mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-25 20:56:53 +01:00
* use more c++
* use less memory
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parent
dd4704cce3
commit
bb234a9a51
@ -112,7 +112,7 @@ bool TitleSelector( char output[] )
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char id[ 5 ];
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titles.AsciiTID( tid, ( char* )&id );
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char* name = titles.NameOf( tid );
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const char* name = titles.NameOf( tid );
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//gprintf("%016llx: %s: %s\n%p\t%p\n", tid, id, name, &id, name );
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options4.SetName( i, "%s", id );
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@ -309,7 +309,7 @@ int TitleBrowser()
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gprintf( "shit happened3\n" );
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break;
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}
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//gprintf("[ %u] tid: %016llx\t%s\n", i, tid, titles.NameOf( tid ) );
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gprintf("[ %u ] tid: %016llx\t%s\n", i, tid, titles.NameOf( tid ) );
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if ( !titles.Exists( tid ) )
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{
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@ -319,7 +319,7 @@ int TitleBrowser()
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char id[ 5 ];
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titles.AsciiTID( tid, ( char* )&id );
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char* name = titles.NameOf( tid );
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const char* name = titles.NameOf( tid );
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options3.SetName( i, "%s", id );
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options3.SetValue( i, "%s", name ? titles.NameOf( tid ) : tr( "Unknown" ) );
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@ -345,7 +345,7 @@ int TitleBrowser()
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char id[ 5 ];
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titles.AsciiTID( tid, ( char* )&id );
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char* name = titles.NameOf( tid );
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const char* name = titles.NameOf( tid );
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options3.SetName( i, "%s", id );
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options3.SetValue( i, "%s", name ? titles.NameOf( tid ) : tr( "Unknown" ) );
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@ -1101,7 +1101,7 @@ int MenuSettings()
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int haveTitle = titles.FindU32( Settings.returnTo );
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if( haveTitle >= 0 )
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{
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name = titles.NameFromIndex( haveTitle );
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name = (char*)titles.NameFromIndex( haveTitle );
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if( !strlen( name ) )
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name = NULL;
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}
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@ -27,43 +27,24 @@ static u64 atoi_hex( const char *s ) {
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NandTitle::NandTitle()
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{
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numTitles = 0;
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currentIndex = 0;
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currentType = 0;
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list = NULL;
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nameList = NULL;
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}
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NandTitle::~NandTitle()
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{
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if ( list )
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{
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free( list );
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list = NULL;
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}
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if ( nameList )
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{
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free( nameList );
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nameList = NULL;
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}
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titleIds.clear();
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NameList.clear();
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}
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s32 NandTitle::Get()
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{
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s32 ret;
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u64 *list = NULL;
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u32 numTitles = 0;
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if ( list )
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{
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free( list );
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list = NULL;
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}
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if ( nameList )
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{
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free( nameList );
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nameList = NULL;
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}
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titleIds.clear();
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NameList.clear();
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ret = ES_GetNumTitles( &numTitles );
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if ( ret < 0 )
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@ -82,13 +63,13 @@ s32 NandTitle::Get()
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return WII_EINTERNAL;
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}
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nameList = ( char* )malloc( IMET_MAX_NAME_LEN * numTitles );
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if ( !nameList )
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for( u32 i = 0; i < numTitles; i++ )
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{
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free( nameList );
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return -2;
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titleIds.push_back( list[ i ] );
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}
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memset( nameList, 0, IMET_MAX_NAME_LEN * numTitles );
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free( list );
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MagicPatches( 1 );
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int language = CONF_GetLanguage();
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@ -96,15 +77,13 @@ s32 NandTitle::Get()
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wchar_t name[ IMET_MAX_NAME_LEN ];
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for ( u32 i = 0; i < numTitles; i++ )
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for ( u32 i = 0; i < titleIds.size(); i++ )
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{
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bool r = GetName( list[ i ], language, name );
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bool r = GetName( titleIds.at( i ), language, name );
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if ( r )
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{
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wString *wsname = new wString( name );
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memcpy( nameList + ( IMET_MAX_NAME_LEN * i ), ( wsname->toUTF8() ).c_str(), strlen( ( wsname->toUTF8() ).c_str() ) );
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//gprintf("adding: %s\n", (wsname->toUTF8()).c_str() );
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delete wsname;
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wString wsname( name );
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NameList[ titleIds.at( i ) ] = wsname.toUTF8();
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}
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}
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@ -270,64 +249,57 @@ bool NandTitle::Exists( u64 tid )
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bool NandTitle::ExistsFromIndex( u32 i )
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{
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if ( i > numTitles || i < 0 )
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if ( i > titleIds.size() || i < 0 )
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return false;
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return Exists( list[ i ] );
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return Exists( titleIds.at( i ) );
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}
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u64 NandTitle::At( u32 i )
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{
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if ( i > numTitles || i < 0 )
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if ( i > titleIds.size() || i < 0 )
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return 0;
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return list[ i ];
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return titleIds.at( i );
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}
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int NandTitle::IndexOf( u64 tid )
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{
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for ( u32 i = 0; i < numTitles; i++ )
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for ( u32 i = 0; i < titleIds.size(); i++ )
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{
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if ( list[ i ] == tid )
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if ( titleIds.at( i ) == tid )
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return i;
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}
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return WII_EINSTALL;
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}
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char* NandTitle::NameOf( u64 tid )
