mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-12-22 18:01:54 +01:00
Updated grammar, lack of punctuation, and spelling mistakes.
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@ -63,7 +63,7 @@ StartUpProcess::StartUpProcess()
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#endif
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if (strncmp(Settings.ConfigPath, "sd", 2) == 0)
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cancelTxt = new GuiText("Press B to cancel or A to enable SD card mode", 22, (GXColor){255, 255, 255, 255});
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cancelTxt = new GuiText("Press B to cancel or A to enter SD Card mode.", 22, (GXColor){255, 255, 255, 255});
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else
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cancelTxt = new GuiText("Press B to cancel", 22, (GXColor){255, 255, 255, 255});
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cancelTxt->SetAlignment(ALIGN_CENTER, ALIGN_MIDDLE);
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@ -245,7 +245,7 @@ bool StartUpProcess::USBSpinUp()
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break;
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}
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messageTxt->SetTextf("Waiting for HDD: %i sec left\n", 20 - (int)countDown.elapsed());
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messageTxt->SetTextf("Waiting for USB drive: %i sec left\n", 20 - (int)countDown.elapsed());
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Draw();
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usleep(50000);
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} while (countDown.elapsed() < 20.f);
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@ -289,11 +289,11 @@ void StartUpProcess::LoadIOS(u8 ios, bool boot)
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SetTextf("Reloading to IOS%d%s\n", ios, boot ? " requested in meta.xml" : "");
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if (IosLoader::LoadAppCios(ios) < 0)
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{
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SetTextf("Failed to load an IOS. USB Loader GX requires a cIOS or IOS58 with AHB access. Exiting...\n");
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SetTextf("Failed to load an IOS. Wii USB Tool requires a cIOS or IOS58 with AHB access. Exiting...\n");
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sleep(5);
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Sys_BackToLoader();
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}
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SetTextf("Reloaded to IOS%d r%d\n", Settings.LoaderIOS, IOS_GetRevision());
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SetTextf("Reloaded to IOS%d r%d\n.", Settings.LoaderIOS, IOS_GetRevision());
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}
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int StartUpProcess::Execute(bool quickGameBoot)
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@ -305,7 +305,7 @@ int StartUpProcess::Execute(bool quickGameBoot)
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// Store dx2 cIOS info
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IosLoader::GetD2XInfo();
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gprintf("Current IOS: %d - have AHB access: %s\n", Settings.EntryIOS, AHBPROT_DISABLED ? "yes" : "no");
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gprintf("Current IOS: %d - have AHB access: %s\n.", Settings.EntryIOS, AHBPROT_DISABLED ? "yes" : "no");
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// Reload to a cIOS if we're using both USB ports
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if (Settings.USBPort == 2 && !Settings.SDMode)
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LoadIOS(Settings.LoaderIOS, false);
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@ -325,12 +325,12 @@ int StartUpProcess::Execute(bool quickGameBoot)
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bool USBSuccess = false;
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if (Settings.USBAutoMount == ON && !isWiiVC && !Settings.SDMode)
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{
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SetTextf("Initializing USB devices\n");
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SetTextf("Initializing USB drives\n.");
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if (USBSpinUp())
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{
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DeviceHandler::Instance()->MountAllUSB(false);
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USBSuccess = true;
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gprintf("Completed initialization of USB devices\n");
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gprintf("Completed initialization of USB devices\n!");
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}
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}
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@ -366,11 +366,11 @@ int StartUpProcess::Execute(bool quickGameBoot)
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// Now load the cIOS that was set in the settings menu
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if (IosLoader::LoadAppCios(Settings.LoaderIOS) > -1)
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{
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SetTextf("Reloaded to IOS%d r%d\n", Settings.LoaderIOS, IOS_GetRevision());
