* Added quick support to DIOS MIOS

This commit is contained in:
Cyan 2012-06-23 19:15:12 +00:00
parent bc98a39187
commit a9cc53784b
3 changed files with 9 additions and 6 deletions

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@ -2,8 +2,8 @@
<app version="1"> <app version="1">
<name> USB Loader GX</name> <name> USB Loader GX</name>
<coder>USB Loader GX Team</coder> <coder>USB Loader GX Team</coder>
<version>3.0 r1190</version> <version>3.0 r1191</version>
<release_date>201206171744</release_date> <release_date>201206231850</release_date>
<!-- // remove this line to enable arguments <!-- // remove this line to enable arguments
<arguments> <arguments>
<arg>--ios=250</arg> <arg>--ios=250</arg>

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@ -1,5 +1,5 @@
# USB Loader GX # USB Loader GX
# german.lang - r1186 v3.0 final # german.lang - r1190
# don't delete/change this line (é). # don't delete/change this line (é).
msgid "" msgid ""
msgstr "" msgstr ""
@ -358,7 +358,7 @@ msgid "Clock"
msgstr "Uhr" msgstr "Uhr"
msgid "Clock Scale Factor" msgid "Clock Scale Factor"
msgstr "" msgstr "Uhr-Skalierwert"
msgid "Close" msgid "Close"
msgstr "Schließen" msgstr "Schließen"
@ -876,7 +876,7 @@ msgid "Flip-X"
msgstr "Flip-X" msgstr "Flip-X"
msgid "Font Scale Factor" msgid "Font Scale Factor"
msgstr "Schriftskalierwert" msgstr "Schrift-Skalierwert"
msgid "Force 16:9" msgid "Force 16:9"
msgstr "Erzw. 16:9" msgstr "Erzw. 16:9"

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@ -370,12 +370,15 @@ bool GCGames::CopyUSB2SD(const struct discHdr *header)
if(*path == 0) if(*path == 0)
return false; return false;
int choice = WindowPrompt(tr("The game is on USB."), tr("Do you want to copy the game to SD or delete a game on SD?"), tr("Copy"), tr("Show SD"), tr("Cancel")); int choice = WindowPrompt(tr("The game is on USB."), tr("Do you want to copy the game to SD or delete a game on SD?"), tr("Copy"), tr("Show SD"), ("Launch from USB"), tr("Cancel"));
if(choice == 0) if(choice == 0)
return false; return false;
const char *cpTitle = GameTitles.GetTitle(header); const char *cpTitle = GameTitles.GetTitle(header);
if(choice == 3)
return true;
if(choice == 2) if(choice == 2)
{ {
GCDeleteMenu gcDeleteMenu; GCDeleteMenu gcDeleteMenu;