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const char* NandTitle::NameOf( u64 tid )
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{
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for ( u32 i = 0; i < numTitles; i++ )
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{
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if ( list[ i ] == tid )
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{
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if ( !nameList[ IMET_MAX_NAME_LEN * i ] )
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map<u64, string>::iterator itr = NameList.find( tid );
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if( itr != NameList.end() )
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return itr->second.c_str();
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return NULL;
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return nameList + ( IMET_MAX_NAME_LEN * i );
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}
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}
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return NULL;
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}
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char* NandTitle::NameFromIndex( u32 i )
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const char* NandTitle::NameFromIndex( u32 i )
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{
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if ( i > numTitles || i < 0 )
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if ( i > titleIds.size() || i < 0 )
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return NULL;
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if ( !nameList[ IMET_MAX_NAME_LEN * i ] )
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return NULL;
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map<u64, string>::iterator itr = NameList.find( titleIds.at( i ) );
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if( itr != NameList.end() )
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return itr->second.c_str();
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return nameList + ( IMET_MAX_NAME_LEN * i );
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return NULL;
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}
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u16 NandTitle::VersionOf( u64 tid )
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{
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for ( u32 i = 0; i < numTitles; i++ )
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for ( u32 i = 0; i < titleIds.size(); i++ )
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{
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if ( list[ i ] == tid )
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if ( titleIds.at( i ) == tid )
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{
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tmd* Tmd = GetTMD( tid );
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if ( !Tmd )
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@ -342,10 +314,10 @@ u16 NandTitle::VersionOf( u64 tid )
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u16 NandTitle::VersionFromIndex( u32 i )
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{
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if ( i > numTitles || i < 0 )
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if ( i > titleIds.size() || i < 0 )
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return 0;
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tmd* Tmd = GetTMD( list[ i ] );
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tmd* Tmd = GetTMD( titleIds.at( i ) );
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if ( !Tmd )
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return 0;
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@ -355,9 +327,9 @@ u16 NandTitle::VersionFromIndex( u32 i )
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u32 NandTitle::CountType( u32 type )
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{
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u32 ret = 0;
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for ( u32 i = 0; i < numTitles; i++ )
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for ( u32 i = 0; i < titleIds.size(); i++ )
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{
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if ( TITLE_UPPER( list[ i ] ) == type )
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if ( TITLE_UPPER( titleIds.at( i ) ) == type )
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{
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ret++;
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}
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@ -378,19 +350,19 @@ u64 NandTitle::Next()
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u64 ret = 0;
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//gprintf("Next( %08x, %u )\n", currentType, currentIndex );
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u32 i;
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for ( i = currentIndex; i < numTitles; i++ )
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for ( i = currentIndex; i < titleIds.size(); i++ )
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{
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if ( currentType )
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{
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if ( currentType == TITLE_UPPER( list[ i ] ) )
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if ( currentType == TITLE_UPPER( titleIds.at( i ) ) )
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{
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ret = list[ i ];
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ret = titleIds.at( i );
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break;
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}
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}
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else
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{
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ret = list[ i ];
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ret = titleIds.at( i );
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break;
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}
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}
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@ -417,13 +389,13 @@ void NandTitle::AsciiTID( u64 tid, char* out )
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void NandTitle::AsciiFromIndex( u32 i, char* out )
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{
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if ( i > numTitles || i < 0 )
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if ( i > titleIds.size() || i < 0 )
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{
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out[ 0 ] = 0;
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return;
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}
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AsciiTID( list[ i ], out );
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AsciiTID( titleIds.at( i ), out );
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}
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s32 NandTitle::GetTicketViews( u64 tid, tikview **outbuf, u32 *outlen )
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@ -471,9 +443,9 @@ int NandTitle::FindU64( const char *s )
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int NandTitle::FindU32( const char *s )
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{
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u64 tid = atoi_hex( s );
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for ( u32 i = 0; i < numTitles; i++ )
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for ( u32 i = 0; i < titleIds.size(); i++ )
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{
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if ( TITLE_LOWER( list[ i ] ) == TITLE_LOWER( tid ) )
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if ( TITLE_LOWER( titleIds.at( i ) ) == TITLE_LOWER( tid ) )
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return i;
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}
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return WII_EINSTALL;
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@ -7,8 +7,11 @@
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#include <stdio.h>
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#include <malloc.h>
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#include <sys/stat.h>
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#include <vector>
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#include <map>
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#include "wstring.hpp"
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using namespace std;
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#define TITLE_ID(x,y) (((u64)(x) << 32) | (y))
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#define TITLE_UPPER(x) ((u32)((x) >> 32))
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@ -65,10 +68,10 @@ class NandTitle
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s32 Get();
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u64 At( u32 i );
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int IndexOf( u64 tid );
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u32 Count() { return numTitles; }
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u32 Count() { return titleIds.size(); }
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char* NameOf( u64 tid );
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char* NameFromIndex( u32 i );
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const char* NameOf( u64 tid );
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const char* NameFromIndex( u32 i );
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u16 VersionOf( u64 tid );
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u16 VersionFromIndex( u32 i );
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@ -94,9 +97,8 @@ class NandTitle
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u64 operator[]( u32 i ) { return At( i ); }
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private:
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u64* list;
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char* nameList;
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u32 numTitles;
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std::vector<u64> titleIds;
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std::map<u64, string> NameList;
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bool GetName( u64 tid, int language, wchar_t* name );
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tmd* GetTMD( u64 tid );
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