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SetTextf("Reloaded to IOS%d r%d\n.", Settings.LoaderIOS, IOS_GetRevision());
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// Re-Mount devices
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SetTextf("Reinitializing devices\n");
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SetTextf("Reinitializing devices\n!");
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}
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gprintf("Current IOS: %d - have AHB access: %s\n", IOS_GetVersion(), AHBPROT_DISABLED ? "yes" : "no");
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gprintf("Current IOS: %d - have AHB access: %s\n.", IOS_GetVersion(), AHBPROT_DISABLED ? "yes" : "no");
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// Start pads again
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SetupPads();
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@ -424,7 +424,7 @@ int StartUpProcess::Execute(bool quickGameBoot)
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ISFS_Initialize();
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// Check MIOS version
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SetTextf("Checking installed MIOS\n");
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SetTextf("Checking installed MIOS\n.");
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IosLoader::GetMIOSInfo();
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SetTextf("Loading resources\n");
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@ -1,5 +1,6 @@
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/****************************************************************************
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* USB Loader GX Team
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* Edited as Wii USB Tool by EDK
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*
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* libwiigui Template
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* by Tantric 2009
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@ -915,9 +915,9 @@ int GameBrowseMenu::MainLoop()
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gprintf("\tpoweroffBtn clicked\n");
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int choice = 0;
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if(isWiiU())
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choice = WindowPrompt(tr( "How to Shutdown?" ), 0, tr( "Full shutdown" ), tr("Cancel"));
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choice = WindowPrompt(tr( "Shutdown?" ), 0, tr( "Full shutdown" ), tr("Cancel"));
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else
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choice = WindowPrompt(tr( "How to Shutdown?" ), 0, tr( "Full shutdown" ), tr( "Standby" ), tr( "Cancel" ));
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choice = WindowPrompt(tr( "Shutdown?" ), 0, tr( "Full shutdown" ), tr( "Standby" ), tr( "Cancel" ));
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if (choice == 2)
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Sys_ShutdownToIdle();
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@ -931,13 +931,13 @@ int GameBrowseMenu::MainLoop()
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gprintf("\tgameCntBtn clicked\n");
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gamecntBtn->ResetState();
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int choice = WindowPrompt(0, fmt("%s %sGameList ?", tr( "Save Game List to" ), Settings.ConfigPath), "TXT", "CSV", tr( "Back" ));
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int choice = WindowPrompt(0, fmt("%s %sGameList ?", tr( "How would you like to save your gamelist?" ), Settings.ConfigPath), "TXT", "CSV", tr( "Back" ));
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if (choice)
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{
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if (save_gamelist(choice == 2))
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WindowPrompt(0, tr( "Saved" ), tr( "OK" ));
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WindowPrompt(0, tr( "Saved!" ), tr( "OK" ));
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else
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WindowPrompt(tr( "Error" ), tr( "Could not save." ), tr( "OK" ));
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WindowPrompt(tr( "Error!" ), tr( "Could not save." ), tr( "OK" ));
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}
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}
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else if (homeBtn->GetState() == STATE_CLICKED)
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@ -951,19 +951,19 @@ int GameBrowseMenu::MainLoop()
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{
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if(!Settings.godmode && (Settings.ParentalBlocks & BLOCK_GAME_INSTALL))
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{
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WindowPrompt(tr( "Permission denied." ), tr( "Console must be unlocked for this option." ), tr( "OK" ));
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WindowPrompt(tr( "Permission denied." ), tr( "Your console must be unlocked for this option." ), tr( "OK" ));
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installBtn->ResetState();
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return MENU_NONE;
