 26, (GXColor){0, 0, 0, 255}); msg2Txt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); - msg2Txt.SetPosition(0,100); - - prTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); - prTxt.SetPosition(0, 40); - - GuiText btn1Txt("Cancel", 22, (GXColor){0, 0, 0, 255}); - GuiImage btn1Img(&btnOutline); - GuiButton btn1(btnOutline.GetWidth(), btnOutline.GetHeight()); - btn1.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM); - btn1.SetPosition(0, -45); - btn1.SetLabel(&btn1Txt); - btn1.SetImage(&btn1Img); - btn1.SetSoundOver(&btnSoundOver); - btn1.SetSoundClick(&btnClick); - btn1.SetTrigger(&trigA); - btn1.SetState(STATE_SELECTED); - btn1.SetEffectGrow(); - - promptWindow.Append(&dialogBoxImg); - promptWindow.Append(&titleTxt); - promptWindow.Append(&msgTxt); - promptWindow.Append(&msg2Txt); - promptWindow.Append(&progressbarEmptyImg); - promptWindow.Append(&progressbarImg); - promptWindow.Append(&progressbarOutlineImg); - promptWindow.Append(&prTxt); - promptWindow.Append(&btn1); - - HaltGui(); - mainWindow->SetState(STATE_DISABLED); - mainWindow->Append(&promptWindow); - mainWindow->ChangeFocus(&promptWindow); - ResumeGui(); - - //check if directory exist and if not create one - struct stat st; - if(stat(CFG.covers_path, &st) != 0) { - char dircovers[100]; - snprintf(dircovers,strlen(CFG.covers_path),"%s",CFG.covers_path); - if (mkdir(dircovers, 0777) == -1) { - WindowPrompt("Error:","Can't create directory","OK",0); - cntMissFiles = 0; - } - } - if(stat(CFG.disc_path,&st) != 0) { - char dirdiscs[100]; - snprintf(dirdiscs,strlen(CFG.disc_path),"%s",CFG.disc_path); - if (mkdir(dirdiscs, 0777) == -1) { - WindowPrompt("Error:","Can't create directory","OK",0); - cntMissFiles = 0; - } - } - - while (i < cntMissFiles) { - - - - sprintf(prozent, "%i%%", 100*i/cntMissFiles); - prTxt.SetText(prozent); - progressbarImg.SetTile(100*i/cntMissFiles); - - sprintf(msg, "%i file(s) left", cntMissFiles - i); - msgTxt.SetText(msg); - sprintf(msg2, "%s", missingFiles[i]); - msg2Txt.SetText(msg2); - - //download boxart image - char imgPath[100]; - char URLFile[100]; - if (choice2 == 2) { - sprintf(URLFile,"http://www.theotherzone.com/wii/3d/176/248/%s",missingFiles[i]); // For 3D Covers - sprintf(imgPath,"%s%s", CFG.covers_path, missingFiles[i]); - } - if(choice2 == 3) { - sprintf(URLFile,"http://www.theotherzone.com/wii/diskart/160/160/%s",missingFiles[i]); - sprintf(imgPath,"%s%s", CFG.disc_path, missingFiles[i]); - } - if(choice2 == 1) { - sprintf(URLFile,"http://www.theotherzone.com/wii/resize/160/224/%s",missingFiles[i]); - sprintf(imgPath,"%s%s", CFG.covers_path, missingFiles[i]); - } - - struct block file = downloadfile(URLFile); - - if (file.size == 36864 || file.size <= 1024 || file.size == 7386 || file.data == NULL) { - cntNotFound++; - i++; - } else { - - if(file.data != NULL) - { - // save png to sd card - FILE *pfile; - pfile = fopen(imgPath, "wb"); - if (!pfile) - return -1; - fwrite(file.data,1,file.size,pfile); - fclose (pfile); - free(file.data); - } - - i++; - } - - if(btn1.GetState() == STATE_CLICKED) { - cntNotFound = cntMissFiles-i+cntNotFound; - break; - } - - } - - - HaltGui(); - mainWindow->Remove(&promptWindow); - mainWindow->SetState(STATE_DEFAULT); - ResumeGui(); - - if (cntNotFound != 0) { - return cntNotFound; - } else { - return 0; - } -} - - -/**************************************************************************** - * UpdateGUI - * - * Primary thread to allow GUI to respond to state changes, and draws GUI - ***************************************************************************/ - -static void * -UpdateGUI (void *arg) -{ - while(1) - { - if(guiHalt) - { - LWP_SuspendThread(guithread); - } - else - { - mainWindow->Draw(); - - #ifdef HW_RVL - for(int i=3; i >= 0; i--) // so that player 1's cursor appears on top! - { - if(userInput[i].wpad.ir.valid) - Menu_DrawImg(userInput[i].wpad.ir.x-48, userInput[i].wpad.ir.y-48, - 96, 96, pointer[i]->GetImage(), userInput[i].wpad.ir.angle, CFG.widescreen? 0.8 : 1, 1, 255); - if(Settings.rumble == RumbleOn) - { - DoRumble(i); - } - } - #endif - - Menu_Render(); - - for(int i=0; i < 4; i++) - mainWindow->Update(&userInput[i]); - - if(ExitRequested) - { - for(int a = 0; a < 255; a += 15) - { - mainWindow->Draw(); - Menu_DrawRectangle(0,0,screenwidth,screenheight,(GXColor){0, 0, 0, a},1); - Menu_Render(); - } - ExitApp(); - } - } - } - return NULL; -} - -/**************************************************************************** - * InitGUIThread - * - * Startup GUI threads - ***************************************************************************/ -void -InitGUIThreads() -{ - LWP_CreateThread (&guithread, UpdateGUI, NULL, NULL, 0, 70); -} - -/**************************************************************************** - * EntryCmp - ***************************************************************************/ -s32 __Menu_EntryCmp(const void *a, const void *b) -{ - struct discHdr *hdr1 = (struct discHdr *)a; - struct discHdr *hdr2 = (struct discHdr *)b; - - /* Compare strings */ - return stricmp(get_title(hdr1), get_title(hdr2)); -} - -/**************************************************************************** - * Get Gamelist - ***************************************************************************/ - -s32 __Menu_GetEntries(void) -{ - struct discHdr *buffer = NULL; - struct discHdr *buffer2 = NULL; - struct discHdr *header = NULL; - - u32 cnt, len; - s32 ret; - - /* Get list length */ - ret = WBFS_GetCount(&cnt); - if (ret < 0) - return ret; - - /* Buffer length */ - len = sizeof(struct discHdr) * cnt; - - /* Allocate memory */ - buffer = (struct discHdr *)memalign(32, len); - if (!buffer) - return -1; - - /* Clear buffer */ - memset(buffer, 0, len); - - /* Get header list */ - ret = WBFS_GetHeaders(buffer, cnt, sizeof(struct discHdr)); - if (ret < 0) - goto err; - - if (CFG.parentalcontrol && !CFG.godmode) - { - u32 cnt2 = 0; - - for (u32 i = 0; i < cnt; i++) - { - header = &buffer[i]; - if (get_block(header) < CFG.parentalcontrol) - { - buffer2 = (discHdr *) realloc(buffer2, (cnt2+1) * sizeof(struct discHdr)); - if (!buffer2) - { - free(buffer); - return -1; - } - - memcpy((buffer2 + cnt2), (buffer + i), sizeof(struct discHdr)); - cnt2++; - } - } - free(buffer); - buffer = buffer2; - buffer2 = NULL; - cnt = cnt2; - } - - /* Sort entries */ - qsort(buffer, cnt, sizeof(struct discHdr), __Menu_EntryCmp); - - /* Free memory */ - if (gameList) - free(gameList); - - /* Set values */ - gameList = buffer; - gameCnt = cnt; - - /* Reset variables */ - gameSelected = gameStart = 0; - - return 0; - -err: - /* Free memory */ - if (buffer) - free(buffer); - - return ret; -} - -/**************************************************************************** - * OnScreenKeyboard - * - * Opens an on-screen keyboard window, with the data entered being stored - * into the specified variable. - ***************************************************************************/ -static int OnScreenKeyboard(char * var, u16 maxlen) -{ - int save = -1; - - GuiKeyboard keyboard(var, maxlen); - - GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol); - GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, vol); - - GuiImageData btnOutline(button_dialogue_box_png); - GuiTrigger trigA; - trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); - GuiTrigger trigB; - trigB.SetSimpleTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B); - - GuiText okBtnTxt("OK", 22, (GXColor){0, 0, 0, 255}); - GuiImage okBtnImg(&btnOutline); - GuiButton okBtn(btnOutline.GetWidth(), btnOutline.GetHeight()); - - okBtn.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM); - okBtn.SetPosition(25, -25); - - okBtn.SetLabel(&okBtnTxt); - okBtn.SetImage(&okBtnImg); - okBtn.SetSoundOver(&btnSoundOver); - okBtn.SetSoundClick(&btnClick); - okBtn.SetTrigger(&trigA); - okBtn.SetEffectGrow(); - - GuiText cancelBtnTxt("Cancel", 22, (GXColor){0, 0, 0, 255}); - GuiImage cancelBtnImg(&btnOutline); - GuiButton cancelBtn(btnOutline.GetWidth(), btnOutline.GetHeight()); - cancelBtn.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM); - cancelBtn.SetPosition(-25, -25); - cancelBtn.SetLabel(&cancelBtnTxt); - cancelBtn.SetImage(&cancelBtnImg); - cancelBtn.SetSoundOver(&btnSoundOver); - cancelBtn.SetSoundClick(&btnClick); - cancelBtn.SetTrigger(&trigA); - cancelBtn.SetTrigger(&trigB); - cancelBtn.SetEffectGrow(); - - keyboard.Append(&okBtn); - keyboard.Append(&cancelBtn); - - HaltGui(); - mainWindow->SetState(STATE_DISABLED); - mainWindow->Append(&keyboard); - mainWindow->ChangeFocus(&keyboard); - ResumeGui(); - - while(save == -1) - { - VIDEO_WaitVSync(); - - if(okBtn.GetState() == STATE_CLICKED) - save = 1; - else if(cancelBtn.GetState() == STATE_CLICKED) - save = 0; - } - - if(save) - { - snprintf(var, maxlen, "%s", keyboard.kbtextstr); - } - - HaltGui(); - mainWindow->Remove(&keyboard); - mainWindow->SetState(STATE_DEFAULT); - ResumeGui(); - return save; -} - - -/**************************************************************************** - * MenuInstall - ***************************************************************************/ - -static int MenuInstall() -{ - int menu = MENU_NONE; - static struct discHdr headerdisc ATTRIBUTE_ALIGN(32); + msg2Txt.SetPosition(0,100); - if(Settings.cios == ios222) { + prTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); + prTxt.SetPosition(0, 40); + + GuiText btn1Txt("Cancel", 22, (GXColor){0, 0, 0, 255}); + GuiImage btn1Img(&btnOutline); + GuiButton btn1(btnOutline.GetWidth(), btnOutline.GetHeight()); + btn1.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM); + btn1.SetPosition(0, -45); + btn1.SetLabel(&btn1Txt); + btn1.SetImage(&btn1Img); + btn1.SetSoundOver(&btnSoundOver); + btn1.SetSoundClick(&btnClick); + btn1.SetTrigger(&trigA); + btn1.SetState(STATE_SELECTED); + btn1.SetEffectGrow(); + + promptWindow.Append(&dialogBoxImg); + promptWindow.Append(&titleTxt); + promptWindow.Append(&msgTxt); + promptWindow.Append(&msg2Txt); + promptWindow.Append(&progressbarEmptyImg); + promptWindow.Append(&progressbarImg); + promptWindow.Append(&progressbarOutlineImg); + promptWindow.Append(&prTxt); + promptWindow.Append(&btn1); + + HaltGui(); + mainWindow->SetState(STATE_DISABLED); + mainWindow->Append(&promptWindow); + mainWindow->ChangeFocus(&promptWindow); + ResumeGui(); + + //check if directory exist and if not create one + struct stat st; + if(stat(CFG.covers_path, &st) != 0) { + char dircovers[100]; + snprintf(dircovers,strlen(CFG.covers_path),"%s",CFG.covers_path); + if (mkdir(dircovers, 0777) == -1) { + WindowPrompt("Error:","Can't create directory","OK",0); + cntMissFiles = 0; + } + } + if(stat(CFG.disc_path,&st) != 0) { + char dirdiscs[100]; + snprintf(dirdiscs,strlen(CFG.disc_path),"%s",CFG.disc_path); + if (mkdir(dirdiscs, 0777) == -1) { + WindowPrompt("Error:","Can't create directory","OK",0); + cntMissFiles = 0; + } + } + + while (i < cntMissFiles) { + + + + sprintf(prozent, "%i%%", 100*i/cntMissFiles); + prTxt.SetText(prozent); + progressbarImg.SetTile(100*i/cntMissFiles); + + sprintf(msg, "%i file(s) left", cntMissFiles - i); + msgTxt.SetText(msg); + sprintf(msg2, "%s", missingFiles[i]); + msg2Txt.SetText(msg2); + + //download boxart image + char imgPath[100]; + char URLFile[100]; + if (choice2 == 2) { + sprintf(URLFile,"http://www.theotherzone.com/wii/3d/176/248/%s",missingFiles[i]); // For 3D Covers + sprintf(imgPath,"%s%s", CFG.covers_path, missingFiles[i]); + } + if(choice2 == 3) { + sprintf(URLFile,"http://www.theotherzone.com/wii/diskart/160/160/%s",missingFiles[i]); + sprintf(imgPath,"%s%s", CFG.disc_path, missingFiles[i]); + } + if(choice2 == 1) { + sprintf(URLFile,"http://www.theotherzone.com/wii/resize/160/224/%s",missingFiles[i]); + sprintf(imgPath,"%s%s", CFG.covers_path, missingFiles[i]); + } + + struct block file = downloadfile(URLFile); + + if (file.size == 36864 || file.size <= 1024 || file.size == 7386 || file.data == NULL) { + cntNotFound++; + i++; + } else { + + if(file.data != NULL) + { + // save png to sd card + FILE *pfile; + pfile = fopen(imgPath, "wb"); + if (!pfile) + return -1; + fwrite(file.data,1,file.size,pfile); + fclose (pfile); + free(file.data); + } + + i++; + } + + if(btn1.GetState() == STATE_CLICKED) { + cntNotFound = cntMissFiles-i+cntNotFound; + break; + } + + } + + + HaltGui(); + mainWindow->Remove(&promptWindow); + mainWindow->SetState(STATE_DEFAULT); + ResumeGui(); + + if (cntNotFound != 0) { + return cntNotFound; + } else { + return 0; + } +} + + +/**************************************************************************** + * UpdateGUI + * + * Primary thread to allow GUI to respond to state changes, and draws GUI + ***************************************************************************/ + +static void * +UpdateGUI (void *arg) +{ + while(1) + { + if(guiHalt) + { + LWP_SuspendThread(guithread); + } + else + { + mainWindow->Draw(); + + #ifdef HW_RVL + for(int i=3; i >= 0; i--) // so that player 1's cursor appears on top! + { + if(userInput[i].wpad.ir.valid) + Menu_DrawImg(userInput[i].wpad.ir.x-48, userInput[i].wpad.ir.y-48, + 96, 96, pointer[i]->GetImage(), userInput[i].wpad.ir.angle, CFG.widescreen? 0.8 : 1, 1, 255); + if(Settings.rumble == RumbleOn) + { + DoRumble(i); + } + } + #endif + + Menu_Render(); + + for(int i=0; i < 4; i++) + mainWindow->Update(&userInput[i]); + + if(ExitRequested) + { + for(int a = 0; a < 255; a += 15) + { + mainWindow->Draw(); + Menu_DrawRectangle(0,0,screenwidth,screenheight,(GXColor){0, 0, 0, a},1); + Menu_Render(); + } + ExitApp(); + } + } + } + return NULL; +} + +/**************************************************************************** + * InitGUIThread + * + * Startup GUI threads + ***************************************************************************/ +void +InitGUIThreads() +{ + LWP_CreateThread (&guithread, UpdateGUI, NULL, NULL, 0, 70); +} + +/**************************************************************************** + * EntryCmp + ***************************************************************************/ +s32 __Menu_EntryCmp(const void *a, const void *b) +{ + struct discHdr *hdr1 = (struct discHdr *)a; + struct discHdr *hdr2 = (struct discHdr *)b; + + /* Compare strings */ + return stricmp(get_title(hdr1), get_title(hdr2)); +} + +/**************************************************************************** + * Get Gamelist + ***************************************************************************/ + +s32 __Menu_GetEntries(void) +{ + struct discHdr *buffer = NULL; + struct discHdr *buffer2 = NULL; + struct discHdr *header = NULL; + + u32 cnt, len; + s32 ret; + + /* Get list length */ + ret = WBFS_GetCount(&cnt); + if (ret < 0) + return ret; + + /* Buffer length */ + len = sizeof(struct discHdr) * cnt; + + /* Allocate memory */ + buffer = (struct discHdr *)memalign(32, len); + if (!buffer) + return -1; + + /* Clear buffer */ + memset(buffer, 0, len); + + /* Get header list */ + ret = WBFS_GetHeaders(buffer, cnt, sizeof(struct discHdr)); + if (ret < 0) + goto err; + + if (CFG.parentalcontrol && !CFG.godmode) + { + u32 cnt2 = 0; + + for (u32 i = 0; i < cnt; i++) + { + header = &buffer[i]; + if (get_block(header) < CFG.parentalcontrol) + { + buffer2 = (discHdr *) realloc(buffer2, (cnt2+1) * sizeof(struct discHdr)); + if (!buffer2) + { + free(buffer); + return -1; + } + + memcpy((buffer2 + cnt2), (buffer + i), sizeof(struct discHdr)); + cnt2++; + } + } + free(buffer); + buffer = buffer2; + buffer2 = NULL; + cnt = cnt2; + } + + /* Sort entries */ + qsort(buffer, cnt, sizeof(struct discHdr), __Menu_EntryCmp); + + /* Free memory */ + if (gameList) + free(gameList); + + /* Set values */ + gameList = buffer; + gameCnt = cnt; + + /* Reset variables */ + gameSelected = gameStart = 0; + + return 0; + +err: + /* Free memory */ + if (buffer) + free(buffer); + + return ret; +} + +/**************************************************************************** + * OnScreenKeyboard + * + * Opens an on-screen keyboard window, with the data entered being stored + * into the specified variable. + ***************************************************************************/ +static int OnScreenKeyboard(char * var, u16 maxlen) +{ + int save = -1; + + GuiKeyboard keyboard(var, maxlen); + + GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol); + GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, vol); + + GuiImageData btnOutline(button_dialogue_box_png); + GuiTrigger trigA; + trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); + GuiTrigger trigB; + trigB.SetSimpleTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B); + + GuiText okBtnTxt("OK", 22, (GXColor){0, 0, 0, 255}); + GuiImage okBtnImg(&btnOutline); + GuiButton okBtn(btnOutline.GetWidth(), btnOutline.GetHeight()); + + okBtn.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM); + okBtn.SetPosition(25, -25); + + okBtn.SetLabel(&okBtnTxt); + okBtn.SetImage(&okBtnImg); + okBtn.SetSoundOver(&btnSoundOver); + okBtn.SetSoundClick(&btnClick); + okBtn.SetTrigger(&trigA); + okBtn.SetEffectGrow(); + + GuiText cancelBtnTxt("Cancel", 22, (GXColor){0, 0, 0, 255}); + GuiImage cancelBtnImg(&btnOutline); + GuiButton cancelBtn(btnOutline.GetWidth(), btnOutline.GetHeight()); + cancelBtn.