Updated to V 1.0!!!!!

Edited Credits 
Optimized some more graphics
This commit is contained in:
mauricewoelk 2009-05-10 18:20:39 +00:00
parent 988f8b250a
commit 9a6f93cd19
17 changed files with 37 additions and 18 deletions

10
HBC/META.XML Normal file
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@ -0,0 +1,10 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<app version="1">
<name>USB Loader GX</name>
<coder>USB Loader GX Team</coder>
<version>1.0</version>
<release_date>20090118030000</release_date>
<short_description>Coders: USB Loader GX Team.</short_description>
<long_description>USB Loader GX is an USB-Game-Loader with a GUI made with libwiigui. You can install your games to your HDDs and play them. It is an interactiv GUI where you can fully use WiiMote Pointer/Classic Controller and Gamecube Controller. Coders: dimok/nIxx/cyrex/giantpune/Hungyip84/Neorame/WiiShizza/ardi.</long_description>
</app>

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@ -207,7 +207,7 @@ static void WindowCredits(void * ptr)
bool exit = false;
int i = 0;
int y = 95;
int y = 20;
GuiWindow creditsWindow(screenwidth,screenheight);
GuiWindow creditsWindowBox(580,448);
@ -224,17 +224,26 @@ static void WindowCredits(void * ptr)
starImg.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
starImg.SetPosition(500,335);
int numEntries = 15;
int numEntries = 18;
GuiText * txt[numEntries];
txt[i] = new GuiText("Credits", 26, (GXColor){255, 255, 255, 255});
txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(0,12); i++;
txt[i] = new GuiText("V 1 .0", 18, (GXColor){255, 255, 255, 255});
txt[i]->SetAlignment(ALIGN_RIGHT, ALIGN_TOP); txt[i]->SetPosition(0,y); i++; y+=34;
txt[i] = new GuiText("USB Loader GX", 24, (GXColor){255, 255, 255, 255});
txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(0,y); i++; y+=26;
txt[i] = new GuiText("Official Site: http://code.google.com/p/usbloader-gui/", 20, (GXColor){255, 255, 255, 255});
txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(0,y); i++; y+=26;
txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(0,y); i++; y+=28;
txt[i]->SetPresets(22, (GXColor){255, 255, 255, 255}, 0,
FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP, ALIGN_LEFT, ALIGN_TOP);
txt[i] = new GuiText("Coding:");
txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(100,y);
txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(170,y);
i++;
txt[i] = new GuiText("dimok");
@ -258,7 +267,7 @@ static void WindowCredits(void * ptr)
y+=24;
txt[i] = new GuiText("Design:");
txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(100,y);
txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(170,y);
i++;
txt[i] = new GuiText("cyrex");
@ -274,24 +283,24 @@ static void WindowCredits(void * ptr)
txt[i] = new GuiText("WiiShizza");
txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(320,y);
i++;
y+=24;
y+=28;
txt[i] = new GuiText("Ocarina & Vidpatch thanks to:");
txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(100,y);
i++;
y+=22;
txt[i] = new GuiText("Fishears & WiiPower");
txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(320,y);
i++;
y+=26;
txt[i] = new GuiText("Special thanks to Tantric for libwiigui");
txt[i] = new GuiText("Special thanks to:");
txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(0,y);
i++;
y+=22;
txt[i] = new GuiText("and to Waninkoko & Kwiirk for the USB Loader ");
txt[i] = new GuiText("Fishears/Nuke for Ocarina & WiiPower for Vidpatch");
txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(0,y);
i++;
y+=22;
txt[i] = new GuiText("Tantric for the libwiigui");
txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(0,y);
i++;
y+=22;
txt[i] = new GuiText("Waninkoko & Kwiirk for the USB Loader");
txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(0,y);
i++;
y+=22;