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*Fixed USB ReInit
*Moved SD Card Button a bit to the left.
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@ -306,7 +306,7 @@ void CFG_Default(int widescreen) // -1 = non forced Mode
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THEME.clock_x = 0;
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THEME.clock_y = 335;//330;
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THEME.clockAlign = CFG_ALIGN_CENTRE;
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THEME.sdcard_x = 160;
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THEME.sdcard_x = 150;
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THEME.sdcard_y = 390;
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THEME.gameText_r = 0;
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THEME.gameText_g = 0;
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@ -159,6 +159,13 @@ int USBDevice_Init()
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}
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return -1;
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}
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void USBDevice_ReInit()
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{
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__io_usbstorage.shutdown();
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__io_wiiums.shutdown();
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if(__io_usbstorage.startup()) return;
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else __io_wiiums.startup();
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}
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void USBDevice_deInit()
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{
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@ -8,6 +8,7 @@ extern "C"
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int USBDevice_Init();
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void USBDevice_deInit();
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void USBDevice_ReInit();
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int isSdInserted();
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int isInserted(const char *path);
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int SDCard_Init();
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@ -677,7 +677,7 @@ static int MenuDiscList()
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else if(sdcardBtn.GetState() == STATE_CLICKED)
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{
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USBDevice_Init()
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USBDevice_ReInit();
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SDCard_deInit();
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SDCard_Init();
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if (Settings.gameDisplay==list){
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