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM); + cancelBtn.SetPosition(-25, -25); + cancelBtn.SetLabel(&cancelBtnTxt); + cancelBtn.SetImage(&cancelBtnImg); + cancelBtn.SetSoundOver(&btnSoundOver); + cancelBtn.SetSoundClick(&btnClick); + cancelBtn.SetTrigger(&trigA); + cancelBtn.SetTrigger(&trigB); + cancelBtn.SetEffectGrow(); + + keyboard.Append(&okBtn); + keyboard.Append(&cancelBtn); + + HaltGui(); + mainWindow->SetState(STATE_DISABLED); + mainWindow->Append(&keyboard); + mainWindow->ChangeFocus(&keyboard); + ResumeGui(); + + while(save == -1) + { + VIDEO_WaitVSync(); + + if(okBtn.GetState() == STATE_CLICKED) + save = 1; + else if(cancelBtn.GetState() == STATE_CLICKED) + save = 0; + } + + if(save) + { + snprintf(var, maxlen, "%s", keyboard.kbtextstr); + } + + HaltGui(); + mainWindow->Remove(&keyboard); + mainWindow->SetState(STATE_DEFAULT); + ResumeGui(); + return save; +} + + +/**************************************************************************** + * MenuInstall + ***************************************************************************/ + +static int MenuInstall() +{ + int menu = MENU_NONE; + static struct discHdr headerdisc ATTRIBUTE_ALIGN(32); + + if(Settings.cios == ios222) { Disc_SetUSB(NULL, 1); } else { Disc_SetUSB(NULL, 0); - } - - int ret, choice = 0; - char *name; - static char buffer[MAX_CHARACTERS + 4]; - - - GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol); - - GuiImageData battery(battery_png); - GuiImageData batteryRed(battery_red_png); - GuiImageData batteryBar(battery_bar_png); - - - #ifdef HW_RVL - int i = 0, level; - char txt[3]; - GuiText * batteryTxt[4]; - GuiImage * batteryImg[4]; - GuiImage * batteryBarImg[4]; - GuiButton * batteryBtn[4]; - - for(i=0; i < 4; i++) - { - - if(i == 0) - sprintf(txt, "P%d", i+1); - else - sprintf(txt, "P%d", i+1); - - batteryTxt[i] = new GuiText(txt, 22, (GXColor){THEME.info_r, THEME.info_g, THEME.info_b, 255}); - batteryTxt[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); - batteryImg[i] = new GuiImage(&battery); - batteryImg[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); - batteryImg[i]->SetPosition(36, 0); - batteryImg[i]->SetTile(0); - batteryBarImg[i] = new GuiImage(&batteryBar); - batteryBarImg[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); - batteryBarImg[i]->SetPosition(33, 0); - - batteryBtn[i] = new GuiButton(40, 20); - batteryBtn[i]->SetLabel(batteryTxt[i]); - batteryBtn[i]->SetImage(batteryBarImg[i]); - batteryBtn[i]->SetIcon(batteryImg[i]); - batteryBtn[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); - batteryBtn[i]->SetRumble(false); - batteryBtn[i]->SetAlpha(70); - } - - - batteryBtn[0]->SetPosition(THEME.battery1_x, THEME.battery1_y); - batteryBtn[1]->SetPosition(THEME.battery2_x, THEME.battery2_y); - batteryBtn[2]->SetPosition(THEME.battery3_x, THEME.battery3_y); - batteryBtn[3]->SetPosition(THEME.battery4_x, THEME.battery4_y); - #endif - - HaltGui(); - GuiWindow w(screenwidth, screenheight); - - if (THEME.showBattery) - { - #ifdef HW_RVL - w.Append(batteryBtn[0]); - w.Append(batteryBtn[1]); - w.Append(batteryBtn[2]); - w.Append(batteryBtn[3]); - #endif - } - - mainWindow->Append(&w); - - ResumeGui(); - - while(menu == MENU_NONE) - { - VIDEO_WaitVSync (); - - #ifdef HW_RVL - for(i=0; i < 4; i++) - { - if(WPAD_Probe(i, NULL) == WPAD_ERR_NONE) // controller connected - { - level = (userInput[i].wpad.battery_level / 100.0) * 4; - if(level > 4) level = 4; - batteryImg[i]->SetTile(level); - - if(level == 0) - batteryBarImg[i]->SetImage(&batteryRed); - else - batteryBarImg[i]->SetImage(&batteryBar); - - batteryBtn[i]->SetAlpha(255); - } - else // controller not connected - { - batteryImg[i]->SetTile(0); - batteryImg[i]->SetImage(&battery); - batteryBtn[i]->SetAlpha(70); - } - } - #endif - - ret = DiscWait("Insert Disk","Waiting...","Cancel",0); - if (ret < 0) { - WindowPrompt ("Error reading Disc",0,"Back",0); - menu = MENU_DISCLIST; - break; - } - ret = Disc_Open(); - if (ret < 0) { - WindowPrompt ("Could not open Disc",0,"Back",0); - menu = MENU_DISCLIST; - break; - } - - ret = Disc_IsWii(); - if (ret < 0) { - choice = WindowPrompt ("Not a Wii Disc","Insert a Wii Disc!","OK","Back"); - - if (choice == 1) { - menu = MENU_INSTALL; - break; - } else - menu = MENU_DISCLIST; - break; - } - - Disc_ReadHeader(&headerdisc); - name = headerdisc.title; - if (strlen(name) < (22 + 3)) { - memset(buffer, 0, sizeof(buffer)); - sprintf(name, "%s", name); - } else { - strncpy(buffer, name, MAX_CHARACTERS); - strncat(buffer, "...", 3); - sprintf(name, "%s", buffer); - } - - ret = WBFS_CheckGame(headerdisc.id); - if (ret) { - WindowPrompt ("Game is already installed:",name,"Back",0); - menu = MENU_DISCLIST; - break; - } - hdd = GetHddInfo(); - if (!hdd) { - WindowPrompt ("No HDD found!","Error!!","Back",0); - menu = MENU_DISCLIST; - break; - } - - f32 freespace, used; - - WBFS_DiskSpace(&used, &freespace); - u32 estimation = wbfs_estimate_disc(hdd, __WBFS_ReadDVD, NULL, ONLY_GAME_PARTITION); - f32 gamesize = ((f32) estimation)/1073741824; - char gametxt[50]; - sprintf(gametxt, "Installing game %.2fGB:", gamesize); - if (gamesize > freespace) { - char errortxt[50]; - sprintf(errortxt, "Game Size: %.2fGB, Free Space: %.2fGB", gamesize, freespace); - choice = WindowPrompt("Not enough free space!",errortxt,"Go on", "Return"); - if (choice == 1) { - ret = ProgressWindow(gametxt, name); - if (ret != 0) { - WindowPrompt ("Install error!",0,"Back",0); - menu = MENU_DISCLIST; - break; - } - else { - __Menu_GetEntries(); //get the entries again - wiilight(1); - WindowPrompt ("Successfully installed:",name,"OK",0); - menu = MENU_DISCLIST; - wiilight(0); - break; - } - } else { - menu = MENU_DISCLIST; - break; - } - - } - else { - ret = ProgressWindow(gametxt, name); - if (ret != 0) { - WindowPrompt ("Install error!",0,"Back",0); - menu = MENU_DISCLIST; - break; - } else { - __Menu_GetEntries(); //get the entries again - wiilight(1); - WindowPrompt ("Successfully installed:",name,"OK",0); - menu = MENU_DISCLIST; - wiilight(0); - break; - } - } - - if (shutdown == 1) - Sys_Shutdown(); - - } - - - HaltGui(); - - #ifdef HW_RVL - for(i=0; i < 4; i++) - { - delete batteryTxt[i]; - delete batteryImg[i]; - delete batteryBarImg[i]; - delete batteryBtn[i]; - } - #endif - - mainWindow->Remove(&w); - ResumeGui(); - return menu; -} - -/**************************************************************************** - * MenuDiscList - ***************************************************************************/ - -static int MenuDiscList() -{ - int menu = MENU_NONE; + } + + int ret, choice = 0; + char *name; + static char buffer[MAX_CHARACTERS + 4]; + + + GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol); + + GuiImageData battery(battery_png); + GuiImageData batteryRed(battery_red_png); + GuiImageData batteryBar(battery_bar_png); + + + #ifdef HW_RVL + int i = 0, level; + char txt[3]; + GuiText * batteryTxt[4]; + GuiImage * batteryImg[4]; + GuiImage * batteryBarImg[4]; + GuiButton * batteryBtn[4]; + + for(i=0; i < 4; i++) + { + + if(i == 0) + sprintf(txt, "P%d", i+1); + else + sprintf(txt, "P%d", i+1); + + batteryTxt[i] = new GuiText(txt, 22, (GXColor){THEME.info_r, THEME.info_g, THEME.info_b, 255}); + batteryTxt[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); + batteryImg[i] = new GuiImage(&battery); + batteryImg[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); + batteryImg[i]->SetPosition(36, 0); + batteryImg[i]->SetTile(0); + batteryBarImg[i] = new GuiImage(&batteryBar); + batteryBarImg[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); + batteryBarImg[i]->SetPosition(33, 0); + + batteryBtn[i] = new GuiButton(40, 20); + batteryBtn[i]->SetLabel(batteryTxt[i]); + batteryBtn[i]->SetImage(batteryBarImg[i]); + batteryBtn[i]->SetIcon(batteryImg[i]); + batteryBtn[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); + batteryBtn[i]->SetRumble(false); + batteryBtn[i]->SetAlpha(70); + } + + + batteryBtn[0]->SetPosition(THEME.battery1_x, THEME.battery1_y); + batteryBtn[1]->SetPosition(THEME.battery2_x, THEME.battery2_y); + batteryBtn[2]->SetPosition(THEME.battery3_x, THEME.battery3_y); + batteryBtn[3]->SetPosition(THEME.battery4_x, THEME.battery4_y); + #endif + + HaltGui(); + GuiWindow w(screenwidth, screenheight); + + if (THEME.showBattery) + { + #ifdef HW_RVL + w.Append(batteryBtn[0]); + w.Append(batteryBtn[1]); + w.Append(batteryBtn[2]); + w.Append(batteryBtn[3]); + #endif + } + + mainWindow->Append(&w); + + ResumeGui(); + + while(menu == MENU_NONE) + { + VIDEO_WaitVSync (); + + #ifdef HW_RVL + for(i=0; i < 4; i++) + { + if(WPAD_Probe(i, NULL) == WPAD_ERR_NONE) // controller connected + { + level = (userInput[i].wpad.battery_level / 100.0) * 4; + if(level > 4) level = 4; + batteryImg[i]->SetTile(level); + + if(level == 0) + batteryBarImg[i]->SetImage(&batteryRed); + else + batteryBarImg[i]->SetImage(&batteryBar); + + batteryBtn[i]->SetAlpha(255); + } + else // controller not connected + { + batteryImg[i]->SetTile(0); + batteryImg[i]->SetImage(&battery); + batteryBtn[i]->SetAlpha(70); + } + } + #endif + + ret = DiscWait("Insert Disk","Waiting...","Cancel",0); + if (ret < 0) { + WindowPrompt ("Error reading Disc",0,"Back",0); + menu = MENU_DISCLIST; + break; + } + ret = Disc_Open(); + if (ret < 0) { + WindowPrompt ("Could not open Disc",0,"Back",0); + menu = MENU_DISCLIST; + break; + } + + ret = Disc_IsWii(); + if (ret < 0) { + choice = WindowPrompt ("Not a Wii Disc","Insert a Wii Disc!","OK","Back"); + + if (choice == 1) { + menu = MENU_INSTALL; + break; + } else + menu = MENU_DISCLIST; + break; + } + + Disc_ReadHeader(&headerdisc); + name = headerdisc.title; + if (strlen(name) < (22 + 3)) { + memset(buffer, 0, sizeof(buffer)); + sprintf(name, "%s", name); + } else { + strncpy(buffer, name, MAX_CHARACTERS); + strncat(buffer, "...", 3); + sprintf(name, "%s", buffer); + } + + ret = WBFS_CheckGame(headerdisc.id); + if (ret) { + WindowPrompt ("Game is already installed:",name,"Back",0); + menu = MENU_DISCLIST; + break; + } + hdd = GetHddInfo(); + if (!hdd) { + WindowPrompt ("No HDD found!","Error!!","Back",0); + menu = MENU_DISCLIST; + break; + } + + f32 freespace, used; + + WBFS_DiskSpace(&used, &freespace); + u32 estimation = wbfs_estimate_disc(hdd, __WBFS_ReadDVD, NULL, ONLY_GAME_PARTITION); + f32 gamesize = ((f32) estimation)/1073741824; + char gametxt[50]; + sprintf(gametxt, "Installing game %.2fGB:", gamesize); + if (gamesize > freespace) { + char errortxt[50]; + sprintf(errortxt, "Game Size: %.2fGB, Free Space: %.2fGB", gamesize, freespace); + choice = WindowPrompt("Not enough free space!",errortxt,"Go on", "Return"); + if (choice == 1) { + ret = ProgressWindow(gametxt, name); + if (ret != 0) { + WindowPrompt ("Install error!",0,"Back",0); + menu = MENU_DISCLIST; + break; + } + else { + __Menu_GetEntries(); //get the entries again + wiilight(1); + WindowPrompt ("Successfully installed:",name,"OK",0); + menu = MENU_DISCLIST; + wiilight(0); + break; + } + } else { + menu = MENU_DISCLIST; + break; + } + + } + else { + ret = ProgressWindow(gametxt, name); + if (ret != 0) { + WindowPrompt ("Install error!",0,"Back",0); + menu = MENU_DISCLIST; + break; + } else { + __Menu_GetEntries(); //get the entries again + wiilight(1); + WindowPrompt ("Successfully installed:",name,"OK",0); + menu = MENU_DISCLIST; + wiilight(0); + break; + } + } + + if (shutdown == 1) + Sys_Shutdown(); + if(reset == 1) + Sys_Reboot(); + } + + + HaltGui(); + + #ifdef HW_RVL + for(i=0; i < 4; i++) + { + delete batteryTxt[i]; + delete batteryImg[i]; + delete batteryBarImg[i]; + delete batteryBtn[i]; + } + #endif + + mainWindow->Remove(&w); + ResumeGui(); + return menu; +} + +/**************************************************************************** + * MenuDiscList + ***************************************************************************/ + +static int MenuDiscList() +{ + int menu = MENU_NONE; char imgPath[100]; - - f32 freespace, used, size = 0.0; - u32 nolist; - char text[MAX_CHARACTERS + 4]; //text2[20]; - int choice = 0, selectedold = 100; - s32 ret; - - //CLOCK - struct tm * timeinfo; - char theTime[80]; - int counter = 0; - - WBFS_DiskSpace(&used, &freespace); - - if (!gameCnt) { - nolist = 1; - } - - GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol); - GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, vol); - - snprintf(imgPath, sizeof(imgPath), "%sbutton_install.png", CFG.theme_path); - GuiImageData btnInstall(imgPath, button_install_png); - snprintf(imgPath, sizeof(imgPath), "%sbutton_install_over.png", CFG.theme_path); - GuiImageData btnInstallOver(imgPath, button_install_over_png); - - snprintf(imgPath, sizeof(imgPath), "%ssettings_button.png", CFG.theme_path); - GuiImageData btnSettings(imgPath, settings_button_png); - snprintf(imgPath, sizeof(imgPath), "%ssettings_button_over.png", CFG.theme_path); - GuiImageData btnSettingsOver(imgPath, settings_button_over_png); - - snprintf(imgPath, sizeof(imgPath), "%swiimote_poweroff.png", CFG.theme_path); - GuiImageData btnpwroff(imgPath, wiimote_poweroff_png); - snprintf(imgPath, sizeof(imgPath), "%swiimote_poweroff_over.png", CFG.theme_path); - GuiImageData btnpwroffOver(imgPath, wiimote_poweroff_over_png); - snprintf(imgPath, sizeof(imgPath), "%smenu_button.png", CFG.theme_path); - GuiImageData btnhome(imgPath, menu_button_png); - snprintf(imgPath, sizeof(imgPath), "%smenu_button_over.png", CFG.theme_path); - GuiImageData btnhomeOver(imgPath, menu_button_over_png); - snprintf(imgPath, sizeof(imgPath), "%sSDcard.png", CFG.theme_path); - GuiImageData btnsdcard(imgPath, sdcard_png); - - GuiImageData battery(battery_png); - GuiImageData batteryRed(battery_red_png); - GuiImageData batteryBar(battery_bar_png); - - GuiTrigger trigA; - trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); - GuiTrigger trigHome; - trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0); - - char spaceinfo[30]; - sprintf(spaceinfo,"%.2fGB of %.2fGB free",freespace,(freespace+used)); - GuiText usedSpaceTxt(spaceinfo, 18, (GXColor){THEME.info_r, THEME.info_g, THEME.info_b, 255}); - usedSpaceTxt.SetAlignment(THEME.hddInfoAlign, ALIGN_TOP); - usedSpaceTxt.SetPosition(THEME.hddInfo_x, THEME.hddInfo_y); - - char GamesCnt[15]; - sprintf(GamesCnt,"Games: %i",gameCnt); - GuiText gamecntTxt(GamesCnt, 18, (GXColor){THEME.info_r, THEME.info_g, THEME.info_b, 255}); - gamecntTxt.SetAlignment(THEME.gameCntAlign, ALIGN_TOP); - gamecntTxt.SetPosition(THEME.gameCnt_x,THEME.gameCnt_y); - - GuiImageData tooltipLarge(tooltip_large_png); - GuiImage tooltipLargeImg(&tooltipLarge); - - GuiText ttinstallTxt("Install a game", 22, (GXColor){0, 0, 0, 255}); //TOOLTIP DATA FOR INSTALL BUTTON - GuiImageData ttinstall(tooltip_medium_png); - GuiImage ttinstallImg(&ttinstall); - - GuiImage installBtnImg(&btnInstall); - GuiImage installBtnImgOver(&btnInstallOver); - installBtnImg.SetWidescreen(CFG.widescreen); //added - installBtnImgOver.SetWidescreen(CFG.widescreen); //added - GuiButton installBtn(btnInstall.GetWidth(), btnInstall.GetHeight()); - installBtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP); - installBtn.SetPosition(THEME.install_x, THEME.install_y); - installBtn.SetImage(&installBtnImg); - installBtn.SetImageOver(&installBtnImgOver); - installBtn.SetSoundOver(&btnSoundOver); - installBtn.SetSoundClick(&btnClick); - installBtn.SetTrigger(&trigA); + + f32 freespace, used, size = 0.0; + u32 nolist; + char text[MAX_CHARACTERS + 4]; //text2[20]; + int choice = 0, selectedold = 100; + s32 ret; + + //CLOCK + struct tm * timeinfo; + char theTime[80]; + int counter = 0; + + WBFS_DiskSpace(&used, &freespace); + + if (!gameCnt) { + nolist = 1; + } + + GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol); + GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, vol); + + snprintf(imgPath, sizeof(imgPath), "%sbutton_install.png", CFG.theme_path); + GuiImageData btnInstall(imgPath, button_install_png); + snprintf(imgPath, sizeof(imgPath), "%sbutton_install_over.png", CFG.theme_path); + GuiImageData btnInstallOver(imgPath, button_install_over_png); + + snprintf(imgPath, sizeof(imgPath), "%ssettings_button.png", CFG.theme_path); + GuiImageData btnSettings(imgPath, settings_button_png); + snprintf(imgPath, sizeof(imgPath), "%ssettings_button_over.png", CFG.theme_path); + GuiImageData btnSettingsOver(imgPath, settings_button_over_png); + + snprintf(imgPath, sizeof(imgPath), "%swiimote_poweroff.png", CFG.theme_path); + GuiImageData btnpwroff(imgPath, wiimote_poweroff_png); + snprintf(imgPath, sizeof(imgPath), "%swiimote_poweroff_over.png", CFG.theme_path); + GuiImageData btnpwroffOver(imgPath, wiimote_poweroff_over_png); + snprintf(imgPath, sizeof(imgPath), "%smenu_button.png", CFG.theme_path); + GuiImageData btnhome(imgPath, menu_button_png); + snprintf(imgPath, sizeof(imgPath), "%smenu_button_over.png", CFG.theme_path); + GuiImageData