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https://github.com/wiidev/usbloadergx.git
synced 2024-12-19 00:11:55 +01:00
added custom path for replacement dol.
added a few entries into language.h & cpp made title tooltips on the gamewall transparent. made a readmii file.
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readMii.doc
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readMii.doc
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@ -74,6 +74,9 @@ snprintf(LANGUAGE.CoverDownload, sizeof(LANGUAGE.CoverDownload), "Cover Download
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snprintf(LANGUAGE.CoverPath, sizeof(LANGUAGE.CoverPath), "Cover Path");
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snprintf(LANGUAGE.CoverPath, sizeof(LANGUAGE.CoverPath), "Cover Path");
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snprintf(LANGUAGE.CoverpathChanged, sizeof(LANGUAGE.CoverpathChanged), "Coverpath Changed");
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snprintf(LANGUAGE.CoverpathChanged, sizeof(LANGUAGE.CoverpathChanged), "Coverpath Changed");
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snprintf(LANGUAGE.Coverpathchange, sizeof(LANGUAGE.Coverpathchange), "Coverpath change");
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snprintf(LANGUAGE.Coverpathchange, sizeof(LANGUAGE.Coverpathchange), "Coverpath change");
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snprintf(LANGUAGE.DolPath, sizeof(LANGUAGE.DolPath), "Dol Path");
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snprintf(LANGUAGE.DolpathChanged, sizeof(LANGUAGE.DolpathChanged), "Dolpath Changed");
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snprintf(LANGUAGE.Dolpathchange, sizeof(LANGUAGE.Dolpathchange), "Dolpath change");
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snprintf(LANGUAGE.Cheatcodespathchanged, sizeof(LANGUAGE.Cheatcodespathchanged), "Cheatcodes Path changed");
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snprintf(LANGUAGE.Cheatcodespathchanged, sizeof(LANGUAGE.Cheatcodespathchanged), "Cheatcodes Path changed");
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snprintf(LANGUAGE.Cheatcodespath, sizeof(LANGUAGE.Cheatcodespath), "Cheatcodes Path");
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snprintf(LANGUAGE.Cheatcodespath, sizeof(LANGUAGE.Cheatcodespath), "Cheatcodes Path");
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snprintf(LANGUAGE.count, sizeof(LANGUAGE.count), "Play Count");
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snprintf(LANGUAGE.count, sizeof(LANGUAGE.count), "Play Count");
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@ -467,6 +470,18 @@ void language_set(char *name, char *val)
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strcopy(LANGUAGE.Coverpathchange, val, sizeof(LANGUAGE.Coverpathchange));
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strcopy(LANGUAGE.Coverpathchange, val, sizeof(LANGUAGE.Coverpathchange));
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return;
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return;
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}
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}
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if (strcmp(name, "DolPath") == 0) {
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strcopy(LANGUAGE.DolPath, val, sizeof(LANGUAGE.DolPath));
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return;
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}
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if (strcmp(name, "DolpathChanged") == 0) {
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strcopy(LANGUAGE.DolpathChanged, val, sizeof(LANGUAGE.DolpathChanged));
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return;
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}
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if (strcmp(name, "Dolpathchange") == 0) {
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strcopy(LANGUAGE.Dolpathchange, val, sizeof(LANGUAGE.Dolpathchange));
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return;
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}
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if (strcmp(name, "Cheatcodespath") == 0) {
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if (strcmp(name, "Cheatcodespath") == 0) {
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strcopy(LANGUAGE.Cheatcodespath, val, sizeof(LANGUAGE.Cheatcodespath));
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strcopy(LANGUAGE.Cheatcodespath, val, sizeof(LANGUAGE.Cheatcodespath));
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return;
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return;
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@ -70,6 +70,9 @@ struct LANGUAGE
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char CoverPath[50];
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char CoverPath[50];
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char CoverpathChanged[50];
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char CoverpathChanged[50];
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char Coverpathchange[50];
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char Coverpathchange[50];
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char DolPath[50];
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char DolpathChanged[50];
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char Dolpathchange[50];
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char Cheatcodespathchanged[80];
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char Cheatcodespathchanged[80];
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char Cheatcodespath[80];
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char Cheatcodespath[80];
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char count[20];
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char count[20];
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@ -148,6 +148,7 @@ GuiGameGrid::GuiGameGrid(int w, int h, struct discHdr * l, int count, const char
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titleTT = new GuiTooltip("test");
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titleTT = new GuiTooltip("test");
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titleTT->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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titleTT->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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titleTT->SetPosition(-100,0);
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titleTT->SetPosition(-100,0);
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titleTT->SetAlpha(175);
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// if (Settings.wsprompt == yes)
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// if (Settings.wsprompt == yes)
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// installBtnTT.SetWidescreen(CFG.widescreen);
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// installBtnTT.SetWidescreen(CFG.widescreen);
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@ -1355,6 +1356,7 @@ void GuiGameGrid::Update(GuiTrigger * t)
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if (selected!=selectedOld){
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if (selected!=selectedOld){
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delete titleTT;
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delete titleTT;
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titleTT = new GuiTooltip(titlebuffer);
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titleTT = new GuiTooltip(titlebuffer);
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titleTT->SetAlpha(175);
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wait=0;wait1=0;
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wait=0;wait1=0;
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}
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}
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selectedOld=selected;
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selectedOld=selected;
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@ -1191,6 +1191,7 @@ int MenuSettings()
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options2.SetName(3, "%s", LANGUAGE.Titlestxtpath);
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options2.SetName(3, "%s", LANGUAGE.Titlestxtpath);
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options2.SetName(4, "%s", LANGUAGE.Updatepath);
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options2.SetName(4, "%s", LANGUAGE.Updatepath);
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options2.SetName(5, "%s", LANGUAGE.Cheatcodespath);
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options2.SetName(5, "%s", LANGUAGE.Cheatcodespath);
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options2.SetName(6, "%s", LANGUAGE.DolPath);