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}
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int choice = WindowPrompt(tr( "Install a game" ), 0, tr( "Yes" ), tr( "No" ));
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int choice = WindowPrompt(tr( "Would you like to install the game currently in your drive?" ), 0, tr( "Yes" ), tr( "No" ));
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if (choice == 1)
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{
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this->SetState(STATE_DISABLED);
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if (!(Settings.LoaderMode & MODE_WIIGAMES) && (gameList.GameCount() == 0))
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{
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if (WBFS_ReInit(Settings.SDMode ? WBFS_DEVICE_SDHC : WBFS_DEVICE_USB) < 0)
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ShowError(tr("Failed to initialize the USB storage device."));
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ShowError(tr("Uh oh! We couldn't initialize your USB drive. Make sure it is formatted correctly under the FAT32 Files system."));
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else
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{
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gameList.ReadGameList();
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@ -992,7 +992,7 @@ int GameBrowseMenu::MainLoop()
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else if (sdcardBtn->GetState() == STATE_CLICKED)
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{
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gprintf("\tsdCardBtn Clicked\n");
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if(WindowPrompt(tr("Are you sure you want to remount SD?"), tr("The application might crash if there is currently a read/write access to the SD card!"), tr("Yes"), tr("Cancel")))
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if(WindowPrompt(tr("Are you sure you want to remount the SD card?"), tr("USBLoaderGX might crash if it is running from the SD card!"), tr("Yes"), tr("Cancel")))
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{
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HaltGui();
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BannerAsync::HaltThread();
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@ -1055,7 +1055,7 @@ int GameBrowseMenu::MainLoop()
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{
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if (!Settings.godmode && (Settings.ParentalBlocks & BLOCK_GLOBAL_SETTINGS))
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{
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WindowPrompt(tr( "Permission denied." ), tr( "Console must be unlocked for this option." ), tr( "OK" ));
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WindowPrompt(tr( "Permission denied." ), tr( "Your console must be unlocked for this option." ), tr( "OK" ));
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settingsBtn->ResetState();
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return MENU_NONE;
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}
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@ -1079,7 +1079,7 @@ int GameBrowseMenu::MainLoop()
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{
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Settings.GameSort &= ~SORT_FAVORITE;
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gameList.FilterList();
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ShowError(tr("No favorites selected."));
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ShowError(tr("You don't have any favorites selected!."));
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}
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else
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ReloadBrowser();
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@ -1170,7 +1170,7 @@ int GameBrowseMenu::MainLoop()
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{
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if (!Settings.godmode && (Settings.ParentalBlocks & BLOCK_LOADER_LAYOUT_BUTTON))
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{
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WindowPrompt(tr( "Permission denied." ), tr( "Console must be unlocked for this option." ), tr( "OK" ));
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WindowPrompt(tr( "Permission denied." ), tr( "Your console must be unlocked for this option." ), tr( "OK" ));
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listBtn->ResetState();
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return returnMenu;
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}
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@ -1187,7 +1187,7 @@ int GameBrowseMenu::MainLoop()
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{
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if (!Settings.godmode && (Settings.ParentalBlocks & BLOCK_LOADER_LAYOUT_BUTTON))
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{
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WindowPrompt(tr( "Permission denied." ), tr( "Console must be unlocked for this option." ), tr( "OK" ));
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WindowPrompt(tr( "Permission denied." ), tr( "Your console must be unlocked for this option." ), tr( "OK" ));
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gridBtn->ResetState();