btnhomeOver(imgPath, menu_button_over_png); + snprintf(imgPath, sizeof(imgPath), "%sSDcard.png", CFG.theme_path); + GuiImageData btnsdcard(imgPath, sdcard_png); + + GuiImageData battery(battery_png); + GuiImageData batteryRed(battery_red_png); + GuiImageData batteryBar(battery_bar_png); + + GuiTrigger trigA; + trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); + GuiTrigger trigHome; + trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0); + + char spaceinfo[30]; + sprintf(spaceinfo,"%.2fGB of %.2fGB free",freespace,(freespace+used)); + GuiText usedSpaceTxt(spaceinfo, 18, (GXColor){THEME.info_r, THEME.info_g, THEME.info_b, 255}); + usedSpaceTxt.SetAlignment(THEME.hddInfoAlign, ALIGN_TOP); + usedSpaceTxt.SetPosition(THEME.hddInfo_x, THEME.hddInfo_y); + + char GamesCnt[15]; + sprintf(GamesCnt,"Games: %i",gameCnt); + GuiText gamecntTxt(GamesCnt, 18, (GXColor){THEME.info_r, THEME.info_g, THEME.info_b, 255}); + gamecntTxt.SetAlignment(THEME.gameCntAlign, ALIGN_TOP); + gamecntTxt.SetPosition(THEME.gameCnt_x,THEME.gameCnt_y); + + GuiImageData tooltipLarge(tooltip_large_png); + GuiImage tooltipLargeImg(&tooltipLarge); + + GuiText ttinstallTxt("Install a game", 22, (GXColor){0, 0, 0, 255}); //TOOLTIP DATA FOR INSTALL BUTTON + GuiImageData ttinstall(tooltip_medium_png); + GuiImage ttinstallImg(&ttinstall); + + GuiImage installBtnImg(&btnInstall); + GuiImage installBtnImgOver(&btnInstallOver); + installBtnImg.SetWidescreen(CFG.widescreen); //added + installBtnImgOver.SetWidescreen(CFG.widescreen); //added + GuiButton installBtn(btnInstall.GetWidth(), btnInstall.GetHeight()); + installBtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP); + installBtn.SetPosition(THEME.install_x, THEME.install_y); + installBtn.SetImage(&installBtnImg); + installBtn.SetImageOver(&installBtnImgOver); + installBtn.SetSoundOver(&btnSoundOver); + installBtn.SetSoundClick(&btnClick); + installBtn.SetTrigger(&trigA); installBtn.SetEffectGrow(); if (Settings.tooltips == TooltipsOn && THEME.showToolTip != 0) - installBtn.SetToolTip(&ttinstallImg,&ttinstallTxt,175,-30); - - GuiText ttsettingsTxt("Settings", 22, (GXColor){0, 0, 0, 255}); //TOOLTIP DATA FOR SETTINGS BUTTON - GuiImageData ttsettings(tooltip_png); - GuiImage ttsettingsImg(&ttsettings); - - GuiImage settingsBtnImg(&btnSettings); - settingsBtnImg.SetWidescreen(CFG.widescreen); //added - GuiImage settingsBtnImgOver(&btnSettingsOver); - settingsBtnImgOver.SetWidescreen(CFG.widescreen); //added - GuiButton settingsBtn(btnSettings.GetWidth(), btnSettings.GetHeight()); - settingsBtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP); - settingsBtn.SetPosition(THEME.setting_x, THEME.setting_y); - settingsBtn.SetImage(&settingsBtnImg); - settingsBtn.SetImageOver(&settingsBtnImgOver); - settingsBtn.SetSoundOver(&btnSoundOver); - settingsBtn.SetSoundClick(&btnClick); - settingsBtn.SetTrigger(&trigA); + installBtn.SetToolTip(&ttinstallImg,&ttinstallTxt,175,-30); + + GuiText ttsettingsTxt("Settings", 22, (GXColor){0, 0, 0, 255}); //TOOLTIP DATA FOR SETTINGS BUTTON + GuiImageData ttsettings(tooltip_png); + GuiImage ttsettingsImg(&ttsettings); + + GuiImage settingsBtnImg(&btnSettings); + settingsBtnImg.SetWidescreen(CFG.widescreen); //added + GuiImage settingsBtnImgOver(&btnSettingsOver); + settingsBtnImgOver.SetWidescreen(CFG.widescreen); //added + GuiButton settingsBtn(btnSettings.GetWidth(), btnSettings.GetHeight()); + settingsBtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP); + settingsBtn.SetPosition(THEME.setting_x, THEME.setting_y); + settingsBtn.SetImage(&settingsBtnImg); + settingsBtn.SetImageOver(&settingsBtnImgOver); + settingsBtn.SetSoundOver(&btnSoundOver); + settingsBtn.SetSoundClick(&btnClick); + settingsBtn.SetTrigger(&trigA); settingsBtn.SetEffectGrow(); if (Settings.tooltips == TooltipsOn && THEME.showToolTip != 0) - settingsBtn.SetToolTip(&ttsettingsImg,&ttsettingsTxt,65,-30); - - GuiText tthomeTxt("Back to HBC or Wii Menu", 22, (GXColor){0, 0, 0, 255}); //TOOLTIP DATA FOR HOME BUTTON - GuiImageData tthome(tooltip_large_png); - GuiImage tthomeImg(&tthome); - - GuiImage homeBtnImg(&btnhome); - homeBtnImg.SetWidescreen(CFG.widescreen); //added - GuiImage homeBtnImgOver(&btnhomeOver); - homeBtnImgOver.SetWidescreen(CFG.widescreen); //added - GuiButton homeBtn(btnhome.GetWidth(), btnhome.GetHeight()); - homeBtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP); - homeBtn.SetPosition(THEME.home_x, THEME.home_y); - homeBtn.SetImage(&homeBtnImg); - homeBtn.SetImageOver(&homeBtnImgOver); - homeBtn.SetSoundOver(&btnSoundOver); - homeBtn.SetSoundClick(&btnClick); - homeBtn.SetTrigger(&trigA); - homeBtn.SetTrigger(&trigHome); + settingsBtn.SetToolTip(&ttsettingsImg,&ttsettingsTxt,65,-30); + + GuiText tthomeTxt("Back to HBC or Wii Menu", 22, (GXColor){0, 0, 0, 255}); //TOOLTIP DATA FOR HOME BUTTON + GuiImageData tthome(tooltip_large_png); + GuiImage tthomeImg(&tthome); + + GuiImage homeBtnImg(&btnhome); + homeBtnImg.SetWidescreen(CFG.widescreen); //added + GuiImage homeBtnImgOver(&btnhomeOver); + homeBtnImgOver.SetWidescreen(CFG.widescreen); //added + GuiButton homeBtn(btnhome.GetWidth(), btnhome.GetHeight()); + homeBtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP); + homeBtn.SetPosition(THEME.home_x, THEME.home_y); + homeBtn.SetImage(&homeBtnImg); + homeBtn.SetImageOver(&homeBtnImgOver); + homeBtn.SetSoundOver(&btnSoundOver); + homeBtn.SetSoundClick(&btnClick); + homeBtn.SetTrigger(&trigA); + homeBtn.SetTrigger(&trigHome); homeBtn.SetEffectGrow(); if (Settings.tooltips == TooltipsOn && THEME.showToolTip != 0) - homeBtn.SetToolTip(&tthomeImg,&tthomeTxt,15,-30); - - GuiText ttpoweroffTxt("Power off the Wii", 22, (GXColor){0, 0, 0, 255}); //TOOLTIP DATA FOR POWER BUTTON - GuiImageData ttpoweroff(tooltip_medium_png); - GuiImage ttpoweroffImg(&ttpoweroff); - - - GuiImage poweroffBtnImg(&btnpwroff); - GuiImage poweroffBtnImgOver(&btnpwroffOver); - poweroffBtnImg.SetWidescreen(CFG.widescreen); - poweroffBtnImgOver.SetWidescreen(CFG.widescreen); - GuiButton poweroffBtn(btnpwroff.GetWidth(), btnpwroff.GetHeight()); - poweroffBtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP); - poweroffBtn.SetPosition(THEME.power_x, THEME.power_y); - poweroffBtn.SetImage(&poweroffBtnImg); - poweroffBtn.SetImageOver(&poweroffBtnImgOver); - poweroffBtn.SetSoundOver(&btnSoundOver); - poweroffBtn.SetSoundClick(&btnClick); - poweroffBtn.SetTrigger(&trigA); + homeBtn.SetToolTip(&tthomeImg,&tthomeTxt,15,-30); + + GuiText ttpoweroffTxt("Power off the Wii", 22, (GXColor){0, 0, 0, 255}); //TOOLTIP DATA FOR POWER BUTTON + GuiImageData ttpoweroff(tooltip_medium_png); + GuiImage ttpoweroffImg(&ttpoweroff); + + + GuiImage poweroffBtnImg(&btnpwroff); + GuiImage poweroffBtnImgOver(&btnpwroffOver); + poweroffBtnImg.SetWidescreen(CFG.widescreen); + poweroffBtnImgOver.SetWidescreen(CFG.widescreen); + GuiButton poweroffBtn(btnpwroff.GetWidth(), btnpwroff.GetHeight()); + poweroffBtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP); + poweroffBtn.SetPosition(THEME.power_x, THEME.power_y); + poweroffBtn.SetImage(&poweroffBtnImg); + poweroffBtn.SetImageOver(&poweroffBtnImgOver); + poweroffBtn.SetSoundOver(&btnSoundOver); + poweroffBtn.SetSoundClick(&btnClick); + poweroffBtn.SetTrigger(&trigA); poweroffBtn.SetEffectGrow(); if (Settings.tooltips == TooltipsOn && THEME.showToolTip != 0) - poweroffBtn.SetToolTip(&ttpoweroffImg,&ttpoweroffTxt,-10,-30); - - GuiImage sdcardImg(&btnsdcard); - sdcardImg.SetWidescreen(CFG.widescreen); - GuiButton sdcardBtn(btnsdcard.GetWidth(), btnsdcard.GetHeight()); - sdcardBtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP); - sdcardBtn.SetPosition(THEME.sdcard_x, THEME.sdcard_y); - sdcardBtn.SetImage(&sdcardImg); - sdcardBtn.SetSoundOver(&btnSoundOver); - sdcardBtn.SetSoundClick(&btnClick); - sdcardBtn.SetTrigger(&trigA); - sdcardBtn.SetEffectGrow(); - - //Downloading Covers - GuiText ttDownloadTxt("Click to Download Covers", 20, (GXColor){0, 0, 0, 255}); //TOOLTIP DATA FOR DOWNLOAD - GuiImageData ttDownload(tooltip_large_png); + poweroffBtn.SetToolTip(&ttpoweroffImg,&ttpoweroffTxt,-10,-30); + + GuiImage sdcardImg(&btnsdcard); + sdcardImg.SetWidescreen(CFG.widescreen); + GuiButton sdcardBtn(btnsdcard.GetWidth(), btnsdcard.GetHeight()); + sdcardBtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP); + sdcardBtn.SetPosition(THEME.sdcard_x, THEME.sdcard_y); + sdcardBtn.SetImage(&sdcardImg); + sdcardBtn.SetSoundOver(&btnSoundOver); + sdcardBtn.SetSoundClick(&btnClick); + sdcardBtn.SetTrigger(&trigA); + sdcardBtn.SetEffectGrow(); + + //Downloading Covers + GuiText ttDownloadTxt("Click to Download Covers", 20, (GXColor){0, 0, 0, 255}); //TOOLTIP DATA FOR DOWNLOAD + GuiImageData ttDownload(tooltip_large_png); GuiImage ttDownloadImg(&ttDownload); - GuiButton DownloadBtn(160,224); - DownloadBtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP); - DownloadBtn.SetPosition(THEME.cover_x,THEME.cover_y);//(20, 300); - DownloadBtn.SetSoundOver(&btnSoundOver); - if (CFG.godmode == 1){ - if (Settings.tooltips == TooltipsOn && THEME.showToolTip != 0){ - DownloadBtn.SetToolTip(&ttDownloadImg,&ttDownloadTxt,205,-30); + GuiButton DownloadBtn(160,224); + DownloadBtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP); + DownloadBtn.SetPosition(THEME.cover_x,THEME.cover_y);//(20, 300); + DownloadBtn.SetSoundOver(&btnSoundOver); + if (CFG.godmode == 1){ + if (Settings.tooltips == TooltipsOn && THEME.showToolTip != 0){ + DownloadBtn.SetToolTip(&ttDownloadImg,&ttDownloadTxt,205,-30); DownloadBtn.SetTrigger(&trigA); } - } - - #ifdef HW_RVL - int i = 0, level; - char txt[3]; - GuiText * batteryTxt[4]; - GuiImage * batteryImg[4]; - GuiImage * batteryBarImg[4]; - GuiButton * batteryBtn[4]; - - for(i=0; i < 4; i++) - { - - if(i == 0) - sprintf(txt, "P%d", i+1); - else - sprintf(txt, "P%d", i+1); - - batteryTxt[i] = new GuiText(txt, 22, (GXColor){THEME.info_r, THEME.info_g, THEME.info_b, 255}); - batteryTxt[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); - batteryImg[i] = new GuiImage(&battery); - batteryImg[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); - batteryImg[i]->SetPosition(36, 0); - batteryImg[i]->SetTile(0); - batteryBarImg[i] = new GuiImage(&batteryBar); - batteryBarImg[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); - batteryBarImg[i]->SetPosition(33, 0); - - batteryBtn[i] = new GuiButton(40, 20); - batteryBtn[i]->SetLabel(batteryTxt[i]); - batteryBtn[i]->SetImage(batteryBarImg[i]); - batteryBtn[i]->SetIcon(batteryImg[i]); - batteryBtn[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); - batteryBtn[i]->SetRumble(false); - batteryBtn[i]->SetAlpha(70); - } - - batteryBtn[0]->SetPosition(THEME.battery1_x, THEME.battery1_y); - batteryBtn[1]->SetPosition(THEME.battery2_x, THEME.battery2_y); - batteryBtn[2]->SetPosition(THEME.battery3_x, THEME.battery3_y); - batteryBtn[3]->SetPosition(THEME.battery4_x, THEME.battery4_y); - #endif - - GuiGameBrowser gameBrowser(THEME.selection_w, THEME.selection_h, gameList, gameCnt, CFG.theme_path, bg_options_png, startat, offset); - gameBrowser.SetPosition(THEME.selection_x, THEME.selection_y); - gameBrowser.SetAlignment(ALIGN_LEFT, ALIGN_CENTRE); - - GuiText clockTime(theTime, 30, (GXColor){138, 138, 138, 255}); - clockTime.SetAlignment(THEME.clockAlign, ALIGN_BOTTOM); - clockTime.SetPosition(THEME.clock_x, THEME.clock_y); - - HaltGui(); - GuiWindow w(screenwidth, screenheight); - - if((Settings.hddinfo == HDDInfo && THEME.showHDD == -1) || THEME.showHDD == 1) //force show hdd info - { - w.Append(&usedSpaceTxt); - } - if((Settings.hddinfo == HDDInfo && THEME.showGameCnt == -1) || THEME.showGameCnt == 1) //force show game cnt info - { - w.Append(&gamecntTxt); - } - - w.Append(&sdcardBtn); - w.Append(&poweroffBtn); - if (CFG.godmode) - w.Append(&installBtn); - w.Append(&homeBtn); - w.Append(&settingsBtn); - w.Append(&DownloadBtn); - - if(Settings.hddinfo == Clock) - { - w.Append(&clockTime); - } - - if (THEME.showBattery) - { - #ifdef HW_RVL - w.Append(batteryBtn[0]); - w.Append(batteryBtn[1]); - w.Append(batteryBtn[2]); - w.Append(batteryBtn[3]); - #endif - } - - mainWindow->Append(&gameBrowser); - mainWindow->Append(&w); - - ResumeGui(); - - while(menu == MENU_NONE) - { - - VIDEO_WaitVSync (); - - //CLOCK - if ((Settings.hddinfo == Clock)&&(counter % 2000 == 0)) { - time_t rawtime = time(0); - timeinfo = localtime (&rawtime); - strftime(theTime, sizeof(theTime), "%H:%M", timeinfo); - clockTime.SetText(theTime); - } - counter++; - - #ifdef HW_RVL - for(i=0; i < 4; i++) - { - if(WPAD_Probe(i, NULL) == WPAD_ERR_NONE) // controller connected - { - level = (userInput[i].wpad.battery_level / 100.0) * 4; - if(level > 4) level = 4; - batteryImg[i]->SetTile(level); - - if(level == 0) - batteryBarImg[i]->SetImage(&batteryRed); - else - batteryBarImg[i]->SetImage(&batteryBar); - - batteryBtn[i]->SetAlpha(255); - } - else // controller not connected - { - batteryImg[i]->SetTile(0); - batteryImg[i]->SetImage(&battery); - batteryBtn[i]->SetAlpha(70); - } - } - #endif - - if(shutdown == 1) - { - Sys_Shutdown(); - } - if(poweroffBtn.GetState() == STATE_CLICKED) - { - - choice = WindowPrompt ("Shutdown System","Are you sure?","Yes","No"); - if(choice == 1) - { - WPAD_Flush(0); - WPAD_Disconnect(0); - WPAD_Shutdown(); - Sys_Shutdown(); - //exit(0); - } else { - poweroffBtn.ResetState(); - gameBrowser.SetFocus(1); - } - - } - else if(homeBtn.GetState() == STATE_CLICKED) - { - - choice = WiiMenuWindowPrompt ("Exit USB ISO Loader ?","Wii Menu","Back to Loader","Back"); - if(choice == 1) - { - SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0); // Back to System Menu - } - else if (choice == 2) - { - if (*(unsigned int*) 0x80001800) exit(0); - // Channel Version - SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0); - //exit(0); //Back to HBC - } else { - homeBtn.ResetState(); - gameBrowser.SetFocus(1); - } - - } - else if(installBtn.GetState() == STATE_CLICKED) - { - choice = WindowPrompt ("Install a game?",0,"Yes","No"); - if (choice == 1) - { - menu = MENU_INSTALL; - break; - } - else - { - installBtn.ResetState(); - gameBrowser.SetFocus(1); - } - } - - else if(sdcardBtn.GetState() == STATE_CLICKED) - { - __io_wiisd.shutdown(); - __io_wiisd.startup(); - break; - } - - else if(DownloadBtn.GetState() == STATE_CLICKED) - { - choice = DownloadWindowPrompt(); // ask for download choice - - if (choice != 0) - { - char * myIP; - int choice2 = choice; - + } + + #ifdef HW_RVL + int i = 0, level; + char txt[3]; + GuiText * batteryTxt[4]; + GuiImage * batteryImg[4]; + GuiImage * batteryBarImg[4]; + GuiButton * batteryBtn[4]; + + for(i=0; i < 4; i++) + { + + if(i == 0) + sprintf(txt, "P%d", i+1); + else + sprintf(txt, "P%d", i+1); + + batteryTxt[i] = new GuiText(txt, 22, (GXColor){THEME.info_r, THEME.info_g, THEME.info_b, 255}); + batteryTxt[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); + batteryImg[i] = new GuiImage(&battery); + batteryImg[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); + batteryImg[i]->SetPosition(36, 0); + batteryImg[i]->SetTile(0); + batteryBarImg[i] = new GuiImage(&batteryBar); + batteryBarImg[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); + batteryBarImg[i]->SetPosition(33, 0); + + batteryBtn[i] = new GuiButton(40, 20); + batteryBtn[i]->SetLabel(batteryTxt[i]); + batteryBtn[i]->SetImage(batteryBarImg[i]); + batteryBtn[i]->SetIcon(batteryImg[i]); + batteryBtn[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); + batteryBtn[i]->SetRumble(false); + batteryBtn[i]->SetAlpha(70); + } + + batteryBtn[0]->SetPosition(THEME.battery1_x, THEME.battery1_y); + batteryBtn[1]->SetPosition(THEME.battery2_x, THEME.battery2_y); + batteryBtn[2]->SetPosition(THEME.battery3_x, THEME.battery3_y); + batteryBtn[3]->SetPosition(THEME.battery4_x, THEME.battery4_y); + #endif + + GuiGameBrowser gameBrowser(THEME.selection_w, THEME.selection_h, gameList, gameCnt, CFG.theme_path, bg_options_png, startat, offset); + gameBrowser.SetPosition(THEME.selection_x, THEME.selection_y); + gameBrowser.SetAlignment(ALIGN_LEFT, ALIGN_CENTRE); + + GuiText clockTime(theTime, 30, (GXColor){138, 138, 138, 255}); + clockTime.SetAlignment(THEME.clockAlign, ALIGN_BOTTOM); + clockTime.SetPosition(THEME.clock_x, THEME.clock_y); + + HaltGui(); + GuiWindow w(screenwidth, screenheight); + + if((Settings.hddinfo == HDDInfo && THEME.showHDD == -1) || THEME.showHDD == 1) //force show hdd info + { + w.Append(&usedSpaceTxt); + } + if((Settings.hddinfo == HDDInfo && THEME.showGameCnt == -1) || THEME.showGameCnt == 1) //force show game cnt info + { + w.Append(&gamecntTxt); + } + + w.Append(&sdcardBtn); + w.Append(&poweroffBtn); + if (CFG.godmode) + w.Append(&installBtn); + w.Append(&homeBtn); + w.Append(&settingsBtn); + w.Append(&DownloadBtn); + + if(Settings.hddinfo == Clock) + { + w.Append(&clockTime); + } + + if (THEME.showBattery) + { + #ifdef HW_RVL + w.Append(batteryBtn[0]); + w.Append(batteryBtn[1]); + w.Append(batteryBtn[2]); + w.Append(batteryBtn[3]); + #endif + } + + mainWindow->Append(&gameBrowser); + mainWindow->Append(&w); + + ResumeGui(); + + while(menu == MENU_NONE) + { + + VIDEO_WaitVSync (); + + //CLOCK + if ((Settings.hddinfo == Clock)&&(counter % 2000 == 0)) { + time_t rawtime = time(0); + timeinfo = localtime (&rawtime); + strftime(theTime, sizeof(theTime), "%H:%M", timeinfo); + clockTime.SetText(theTime); + } + counter++; + + #ifdef HW_RVL + for(i=0; i < 4; i++) + { + if(WPAD_Probe(i, NULL) == WPAD_ERR_NONE) // controller connected + { + level = (userInput[i].wpad.battery_level / 100.0) * 4; + if(level > 4) level = 4; + batteryImg[i]->SetTile(level); + + if(level == 0) + batteryBarImg[i]->SetImage(&batteryRed); + else + batteryBarImg[i]->SetImage(&batteryBar); + + batteryBtn[i]->SetAlpha(255); + } + else // controller not connected + { + batteryImg[i]->SetTile(0); + batteryImg[i]->SetImage(&battery); + batteryBtn[i]->SetAlpha(70); + } + } + #endif + + if(shutdown == 1) + { + Sys_Shutdown(); + } + if(reset == 1) + Sys_Reboot(); + + if(poweroffBtn.GetState() == STATE_CLICKED) + { + + choice = WindowPrompt ("Shutdown System","Are you sure?","Yes","No"); + if(choice == 1) + { + WPAD_Flush(0); + WPAD_Disconnect(0); + WPAD_Shutdown(); + Sys_Shutdown(); + //exit(0); + } else { + poweroffBtn.ResetState(); + gameBrowser.SetFocus(1); + } + + } + else if(homeBtn.GetState() == STATE_CLICKED) + { + + choice = WiiMenuWindowPrompt ("Exit USB ISO Loader ?","Wii Menu","Back to Loader","Back"); + if(choice == 1) + { + SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0); // Back to System Menu + } + else if (choice == 2) + { + if (*(unsigned int*) 0x80001800) exit(0); + // Channel Version + SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0); + //exit(0); //Back to HBC + } else { + homeBtn.ResetState(); + gameBrowser.SetFocus(1); + } + + } + else if(installBtn.GetState() == STATE_CLICKED) + { + choice = WindowPrompt ("Install a game?",0,"Yes","No"); + if (choice == 1) + { + menu = MENU_INSTALL; + break; + } + else + { + installBtn.ResetState(); + gameBrowser.SetFocus(1); + } + } + + else if(sdcardBtn.GetState() == STATE_CLICKED) + { + __io_wiisd.shutdown(); + __io_wiisd.startup(); + break; + } + + else if(DownloadBtn.GetState() == STATE_CLICKED) + { + choice = DownloadWindowPrompt(); // ask for download choice + + if (choice != 0) + { + char * myIP; + int choice2 = choice; + myIP = NetworkInitPromp(choice2); - networkisinitialized = 1; - if( !myIP ) - { - WindowPrompt("Network init error", 0, "ok",0); - netcheck = false; - } - else netcheck = true; - - if (netcheck) - { - - if (missingFiles != NULL && cntMissFiles > 0) - - { - char tempCnt[40]; - i = 0; - - sprintf(tempCnt,"Missing %i files",cntMissFiles); - choice = WindowPrompt("Download Boxart image?",tempCnt,"Yes","No"); - //WindowPrompt("Downloading","Please Wait Downloading Covers",0,0); - if (choice == 1) - { - ret = ProgressDownloadWindow(choice2); - if (ret == 0) { - WindowPrompt("Download finished",0,"OK",0); - } else { - sprintf(tempCnt,"%i files not found on the server!",ret); - WindowPrompt("Download finished",tempCnt,"OK",0); - } - } - } - else - { - WindowPrompt("No file missing!",0,"OK",0); - } - } - } - DownloadBtn.ResetState(); - gameBrowser.SetFocus(1); - }//end download - - else if(settingsBtn.GetState() == STATE_CLICKED) - { startat = gameBrowser.GetSelectedOption(); - offset = gameBrowser.GetOffset(); - menu = MENU_SETTINGS; - break; - - } - - - //Get selected game under cursor - int selectimg, promptnumber; - promptnumber = 0; - char ID[4]; - char IDfull[7]; - selectimg = gameBrowser.GetSelectedOption(); - gameSelected = gameBrowser.GetClickedOption(); - - - - if (gameSelected > 0) //if click occured - selectimg = gameSelected; - - if ((selectimg >= 0) && (selectimg < (s32) gameCnt)) - { - if (selectimg != selectedold) - { - selectedold = selectimg; - struct discHdr *header = &gameList[selectimg]; - snprintf (ID,sizeof(ID),"%c%c%c", header->id[0], header->id[1], header->id[2]); - snprintf (IDfull,sizeof(IDfull),"%c%c%c%c%c%c", header->id[0], header->id[1], header->id[2],header->id[3], header->id[4], header->id[5]); - w.Remove(&DownloadBtn); - w.Remove(coverImg); - - if (GameIDTxt) - { - w.Remove(GameIDTxt); - delete GameIDTxt; - GameIDTxt = NULL; - } - if(GameRegionTxt) - { - w.Remove(GameRegionTxt); - delete GameRegionTxt; - GameRegionTxt = NULL; - } - - switch(header->id[3]) - { - case 'E': - sprintf(gameregion,"NTSC U"); - break; - - case 'J': - sprintf(gameregion,"NTSC J"); - break; - - case 'P': - case 'D': - case 'F': - case 'X': - case 'S': - case 'Y': - sprintf(gameregion," PAL "); - break; - } - - //load game cover - if (cover) - { - delete cover; - cover = NULL; - } - - snprintf(imgPath, sizeof(imgPath), "%s%s.png", CFG.covers_path, ID); - cover = new GuiImageData(imgPath,0); //load short id - if (!cover->GetImage()) //if could not load the short id image - { - delete cover; - snprintf(imgPath, sizeof(imgPath), "%s%s.png", CFG.covers_path, IDfull); - cover = new GuiImageData(imgPath, 0); //load full id image - if (!cover->GetImage()) - { - delete cover; - snprintf(imgPath, sizeof(imgPath), "%snoimage.png", CFG.covers_path); - cover = new GuiImageData(imgPath, nocover_png); //load no image - } - } - - if (coverImg) - { - delete coverImg; - coverImg = NULL; - } - coverImg = new GuiImage(cover); + networkisinitialized = 1; + if( !myIP ) + { + WindowPrompt("Network init error", 0, "ok",0); + netcheck = false; + } + else netcheck = true; + + if (netcheck) + { + + if (missingFiles != NULL && cntMissFiles > 0) + + { + char tempCnt[40]; + i = 0; + + sprintf(tempCnt,"Missing %i files",cntMissFiles); + choice = WindowPrompt("Download Boxart image?",tempCnt,"Yes","No"); + //WindowPrompt("Downloading","Please Wait Downloading Covers",0,0); + if (choice == 1) + { + ret = ProgressDownloadWindow(choice2); + if (ret == 0) { + WindowPrompt("Download finished",0,"OK",0); + } else { + sprintf(tempCnt,"%i files not found on the server!",ret); + WindowPrompt("Download finished",tempCnt,"OK",0); + } + } + } + else + { + WindowPrompt("No file missing!",0,"OK",0); + } + } + } + DownloadBtn.ResetState(); + gameBrowser.SetFocus(1); + }//end download + + else if(settingsBtn.GetState() == STATE_CLICKED) + { startat = gameBrowser.GetSelectedOption(); + offset = gameBrowser.GetOffset(); + menu = MENU_SETTINGS; + break; + + } + + + //Get selected game under cursor + int selectimg, promptnumber; + promptnumber = 0; + char ID[4]; + char IDfull[7]; + selectimg = gameBrowser.GetSelectedOption(); + gameSelected = gameBrowser.GetClickedOption(); + + + + if (gameSelected > 0) //if click occured + selectimg = gameSelected; + + if ((selectimg >= 0) && (selectimg < (s32) gameCnt)) + { + if (selectimg != selectedold) + { + selectedold = selectimg; + struct discHdr *header = &gameList[selectimg]; + snprintf (ID,sizeof(ID),"%c%c%c", header->id[0], header->id[1], header->id[2]); + snprintf (IDfull,sizeof(IDfull),"%c%c%c%c%c%c", header->id[0], header->id[1], header->id[2],header->id[3], header->id[4], header->id[5]); + w.Remove(&DownloadBtn); + w.Remove(coverImg); + + if (GameIDTxt) + { + w.Remove(GameIDTxt); + delete GameIDTxt; + GameIDTxt = NULL; + } + if(GameRegionTxt) + { + w.Remove(GameRegionTxt); + delete GameRegionTxt; + GameRegionTxt = NULL; + } + + switch(header->id[3]) + { + case 'E': + sprintf(gameregion,"NTSC U"); + break; + + case 'J': + sprintf(gameregion,"NTSC J"); + break; + + case 'P': + case 'D': + case 'F': + case 'X': + case 'S': + case 'Y': + sprintf(gameregion," PAL "); + break; + } + + //load game cover + if (cover) + { + delete cover; + cover = NULL; + } + + snprintf(imgPath, sizeof(imgPath), "%s%s.png", CFG.covers_path, ID); + cover = new GuiImageData(imgPath,0); //load short id + if (!cover->GetImage()) //if could not load the short id image + { + delete cover; + snprintf(imgPath, sizeof(imgPath), "%s%s.png", CFG.covers_path, IDfull); + cover = new GuiImageData(imgPath, 0); //load full id image + if (!cover->GetImage()) + { + delete cover; + snprintf(imgPath, sizeof(imgPath), "%snoimage.png", CFG.covers_path); + cover = new GuiImageData(imgPath, nocover_png); //load no image + } + } + + if (coverImg) + { + delete coverImg; + coverImg = NULL; + } + coverImg = new GuiImage(cover); coverImg->SetWidescreen(CFG.widescreen); - - DownloadBtn.SetImage(coverImg); - w.Append(&DownloadBtn); - - if ((Settings.sinfo == GameID) || (Settings.sinfo == Both)){ - GameIDTxt = new GuiText(IDfull, 22, (GXColor){THEME.info_r, THEME.info_g, THEME.info_b, 255}); - GameIDTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP); - GameIDTxt->SetPosition(THEME.id_x,THEME.id_y); - GameIDTxt->SetEffect(EFFECT_FADE, 20); - w.Append(GameIDTxt); - } - - if ((Settings.sinfo == GameRegion) || (Settings.sinfo == Both)){ - GameRegionTxt = new GuiText(gameregion, 22, (GXColor){THEME.info_r, THEME.info_g, THEME.info_b, 255}); - GameRegionTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP); - GameRegionTxt->SetPosition(THEME.region_x, THEME.region_y); - GameRegionTxt->SetEffect(EFFECT_FADE, 20); - w.Append(GameRegionTxt); - } - } - } - - if ((gameSelected >= 0) && (gameSelected < (s32)gameCnt)) - { - struct discHdr *header = &gameList[gameSelected]; - WBFS_GameSize(header->id, &size); - if (strlen(get_title(header)) < (MAX_CHARACTERS + 3)) { - sprintf(text, "%s", get_title(header)); - } - else { - strncpy(text, get_title(header), MAX_CHARACTERS); - text[MAX_CHARACTERS] = '\0'; - strncat(text, "...", 3); - } - - - bool returnHere = true; - while (returnHere) - { - returnHere = false; - wiilight(1); - choice = GameWindowPrompt(); - header = &gameList[gameSelected]; //reset header - - if(choice == 1) - { - + + DownloadBtn.SetImage(coverImg); + w.Append(&DownloadBtn); + + if ((Settings.sinfo == GameID) || (Settings.sinfo == Both)){ + GameIDTxt = new GuiText(IDfull, 22, (GXColor){THEME.info_r, THEME.info_g, THEME.info_b, 255}); + GameIDTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP); + GameIDTxt->SetPosition(THEME.id_x,THEME.id_y); + GameIDTxt->SetEffect(EFFECT_FADE, 20); + w.Append(GameIDTxt); + } + + if ((Settings.sinfo == GameRegion) || (Settings.sinfo == Both)){ + GameRegionTxt = new GuiText(gameregion, 22, (GXColor){THEME.info_r, THEME.info_g, THEME.info_b, 255}); + GameRegionTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP); + GameRegionTxt->SetPosition(THEME.region_x, THEME.region_y); + GameRegionTxt->SetEffect(EFFECT_FADE, 20); + w.Append(GameRegionTxt); + } + } + } + + if ((gameSelected >= 0) && (gameSelected < (s32)gameCnt)) + { + struct discHdr *header = &gameList[gameSelected]; + WBFS_GameSize(header->id, &size); + if (strlen(get_title(header)) < (MAX_CHARACTERS + 3)) { + sprintf(text, "%s", get_title(header)); + } + else { + strncpy(text, get_title(header), MAX_CHARACTERS); + text[MAX_CHARACTERS] = '\0'; + strncat(text, "...", 3); + } + + + bool returnHere = true; + while (returnHere) + { + returnHere = false; + wiilight(1); + choice = GameWindowPrompt(); + header = &gameList[gameSelected]; //reset header + + if(choice == 1) + { + wiilight(0); int ios2 = 0; @@ -2726,1355 +2737,1362 @@ static int MenuDiscList() WPAD_SetVRes(WPAD_CHAN_ALL, screenwidth, screenheight); ret = Disc_Init(); - ret = WBFS_Open(); + ret = WBFS_Open(); } - - /* Set USB mode */ - ret = Disc_SetUSB(header->id, ios2); - if (ret < 0) { - sprintf(text, "Error: %i", ret); - WindowPrompt( - "Failed to set USB:", - text, - "OK",0); - } - else { - /* Open disc */ - ret = Disc_Open(); - if (ret < 0) { - sprintf(text, "Error: %i", ret); - WindowPrompt( - "Failed to boot:", - text, - "OK",0); - } - else { - menu = MENU_EXIT; - } - } - } - else if (choice == 2) - { - wiilight(0); - if (GameSettings(header) == 1) //if deleted - { - menu = MENU_DISCLIST; - break; - } - returnHere = true; - } - - else if (choice == 3) //&& (CFG.godmode == 1)) - { - wiilight(0); - //enter new game title - char entered[40]; - snprintf(entered, sizeof(entered), "%s", get_title(header)); - entered[39] = '\0'; - OnScreenKeyboard(entered, 40); - WBFS_RenameGame(header->id, entered); - __Menu_GetEntries(); - menu = MENU_DISCLIST; - } - - - else if(choice == 0) - gameBrowser.SetFocus(1); - } - } - } - - HaltGui(); - - #ifdef HW_RVL - for(i=0; i < 4; i++) - { - delete batteryTxt[i]; - delete batteryImg[i]; - delete batteryBarImg[i]; - delete batteryBtn[i]; - } - #endif - - mainWindow->Remove(&gameBrowser); - mainWindow->Remove(&w); - ResumeGui(); - return menu; -} - -/**************************************************************************** - * MenuFormat - ***************************************************************************/ - -static int MenuFormat() -{ - int menu = MENU_NONE; - char imgPath[100]; - - OptionList options; - partitionEntry partitions[MAX_PARTITIONS]; - - u32 cnt, sector_size, selected = 2000; - int choice, ret; - char text[ISFS_MAXPATH]; - - s32 ret2; - ret2 = Partition_GetEntries(partitions, §or_size); - - //create the partitionlist - for (cnt = 0; cnt < MAX_PARTITIONS; cnt++) { - partitionEntry *entry = &partitions[cnt]; - - /* Calculate size in gigabytes */ - f32 size = entry->size * (sector_size / GB_SIZE); - - if (size) { - sprintf(options.name[cnt], "Partition %d:", cnt+1); - sprintf (options.value[cnt],"%.2fGB", size); - } else { - sprintf(options.name[cnt], "Partition %d:", cnt+1); - sprintf (options.value[cnt],"(Can't be formated)"); - } - } - - options.length = cnt; - - GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol); - GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, vol); - //btnClick.SetVolume(vol); - //btnSoundOver.SetVolume(vol); - snprintf(imgPath, sizeof(imgPath), "%swiimote_poweroff.png", CFG.theme_path); - GuiImageData btnpwroff(imgPath, wiimote_poweroff_png); - snprintf(imgPath, sizeof(imgPath), "%swiimote_poweroff_over.png", CFG.theme_path); - GuiImageData btnpwroffOver(imgPath, wiimote_poweroff_over_png); - snprintf(imgPath, sizeof(imgPath), "%smenu_button.png", CFG.theme_path); - GuiImageData btnhome(imgPath, menu_button_png); - snprintf(imgPath, sizeof(imgPath), "%smenu_button_over.png", CFG.theme_path); - GuiImageData btnhomeOver(imgPath, menu_button_over_png); - GuiImageData battery(battery_png); - GuiImageData batteryRed(battery_red_png); - GuiImageData batteryBar(battery_bar_png); - - GuiTrigger trigA; - trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); - GuiTrigger trigHome; - trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0); - - GuiText titleTxt("Select the Partition", 18, (GXColor){0, 0, 0, 255}); - titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); - titleTxt.SetPosition(10,40); - - GuiText titleTxt2("you want to format:", 18, (GXColor){0, 0, 0, 255}); - titleTxt2.