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for(int i = 0; i <= MAXOPTIONS; i++) options2.SetValue(i, NULL);
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for(int i = 0; i <= MAXOPTIONS; i++) options2.SetValue(i, NULL);
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w.Append(&optionBrowser2);
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w.Append(&optionBrowser2);
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optionBrowser2.SetClickable(true);
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optionBrowser2.SetClickable(true);
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@ -1212,6 +1213,7 @@ int MenuSettings()
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options2.SetValue(3, "%s", Settings.titlestxt_path);
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options2.SetValue(3, "%s", Settings.titlestxt_path);
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options2.SetValue(4, "%s", Settings.update_path);
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options2.SetValue(4, "%s", Settings.update_path);
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options2.SetValue(5, "%s", Settings.Cheatcodespath);
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options2.SetValue(5, "%s", Settings.Cheatcodespath);
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options2.SetValue(6, "%s", Settings.dolpath);
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if(backBtn.GetState() == STATE_CLICKED)
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if(backBtn.GetState() == STATE_CLICKED)
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{
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{
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@ -1438,6 +1440,33 @@ int MenuSettings()
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else
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else
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WindowPrompt(0,LANGUAGE.Consoleshouldbeunlockedtomodifyit,LANGUAGE.ok,0,0,0);
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WindowPrompt(0,LANGUAGE.Consoleshouldbeunlockedtomodifyit,LANGUAGE.ok,0,0,0);
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break;
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break;
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case 6:
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if ( Settings.godmode == 1)
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{
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w.Remove(&optionBrowser2);
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w.Remove(&backBtn);
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char entered[43] = "";
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strncpy(entered, Settings.dolpath, sizeof(entered));
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int result = OnScreenKeyboard(entered,43,0);
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w.Append(&optionBrowser2);
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w.Append(&backBtn);
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if ( result == 1 )
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{
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int len = (strlen(entered)-1);
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if(entered[len] !='/')
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strncat (entered, "/", 1);
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strncpy(Settings.dolpath, entered, sizeof(Settings.dolpath));
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WindowPrompt(LANGUAGE.DolpathChanged,0,LANGUAGE.ok,0,0,0);
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// if(!isSdInserted()) {
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if(!isInserted(bootDevice)) {
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WindowPrompt(LANGUAGE.NoSDcardinserted, LANGUAGE.InsertaSDCardtosave, LANGUAGE.ok, 0,0,0);
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}
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}
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} else {
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WindowPrompt(LANGUAGE.Dolpathchange,LANGUAGE.Consoleshouldbeunlockedtomodifyit,LANGUAGE.ok,0,0,0);
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}
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break;
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}
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}
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}
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}
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/** If not godmode don't let him inside **/
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/** If not godmode don't let him inside **/
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@ -223,6 +223,7 @@ void CFG_Default(int widescreen) // -1 = non forced Mode
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snprintf(Settings.oggload_path, sizeof(Settings.oggload_path), "%s/config/backgroundmusic/", bootDevice);
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snprintf(Settings.oggload_path, sizeof(Settings.oggload_path), "%s/config/backgroundmusic/", bootDevice);
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snprintf(Settings.update_path, sizeof(Settings.update_path), "%s/apps/usbloader_gx/", bootDevice);
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snprintf(Settings.update_path, sizeof(Settings.update_path), "%s/apps/usbloader_gx/", bootDevice);
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snprintf(Settings.Cheatcodespath, sizeof(Settings.Cheatcodespath), "%s/codes/", bootDevice);
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snprintf(Settings.Cheatcodespath, sizeof(Settings.Cheatcodespath), "%s/codes/", bootDevice);
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snprintf(Settings.dolpath, sizeof(Settings.dolpath), "%s/", bootDevice);
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sprintf(Settings.ogg_path, "notset");
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sprintf(Settings.ogg_path, "notset");
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//all alignments are left top here
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//all alignments are left top here
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@ -490,6 +491,10 @@ void path_set(char *name, char *val)
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strcopy(Settings.oggload_path, val, sizeof(Settings.oggload_path));
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strcopy(Settings.oggload_path, val, sizeof(Settings.oggload_path));
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return;
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return;
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}
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}
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if (strcmp(name, "dolpath") == 0) {
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strcopy(Settings.dolpath, val, sizeof(Settings.dolpath));
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return;
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}
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if (strcmp(name, "ogg_path") == 0) {
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if (strcmp(name, "ogg_path") == 0) {
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strcopy(Settings.ogg_path, val, sizeof(Settings.ogg_path));
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strcopy(Settings.ogg_path, val, sizeof(Settings.ogg_path));
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return;
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return;
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@ -1212,6 +1217,7 @@ bool cfg_save_global()// save global settings
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} else {
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} else {
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fprintf(f, "godmode = %d\n ", 0);
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fprintf(f, "godmode = %d\n ", 0);
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}
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}
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fprintf(f, "dolpath = %s\n ", Settings.dolpath);
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fprintf(f, "ogg_path = %s\n ", Settings.ogg_path);
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fprintf(f, "ogg_path = %s\n ", Settings.ogg_path);
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fprintf(f, "wiilight = %d\n ", Settings.wiilight);
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fprintf(f, "wiilight = %d\n ", Settings.wiilight);
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fprintf(f, "gameDisplay = %d\n ", Settings.gameDisplay);
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fprintf(f, "gameDisplay = %d\n ", Settings.gameDisplay);
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@ -334,6 +334,7 @@ struct SSettings {