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return returnMenu;
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}
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@ -1204,7 +1204,7 @@ int GameBrowseMenu::MainLoop()
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{
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if (!Settings.godmode && (Settings.ParentalBlocks & BLOCK_LOADER_LAYOUT_BUTTON))
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{
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WindowPrompt(tr( "Permission denied." ), tr( "Console must be unlocked for this option." ), tr( "OK" ));
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WindowPrompt(tr( "Permission denied." ), tr( "Your console must be unlocked for this option." ), tr( "OK" ));
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carouselBtn->ResetState();
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return returnMenu;
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}
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@ -1221,13 +1221,13 @@ int GameBrowseMenu::MainLoop()
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{
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if (!Settings.godmode && (Settings.ParentalBlocks & BLOCK_LOADER_LAYOUT_BUTTON))
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{
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WindowPrompt(tr( "Permission denied." ), tr( "Console must be unlocked for this option." ), tr( "OK" ));
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WindowPrompt(tr( "Permission denied." ), tr( "Your console must be unlocked for this option." ), tr( "OK" ));
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bannerGridBtn->ResetState();
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return returnMenu;
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}
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gprintf("\tbannerGridBtn Clicked\n");
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if(!SystemMenuResources::Instance()->IsLoaded()) {
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WindowPrompt(tr( "Error:" ), tr( "Banner grid layout is only available with AHBPROT! Please consider installing new HBC version." ), tr( "OK" ));
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WindowPrompt(tr( "Error:" ), tr( "The banner grid layout is only available with AHBPROT! Consider updating to the latest version of the Homebrew Channel!" ), tr( "OK" ));
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bannerGridBtn->ResetState();
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return MENU_NONE;
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}
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@ -1267,7 +1267,7 @@ int GameBrowseMenu::MainLoop()
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lockBtn->ResetState();
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if (Settings.godmode)
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{
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if(WindowPrompt(tr( "Parental Control" ), tr( "Are you sure you want to lock USB Loader GX?" ), tr( "Yes" ), tr( "No" )) == 1)
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if(WindowPrompt(tr( "Parental Control" ), tr( "Are you sure you want to lock USBLoaderGX?" ), tr( "Yes" ), tr( "No" )) == 1)
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{
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Settings.godmode = 0;
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gameList.FilterList();
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@ -1283,13 +1283,13 @@ int GameBrowseMenu::MainLoop()
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if (result > 0)
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{
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if(result == 1)
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WindowPrompt( tr( "Correct Password" ), tr( "All the features of USB Loader GX are unlocked." ), tr( "OK" ));
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WindowPrompt( tr( "Parental controls have been disabled." ), tr( "Every feature of USBLoaderGX is unlocked." ), tr( "OK" ));
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Settings.godmode = 1;
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gameList.FilterList();
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ReloadBrowser();
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}
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else if(result < 0)
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WindowPrompt(tr( "Wrong Password" ), tr( "USB Loader GX is protected" ), tr( "OK" ));
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WindowPrompt(tr( "Incorrect Password!" ), tr( "USBLoaderGX is still locked." ), tr( "OK" ));
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}
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}
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@ -1297,7 +1297,7 @@ int GameBrowseMenu::MainLoop()
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{
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if (!Settings.godmode && (Settings.ParentalBlocks & BLOCK_CATEGORIES_MENU))
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{
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WindowPrompt(tr( "Permission denied." ), tr( "Console must be unlocked for this option." ), tr( "OK" ));
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WindowPrompt(tr( "Permission denied." ), tr( "Your console must be unlocked for this option." ), tr( "OK" ));