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); - titleTxt2.SetPosition(20,60); - - GuiImage poweroffBtnImg(&btnpwroff); - GuiImage poweroffBtnImgOver(&btnpwroffOver); - poweroffBtnImg.SetWidescreen(CFG.widescreen); - poweroffBtnImgOver.SetWidescreen(CFG.widescreen); - GuiButton poweroffBtn(btnpwroff.GetWidth(), btnpwroff.GetHeight()); - poweroffBtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP); - poweroffBtn.SetPosition(THEME.power_x, THEME.power_y); - poweroffBtn.SetImage(&poweroffBtnImg); - poweroffBtn.SetImageOver(&poweroffBtnImgOver); - poweroffBtn.SetSoundOver(&btnSoundOver); - poweroffBtn.SetSoundClick(&btnClick); - poweroffBtn.SetTrigger(&trigA); - poweroffBtn.SetEffectGrow(); - - GuiImage exitBtnImg(&btnhome); - GuiImage exitBtnImgOver(&btnhomeOver); - exitBtnImg.SetWidescreen(CFG.widescreen); - exitBtnImgOver.SetWidescreen(CFG.widescreen); - GuiButton exitBtn(btnhome.GetWidth(), btnhome.GetHeight()); - exitBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); - exitBtn.SetPosition(240, 367); - exitBtn.SetImage(&exitBtnImg); - exitBtn.SetImageOver(&exitBtnImgOver); - exitBtn.SetSoundOver(&btnSoundOver); - exitBtn.SetSoundClick(&btnClick); - exitBtn.SetTrigger(&trigA); - exitBtn.SetTrigger(&trigHome); - exitBtn.SetEffectGrow(); - - #ifdef HW_RVL - int i = 0, level; - char txt[3]; - GuiText * batteryTxt[4]; - GuiImage * batteryImg[4]; - GuiImage * batteryBarImg[4]; - GuiButton * batteryBtn[4]; - - for(i=0; i < 4; i++) - { - - if(i == 0) - sprintf(txt, "P%d", i+1); - else - sprintf(txt, "P%d", i+1); - - batteryTxt[i] = new GuiText(txt, 22, (GXColor){THEME.info_r, THEME.info_g, THEME.info_b, 255}); - batteryTxt[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); - batteryImg[i] = new GuiImage(&battery); - batteryImg[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); - batteryImg[i]->SetPosition(36, 0); - batteryImg[i]->SetTile(0); - batteryBarImg[i] = new GuiImage(&batteryBar); - batteryBarImg[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); - batteryBarImg[i]->SetPosition(33, 0); - - batteryBtn[i] = new GuiButton(40, 20); - batteryBtn[i]->SetLabel(batteryTxt[i]); - batteryBtn[i]->SetImage(batteryBarImg[i]); - batteryBtn[i]->SetIcon(batteryImg[i]); - batteryBtn[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); - batteryBtn[i]->SetRumble(false); - batteryBtn[i]->SetAlpha(70); - } - - batteryBtn[0]->SetPosition(THEME.battery1_x, THEME.battery1_y); - batteryBtn[1]->SetPosition(THEME.battery2_x, THEME.battery2_y); - batteryBtn[2]->SetPosition(THEME.battery3_x, THEME.battery3_y); - batteryBtn[3]->SetPosition(THEME.battery4_x, THEME.battery4_y); - #endif - - GuiOptionBrowser optionBrowser(THEME.selection_w, THEME.selection_h, &options, CFG.theme_path, bg_options_png, 1, 0); - optionBrowser.SetPosition(THEME.selection_x, THEME.selection_y); - optionBrowser.SetAlignment(ALIGN_LEFT, ALIGN_CENTRE); - - HaltGui(); - GuiWindow w(screenwidth, screenheight); - w.Append(&titleTxt); - w.Append(&titleTxt2); - w.Append(&poweroffBtn); - w.Append(&exitBtn); - - if (THEME.showBattery) - { - #ifdef HW_RVL - w.Append(batteryBtn[0]); - w.Append(batteryBtn[1]); - w.Append(batteryBtn[2]); - w.Append(batteryBtn[3]); - #endif - } - - mainWindow->Append(&w); - mainWindow->Append(&optionBrowser); - - ResumeGui(); - - while(menu == MENU_NONE) - { - VIDEO_WaitVSync (); - - #ifdef HW_RVL - for(i=0; i < 4; i++) - { - if(WPAD_Probe(i, NULL) == WPAD_ERR_NONE) // controller connected - { - level = (userInput[i].wpad.battery_level / 100.0) * 4; - if(level > 4) level = 4; - batteryImg[i]->SetTile(level); - - if(level == 0) - batteryBarImg[i]->SetImage(&batteryRed); - else - batteryBarImg[i]->SetImage(&batteryBar); - - batteryBtn[i]->SetAlpha(255); - } - else // controller not connected - { - batteryImg[i]->SetTile(0); - batteryImg[i]->SetImage(&battery); - batteryBtn[i]->SetAlpha(70); - } - } - #endif - - selected = optionBrowser.GetClickedOption(); - - for (cnt = 0; cnt < MAX_PARTITIONS; cnt++) { - if (cnt == selected) { - partitionEntry *entry = &partitions[selected]; - if (entry->size) { - sprintf(text, "Partition %d : %.2fGB", selected+1, entry->size * (sector_size / GB_SIZE)); - choice = WindowPrompt( - "Do you want to format:", - text, - "Yes", - "No"); - if(choice == 1) { - ret = FormatingPartition("Formatting, please wait...", entry); - if (ret < 0) { - WindowPrompt("Error:","Failed formating","Return",0); - menu = MENU_SETTINGS; - - } else { - WBFS_Open(); - sprintf(text, "%s formated!", text); - WindowPrompt("Success:",text,"OK",0); - menu = MENU_DISCLIST; - } - } - } - } - } - if (shutdown == 1) - Sys_Shutdown(); - - if(poweroffBtn.GetState() == STATE_CLICKED) - { - choice = WindowPrompt ("Shutdown System","Are you sure?","Yes","No"); - if(choice == 1) - { - WPAD_Flush(0); - WPAD_Disconnect(0); - WPAD_Shutdown(); - Sys_Shutdown(); - } - - } else if(exitBtn.GetState() == STATE_CLICKED) - { - choice = WindowPrompt ("Return to Wii Menu","Are you sure?","Yes","No"); - if(choice == 1) - { - SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0); - //exit(0); //zum debuggen schneller - } - } - } - - - HaltGui(); - - #ifdef HW_RVL - for(i=0; i < 4; i++) - { - delete batteryTxt[i]; - delete batteryImg[i]; - delete batteryBarImg[i]; - delete batteryBtn[i]; - } - #endif - - mainWindow->Remove(&optionBrowser); - mainWindow->Remove(&w); - ResumeGui(); - return menu; -} - -/**************************************************************************** - * MenuSettings - ***************************************************************************/ - -static int MenuSettings() -{ - //__Disc_SetLowMem(); - int menu = MENU_NONE; - int ret; - - GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol); - GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, vol); - - char imgPath[100]; - - GuiImageData btnOutline(settings_menu_button_png); - snprintf(imgPath, sizeof(imgPath), "%ssettings_background.png", CFG.theme_path); - GuiImageData settingsbg(imgPath, settings_background_png); - - GuiTrigger trigA; - trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); - GuiTrigger trigHome; - trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0); - GuiTrigger trigB; - trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B); - - GuiText titleTxt("Settings", 28, (GXColor){0, 0, 0, 255}); - titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); - titleTxt.SetPosition(0,40); - - GuiImage settingsbackground(&settingsbg); - GuiButton settingsbackgroundbtn(settingsbackground.GetWidth(), settingsbackground.GetHeight()); - settingsbackgroundbtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP); - settingsbackgroundbtn.SetPosition(0, 0); - settingsbackgroundbtn.SetImage(&settingsbackground); - - GuiText backBtnTxt("Go Back", 22, (GXColor){0, 0, 0, 255}); - backBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30); - GuiImage backBtnImg(&btnOutline); - GuiButton backBtn(btnOutline.GetWidth(), btnOutline.GetHeight()); - backBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); - backBtn.SetPosition(-180, 400); - backBtn.SetLabel(&backBtnTxt); - backBtn.SetImage(&backBtnImg); - backBtn.SetSoundOver(&btnSoundOver); - backBtn.SetSoundClick(&btnClick); - backBtn.SetTrigger(&trigA); - backBtn.SetTrigger(&trigB); - backBtn.SetEffectGrow(); - - const char * text = "Unlock"; - if (CFG.godmode == 1) - text = "Lock"; - GuiText lockBtnTxt(text, 22, (GXColor){0, 0, 0, 255}); - lockBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30); - GuiImage lockBtnImg(&btnOutline); - GuiButton lockBtn(btnOutline.GetWidth(), btnOutline.GetHeight()); - lockBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); - lockBtn.SetPosition(180, 400); - lockBtn.SetLabel(&lockBtnTxt); - lockBtn.SetImage(&lockBtnImg); - lockBtn.SetSoundOver(&btnSoundOver); - lockBtn.SetSoundClick(&btnClick); - lockBtn.SetTrigger(&trigA); - lockBtn.SetEffectGrow(); - - GuiImageData logo(credits_button_png); - GuiImage logoImg(&logo); - GuiImageData logoOver(credits_button_over_png); - GuiImage logoImgOver(&logoOver); - btnLogo = new GuiButton(logoImg.GetWidth(), logoImg.GetHeight()); - btnLogo->SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM); - btnLogo->SetPosition(0, -35); - btnLogo->SetImage(&logoImg); - btnLogo->SetImageOver(&logoImgOver); - btnLogo->SetEffectGrow(); - btnLogo->SetSoundOver(&btnSoundOver); - btnLogo->SetSoundClick(&btnClick); - btnLogo->SetTrigger(&trigA); - btnLogo->SetUpdateCallback(WindowCredits); - - customOptionList options2(9); - GuiCustomOptionBrowser optionBrowser2(396, 280, &options2, CFG.theme_path, "bg_options_settings", bg_options_settings_png, 0); - optionBrowser2.SetPosition(0, 90); - optionBrowser2.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); - optionBrowser2.SetCol2Position(150); - GuiWindow w(screenwidth, screenheight); - - int pageToDisplay = 1; - while ( pageToDisplay > 0) //set pageToDisplay to 0 to quit - { - menu = MENU_NONE; - if ( pageToDisplay == 1) - { - sprintf(options2.name[0], "Video Mode"); - sprintf(options2.name[1], "VIDTV Patch"); - sprintf(options2.name[2], "Language"); - sprintf(options2.name[3], "Ocarina"); - sprintf(options2.name[4], "Display"); - sprintf(options2.name[5], "Clock"); //CLOCK - sprintf(options2.name[6], "Rumble"); //RUMBLE - sprintf(options2.name[7], "Volume"); - sprintf(options2.name[8], " "); - - HaltGui(); - w.Append(&settingsbackgroundbtn); - w.Append(&titleTxt); - w.Append(&backBtn); - w.Append(&lockBtn); - w.Append(btnLogo); - - mainWindow->Append(&w); - mainWindow->Append(&optionBrowser2); - - ResumeGui(); - } - else if ( pageToDisplay == 2 ) - { - sprintf(options2.name[0], "Tooltips"); - sprintf(options2.name[1], "Password"); - sprintf(options2.name[2], "Parental Ctrl"); - sprintf(options2.name[3], "Standard cIOS"); - sprintf(options2.name[4], " "); - sprintf(options2.name[5], " "); - sprintf(options2.name[6], " "); - sprintf(options2.name[7], " "); - sprintf(options2.name[8], " "); - - } - while(menu == MENU_NONE) - { - VIDEO_WaitVSync (); - - if ( pageToDisplay == 1 ) - { - if(Settings.video > 5) - Settings.video = 0; - if(Settings.language > 10) - Settings.language = 0; - if(Settings.ocarina > 1) - Settings.ocarina = 0; - if(Settings.vpatch > 1) - Settings.vpatch = 0; - if(Settings.sinfo > 3) - Settings.sinfo = 0; - if(Settings.hddinfo > 1) - Settings.hddinfo = 0; //CLOCK - if(Settings.rumble > 1) - Settings.rumble = 0; //RUMBLE - if(Settings.volume > 10) - Settings.volume = 0; - - if (Settings.video == discdefault) sprintf (options2.value[0],"Disc Default"); - else if (Settings.video == systemdefault) sprintf (options2.value[0],"System Default"); - else if (Settings.video == patch) sprintf (options2.value[0],"Auto Patch"); - else if (Settings.video == pal50) sprintf (options2.value[0],"Force PAL50"); - else if (Settings.video == pal60) sprintf (options2.value[0],"Force PAL60"); - else if (Settings.video == ntsc) sprintf (options2.value[0],"Force NTSC"); - - if (Settings.vpatch == on) sprintf (options2.value[1],"On"); - else if (Settings.vpatch == off) sprintf (options2.value[1],"Off"); - - if (Settings.language == ConsoleLangDefault) sprintf (options2.value[2],"Console Default"); - else if (Settings.language == jap) sprintf (options2.value[2],"Japanese"); - else if (Settings.language == ger) sprintf (options2.value[2],"German"); - else if (Settings.language == eng) sprintf (options2.value[2],"English"); - else if (Settings.language == fren) sprintf (options2.value[2],"French"); - else if (Settings.language == esp) sprintf (options2.value[2],"Spanish"); - else if (Settings.language == it) sprintf (options2.value[2],"Italian"); - else if (Settings.language == dut) sprintf (options2.value[2],"Dutch"); - else if (Settings.language == schin) sprintf (options2.value[2],"S. Chinese"); - else if (Settings.language == tchin) sprintf (options2.value[2],"T. Chinese"); - else if (Settings.language == kor) sprintf (options2.value[2],"Korean"); - - if (Settings.ocarina == on) sprintf (options2.value[3],"On"); - else if (Settings.ocarina == off) sprintf (options2.value[3],"Off"); - - if (Settings.sinfo == GameID) sprintf (options2.value[4],"Game ID"); - else if (Settings.sinfo == GameRegion) sprintf (options2.value[4],"Game Region"); - else if (Settings.sinfo == Both) sprintf (options2.value[4],"Both"); - else if (Settings.sinfo == Neither) sprintf (options2.value[4],"Neither"); - - if (Settings.hddinfo == HDDInfo) sprintf (options2.value[5],"Off"); - else if (Settings.hddinfo == Clock) sprintf (options2.value[5],"On"); - - if (Settings.rumble == RumbleOn) sprintf (options2.value[6],"On"); - else if (Settings.rumble == RumbleOff) sprintf (options2.value[6],"Off"); - - if (Settings.volume == v10) sprintf (options2.value[7],"10"); - else if (Settings.volume == v20) sprintf (options2.value[7],"20"); - else if (Settings.volume == v30) sprintf (options2.value[7],"30"); - else if (Settings.volume == v40) sprintf (options2.value[7],"40"); - else if (Settings.volume == v50) sprintf (options2.value[7],"50"); - else if (Settings.volume == v60) sprintf (options2.value[7],"60"); - else if (Settings.volume == v70) sprintf (options2.value[7],"70"); - else if (Settings.volume == v80) sprintf (options2.value[7],"80"); - else if (Settings.volume == v90) sprintf (options2.value[7],"90"); - else if (Settings.volume == v100) sprintf (options2.value[7],"100"); - else if (Settings.volume == v0) sprintf (options2.value[7],"Off"); - - sprintf(options2.value[8], "Go to page 2"); - - ret = optionBrowser2.GetClickedOption(); - - switch (ret) - { - case 0: - Settings.video++; - break; - case 1: - Settings.vpatch++; - break; - case 2: - Settings.language++; - break; - case 3: - Settings.ocarina++; - break; - case 4: // Game Code and Region - Settings.sinfo++; - break; - case 5: //CLOCK - Settings.hddinfo++; - break; - case 6: //Rumble - Settings.rumble++; - break; - case 7: - Settings.volume++; - break; - case 8: - pageToDisplay = 2; - menu = MENU_EXIT; - break; - } - } - - if ( pageToDisplay == 2 ) - { - if ( Settings.tooltips > 1 ) - Settings.tooltips = 0; - if ( Settings.parentalcontrol > 3 ) + + /* Set USB mode */ + ret = Disc_SetUSB(header->id, ios2); + if (ret < 0) { + sprintf(text, "Error: %i", ret); + WindowPrompt( + "Failed to set USB:", + text, + "OK",0); + } + else { + /* Open disc */ + ret = Disc_Open(); + if (ret < 0) { + sprintf(text, "Error: %i", ret); + WindowPrompt( + "Failed to boot:", + text, + "OK",0); + } + else { + menu = MENU_EXIT; + } + } + } + else if (choice == 2) + { + wiilight(0); + if (GameSettings(header) == 1) //if deleted + { + menu = MENU_DISCLIST; + break; + } + returnHere = true; + } + + else if (choice == 3) //&& (CFG.godmode == 1)) + { + wiilight(0); + //enter new game title + char entered[40]; + snprintf(entered, sizeof(entered), "%s", get_title(header)); + entered[39] = '\0'; + OnScreenKeyboard(entered, 40); + WBFS_RenameGame(header->id, entered); + __Menu_GetEntries(); + menu = MENU_DISCLIST; + } + + + else if(choice == 0) + gameBrowser.SetFocus(1); + } + } + } + + HaltGui(); + + #ifdef HW_RVL + for(i=0; i < 4; i++) + { + delete batteryTxt[i]; + delete batteryImg[i]; + delete batteryBarImg[i]; + delete batteryBtn[i]; + } + #endif + + mainWindow->Remove(&gameBrowser); + mainWindow->Remove(&w); + ResumeGui(); + return menu; +} + +/**************************************************************************** + * MenuFormat + ***************************************************************************/ + +static int MenuFormat() +{ + int menu = MENU_NONE; + char imgPath[100]; + + OptionList options; + partitionEntry partitions[MAX_PARTITIONS]; + + u32 cnt, sector_size, selected = 2000; + int choice, ret; + char text[ISFS_MAXPATH]; + + s32 ret2; + ret2 = Partition_GetEntries(partitions, §or_size); + + //create the partitionlist + for (cnt = 0; cnt < MAX_PARTITIONS; cnt++) { + partitionEntry *entry = &partitions[cnt]; + + /* Calculate size in gigabytes */ + f32 size = entry->size * (sector_size / GB_SIZE); + + if (size) { + sprintf(options.name[cnt], "Partition %d:", cnt+1); + sprintf (options.value[cnt],"%.2fGB", size); + } else { + sprintf(options.name[cnt], "Partition %d:", cnt+1); + sprintf (options.value[cnt],"(Can't be formated)"); + } + } + + options.length = cnt; + + GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol); + GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, vol); + //btnClick.SetVolume(vol); + //btnSoundOver.SetVolume(vol); + snprintf(imgPath, sizeof(imgPath), "%swiimote_poweroff.png", CFG.theme_path); + GuiImageData btnpwroff(imgPath, wiimote_poweroff_png); + snprintf(imgPath, sizeof(imgPath), "%swiimote_poweroff_over.png", CFG.theme_path); + GuiImageData btnpwroffOver(imgPath, wiimote_poweroff_over_png); + snprintf(imgPath, sizeof(imgPath), "%smenu_button.png", CFG.theme_path); + GuiImageData btnhome(imgPath, menu_button_png); + snprintf(imgPath, sizeof(imgPath), "%smenu_button_over.png", CFG.theme_path); + GuiImageData btnhomeOver(imgPath, menu_button_over_png); + GuiImageData battery(battery_png); + GuiImageData batteryRed(battery_red_png); + GuiImageData batteryBar(battery_bar_png); + + GuiTrigger trigA; + trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); + GuiTrigger trigHome; + trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0); + + GuiText titleTxt("Select the Partition", 18, (GXColor){0, 0, 0, 255}); + titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); + titleTxt.SetPosition(10,40); + + GuiText titleTxt2("you want to format:", 18, (GXColor){0, 0, 0, 255}); + titleTxt2.