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char languagefiles_path[100];
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char languagefiles_path[100];
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char oggload_path[100];
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char oggload_path[100];
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char ogg_path[150];
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char ogg_path[150];
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char dolpath[150];
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char update_path[150];
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char update_path[150];
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char Cheatcodespath[100];
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char Cheatcodespath[100];
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int titlesOverride;
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int titlesOverride;
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@ -9,6 +9,7 @@
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#include "wpad.h"
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#include "wpad.h"
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#include "disc.h"
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#include "disc.h"
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#include "alternatedol.h"
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#include "alternatedol.h"
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#include "settings/cfg.h"
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/*KENOBI! - FISHEARS*/
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/*KENOBI! - FISHEARS*/
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extern const unsigned char kenobiwii[];
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extern const unsigned char kenobiwii[];
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@ -30,7 +31,7 @@ static u8 *appldr = (u8 *)0x81200000;
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/* Variables */
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/* Variables */
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static u32 buffer[0x20] ATTRIBUTE_ALIGN(32);
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static u32 buffer[0x20] ATTRIBUTE_ALIGN(32);
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struct SSettings Settings;
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static void __noprint(const char *fmt, ...)
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static void __noprint(const char *fmt, ...)
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{
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{
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@ -340,7 +341,11 @@ s32 Apploader_Run(entry_point *entry, u8 cheat, u8 videoSelected, u8 vipatch, u8
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if(alternatedol == 1) {
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if(alternatedol == 1) {
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void *dolbuffer;
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void *dolbuffer;
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int dollen;
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int dollen;
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char * path = "SD:/";
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char * path = Settings.dolpath;
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//snprintf(path, sizeof(path), Settings.dolpath);
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//char * path = "SD:/";
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bool dolloaded = Load_Dol(&dolbuffer, &dollen, path);
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bool dolloaded = Load_Dol(&dolbuffer, &dollen, path);
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if(dolloaded) {
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if(dolloaded) {
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Remove_001_Protection(dolbuffer, dollen);
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Remove_001_Protection(dolbuffer, dollen);
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@ -12,33 +12,33 @@ extern "C"
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struct gameXMLinfo
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struct gameXMLinfo
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{
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{
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char id[10];
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char id[8];
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char version[500];
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char version[50];
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char region[10];
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char region[10];
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char title[500];
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char title[100];
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char synopsis[2000];
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char synopsis[2000];
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char title_EN[500];
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char title_EN[100];
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char synopsis_EN[2000];
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char synopsis_EN[2000];
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char locales[100][500];
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char locales[15][50];
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char developer[500];
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char developer[75];
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char publisher[500];
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char publisher[75];
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char publisherfromid[500];
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char publisherfromid[75];
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char year[10];
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char year[10];
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char month[10];
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char month[10];
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char day[10];
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char day[10];
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char genre[500];
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char genre[40];
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char genresplit[100][500];
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char genresplit[10][15];
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char ratingtype[10];
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char ratingtype[6];
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char ratingvalue[10];
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char ratingvalue[6];
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char ratingdescriptors[100][500];
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char ratingdescriptors[20][15];
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char ratingvalueCERO[10];
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char ratingvalueCERO[6];
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char ratingvalueESRB[10];
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char ratingvalueESRB[6];
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char ratingvaluePEGI[10];
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char ratingvaluePEGI[6];
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char wifiplayers[10];
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char wifiplayers[4];
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char wififeatures[100][500];
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char wififeatures[10][15];
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char players[10];
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char players[4];
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char accessories[100][500];
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char accessories[10][15];
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char accessories_required[100][500];
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char accessories_required[10][15];
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char iso_crc[10];
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char iso_crc[10];
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char iso_md5[50];
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char iso_md5[50];
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char iso_sha1[50];
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char iso_sha1[50];
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