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categBtn->ResetState();
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return returnMenu;
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}
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@ -1327,12 +1327,12 @@ int GameBrowseMenu::MainLoop()
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{
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if (!Settings.godmode && (Settings.ParentalBlocks & BLOCK_LOADER_MODE_BUTTON))
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{
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WindowPrompt(tr( "Permission denied." ), tr( "Console must be unlocked for this option." ), tr( "OK" ));
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WindowPrompt(tr( "Permission denied." ), tr( "Your console must be unlocked for this option." ), tr( "OK" ));
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loaderModeBtn->ResetState();
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return returnMenu;
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}
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int choice = CheckboxWindow(tr( "Select titles sources." ), 0, tr( "Wii Games" ), tr( "NAND Channels" ), tr("EmuNAND Channels"), tr("GC Games"), 0, 0, Settings.LoaderMode);
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int choice = CheckboxWindow(tr( "Which criteria do you want displayed in USBLoaderGX?." ), 0, tr( "Wii Games" ), tr( "NAND Channels" ), tr("EmuNAND Channels"), tr("GC Games"), 0, 0, Settings.LoaderMode);
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if(choice != CheckedNone && choice != Settings.LoaderMode)
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{
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Settings.LoaderMode = choice;
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@ -1343,7 +1343,7 @@ int GameBrowseMenu::MainLoop()
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if (wbfsinit < 0)
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{
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// This shouldn't ever fail in SD card mode
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ShowError("%s %s", tr( "USB Device not initialized." ), tr("Switching to channel list mode."));
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ShowError("%s %s", tr( "Your USB Device is not initialized." ), tr("Switching to channel list mode."));
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Settings.LoaderMode &= ~MODE_WIIGAMES;
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Settings.LoaderMode |= MODE_NANDCHANNELS;
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}
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@ -1407,7 +1407,7 @@ void GameBrowseMenu::CheckDiscSlotUpdate()
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if ((DiscDriveCover & 0x02) && (DiscDriveCover != DiscDriveCoverOld))
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{
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int choice = WindowPrompt(tr( "Disc Insert Detected" ), 0, tr( "Install" ), tr( "Mount DVD drive" ), tr( "Cancel" ));
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int choice = WindowPrompt(tr( "A disk has been inserted! What would you like to do?" ), 0, tr( "Install Game" ), tr( "Mount Disk" ), tr( "Cancel" ));
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if (choice == 1)
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installBtn->SetState(STATE_CLICKED);
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else if (choice == 2)
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@ -1425,13 +1425,13 @@ void GameBrowseMenu::CheckDiscSlotUpdate()
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{
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delete dvdheader;
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dvdheader = NULL;
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ShowError(tr("Can't mount or unknown disc format."));
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ShowError(tr("Can't mount disk or it is using an unknown format."));
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}
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else
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OpenClickedGame(dvdheader);
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}
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else
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WindowPrompt(tr( "No disc inserted." ), 0, tr( "OK" ));
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WindowPrompt(tr( "No disk has been inserted." ), 0, tr( "OK" ));
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dvdBtn->ResetState();
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}
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|
@ -183,21 +183,21 @@ void WDMMenu::CheckGameFiles(const struct discHdr * header)
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wbfs_disc_t *disc = WBFS_OpenDisc((u8 *) header->id);
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if (!disc)
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{
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WindowPrompt(tr( "ERROR:" ), tr( "Could not open Disc" ), tr( "OK" ));
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WindowPrompt(tr( "ERROR:" ), tr( "Uh oh! We could'nt read the disk. Please try cleaning and reinserting it." ), tr( "OK" ));
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return;
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}
