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little bugfix
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@ -3436,6 +3436,7 @@ static int MenuDiscList()
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if (Settings.gameDisplay==list){
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Settings.gameDisplay=grid;
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mainWindow->Remove(&gameBrowser);
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gameGrid.Reload(gameList, gameCnt); // initialize before append
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mainWindow->Append(&gameGrid);
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if (GameIDTxt)w.Remove(GameIDTxt);
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@ -3464,6 +3465,7 @@ static int MenuDiscList()
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Settings.gameDisplay=list;
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mainWindow->Remove(&gameGrid);
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gameBrowser.Reload(gameList, gameCnt); // initialize before append
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mainWindow->Append(&gameBrowser);
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gridBtn.SetImage(&gridBtnImg_g);
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favoriteBtn.SetPosition(20,15);
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