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); + titleTxt2.SetPosition(20,60); + + GuiImage poweroffBtnImg(&btnpwroff); + GuiImage poweroffBtnImgOver(&btnpwroffOver); + poweroffBtnImg.SetWidescreen(CFG.widescreen); + poweroffBtnImgOver.SetWidescreen(CFG.widescreen); + GuiButton poweroffBtn(btnpwroff.GetWidth(), btnpwroff.GetHeight()); + poweroffBtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP); + poweroffBtn.SetPosition(THEME.power_x, THEME.power_y); + poweroffBtn.SetImage(&poweroffBtnImg); + poweroffBtn.SetImageOver(&poweroffBtnImgOver); + poweroffBtn.SetSoundOver(&btnSoundOver); + poweroffBtn.SetSoundClick(&btnClick); + poweroffBtn.SetTrigger(&trigA); + poweroffBtn.SetEffectGrow(); + + GuiImage exitBtnImg(&btnhome); + GuiImage exitBtnImgOver(&btnhomeOver); + exitBtnImg.SetWidescreen(CFG.widescreen); + exitBtnImgOver.SetWidescreen(CFG.widescreen); + GuiButton exitBtn(btnhome.GetWidth(), btnhome.GetHeight()); + exitBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); + exitBtn.SetPosition(240, 367); + exitBtn.SetImage(&exitBtnImg); + exitBtn.SetImageOver(&exitBtnImgOver); + exitBtn.SetSoundOver(&btnSoundOver); + exitBtn.SetSoundClick(&btnClick); + exitBtn.SetTrigger(&trigA); + exitBtn.SetTrigger(&trigHome); + exitBtn.SetEffectGrow(); + + #ifdef HW_RVL + int i = 0, level; + char txt[3]; + GuiText * batteryTxt[4]; + GuiImage * batteryImg[4]; + GuiImage * batteryBarImg[4]; + GuiButton * batteryBtn[4]; + + for(i=0; i < 4; i++) + { + + if(i == 0) + sprintf(txt, "P%d", i+1); + else + sprintf(txt, "P%d", i+1); + + batteryTxt[i] = new GuiText(txt, 22, (GXColor){THEME.info_r, THEME.info_g, THEME.info_b, 255}); + batteryTxt[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); + batteryImg[i] = new GuiImage(&battery); + batteryImg[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); + batteryImg[i]->SetPosition(36, 0); + batteryImg[i]->SetTile(0); + batteryBarImg[i] = new GuiImage(&batteryBar); + batteryBarImg[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE); + batteryBarImg[i]->SetPosition(33, 0); + + batteryBtn[i] = new GuiButton(40, 20); + batteryBtn[i]->SetLabel(batteryTxt[i]); + batteryBtn[i]->SetImage(batteryBarImg[i]); + batteryBtn[i]->SetIcon(batteryImg[i]); + batteryBtn[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); + batteryBtn[i]->SetRumble(false); + batteryBtn[i]->SetAlpha(70); + } + + batteryBtn[0]->SetPosition(THEME.battery1_x, THEME.battery1_y); + batteryBtn[1]->SetPosition(THEME.battery2_x, THEME.battery2_y); + batteryBtn[2]->SetPosition(THEME.battery3_x, THEME.battery3_y); + batteryBtn[3]->SetPosition(THEME.battery4_x, THEME.battery4_y); + #endif + + GuiOptionBrowser optionBrowser(THEME.selection_w, THEME.selection_h, &options, CFG.theme_path, bg_options_png, 1, 0); + optionBrowser.SetPosition(THEME.selection_x, THEME.selection_y); + optionBrowser.SetAlignment(ALIGN_LEFT, ALIGN_CENTRE); + + HaltGui(); + GuiWindow w(screenwidth, screenheight); + w.Append(&titleTxt); + w.Append(&titleTxt2); + w.Append(&poweroffBtn); + w.Append(&exitBtn); + + if (THEME.showBattery) + { + #ifdef HW_RVL + w.Append(batteryBtn[0]); + w.Append(batteryBtn[1]); + w.Append(batteryBtn[2]); + w.Append(batteryBtn[3]); + #endif + } + + mainWindow->Append(&w); + mainWindow->Append(&optionBrowser); + + ResumeGui(); + + while(menu == MENU_NONE) + { + VIDEO_WaitVSync (); + + #ifdef HW_RVL + for(i=0; i < 4; i++) + { + if(WPAD_Probe(i, NULL) == WPAD_ERR_NONE) // controller connected + { + level = (userInput[i].wpad.battery_level / 100.0) * 4; + if(level > 4) level = 4; + batteryImg[i]->SetTile(level); + + if(level == 0) + batteryBarImg[i]->SetImage(&batteryRed); + else + batteryBarImg[i]->SetImage(&batteryBar); + + batteryBtn[i]->SetAlpha(255); + } + else // controller not connected + { + batteryImg[i]->SetTile(0); + batteryImg[i]->SetImage(&battery); + batteryBtn[i]->SetAlpha(70); + } + } + #endif + + selected = optionBrowser.GetClickedOption(); + + for (cnt = 0; cnt < MAX_PARTITIONS; cnt++) { + if (cnt == selected) { + partitionEntry *entry = &partitions[selected]; + if (entry->size) { + sprintf(text, "Partition %d : %.2fGB", selected+1, entry->size * (sector_size / GB_SIZE)); + choice = WindowPrompt( + "Do you want to format:", + text, + "Yes", + "No"); + if(choice == 1) { + ret = FormatingPartition("Formatting, please wait...", entry); + if (ret < 0) { + WindowPrompt("Error:","Failed formating","Return",0); + menu = MENU_SETTINGS; + + } else { + WBFS_Open(); + sprintf(text, "%s formated!", text); + WindowPrompt("Success:",text,"OK",0); + menu = MENU_DISCLIST; + } + } + } + } + } + if (shutdown == 1) + Sys_Shutdown(); + if(reset == 1) + Sys_Reboot(); + + if(poweroffBtn.GetState() == STATE_CLICKED) + { + choice = WindowPrompt ("Shutdown System","Are you sure?","Yes","No"); + if(choice == 1) + { + WPAD_Flush(0); + WPAD_Disconnect(0); + WPAD_Shutdown(); + Sys_Shutdown(); + } + + } else if(exitBtn.GetState() == STATE_CLICKED) + { + choice = WindowPrompt ("Return to Wii Menu","Are you sure?","Yes","No"); + if(choice == 1) + { + SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0); + //exit(0); //zum debuggen schneller + } + } + } + + + HaltGui(); + + #ifdef HW_RVL + for(i=0; i < 4; i++) + { + delete batteryTxt[i]; + delete batteryImg[i]; + delete batteryBarImg[i]; + delete batteryBtn[i]; + } + #endif + + mainWindow->Remove(&optionBrowser); + mainWindow->Remove(&w); + ResumeGui(); + return menu; +} + +/**************************************************************************** + * MenuSettings + ***************************************************************************/ + +static int MenuSettings() +{ + //__Disc_SetLowMem(); + int menu = MENU_NONE; + int ret; + + GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol); + GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, vol); + + char imgPath[100]; + + GuiImageData btnOutline(settings_menu_button_png); + snprintf(imgPath, sizeof(imgPath), "%ssettings_background.png", CFG.theme_path); + GuiImageData settingsbg(imgPath, settings_background_png); + + GuiTrigger trigA; + trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); + GuiTrigger trigHome; + trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0); + GuiTrigger trigB; + trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B); + + GuiText titleTxt("Settings", 28, (GXColor){0, 0, 0, 255}); + titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); + titleTxt.SetPosition(0,40); + + GuiImage settingsbackground(&settingsbg); + GuiButton settingsbackgroundbtn(settingsbackground.GetWidth(), settingsbackground.GetHeight()); + settingsbackgroundbtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP); + settingsbackgroundbtn.SetPosition(0, 0); + settingsbackgroundbtn.SetImage(&settingsbackground); + + GuiText backBtnTxt("Go Back", 22, (GXColor){0, 0, 0, 255}); + backBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30); + GuiImage backBtnImg(&btnOutline); + GuiButton backBtn(btnOutline.GetWidth(), btnOutline.GetHeight()); + backBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); + backBtn.SetPosition(-180, 400); + backBtn.SetLabel(&backBtnTxt); + backBtn.SetImage(&backBtnImg); + backBtn.SetSoundOver(&btnSoundOver); + backBtn.SetSoundClick(&btnClick); + backBtn.SetTrigger(&trigA); + backBtn.SetTrigger(&trigB); + backBtn.SetEffectGrow(); + + const char * text = "Unlock"; + if (CFG.godmode == 1) + text = "Lock"; + GuiText lockBtnTxt(text, 22, (GXColor){0, 0, 0, 255}); + lockBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30); + GuiImage lockBtnImg(&btnOutline); + GuiButton lockBtn(btnOutline.GetWidth(), btnOutline.GetHeight()); + lockBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); + lockBtn.SetPosition(180, 400); + lockBtn.SetLabel(&lockBtnTxt); + lockBtn.SetImage(&lockBtnImg); + lockBtn.SetSoundOver(&btnSoundOver); + lockBtn.SetSoundClick(&btnClick); + lockBtn.SetTrigger(&trigA); + lockBtn.SetEffectGrow(); + + GuiImageData logo(credits_button_png); + GuiImage logoImg(&logo); + GuiImageData logoOver(credits_button_over_png); + GuiImage logoImgOver(&logoOver); + btnLogo = new GuiButton(logoImg.GetWidth(), logoImg.GetHeight()); + btnLogo->SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM); + btnLogo->SetPosition(0, -35); + btnLogo->SetImage(&logoImg); + btnLogo->SetImageOver(&logoImgOver); + btnLogo->SetEffectGrow(); + btnLogo->SetSoundOver(&btnSoundOver); + btnLogo->SetSoundClick(&btnClick); + btnLogo->SetTrigger(&trigA); + btnLogo->SetUpdateCallback(WindowCredits); + + customOptionList options2(9); + GuiCustomOptionBrowser optionBrowser2(396, 280, &options2, CFG.theme_path, "bg_options_settings", bg_options_settings_png, 0); + optionBrowser2.SetPosition(0, 90); + optionBrowser2.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); + optionBrowser2.SetCol2Position(150); + GuiWindow w(screenwidth, screenheight); + + int pageToDisplay = 1; + while ( pageToDisplay > 0) //set pageToDisplay to 0 to quit + { + menu = MENU_NONE; + if ( pageToDisplay == 1) + { + sprintf(options2.name[0], "Video Mode"); + sprintf(options2.name[1], "VIDTV Patch"); + sprintf(options2.name[2], "Language"); + sprintf(options2.name[3], "Ocarina"); + sprintf(options2.name[4], "Display"); + sprintf(options2.name[5], "Clock"); //CLOCK + sprintf(options2.name[6], "Rumble"); //RUMBLE + sprintf(options2.name[7], "Volume"); + sprintf(options2.name[8], " "); + + HaltGui(); + w.Append(&settingsbackgroundbtn); + w.Append(&titleTxt); + w.Append(&backBtn); + w.Append(&lockBtn); + w.Append(btnLogo); + + mainWindow->Append(&w); + mainWindow->Append(&optionBrowser2); + + ResumeGui(); + } + else if ( pageToDisplay == 2 ) + { + sprintf(options2.name[0], "Tooltips"); + sprintf(options2.name[1], "Password"); + sprintf(options2.name[2], "Parental Ctrl"); + sprintf(options2.name[3], "Standard cIOS"); + sprintf(options2.name[4], " "); + sprintf(options2.name[5], " "); + sprintf(options2.name[6], " "); + sprintf(options2.name[7], " "); + sprintf(options2.name[8], " "); + + } + while(menu == MENU_NONE) + { + VIDEO_WaitVSync (); + + if ( pageToDisplay == 1 ) + { + if(Settings.video > 5) + Settings.video = 0; + if(Settings.language > 10) + Settings.language = 0; + if(Settings.ocarina > 1) + Settings.ocarina = 0; + if(Settings.vpatch > 1) + Settings.vpatch = 0; + if(Settings.sinfo > 3) + Settings.sinfo = 0; + if(Settings.hddinfo > 1) + Settings.hddinfo = 0; //CLOCK + if(Settings.rumble > 1) + Settings.rumble = 0; //RUMBLE + if(Settings.volume > 10) + Settings.volume = 0; + + if (Settings.video == discdefault) sprintf (options2.value[0],"Disc Default"); + else if (Settings.video == systemdefault) sprintf (options2.value[0],"System Default"); + else if (Settings.video == patch) sprintf (options2.value[0],"Auto Patch"); + else if (Settings.video == pal50) sprintf (options2.value[0],"Force PAL50"); + else if (Settings.video == pal60) sprintf (options2.value[0],"Force PAL60"); + else if (Settings.video == ntsc) sprintf (options2.value[0],"Force NTSC"); + + if (Settings.vpatch == on) sprintf (options2.value[1],"On"); + else if (Settings.vpatch == off) sprintf (options2.value[1],"Off"); + + if (Settings.language == ConsoleLangDefault) sprintf (options2.value[2],"Console Default"); + else if (Settings.language == jap) sprintf (options2.value[2],"Japanese"); + else if (Settings.language == ger) sprintf (options2.value[2],"German"); + else if (Settings.language == eng) sprintf (options2.value[2],"English"); + else if (Settings.language == fren) sprintf (options2.value[2],"French"); + else if (Settings.language == esp) sprintf (options2.value[2],"Spanish"); + else if (Settings.language == it) sprintf (options2.value[2],"Italian"); + else if (Settings.language == dut) sprintf (options2.value[2],"Dutch"); + else if (Settings.language == schin) sprintf (options2.value[2],"S. Chinese"); + else if (Settings.language == tchin) sprintf (options2.value[2],"T. Chinese"); + else if (Settings.language == kor) sprintf (options2.value[2],"Korean"); + + if (Settings.ocarina == on) sprintf (options2.value[3],"On"); + else if (Settings.ocarina == off) sprintf (options2.value[3],"Off"); + + if (Settings.sinfo == GameID) sprintf (options2.value[4],"Game ID"); + else if (Settings.sinfo == GameRegion) sprintf (options2.value[4],"Game Region"); + else if (Settings.sinfo == Both) sprintf (options2.value[4],"Both"); + else if (Settings.sinfo == Neither) sprintf (options2.value[4],"Neither"); + + if (Settings.hddinfo == HDDInfo) sprintf (options2.value[5],"Off"); + else if (Settings.hddinfo == Clock) sprintf (options2.value[5],"On"); + + if (Settings.rumble == RumbleOn) sprintf (options2.value[6],"On"); + else if (Settings.rumble == RumbleOff) sprintf (options2.value[6],"Off"); + + if (Settings.volume == v10) sprintf (options2.value[7],"10"); + else if (Settings.volume == v20) sprintf (options2.value[7],"20"); + else if (Settings.volume == v30) sprintf (options2.value[7],"30"); + else if (Settings.volume == v40) sprintf (options2.value[7],"40"); + else if (Settings.volume == v50) sprintf (options2.value[7],"50"); + else if (Settings.volume == v60) sprintf (options2.value[7],"60"); + else if (Settings.volume == v70) sprintf (options2.value[7],"70"); + else if (Settings.volume == v80) sprintf (options2.value[7],"80"); + else if (Settings.volume == v90) sprintf (options2.value[7],"90"); + else if (Settings.volume == v100) sprintf (options2.value[7],"100"); + else if (Settings.volume == v0) sprintf (options2.value[7],"Off"); + + sprintf(options2.value[8], "Go to page 2"); + + ret = optionBrowser2.GetClickedOption(); + + switch (ret) + { + case 0: + Settings.video++; + break; + case 1: + Settings.vpatch++; + break; + case 2: + Settings.language++; + break; + case 3: + Settings.ocarina++; + break; + case 4: // Game Code and Region + Settings.sinfo++; + break; + case 5: //CLOCK + Settings.hddinfo++; + break; + case 6: //Rumble + Settings.rumble++; + break; + case 7: + Settings.volume++; + break; + case 8: + pageToDisplay = 2; + menu = MENU_EXIT; + break; + } + } + + if ( pageToDisplay == 2 ) + { + if ( Settings.tooltips > 1 ) + Settings.tooltips = 0; + if ( Settings.parentalcontrol > 3 ) Settings.parentalcontrol = 0; if ( Settings.cios > 1 ) - Settings.cios = 0; - - if (Settings.tooltips == TooltipsOn) sprintf (options2.value[0],"On"); - else if (Settings.tooltips == TooltipsOff) sprintf (options2.value[0],"Off"); - - if ( CFG.godmode != 1) sprintf(options2.value[1], "********"); - else if (!strcmp("", Settings.unlockCode)) sprintf(options2.value[1], ""); - else sprintf(options2.value[1], Settings.unlockCode); - - - if (Settings.parentalcontrol == ParentalControlOff) sprintf (options2.value[2],"Not yet"); - else if (Settings.parentalcontrol == ParentalControlLevel1) sprintf (options2.value[2],"not working"); - else if (Settings.parentalcontrol == ParentalControlLevel2) sprintf (options2.value[2],"broken"); - else if (Settings.parentalcontrol == ParentalControlLevel3) sprintf (options2.value[2],"coming soon"); + Settings.cios = 0; + + if (Settings.tooltips == TooltipsOn) sprintf (options2.value[0],"On"); + else if (Settings.tooltips == TooltipsOff) sprintf (options2.value[0],"Off"); + + if ( CFG.godmode != 1) sprintf(options2.value[1], "********"); + else if (!strcmp("", Settings.unlockCode)) sprintf(options2.value[1], ""); + else sprintf(options2.value[1], Settings.unlockCode); + + + if (Settings.parentalcontrol == ParentalControlOff) sprintf (options2.value[2],"Not yet"); + else if (Settings.parentalcontrol == ParentalControlLevel1) sprintf (options2.value[2],"not working"); + else if (Settings.parentalcontrol == ParentalControlLevel2) sprintf (options2.value[2],"broken"); + else if (Settings.parentalcontrol == ParentalControlLevel3) sprintf (options2.value[2],"coming soon"); if (Settings.cios == ios249) sprintf (options2.value[3],"249"); else if (Settings.cios == ios222) sprintf (options2.value[3],"222"); - - sprintf(options2.value[4], " "); - sprintf(options2.value[5], " "); - sprintf(options2.value[6], " "); - sprintf(options2.value[7], " "); - sprintf(options2.value[8], "Go to page 1"); - - ret = optionBrowser2.GetClickedOption(); - - switch (ret) - { - case 0: - Settings.tooltips++; - break; - case 1: // Modify Password - if ( CFG.godmode == 1) - { - char entered[20] = ""; - strncpy(entered, Settings.unlockCode, sizeof(entered)); - int result = OnScreenKeyboard(entered, 20); - if ( result == 1 ) - { - strncpy(Settings.unlockCode, entered, sizeof(Settings.unlockCode)); - WindowPrompt("Password Changed","Password has been changed","OK",0); - cfg_save_global(); - } - } - else - { - WindowPrompt("Password change","Console should be unlocked to modify it.","OK",0); - } - break; - case 2: - if ( CFG.godmode == 1) - { - Settings.parentalcontrol++; - } - else - { - WindowPrompt("Parental Control","Console should be unlocked to modify it.","OK",0); - } - break; + + sprintf(options2.value[4], " "); + sprintf(options2.value[5], " "); + sprintf(options2.value[6], " "); + sprintf(options2.value[7], " "); + sprintf(options2.value[8], "Go to page 1"); + + ret = optionBrowser2.GetClickedOption(); + + switch (ret) + { + case 0: + Settings.tooltips++; + break; + case 1: // Modify Password + if ( CFG.godmode == 1) + { + char entered[20] = ""; + strncpy(entered, Settings.unlockCode, sizeof(entered)); + int result = OnScreenKeyboard(entered, 20); + if ( result == 1 ) + { + strncpy(Settings.unlockCode, entered, sizeof(Settings.unlockCode)); + WindowPrompt("Password Changed","Password has been changed","OK",0); + cfg_save_global(); + } + } + else + { + WindowPrompt("Password change","Console should be unlocked to modify it.","OK",0); + } + break; + case 2: + if ( CFG.godmode == 1) + { + Settings.parentalcontrol++; + } + else + { + WindowPrompt("Parental Control","Console should be unlocked to modify it.","OK",0); + } + break; case 3: - Settings.cios++; - break; - case 4: - break; - case 5: - break; - case 6: - break; - case 7: - - break; - case 8: - pageToDisplay = 1; - menu = MENU_EXIT; - break; - } - } - - if(shutdown == 1) - Sys_Shutdown(); - - if(backBtn.GetState() == STATE_CLICKED) - { - //Add the procedure call to save the global configuration - cfg_save_global(); - menu = MENU_DISCLIST; - pageToDisplay = 0; - break; - } - - if(lockBtn.GetState() == STATE_CLICKED) - { - if (!strcmp("", Settings.unlockCode)) - { - CFG.godmode = !CFG.godmode; - } - else if ( CFG.godmode == 0 ) - { - //password check to unlock Install,Delete and Format - char entered[20] = ""; - int result = OnScreenKeyboard(entered, 20); - if ( result == 1 ) - { - if (!strcmp(entered, Settings.unlockCode)) //if password correct - { - if (CFG.godmode == 0) - { - WindowPrompt("Correct Password","Install, Rename, and Delete are unlocked.","OK",0); - CFG.godmode = 1; - __Menu_GetEntries(); - menu = MENU_DISCLIST; - } - } - else - { - WindowPrompt("Wrong Password","USB Loader is protected.","OK",0); - } - } - } - else - { - int choice = WindowPrompt ("Lock Console","Are you sure?","Yes","No"); - if(choice == 