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||||
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||||
wiidisc_t *wdisc = wd_open_disc((s32(*)(void *, u32, u32, void *)) wbfs_disc_read, disc);
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if (!wdisc)
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{
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||||
WindowPrompt(tr( "ERROR:" ), tr( "Could not open Disc" ), tr( "OK" ));
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WindowPrompt(tr( "ERROR:" ), tr( "Uh oh! We could'nt read the disk. Please try cleaning and reinserting it." ), tr( "OK" ));
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return;
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||||
}
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||||
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||||
FST_ENTRY * fstbuffer = (FST_ENTRY *) wd_extract_file(wdisc, ONLY_GAME_PARTITION, (char*) "FST");
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if (!fstbuffer)
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{
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WindowPrompt(tr( "ERROR:" ), tr( "Not enough free memory." ), tr( "OK" ));
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||||
WindowPrompt(tr( "ERROR:" ), tr( "Oops! Not enough free storage available. Please make room on your drive or insert a larger one to continue." ), tr( "OK" ));
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return;
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||||
}
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||||
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||||
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@ -27,7 +27,7 @@ int MenuGCInstall()
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GCDumper gcDumper;
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if(gcDumper.ReadDiscHeader() < 0)
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||||
{
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||||
WindowPrompt(tr("Error"), tr("Error reading disc"), tr("OK"));
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WindowPrompt(tr("Error"), tr("Error reading disc. Check for smudges/scratches."), tr("OK"));
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return MENU_DISCLIST;
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||||
}
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||||
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||||
@ -35,7 +35,7 @@ int MenuGCInstall()
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if(gcDumper.GetDiscHeaders().size() == 0)
|
||||
{
|
||||
WindowPrompt(tr("Error"), tr("No games found on the disc"), tr("OK"));
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WindowPrompt(tr("Error"), tr("No games were found on this disk. Try cleaning the disk, and make sure to insert it correctly."), tr("OK"));
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||||
return MENU_DISCLIST;
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||||
}
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||||
else if(gcDumper.GetDiscHeaders().size() > 1)
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||||
@ -62,7 +62,7 @@ int MenuGCInstall()
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}
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||||
else
|
||||
{
|
||||
if(!WindowPrompt(tr( "Continue to install game?" ), gcDumper.GetDiscHeaders().at(0).title, tr("Yes"), tr( "Cancel" )))
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if(!WindowPrompt(tr( "Would you like to install this game?" ), gcDumper.GetDiscHeaders().at(0).title, tr("Yes"), tr( "Cancel" )))
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||||
return MENU_DISCLIST;
|
||||
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||||
installGames.push_back(0);
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||||
@ -82,7 +82,7 @@ int MenuGCInstall()
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//! Alert the user if he is dumping on SD with DIOS MIOS (USB) installed
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if(destination == 2 && IosLoader::GetMIOSInfo() == DIOS_MIOS)
|
||||
{
|
||||
if(!WindowPrompt(tr("Are you sure you want to install on SD?"), ("You have DIOS-MIOS installed so the game need to be on a FAT32 USB. You will need to install DIOS-MIOS Lite to run this game from SD."), tr("Yes"), tr( "Cancel" )))
|
||||
if(!WindowPrompt(tr("Are you sure you want to install on the SD card?"), ("You have DIOS-MIOS installed so the game need to be on a FAT32 USB. You will need to install DIOS-MIOS Lite to run this game from an SD card."), tr("Yes"), tr( "Cancel" )))
|
||||
return MENU_DISCLIST;
|
||||
}
|
||||
|
||||
@ -104,7 +104,7 @@ int MenuGCInstall()
|
||||
//! check if the game is already installed on SD/USB
|
||||
if(GCGames::Instance()->IsInstalled((char *)gcDumper.GetDiscHeaders().at(installGames[i]).id, gcDumper.GetDiscHeaders().at(installGames[i]).disc_no))
|
||||
{
|
||||
WindowPrompt(tr("Game is already installed:"), gcDumper.GetDiscHeaders().at(installGames[i]).title, tr("OK"));
|
||||
WindowPrompt(tr("Oops! This game is already installed:"), gcDumper.GetDiscHeaders().at(installGames[i]).title, tr("OK"));
|
||||
if(i+1 < installGames.size()) {
|
||||
continue;
|
||||
}
|
||||
@ -118,7 +118,7 @@ int MenuGCInstall()
|
||||
// Check Disc2 installation format (DML 2.6+ auto-swap feature doesn't work with extracted game format)
|
||||
if(Settings.GCInstallCompressed && gcDumper.GetDiscHeaders().at(installGames[i]).disc_no == 1)
