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https://github.com/wiidev/usbloadergx.git
synced 2024-11-19 17:59:16 +01:00
fixed bug i made in 668 causing games not to load (because we rocked out too hard)
fixed bug which overlapped the release date and publisher in the game info screen
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d5ba67e305
commit
ab4cbd6314
@ -221,12 +221,14 @@ void ExitGUIThreads()
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void rockout(int f = 0)
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{
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if (f==2)gameSelected = -1;
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HaltGui();
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int num=(f==2?-1:gameSelected);
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char imgPath[100];
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#ifdef HW_RVL
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if(!(strcasestr(get_title(&gameList[gameSelected]),"guitar")||
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strcasestr(get_title(&gameList[gameSelected]),"band")||
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strcasestr(get_title(&gameList[gameSelected]),"rock")||
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if(!(strcasestr(get_title(&gameList[num]),"guitar")||
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strcasestr(get_title(&gameList[num]),"band")||
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strcasestr(get_title(&gameList[num]),"rock")||
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f==1)){
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for(int i = 0; i < 4; i++)
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delete pointer[i];
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@ -253,7 +255,7 @@ void rockout(int f = 0)
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pointer[3] = new GuiImageData(imgPath, rplayer4_point_png);
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}
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#endif
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ResumeGui();
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}
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/****************************************************************************
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@ -1364,6 +1366,7 @@ int MenuDiscList()
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break;
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}
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returnHere = true;
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rockout(2);
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}
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else if (choice == 3) //WBFS renaming
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@ -1381,12 +1384,13 @@ int MenuDiscList()
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}
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}
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else if(choice == 0) {
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rockout(2);
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if (Settings.gameDisplay==list){gameBrowser->SetFocus(1);}
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else if (Settings.gameDisplay==grid){gameGrid->SetFocus(1);}
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else if (Settings.gameDisplay==carousel){gameCarousel->SetFocus(1);}
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}
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//reset cursor
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rockout(2);
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}
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}
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// to skip the first call of windowScreensaver at startup when wiimote is not connected
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@ -510,26 +510,6 @@ int showGameInfo(char *ID)
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gameinfoWindow.Append(titleTxt);
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}
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//publisher
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if (strcmp(gameinfo.publisher,"") != 0){
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snprintf(linebuf, sizeof(linebuf), "%s %s", tr("Published by"), gameinfo.publisher);
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publisherTxt = new GuiText(linebuf, 16, (GXColor){0,0,0, 255});
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if (publisherTxt->GetWidth()>250) newline=2;
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publisherTxt->SetMaxWidth(250,GuiText::WRAP);
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publisherTxt->SetAlignment(ALIGN_RIGHT, ALIGN_TOP); publisherTxt->SetPosition(-17,12+indexy); indexy+=(20 * newline);newline=1;
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gameinfoWindow.Append(publisherTxt);
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}
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//developer
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if (strcmp(gameinfo.developer,"") != 0 && strcasecmp(gameinfo.developer,gameinfo.publisher) != 0) {
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snprintf(linebuf, sizeof(linebuf), "%s %s", tr("Developed by"), gameinfo.developer);
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developerTxt = new GuiText(linebuf, 16, (GXColor){0,0,0, 255});
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if (developerTxt->GetWidth()>250) newline=2;
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developerTxt->SetMaxWidth(250,GuiText::WRAP);
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developerTxt->SetAlignment(ALIGN_RIGHT, ALIGN_TOP); developerTxt->SetPosition(-17,12+indexy); indexy+=(20 * newline);newline=1;
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gameinfoWindow.Append(developerTxt);
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}
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//date
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snprintf(linebuf2, sizeof(linebuf2), " ");
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if (strcmp(gameinfo.day,"") != 0)
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@ -583,6 +563,26 @@ int showGameInfo(char *ID)
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gameinfoWindow.Append(releasedTxt);
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}
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//publisher
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if (strcmp(gameinfo.publisher,"") != 0){
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snprintf(linebuf, sizeof(linebuf), "%s %s", tr("Published by"), gameinfo.publisher);
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publisherTxt = new GuiText(linebuf, 16, (GXColor){0,0,0, 255});
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if (publisherTxt->GetWidth()>250) newline=2;
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publisherTxt->SetMaxWidth(250,GuiText::WRAP);
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publisherTxt->SetAlignment(ALIGN_RIGHT, ALIGN_TOP); publisherTxt->SetPosition(-17,12+indexy); indexy+=(20 * newline);newline=1;
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gameinfoWindow.Append(publisherTxt);
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}
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//developer
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if (strcmp(gameinfo.developer,"") != 0 && strcasecmp(gameinfo.developer,gameinfo.publisher) != 0) {
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snprintf(linebuf, sizeof(linebuf), "%s %s", tr("Developed by"), gameinfo.developer);
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developerTxt = new GuiText(linebuf, 16, (GXColor){0,0,0, 255});
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if (developerTxt->GetWidth()>250) newline=2;
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developerTxt->SetMaxWidth(250,GuiText::WRAP);
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developerTxt->SetAlignment(ALIGN_RIGHT, ALIGN_TOP); developerTxt->SetPosition(-17,12+indexy); indexy+=(20 * newline);newline=1;
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gameinfoWindow.Append(developerTxt);
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}
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//genre
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int genreY = marginY;
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genreTxt = new GuiText * [gameinfo.genreCnt + 1];
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