1) - { - WindowPrompt("Console Locked","USB Loader is now protected.","OK",0); - CFG.godmode = 0; - __Menu_GetEntries(); - menu = MENU_DISCLIST; - } - } - if ( CFG.godmode == 1) - { - lockBtnTxt.SetText("Lock"); - } - else - { - lockBtnTxt.SetText("Unlock"); - } - lockBtn.ResetState(); - } - } - - } - HaltGui(); - delete btnLogo; - btnLogo = NULL; - mainWindow->Remove(&optionBrowser2); - mainWindow->Remove(&w); - ResumeGui(); - return menu; -} - - - -/******************************************************************************** -*Game specific settings -*********************************************************************************/ -int GameSettings(struct discHdr * header) -{ - bool exit = false; - int ret; + Settings.cios++; + break; + case 4: + break; + case 5: + break; + case 6: + break; + case 7: + + break; + case 8: + pageToDisplay = 1; + menu = MENU_EXIT; + break; + } + } + + if(shutdown == 1) + Sys_Shutdown(); + if(reset == 1) + Sys_Reboot(); + + if(backBtn.GetState() == STATE_CLICKED) + { + //Add the procedure call to save the global configuration + cfg_save_global(); + menu = MENU_DISCLIST; + pageToDisplay = 0; + break; + } + + if(lockBtn.GetState() == STATE_CLICKED) + { + if (!strcmp("", Settings.unlockCode)) + { + CFG.godmode = !CFG.godmode; + } + else if ( CFG.godmode == 0 ) + { + //password check to unlock Install,Delete and Format + char entered[20] = ""; + int result = OnScreenKeyboard(entered, 20); + if ( result == 1 ) + { + if (!strcmp(entered, Settings.unlockCode)) //if password correct + { + if (CFG.godmode == 0) + { + WindowPrompt("Correct Password","Install, Rename, and Delete are unlocked.","OK",0); + CFG.godmode = 1; + __Menu_GetEntries(); + menu = MENU_DISCLIST; + } + } + else + { + WindowPrompt("Wrong Password","USB Loader is protected.","OK",0); + } + } + } + else + { + int choice = WindowPrompt ("Lock Console","Are you sure?","Yes","No"); + if(choice == 1) + { + WindowPrompt("Console Locked","USB Loader is now protected.","OK",0); + CFG.godmode = 0; + __Menu_GetEntries(); + menu = MENU_DISCLIST; + } + } + if ( CFG.godmode == 1) + { + lockBtnTxt.SetText("Lock"); + } + else + { + lockBtnTxt.SetText("Unlock"); + } + lockBtn.ResetState(); + } + } + + } + HaltGui(); + delete btnLogo; + btnLogo = NULL; + mainWindow->Remove(&optionBrowser2); + mainWindow->Remove(&w); + ResumeGui(); + return menu; +} + + + +/******************************************************************************** +*Game specific settings +*********************************************************************************/ +int GameSettings(struct discHdr * header) +{ + bool exit = false; + int ret; int retVal = 0; - - char gameName[31]; - - if (strlen(get_title(header)) < (27 + 3)) { - sprintf(gameName, "%s", get_title(header)); - } - else { - strncpy(gameName, get_title(header), 27); - gameName[27] = '\0'; - strncat(gameName, "...", 3); - } - - customOptionList options3(5); - sprintf(options3.name[0], "Video Mode"); - sprintf(options3.name[1], "VIDTV Patch"); - sprintf(options3.name[2], "Language"); - sprintf(options3.name[3], "Ocarina"); - sprintf(options3.name[4], "IOS"); - - GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol); - - char imgPath[100]; - - GuiImageData btnOutline(settings_menu_button_png); - snprintf(imgPath, sizeof(imgPath), "%ssettings_background.png", CFG.theme_path); - GuiImageData settingsbg(imgPath, settings_background_png); - - GuiTrigger trigA; - trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); - GuiTrigger trigHome; - trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0); - GuiTrigger trigB; - trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B); - - GuiText titleTxt(gameName, 28, (GXColor){0, 0, 0, 255}); - titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); - titleTxt.SetPosition(0,40); - - GuiImage settingsbackground(&settingsbg); - GuiButton settingsbackgroundbtn(settingsbackground.GetWidth(), settingsbackground.GetHeight()); - settingsbackgroundbtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP); - settingsbackgroundbtn.SetPosition(0, 0); - settingsbackgroundbtn.SetImage(&settingsbackground); - - GuiText saveBtnTxt("Save", 22, (GXColor){0, 0, 0, 255}); - saveBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30); - GuiImage saveBtnImg(&btnOutline); - GuiButton saveBtn(btnOutline.GetWidth(), btnOutline.GetHeight()); - saveBtn.SetScale(0.9); - saveBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); - saveBtn.SetPosition(-180, 400); - saveBtn.SetLabel(&saveBtnTxt); - saveBtn.SetImage(&saveBtnImg); - saveBtn.SetSoundOver(&btnSoundOver); - saveBtn.SetTrigger(&trigA); - saveBtn.SetEffectGrow(); - - GuiText cancelBtnTxt("Back", 22, (GXColor){0, 0, 0, 255}); - cancelBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30); - GuiImage cancelBtnImg(&btnOutline); - GuiButton cancelBtn(btnOutline.GetWidth(), btnOutline.GetHeight()); - cancelBtn.SetScale(0.9); - cancelBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); - cancelBtn.SetPosition(180, 400); - cancelBtn.SetLabel(&cancelBtnTxt); - cancelBtn.SetImage(&cancelBtnImg); - cancelBtn.SetSoundOver(&btnSoundOver); - cancelBtn.SetTrigger(&trigA); - cancelBtn.SetTrigger(&trigB); - cancelBtn.SetEffectGrow(); - - GuiText deleteBtnTxt("Uninstall", 22, (GXColor){0, 0, 0, 255}); - deleteBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30); - GuiImage deleteBtnImg(&btnOutline); - GuiButton deleteBtn(btnOutline.GetWidth(), btnOutline.GetHeight()); - deleteBtn.SetScale(0.9); - deleteBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); - deleteBtn.SetPosition(0, 400); - deleteBtn.SetLabel(&deleteBtnTxt); - deleteBtn.SetImage(&deleteBtnImg); - deleteBtn.SetSoundOver(&btnSoundOver); - deleteBtn.SetTrigger(&trigA); - deleteBtn.SetEffectGrow(); - - GuiCustomOptionBrowser optionBrowser3(396, 280, &options3, CFG.theme_path, "bg_options_settings", bg_options_settings_png, 0); - optionBrowser3.SetPosition(0, 90); - optionBrowser3.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); - optionBrowser3.SetCol2Position(150); - - HaltGui(); - GuiWindow w(screenwidth, screenheight); - w.Append(&settingsbackgroundbtn); - w.Append(&titleTxt); - w.Append(&deleteBtn); - w.Append(&saveBtn); - w.Append(&cancelBtn); - - mainWindow->Append(&w); - mainWindow->Append(&optionBrowser3); - - ResumeGui(); - - struct Game_CFG* game_cfg = CFG_get_game_opt(header->id); - - if (game_cfg) - { - videoChoice = game_cfg->video; - languageChoice = game_cfg->language; - ocarinaChoice = game_cfg->ocarina; - viChoice = game_cfg->vipatch; - iosChoice = game_cfg->ios; - } - else - { - videoChoice = Settings.video; - languageChoice = Settings.language; - ocarinaChoice = Settings.ocarina; + + char gameName[31]; + + if (strlen(get_title(header)) < (27 + 3)) { + sprintf(gameName, "%s", get_title(header)); + } + else { + strncpy(gameName, get_title(header), 27); + gameName[27] = '\0'; + strncat(gameName, "...", 3); + } + + customOptionList options3(5); + sprintf(options3.name[0], "Video Mode"); + sprintf(options3.name[1], "VIDTV Patch"); + sprintf(options3.name[2], "Language"); + sprintf(options3.name[3], "Ocarina"); + sprintf(options3.name[4], "IOS"); + + GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol); + + char imgPath[100]; + + GuiImageData btnOutline(settings_menu_button_png); + snprintf(imgPath, sizeof(imgPath), "%ssettings_background.png", CFG.theme_path); + GuiImageData settingsbg(imgPath, settings_background_png); + + GuiTrigger trigA; + trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); + GuiTrigger trigHome; + trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0); + GuiTrigger trigB; + trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B); + + GuiText titleTxt(gameName, 28, (GXColor){0, 0, 0, 255}); + titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); + titleTxt.SetPosition(0,40); + + GuiImage settingsbackground(&settingsbg); + GuiButton settingsbackgroundbtn(settingsbackground.GetWidth(), settingsbackground.GetHeight()); + settingsbackgroundbtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP); + settingsbackgroundbtn.SetPosition(0, 0); + settingsbackgroundbtn.SetImage(&settingsbackground); + + GuiText saveBtnTxt("Save", 22, (GXColor){0, 0, 0, 255}); + saveBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30); + GuiImage saveBtnImg(&btnOutline); + GuiButton saveBtn(btnOutline.GetWidth(), btnOutline.GetHeight()); + saveBtn.SetScale(0.9); + saveBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); + saveBtn.SetPosition(-180, 400); + saveBtn.SetLabel(&saveBtnTxt); + saveBtn.SetImage(&saveBtnImg); + saveBtn.SetSoundOver(&btnSoundOver); + saveBtn.SetTrigger(&trigA); + saveBtn.SetEffectGrow(); + + GuiText cancelBtnTxt("Back", 22, (GXColor){0, 0, 0, 255}); + cancelBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30); + GuiImage cancelBtnImg(&btnOutline); + GuiButton cancelBtn(btnOutline.GetWidth(), btnOutline.GetHeight()); + cancelBtn.SetScale(0.9); + cancelBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); + cancelBtn.SetPosition(180, 400); + cancelBtn.SetLabel(&cancelBtnTxt); + cancelBtn.SetImage(&cancelBtnImg); + cancelBtn.SetSoundOver(&btnSoundOver); + cancelBtn.SetTrigger(&trigA); + cancelBtn.SetTrigger(&trigB); + cancelBtn.SetEffectGrow(); + + GuiText deleteBtnTxt("Uninstall", 22, (GXColor){0, 0, 0, 255}); + deleteBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30); + GuiImage deleteBtnImg(&btnOutline); + GuiButton deleteBtn(btnOutline.GetWidth(), btnOutline.GetHeight()); + deleteBtn.SetScale(0.9); + deleteBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); + deleteBtn.SetPosition(0, 400); + deleteBtn.SetLabel(&deleteBtnTxt); + deleteBtn.SetImage(&deleteBtnImg); + deleteBtn.SetSoundOver(&btnSoundOver); + deleteBtn.SetTrigger(&trigA); + deleteBtn.SetEffectGrow(); + + GuiCustomOptionBrowser optionBrowser3(396, 280, &options3, CFG.theme_path, "bg_options_settings", bg_options_settings_png, 0); + optionBrowser3.SetPosition(0, 90); + optionBrowser3.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); + optionBrowser3.SetCol2Position(150); + + HaltGui(); + GuiWindow w(screenwidth, screenheight); + w.Append(&settingsbackgroundbtn); + w.Append(&titleTxt); + w.Append(&deleteBtn); + w.Append(&saveBtn); + w.Append(&cancelBtn); + + mainWindow->Append(&w); + mainWindow->Append(&optionBrowser3); + + ResumeGui(); + + struct Game_CFG* game_cfg = CFG_get_game_opt(header->id); + + if (game_cfg) + { + videoChoice = game_cfg->video; + languageChoice = game_cfg->language; + ocarinaChoice = game_cfg->ocarina; + viChoice = game_cfg->vipatch; + iosChoice = game_cfg->ios; + } + else + { + videoChoice = Settings.video; + languageChoice = Settings.language; + ocarinaChoice = Settings.ocarina; viChoice = Settings.vpatch; if(Settings.cios == ios222) { iosChoice = i222; - } else { + } else { iosChoice = i249; - } - } - - while(!exit) - { - - VIDEO_WaitVSync (); - - if (videoChoice == discdefault) sprintf (options3.value[0],"Disc Default"); - else if (videoChoice == systemdefault) sprintf (options3.value[0],"System Default"); - else if (videoChoice == patch) sprintf (options3.value[0],"Auto Patch"); - else if (videoChoice == pal50) sprintf (options3.value[0],"Force PAL50"); - else if (videoChoice == pal60) sprintf (options3.value[0],"Force PAL60"); - else if (videoChoice == ntsc) sprintf (options3.value[0],"Force NTSC"); - - if (viChoice == on) sprintf (options3.value[1],"ON"); - else if (viChoice == off) sprintf (options3.value[1],"OFF"); - - if (languageChoice == ConsoleLangDefault) sprintf (options3.value[2],"Console Default"); - else if (languageChoice == jap) sprintf (options3.value[2],"Japanese"); - else if (languageChoice == ger) sprintf (options3.value[2],"German"); - else if (languageChoice == eng) sprintf (options3.value[2],"English"); - else if (languageChoice == fren) sprintf (options3.value[2],"French"); - else if (languageChoice == esp) sprintf (options3.value[2],"Spanish"); - else if (languageChoice == it) sprintf (options3.value[2],"Italian"); - else if (languageChoice == dut) sprintf (options3.value[2],"Dutch"); - else if (languageChoice == schin) sprintf (options3.value[2],"S. Chinese"); - else if (languageChoice == tchin) sprintf (options3.value[2],"T. Chinese"); - else if (languageChoice == kor) sprintf (options3.value[2],"Korean"); - - if (ocarinaChoice == on) sprintf (options3.value[3],"ON"); - else if (ocarinaChoice == off) sprintf (options3.value[3],"OFF"); - - if (iosChoice == i249) sprintf (options3.value[4],"249"); - else if (iosChoice == i222) sprintf (options3.value[4],"222"); - - if(shutdown == 1) - Sys_Shutdown(); - - ret = optionBrowser3.GetClickedOption(); - - switch (ret) - { - case 0: - videoChoice = (videoChoice + 1) % CFG_VIDEO_COUNT; - break; - case 1: - viChoice = (viChoice + 1) % 2; - break; - case 2: - languageChoice = (languageChoice + 1) % CFG_LANG_COUNT; - break; - case 3: - ocarinaChoice = (ocarinaChoice + 1) % 2; - break; - case 4: - iosChoice = (iosChoice + 1) % 2; - break; - } - - if(saveBtn.GetState() == STATE_CLICKED) - { - if (CFG_save_game_opt(header->id)) - { - WindowPrompt("Successfully Saved", 0, "OK", 0); - } - else - { - WindowPrompt("Save Failed", 0, "OK", 0); - } - - saveBtn.ResetState(); - optionBrowser3.SetFocus(1); - } - - if (cancelBtn.GetState() == STATE_CLICKED) - { - exit = true; - break; - } - - if (deleteBtn.GetState() == STATE_CLICKED) - { - int choice = WindowPrompt( - "Do you really want to delete:", - gameName, - "Yes","Cancel"); - - if (choice == 1) - { - ret = WBFS_RemoveGame(header->id); - if (ret < 0) - { - WindowPrompt( - "Can't delete:", - gameName, - "OK",0); - } - else { - __Menu_GetEntries(); - WindowPrompt( - "Successfully deleted:", - gameName, - "OK",0); - retVal = 1; - } - break; - } - else if (choice == 0) - { - deleteBtn.ResetState(); - optionBrowser3.SetFocus(1); - } - - } - } - - HaltGui(); - mainWindow->Remove(&optionBrowser3); - mainWindow->Remove(&w); - ResumeGui(); - return retVal; -} - -/**************************************************************************** - * MenuCheck - ***************************************************************************/ -static int MenuCheck() -{ - int menu = MENU_NONE; - int i = 0; - int choice; - s32 ret2; - OptionList options; - options.length = i; - partitionEntry partitions[MAX_PARTITIONS]; - - VIDEO_WaitVSync (); - - - ret2 = WBFS_Init(WBFS_DEVICE_USB); - if (ret2 < 0) - { - fatUnmount("SD"); - __io_wiisd.shutdown(); - ret2 = DeviceWait("No USB Device:", "Waiting for USB Device 30 secs", 0, 0); - PAD_Init(); - Wpad_Init(); - WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR); - WPAD_SetVRes(WPAD_CHAN_ALL, screenwidth, screenheight); - __io_wiisd.startup(); - fatMountSimple("SD", &__io_wiisd); - } - if (ret2 < 0) { - WindowPrompt ("ERROR:","USB-Device not found!", "ok", 0); - SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0); - } else { - PAD_Init(); - Wpad_Init(); - WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR); - WPAD_SetVRes(WPAD_CHAN_ALL, screenwidth, screenheight); - __io_wiisd.startup(); - fatMountSimple("SD", &__io_wiisd); - } - - ret2 = Disc_Init(); - if (ret2 < 0) { - WindowPrompt ("Error","Could not initialize DIP module!", "ok", 0); - SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0); - } - - ret2 = WBFS_Open(); - - if (ret2 < 0) { - - choice = WindowPrompt("No WBFS partition found!", - "You need to format a partition.", - "Format", - "Return"); - if(choice == 0) - { - SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0); - - } else { - /* Get partition entries */ - u32 sector_size; - ret2 = Partition_GetEntries(partitions, §or_size); - if (ret2 < 0) { - - WindowPrompt ("No partitions found!",0, "Restart", 0); - SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0); - - } - menu = MENU_FORMAT; - - } - } - - if(shutdown == 1) - Sys_Shutdown(); - - //Spieleliste laden - __Menu_GetEntries(); - - - menu = MENU_DISCLIST; - - - - return menu; -} - -/**************************************************************************** - * MainMenu - ***************************************************************************/ -int MainMenu(int menu) -{ - - int currentMenu = menu; - char imgPath[100]; - - #ifdef HW_RVL - snprintf(imgPath, sizeof(imgPath), "%splayer1_point.png", CFG.theme_path); - pointer[0] = new GuiImageData(imgPath, player1_point_png); - snprintf(imgPath, sizeof(imgPath), "%splayer2_point.png", CFG.theme_path); - pointer[1] = new GuiImageData(imgPath, player2_point_png); - snprintf(imgPath, sizeof(imgPath), "%splayer3_point.png", CFG.theme_path); - pointer[2] = new GuiImageData(imgPath, player3_point_png); - snprintf(imgPath, sizeof(imgPath), "%splayer4_point.png", CFG.theme_path); - pointer[3] = new GuiImageData(imgPath, player4_point_png); - #endif - - mainWindow = new GuiWindow(screenwidth, screenheight); - - if (CFG.widescreen) - snprintf(imgPath, sizeof(imgPath), "%swbackground.png", CFG.theme_path); - else - snprintf(imgPath, sizeof(imgPath), "%sbackground.png", CFG.theme_path); - - background = new