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synced 2024-11-18 17:29:17 +01:00
little fix for the search stuff
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parent
572bae91d6
commit
b7a96f77f8
@ -179,6 +179,7 @@ int __Menu_GetGameFilter_NextList(discHdr *gameList, u32 gameCnt, wchar_t **Pgam
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{
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u32 filter_len = wcslen(*PgameFilter);
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u32 i, lastChar=0;
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bool autofill = filter_len > 0; // autofill only when gameFilter is not empty
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wchar_t *p;
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u32 *nextList = new u32[gameCnt]; if(nextList==NULL) return -1;
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for(i=0; i<gameCnt; i++)
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@ -187,8 +188,14 @@ int __Menu_GetGameFilter_NextList(discHdr *gameList, u32 gameCnt, wchar_t **Pgam
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wchar_t *gameName = FreeTypeGX::charToWideChar(get_title(&gameList[i]));
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if(gameName == NULL) goto error;
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if(wcslen(gameName) > filter_len && (filter_len == 0 || !wcsnicmp(*PgameFilter, gameName, filter_len)))
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if(wcslen(gameName) > filter_len)
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{
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if((filter_len == 0 || !wcsnicmp(*PgameFilter, gameName, filter_len)))
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nextFilterChar = towupper(gameName[filter_len]);
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}
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else if(wcslen(gameName) == filter_len)
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autofill = false; // no autofill when gameNameLen == filterLen
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nextList[i] = nextFilterChar;
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}
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qsort(nextList, gameCnt, sizeof(u32), int_cmp);
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@ -210,7 +217,7 @@ int __Menu_GetGameFilter_NextList(discHdr *gameList, u32 gameCnt, wchar_t **Pgam
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}
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}
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*p = 0;
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if(wcslen(*PgameFilterNextList) == 1) // only one nextChar
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if(wcslen(*PgameFilterNextList) == 1 && autofill) // only one nextChar and autofill is true
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{
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wchar_t *newFilter = new wchar_t[filter_len + 2];
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if(newFilter == NULL) goto error;
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