mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-22 03:09:15 +01:00
Restore the option to update Nintendont
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parent
1836d33287
commit
a710e33d08
@ -32,5 +32,6 @@
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int CheckUpdate();
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int UpdateGameTDB();
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int UpdateApp();
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int DownloadFileToPath(const char *url, const char *dest);
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#endif
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@ -31,6 +31,7 @@
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#include "settings/GameTitles.h"
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#include "settings/CSettings.h"
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#include "settings/SettingsPrompts.h"
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#include "network/update.h"
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#include "network/Wiinnertag.h"
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#include "network/networkops.h"
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#include "FileOperations/fileops.h"
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@ -80,7 +81,7 @@ FeatureSettingsMenu::FeatureSettingsMenu()
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Options->SetName(Idx++, "%s", tr( "Export SYSCONF to EmuNand" ));
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Options->SetName(Idx++, "%s", tr( "Dump NAND to EmuNand" ));
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Options->SetName(Idx++, "%s", tr( "EmuNAND Wad Manager" ));
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// Options->SetName(Idx++, "%s", tr( "Update Nintendont" ));
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Options->SetName(Idx++, "%s", tr( "Update Nintendont" ));
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Options->SetName(Idx++, "%s", tr( "WiiU Widescreen" ));
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Options->SetName(Idx++, "%s", tr( "Boot Neek System Menu" ));
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Options->SetName(Idx++, "%s", tr( "Reset Game Header Cache" ));
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@ -168,7 +169,7 @@ void FeatureSettingsMenu::SetOptionValues()
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Options->SetValue(Idx++, " ");
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//! Settings: Update Nintendont
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//Options->SetValue(Idx++, " ");
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Options->SetValue(Idx++, " ");
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//! Settings: WiiU Widescreen
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Options->SetValue(Idx++, " ");
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@ -653,13 +654,12 @@ int FeatureSettingsMenu::GetMenuInternal()
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this->Append(optionBrowser);
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}
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/*
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//! Settings: Update Nintendont
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else if (ret == ++Idx)
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{
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char NINUpdatePath[100];
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char NINUpdatePath[120];
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snprintf(NINUpdatePath, sizeof(NINUpdatePath), "%sboot.dol", Settings.NINLoaderPath);
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char NINUpdatePathBak[100];
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char NINUpdatePathBak[120];
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snprintf(NINUpdatePathBak, sizeof(NINUpdatePathBak), "%sboot.bak", Settings.NINLoaderPath);
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int choice = WindowPrompt(tr( "Do you want to update this file?" ), NINUpdatePath, tr( "Yes" ), tr( "Cancel" ));
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@ -675,33 +675,13 @@ int FeatureSettingsMenu::GetMenuInternal()
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if(CheckFile(NINUpdatePath))
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RenameFile(NINUpdatePath, NINUpdatePathBak);
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// Download latest loader.dol as boot.dol
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bool success = false;
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struct download file = {};
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file.show_progress = true;
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downloadfile("https://raw.githubusercontent.com/FIX94/Nintendont/master/loader/loader.dol", &file);
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if (file.size > 0)
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if (DownloadFileToPath("https://raw.githubusercontent.com/FIX94/Nintendont/master/loader/loader.dol", NINUpdatePath) > 0)
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{
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FILE * pfile = fopen(NINUpdatePath, "wb");
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if(pfile)
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{
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fwrite(file.data, 1, file.size, pfile);
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fclose(pfile);
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WindowPrompt(tr( "Successfully Updated" ), 0, tr( "OK" ));
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success = true;
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}
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else
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WindowPrompt(tr( "Update failed" ), 0, tr( "OK" ));
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MEM2_free(file.data);
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}
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if(success)
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{
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//remove existing loader.dol file if found as it has priority over boot.dol, and boot.bak
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// Remove existing loader.dol file if found as it has priority over boot.dol, and boot.bak
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snprintf(NINUpdatePath, sizeof(NINUpdatePath), "%s/loader.dol", Settings.NINLoaderPath);
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RemoveFile(NINUpdatePath);
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RemoveFile(NINUpdatePathBak);
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WindowPrompt(tr("Successfully Updated"), 0, tr("OK"));
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}
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else
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{
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@ -709,12 +689,11 @@ int FeatureSettingsMenu::GetMenuInternal()
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RemoveFile(NINUpdatePath);
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if(CheckFile(NINUpdatePathBak))
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RenameFile(NINUpdatePathBak, NINUpdatePath);
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WindowPrompt(tr( "Update failed" ), 0, tr( "OK" ));
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WindowPrompt(tr("Update Failed"), 0, tr("OK"));
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}
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}
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}
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}
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*/
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// WiiU Aspect switcher (Thanks Tueidj)
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else if (ret == ++Idx)
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