GuiImageData(imgPath, CFG.widescreen? wbackground_png : background_png); - - bgImg = new GuiImage(background); - mainWindow->Append(bgImg); - - GuiTrigger trigA; - trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); - - ResumeGui(); - - bgMusic = new GuiSound(bg_music_ogg, bg_music_ogg_size, SOUND_OGG, vol); - bgMusic->SetVolume(vol); - bgMusic->SetLoop(1); //loop music - bgMusic->Play(); // startup music - - while(currentMenu != MENU_EXIT) + } + } + + while(!exit) { - bgMusic->SetVolume(vol); - switch (currentMenu) - { - case MENU_CHECK: - currentMenu = MenuCheck(); - break; - case MENU_FORMAT: - currentMenu = MenuFormat(); - break; - case MENU_INSTALL: - currentMenu = MenuInstall(); - break; - case MENU_SETTINGS: - currentMenu = MenuSettings(); - break; - case MENU_DISCLIST: - currentMenu = MenuDiscList(); - break; - default: // unrecognized menu - currentMenu = MenuCheck(); - break; - } - - switch (Settings.volume) - { - case v10: - vol = 10; - break; - case v20: - vol = 20; - break; - case v30: - vol = 30; - break; - case v40: - vol = 40; - break; - case v50: - vol = 50; - break; - case v60: - vol = 60; - break; - case v70: - vol = 70; - break; - case v80: - vol = 80; - break; - case v90: - vol = 90; - break; - case v100: - vol = 100; - break; - case v0: - vol = 0; - break; - default: - vol = 80; - break; - } - - } - - - bgMusic->Stop(); - delete bgMusic; - delete background; - delete bgImg; - delete mainWindow; - delete pointer[0]; - delete pointer[1]; - delete pointer[2]; - delete pointer[3]; - - delete cover; - delete coverImg; - - mainWindow = NULL; - fatUnmount("SD"); - __io_wiisd.shutdown(); - ExitApp(); - - struct discHdr *header = &gameList[gameSelected]; - struct Game_CFG* game_cfg = CFG_get_game_opt(header->id); - - if (game_cfg) - { - videoChoice = game_cfg->video; - languageChoice = game_cfg->language; - ocarinaChoice = game_cfg->ocarina; - viChoice = game_cfg->vipatch; - iosChoice = game_cfg->ios; - } - else - { - videoChoice = Settings.video; - languageChoice = Settings.language; - ocarinaChoice = Settings.ocarina; - viChoice = Settings.vpatch; - iosChoice = i249; - } - - switch(languageChoice) - { - case ConsoleLangDefault: - configbytes[0] = 0xCD; - break; - - case jap: - configbytes[0] = 0x00; - break; - - case eng: - configbytes[0] = 0x01; - break; - - case ger: - configbytes[0] = 0x02; - break; - - case fren: - configbytes[0] = 0x03; - break; - - case esp: - configbytes[0] = 0x04; - break; - - case it: - configbytes[0] = 0x05; - break; - - case dut: - configbytes[0] = 0x06; - break; - - case schin: - configbytes[0] = 0x07; - break; - - case tchin: - configbytes[0] = 0x08; - break; - - case kor: - configbytes[0] = 0x09; - break; - //wenn nicht genau klar ist welches - default: - configbytes[0] = 0xCD; - break; - } - - u32 videoselected = 0; - - switch(videoChoice) - { - case discdefault: - videoselected = 0; - break; - - case pal50: - videoselected = 1; - break; - - case pal60: - videoselected = 2; - break; - - case ntsc: - videoselected = 3; - - case systemdefault: - - videoselected = 4; - break; - case patch: - - videoselected = 5; - break; - default: - videoselected = 3; - break; - } - - u32 cheat = 0; - switch(ocarinaChoice) - { - case on: - cheat = 1; - break; - - case off: - cheat = 0; - break; - - default: - cheat = 1; - break; - } - - u8 vipatch = 0; - switch(viChoice) - { - case on: - vipatch = 1; - break; - - case off: - vipatch = 0; - break; - - default: - vipatch = 0; - break; - } - - int ret = 0; - ret = Disc_WiiBoot(videoselected, cheat, vipatch); - if (ret < 0) { - printf(" ERROR: BOOT ERROR! (ret = %d)\n", ret); - SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0); - } - - return 0; -} + + VIDEO_WaitVSync (); + + if (videoChoice == discdefault) sprintf (options3.value[0],"Disc Default"); + else if (videoChoice == systemdefault) sprintf (options3.value[0],"System Default"); + else if (videoChoice == patch) sprintf (options3.value[0],"Auto Patch"); + else if (videoChoice == pal50) sprintf (options3.value[0],"Force PAL50"); + else if (videoChoice == pal60) sprintf (options3.value[0],"Force PAL60"); + else if (videoChoice == ntsc) sprintf (options3.value[0],"Force NTSC"); + + if (viChoice == on) sprintf (options3.value[1],"ON"); + else if (viChoice == off) sprintf (options3.value[1],"OFF"); + + if (languageChoice == ConsoleLangDefault) sprintf (options3.value[2],"Console Default"); + else if (languageChoice == jap) sprintf (options3.value[2],"Japanese"); + else if (languageChoice == ger) sprintf (options3.value[2],"German"); + else if (languageChoice == eng) sprintf (options3.value[2],"English"); + else if (languageChoice == fren) sprintf (options3.value[2],"French"); + else if (languageChoice == esp) sprintf (options3.value[2],"Spanish"); + else if (languageChoice == it) sprintf (options3.value[2],"Italian"); + else if (languageChoice == dut) sprintf (options3.value[2],"Dutch"); + else if (languageChoice == schin) sprintf (options3.value[2],"S. Chinese"); + else if (languageChoice == tchin) sprintf (options3.value[2],"T. Chinese"); + else if (languageChoice == kor) sprintf (options3.value[2],"Korean"); + + if (ocarinaChoice == on) sprintf (options3.value[3],"ON"); + else if (ocarinaChoice == off) sprintf (options3.value[3],"OFF"); + + if (iosChoice == i249) sprintf (options3.value[4],"249"); + else if (iosChoice == i222) sprintf (options3.value[4],"222"); + + if(shutdown == 1) + Sys_Shutdown(); + if(reset == 1) + Sys_Reboot(); + + ret = optionBrowser3.GetClickedOption(); + + switch (ret) + { + case 0: + videoChoice = (videoChoice + 1) % CFG_VIDEO_COUNT; + break; + case 1: + viChoice = (viChoice + 1) % 2; + break; + case 2: + languageChoice = (languageChoice + 1) % CFG_LANG_COUNT; + break; + case 3: + ocarinaChoice = (ocarinaChoice + 1) % 2; + break; + case 4: + iosChoice = (iosChoice + 1) % 2; + break; + } + + if(saveBtn.GetState() == STATE_CLICKED) + { + if (CFG_save_game_opt(header->id)) + { + WindowPrompt("Successfully Saved", 0, "OK", 0); + } + else + { + WindowPrompt("Save Failed", 0, "OK", 0); + } + + saveBtn.ResetState(); + optionBrowser3.SetFocus(1); + } + + if (cancelBtn.GetState() == STATE_CLICKED) + { + exit = true; + break; + } + + if (deleteBtn.GetState() == STATE_CLICKED) + { + int choice = WindowPrompt( + "Do you really want to delete:", + gameName, + "Yes","Cancel"); + + if (choice == 1) + { + ret = WBFS_RemoveGame(header->id); + if (ret < 0) + { + WindowPrompt( + "Can't delete:", + gameName, + "OK",0); + } + else { + __Menu_GetEntries(); + WindowPrompt( + "Successfully deleted:", + gameName, + "OK",0); + retVal = 1; + } + break; + } + else if (choice == 0) + { + deleteBtn.ResetState(); + optionBrowser3.SetFocus(1); + } + + } + } + + HaltGui(); + mainWindow->Remove(&optionBrowser3); + mainWindow->Remove(&w); + ResumeGui(); + return retVal; +} + +/**************************************************************************** + * MenuCheck + ***************************************************************************/ +static int MenuCheck() +{ + int menu = MENU_NONE; + int i = 0; + int choice; + s32 ret2; + OptionList options; + options.length = i; + partitionEntry partitions[MAX_PARTITIONS]; + + VIDEO_WaitVSync (); + + + ret2 = WBFS_Init(WBFS_DEVICE_USB); + if (ret2 < 0) + { + fatUnmount("SD"); + __io_wiisd.shutdown(); + ret2 = DeviceWait("No USB Device:", "Waiting for USB Device 30 secs", 0, 0); + PAD_Init(); + Wpad_Init(); + WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR); + WPAD_SetVRes(WPAD_CHAN_ALL, screenwidth, screenheight); + __io_wiisd.startup(); + fatMountSimple("SD", &__io_wiisd); + } + if (ret2 < 0) { + WindowPrompt ("ERROR:","USB-Device not found!", "ok", 0); + SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0); + } else { + PAD_Init(); + Wpad_Init(); + WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR); + WPAD_SetVRes(WPAD_CHAN_ALL, screenwidth, screenheight); + __io_wiisd.startup(); + fatMountSimple("SD", &__io_wiisd); + } + + ret2 = Disc_Init(); + if (ret2 < 0) { + WindowPrompt ("Error","Could not initialize DIP module!", "ok", 0); + SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0); + } + + ret2 = WBFS_Open(); + + if (ret2 < 0) { + + choice = WindowPrompt("No WBFS partition found!", + "You need to format a partition.", + "Format", + "Return"); + if(choice == 0) + { + SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0); + + } else { + /* Get partition entries */ + u32 sector_size; + ret2 = Partition_GetEntries(partitions, §or_size); + if (ret2 < 0) { + + WindowPrompt ("No partitions found!",0, "Restart", 0); + SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0); + + } + menu = MENU_FORMAT; + + } + } + + if(shutdown == 1) + Sys_Shutdown(); + if(reset == 1) + Sys_Reboot(); + //Spieleliste laden + __Menu_GetEntries(); + + + menu = MENU_DISCLIST; + + + + return menu; +} + +/**************************************************************************** + * MainMenu + ***************************************************************************/ +int MainMenu(int menu) +{ + + int currentMenu = menu; + char imgPath[100]; + + #ifdef HW_RVL + snprintf(imgPath, sizeof(imgPath), "%splayer1_point.png", CFG.theme_path); + pointer[0] = new GuiImageData(imgPath, player1_point_png); + snprintf(imgPath, sizeof(imgPath), "%splayer2_point.png", CFG.theme_path); + pointer[1] = new GuiImageData(imgPath, player2_point_png); + snprintf(imgPath, sizeof(imgPath), "%splayer3_point.png", CFG.theme_path); + pointer[2] = new GuiImageData(imgPath, player3_point_png); + snprintf(imgPath, sizeof(imgPath), "%splayer4_point.png", CFG.theme_path); + pointer[3] = new GuiImageData(imgPath, player4_point_png); + #endif + + mainWindow = new GuiWindow(screenwidth, screenheight); + + if (CFG.widescreen) + snprintf(imgPath, sizeof(imgPath), "%swbackground.png", CFG.theme_path); + else + snprintf(imgPath, sizeof(imgPath), "%sbackground.png", CFG.theme_path); + + background = new GuiImageData(imgPath, CFG.widescreen? wbackground_png : background_png); + + bgImg = new GuiImage(background); + mainWindow->Append(bgImg); + + GuiTrigger trigA; + trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); + + ResumeGui(); + + bgMusic = new GuiSound(bg_music_ogg, bg_music_ogg_size, SOUND_OGG, vol); + bgMusic->SetVolume(vol); + bgMusic->SetLoop(1); //loop music + bgMusic->Play(); // startup music + + while(currentMenu != MENU_EXIT) + { + bgMusic->SetVolume(vol); + switch (currentMenu) + { + case MENU_CHECK: + currentMenu = MenuCheck(); + break; + case MENU_FORMAT: + currentMenu = MenuFormat(); + break; + case MENU_INSTALL: + currentMenu = MenuInstall(); + break; + case MENU_SETTINGS: + currentMenu = MenuSettings(); + break; + case MENU_DISCLIST: + currentMenu = MenuDiscList(); + break; + default: // unrecognized menu + currentMenu = MenuCheck(); + break; + } + + switch (Settings.volume) + { + case v10: + vol = 10; + break; + case v20: + vol = 20; + break; + case v30: + vol = 30; + break; + case v40: + vol = 40; + break; + case v50: + vol = 50; + break; + case v60: + vol = 60; + break; + case v70: + vol = 70; + break; + case v80: + vol = 80; + break; + case v90: + vol = 90; + break; + case v100: + vol = 100; + break; + case v0: + vol = 0; + break; + default: + vol = 80; + break; + } + + } + + + bgMusic->Stop(); + delete bgMusic; + delete background; + delete bgImg; + delete mainWindow; + delete pointer[0]; + delete pointer[1]; + delete pointer[2]; + delete pointer[3]; + + delete cover; + delete coverImg; + + mainWindow = NULL; + fatUnmount("SD"); + __io_wiisd.shutdown(); + ExitApp(); + + struct discHdr *header = &gameList[gameSelected]; + struct Game_CFG* game_cfg = CFG_get_game_opt(header->id); + + if (game_cfg) + { + videoChoice = game_cfg->video; + languageChoice = game_cfg->language; + ocarinaChoice = game_cfg->ocarina; + viChoice = game_cfg->vipatch; + iosChoice = game_cfg->ios; + } + else + { + videoChoice = Settings.video; + languageChoice = Settings.language; + ocarinaChoice = Settings.ocarina; + viChoice = Settings.vpatch; + iosChoice = i249; + } + + switch(languageChoice) + { + case ConsoleLangDefault: + configbytes[0] = 0xCD; + break; + + case jap: + configbytes[0] = 0x00; + break; + + case eng: + configbytes[0] = 0x01; + break; + + case ger: + configbytes[0] = 0x02; + break; + + case fren: + configbytes[0] = 0x03; + break; + + case esp: + configbytes[0] = 0x04; + break; + + case it: + configbytes[0] = 0x05; + break; + + case dut: + configbytes[0] = 0x06; + break; + + case schin: + configbytes[0] = 0x07; + break; + + case tchin: + configbytes[0] = 0x08; + break; + + case kor: + configbytes[0] = 0x09; + break; + //wenn nicht genau klar ist welches + default: + configbytes[0] = 0xCD; + break; + } + + u32 videoselected = 0; + + switch(videoChoice) + { + case discdefault: + videoselected = 0; + break; + + case pal50: + videoselected = 1; + break; + + case pal60: + videoselected = 2; + break; + + case ntsc: + videoselected = 3; + + case systemdefault: + + videoselected = 4; + break; + case patch: + + videoselected = 5; + break; + default: + videoselected = 3; + break; + } + + u32 cheat = 0; + switch(ocarinaChoice) + { + case on: + cheat = 1; + break; + + case off: + cheat = 0; + break; + + default: + cheat = 1; + break; + } + + u8 vipatch = 0; + switch(viChoice) + { + case on: + vipatch = 1; + break; + + case off: + vipatch = 0; + break; + + default: + vipatch = 0; + break; + } + + int ret = 0; + ret = Disc_WiiBoot(videoselected, cheat, vipatch); + if (ret < 0) { + printf(" ERROR: BOOT ERROR! (ret = %d)\n", ret); + SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0); + } + + return 0; +} diff --git a/source/sys.c b/source/sys.c index 3be1583c..c2785f81 100644 --- a/source/sys.c +++ b/source/sys.c @@ -1,94 +1,95 @@ -#include -#include - -#include "sys.h" -#include "wpad.h" - -/* Constants */ -#define CERTS_LEN 0x280 - -/* Variables */ -static const char certs_fs[] ATTRIBUTE_ALIGN(32) = "/sys/cert.sys"; -u8 shutdown = 0; - -void __Sys_ResetCallback(void) -{ - /* Reboot console */ - Sys_Reboot(); -} - -void __Sys_PowerCallback(void) -{ - /* Poweroff console */ - shutdown = 1; -} - - -void Sys_Init(void) -{ - /* Initialize video subsytem */ - //VIDEO_Init(); - - /* Set RESET/POWER button callback */ - SYS_SetResetCallback(__Sys_ResetCallback); - SYS_SetPowerCallback(__Sys_PowerCallback); -} - -void Sys_Reboot(void) -{ - /* Restart console */ - STM_RebootSystem(); -} - -void Sys_Shutdown(void) -{ - /* Disconnect WPAD */ - Wpad_Disconnect(); - /* Poweroff console */ - if(CONF_GetShutdownMode() == CONF_SHUTDOWN_IDLE) { - s32 ret; - - /* Set LED mode */ - ret = CONF_GetIdleLedMode(); - if(ret >= 0 && ret <= 2) - STM_SetLedMode(ret); - - /* Shutdown to idle */ - STM_ShutdownToIdle(); - } else { - /* Shutdown to standby */ - STM_ShutdownToStandby(); - } -} - -void Sys_LoadMenu(void) -{ - /* Return to the Wii system menu */ - SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0); -} - -s32 Sys_GetCerts(signed_blob **certs, u32 *len) -{ - static signed_blob certificates[CERTS_LEN] ATTRIBUTE_ALIGN(32); - - s32 fd, ret; - - /* Open certificates file */ - fd = IOS_Open(certs_fs, 1); - if (fd < 0) - return fd; - - /* Read certificates */ - ret = IOS_Read(fd, certificates, sizeof(certificates)); - - /* Close file */ - IOS_Close(fd); - - /* Set values */ - if (ret > 0) { - *certs = certificates; - *len = sizeof(certificates); - } - - return ret; -} +#include +#include + +#include "sys.h" +#include "wpad.h" + +/* Constants */ +#define CERTS_LEN 0x280 + +/* Variables */ +static const char certs_fs[] ATTRIBUTE_ALIGN(32) = "/sys/cert.sys"; +u8 shutdown = 0; +u8 reset = 0; + +void __Sys_ResetCallback(void) +{ + /* Reboot console */ + reset = 1; +} + +void __Sys_PowerCallback(void) +{ + /* Poweroff console */ + shutdown = 1; +} + + +void Sys_Init(void) +{ + /* Initialize video subsytem */ + //VIDEO_Init(); + + /* Set RESET/POWER button callback */ + SYS_SetResetCallback(__Sys_ResetCallback); + SYS_SetPowerCallback(__Sys_PowerCallback); +} + +void Sys_Reboot(void) +{ + /* Restart console */ + STM_RebootSystem(); +} + +void Sys_Shutdown(void) +{ + Wpad_Disconnect(); + + /* Poweroff console */ + if(CONF_GetShutdownMode() == CONF_SHUTDOWN_IDLE) { + s32 ret; + + /* Set LED mode */ + ret = CONF_GetIdleLedMode(); + if(ret >= 0 && ret <= 2) + STM_SetLedMode(ret); + + /* Shutdown to idle */ + STM_ShutdownToIdle(); + } else { + /* Shutdown to standby */ + STM_ShutdownToStandby(); + } +} + +void Sys_LoadMenu(void) +{ + /* Return to the Wii system menu */ + SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0); +} + +s32 Sys_GetCerts(signed_blob **certs, u32 *len) +{ + static signed_blob certificates[CERTS_LEN] ATTRIBUTE_ALIGN(32); + + s32 fd, ret; + + /* Open certificates file */ + fd = IOS_Open(certs_fs, 1); + if (fd < 0) + return fd; + + /* Read certificates */ + ret = IOS_Read(fd, certificates, sizeof(certificates)); + + /* Close file */ + IOS_Close(fd); + + /* Set values */ + if (ret > 0) { + *certs = certificates; + *len = sizeof(certificates); + } + + return ret; +}