|
||||
{
|
||||
int choice = WindowPrompt(tr(gcDumper.GetDiscHeaders().at(installGames[i]).title), tr("Disc2 needs to be installed in uncompressed format to work with DM(L) v2.6+, are you sure you want to install in compressed format?"), tr("Yes"), tr("Cancel"));
|
||||
int choice = WindowPrompt(tr(gcDumper.GetDiscHeaders().at(installGames[i]).title), tr("This disc needs to be installed in uncompressed format to work with DM(L) v2.6+, are you sure you want to install in compressed format?"), tr("Yes"), tr("Cancel"));
|
||||
if(choice == 0)
|
||||
{
|
||||
if(i+1 < installGames.size()) {
|
||||
@ -160,7 +160,7 @@ int MenuGCInstall()
|
||||
//! Error occured, ask the user what to do if there are more games to install
|
||||
if(i+1 < installGames.size())
|
||||
{
|
||||
if(!WindowPrompt(tr( "Install Error!" ), tr("Do you want to continue with next game?"), tr("Yes"), tr( "Cancel" )))
|
||||
if(!WindowPrompt(tr( "There was an error during the installation! This can occur when there is corrupt data on the disk or if it is scratched/smudged." ), tr("Do you want to continue with the next game?"), tr("Yes"), tr( "Cancel" )))
|
||||
{
|
||||
result = MENU_DISCLIST;
|
||||
break;
|
||||
@ -168,7 +168,7 @@ int MenuGCInstall()
|
||||
}
|
||||
else
|
||||
{
|
||||
WindowPrompt(tr( "Install Error!" ), 0, tr( "Back" ));
|
||||
WindowPrompt(tr( "There was an error with the installation!" ), 0, tr( "Back" ));
|
||||
result = MENU_DISCLIST;
|
||||
break;
|
||||
}
|
||||
@ -212,16 +212,16 @@ int MenuInstall()
|
||||
|
||||
int ret, choice = 0;
|
||||
|
||||
ret = DiscWait(tr( "Insert Disk" ), tr( "Waiting..." ), tr( "Cancel" ), 0, 0);
|
||||
ret = DiscWait(tr( "Please insert your game disk." ), tr( "Waiting..." ), tr( "Cancel" ), 0, 0);
|
||||
if (ret < 0)
|
||||
{
|
||||
WindowPrompt(tr( "Error reading Disc" ), 0, tr( "Back" ));
|
||||
WindowPrompt(tr( "There was an error reading the disc." ), 0, tr( "Back" ));
|
||||
return MENU_DISCLIST;
|
||||
}
|
||||
ret = Disc_Open();
|
||||
if (ret < 0)
|
||||
{
|
||||
WindowPrompt(tr( "Could not open Disc" ), 0, tr( "Back" ));
|
||||
WindowPrompt(tr( "Could not open disk." ), 0, tr( "Back" ));
|
||||
return MENU_DISCLIST;
|
||||
}
|
||||
|
||||
@ -231,7 +231,7 @@ int MenuInstall()
|
||||
|
||||
if ((headerdisc.magic != WII_MAGIC) && (headerdisc.gc_magic != GCGames::MAGIC))
|
||||
{
|
||||
choice = WindowPrompt(tr( "Not a Wii or a GameCube Disc" ), tr( "Insert a Wii or a GameCube Disc!" ), tr( "OK" ), tr( "Back" ));
|
||||
choice = WindowPrompt(tr( "This is not a Wii or a Gamecube Disc." ), tr( "Please Insert a Wii or a GameCube Disc!" ), tr( "OK" ), tr( "Back" ));
|
||||
if (choice == 1)
|
||||
return MenuInstall();
|
||||
else
|
||||
@ -246,7 +246,7 @@ int MenuInstall()
|
||||
ret = WBFS_CheckGame(headerdisc.id);
|
||||
if (ret)
|
||||
{
|
||||
WindowPrompt(tr( "Game is already installed:" ), headerdisc.title, tr( "Back" ));
|
||||
WindowPrompt(tr( "Oops! This game is already installed:" ), headerdisc.title, tr( "Back" ));
|
||||
return MENU_DISCLIST;
|
||||
}
|
||||
|
||||
@ -259,17 +259,17 @@ int MenuInstall()
|
||||
snprintf(gametxt, sizeof(gametxt), "%s : %.2fGB", headerdisc.title, gamesize/GB_SIZE);
|
||||
|
||||
wiilight(1);
|
||||
choice = WindowPrompt(tr( "Continue to install game?" ), gametxt, tr( "OK" ), tr( "Cancel" ));
|
||||
choice = WindowPrompt(tr( "Continue to the installation?" ), gametxt, tr( "OK" ), tr( "Cancel" ));
|
||||
|
||||
if (choice == 1)
|
||||
{
|
||||
sprintf(gametxt, "%s", tr( "Installing game:" ));
|
||||
sprintf(gametxt, "%s", tr( "Currently installing your game:" ));
|
||||
|
||||
if (gamesize/GB_SIZE > freespace)
|
||||
{
|
||||
char errortxt[50];
|
||||
sprintf(errortxt, "%s: %.2fGB, %s: %.2fGB", tr( "Game Size" ), gamesize/GB_SIZE, tr( "Free Space" ), freespace);
|
||||
WindowPrompt(tr( "Not enough free space!" ), errortxt, tr( "OK" ));
|
||||
WindowPrompt(tr( "Not enough free space! Either connect a larger USB device or make space!" ), errortxt, tr( "OK" ));
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -281,15 +281,15 @@ int MenuInstall()
|
||||
wiilight(0);
|
||||
if (install_abort_signal)
|
||||
{
|
||||
WindowPrompt(tr( "Install Canceled" ), 0, tr( "OK" ));
|
||||
WindowPrompt(tr( "Installation was cancelled." ), 0, tr( "OK" ));
|
||||
}
|
||||
else if (ret != 0)
|
||||
{
|
||||
WindowPrompt(tr( "Install Error!" ), 0, tr( "Back" ));
|
||||
WindowPrompt(tr( "There was an error installing!!" ), 0, tr( "Back" ));
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowProgress(tr("Install finished"), headerdisc.title, tr("Reloading game list now, please wait..."), gamesize, gamesize, true, true);
|
||||
ShowProgress(tr("Installation complete!"), headerdisc.title, tr("Reloading game list, please wait..."), gamesize, gamesize, true, true);
|
||||
gameList.ReadGameList(); //get the entries again
|
||||
gameList.FilterList();
|
||||
isCacheCurrent();
|
||||
|
@ -36,7 +36,7 @@ int SelectPartitionMenu()
|
||||
else
|
||||
{
|
||||
options.SetName(counter, "%s %d:", tr( "Partition" ), cnt + 1);
|
||||
options.SetValue(counter, tr( "Can't be formatted" ));
|
||||
options.SetValue(counter, tr( "This drive could not be formatted." ));
|
||||
}
|
||||
counter++;
|
||||
}
|
||||
@ -98,7 +98,7 @@ int SelectPartitionMenu()
|
||||
|
||||
if (ret >= 0)
|
||||
{
|
||||
if (strcmp(options.GetValue(ret), tr( "Can't be formatted" )) != 0)
|
||||
if (strcmp(options.GetValue(ret), tr( "We couldn't successfully format the drive." )) != 0)
|
||||
{
|
||||
choice = ret;
|
||||
ExitSelect = true;
|
||||
|
Loading…
Reference in New Issue
Block a user