-edited some graphics
-removed batterymeter from main menu (oh yeh themers wiil scream :P) -removed unnecessary images -made a better menuin sound
@ -41,15 +41,6 @@ extern const u32 tab_bg2_png_size;
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extern const u8 tab_bg3_png[];
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extern const u32 tab_bg3_png_size;
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/*extern const u8 page1d_png[];
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extern const u32 page1d_png_size;
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extern const u8 page2d_png[];
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extern const u32 page2d_png_size;
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extern const u8 page2_png[];
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extern const u32 page2_png_size;*/
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extern const u8 credits_button_png[];
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extern const u32 credits_button_png_size;
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@ -65,9 +56,6 @@ extern const u32 button_click_pcm_size;
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extern const u8 button_click2_pcm[];
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extern const u32 button_click2_pcm_size;
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///extern const u8 tooltip_png[];
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///extern const u32 tooltip_png_size;
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extern const u8 tooltip_left_png[];
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extern const u32 tooltip_left_png_size;
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@ -83,12 +71,6 @@ extern const u32 startgame_arrow_left_png_size;
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extern const u8 startgame_arrow_right_png[];
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extern const u32 startgame_arrow_right_png_size;
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///extern const u8 tooltip_medium_png[];
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///extern const u32 tooltip_medium_png_size;
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///extern const u8 tooltip_large_png[];
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///extern const u32 tooltip_large_png_size;
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extern const u8 credits_bg_png[];
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extern const u32 credits_bg_png_size;
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Before Width: | Height: | Size: 4.5 KiB After Width: | Height: | Size: 1.7 KiB |
Before Width: | Height: | Size: 4.4 KiB After Width: | Height: | Size: 1.7 KiB |
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 138 B |
Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 7.6 KiB |
Before Width: | Height: | Size: 5.5 KiB After Width: | Height: | Size: 2.7 KiB |
Before Width: | Height: | Size: 8.7 KiB After Width: | Height: | Size: 5.4 KiB |
Before Width: | Height: | Size: 9.9 KiB After Width: | Height: | Size: 6.3 KiB |
Before Width: | Height: | Size: 4.9 KiB After Width: | Height: | Size: 641 B |
Before Width: | Height: | Size: 6.4 KiB After Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 829 B |
Before Width: | Height: | Size: 1.7 KiB |
Before Width: | Height: | Size: 870 B |
Before Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 4.2 KiB |
Before Width: | Height: | Size: 6.1 KiB After Width: | Height: | Size: 6.1 KiB |
Before Width: | Height: | Size: 6.5 KiB After Width: | Height: | Size: 6.5 KiB |
Before Width: | Height: | Size: 6.1 KiB After Width: | Height: | Size: 6.0 KiB |
@ -2699,7 +2699,7 @@ static int MenuDiscList()
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homeBtn.SetImage(&homeBtnImg);
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homeBtn.SetImageOver(&homeBtnImgOver);
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homeBtn.SetSoundOver(&btnSoundOver);
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homeBtn.SetSoundClick(&btnClick);
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//homeBtn.SetSoundClick(&btnClick);
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homeBtn.SetTrigger(&trigA);
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homeBtn.SetTrigger(&trigHome);
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homeBtn.SetEffectGrow();
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@ -2769,6 +2769,7 @@ static int MenuDiscList()
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}
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else
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DownloadBtn.SetRumble(false);
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/*
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#ifdef HW_RVL
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int i = 0, level;
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char txt[3];
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@ -2809,6 +2810,7 @@ static int MenuDiscList()
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batteryBtn[2]->SetPosition(THEME.battery3_x, THEME.battery3_y);
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batteryBtn[3]->SetPosition(THEME.battery4_x, THEME.battery4_y);
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#endif
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*/
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GuiGameBrowser gameBrowser(THEME.selection_w, THEME.selection_h, gameList, gameCnt, CFG.theme_path, bg_options_png, startat, offset);
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gameBrowser.SetPosition(THEME.selection_x, THEME.selection_y);
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@ -2849,7 +2851,7 @@ static int MenuDiscList()
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w.Append(&clockTimeBack);
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w.Append(&clockTime);
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}
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/*
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if (THEME.showBattery)
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{
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#ifdef HW_RVL
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@ -2859,7 +2861,7 @@ static int MenuDiscList()
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w.Append(batteryBtn[3]);
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#endif
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}
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*/
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mainWindow->Append(&gameBrowser);
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mainWindow->Append(&w);
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@ -2897,7 +2899,7 @@ static int MenuDiscList()
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//////////////////////end clock code//////////////////////////////
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if ((datagB<1)&&(Settings.cios==1)&&(Settings.video == ntsc)&&(Settings.hddinfo == Clock)&&(Settings.qboot==1)&&(Settings.wsprompt==0)&&(Settings.language==ger)&&(Settings.tooltips==0)){dataed=1;dataef=1;}if (dataef==1){if (cosa>7){cosa=1;}datag++;if (sina==3){wiiBtn.SetAlignment(ALIGN_LEFT,ALIGN_BOTTOM);wiiBtnImg.SetAngle(0);if(datag>163){datag=1;}else if (datag<62){wiiBtn.SetPosition(((cosa)*70),(-2*(datag)+120));}else if(62<=datag){wiiBtn.SetPosition(((cosa)*70),((datag*2)-130));}if (datag>162){wiiBtn.SetPosition(700,700);w.Remove(&wiiBtn);datagB=2;cosa++;sina=lastrawtime%4;}w.Append(&wiiBtn);}if (sina==2){wiiBtn.SetAlignment(ALIGN_RIGHT,ALIGN_TOP);wiiBtnImg.SetAngle(270);if(datag>163){datag=1;}else if (datag<62){wiiBtn.SetPosition(((-2*(datag)+130)),((cosa)*50));}else if(62<=datag){wiiBtn.SetPosition((2*(datag)-120),((cosa)*50));}if (datag>162){wiiBtn.SetPosition(700,700);w.Remove(&wiiBtn);datagB=2;cosa++;sina=lastrawtime%4;}w.Append(&wiiBtn);}if (sina==1){wiiBtn.SetAlignment(ALIGN_TOP,ALIGN_LEFT);wiiBtnImg.SetAngle(180);if(datag>163){datag=1;}else if (datag<62){wiiBtn.SetPosition(((cosa)*70),(2*(datag)-120));}else if(62<=datag){wiiBtn.SetPosition(((cosa)*70),(-2*(datag)+130));}if (datag>162){wiiBtn.SetPosition(700,700);w.Remove(&wiiBtn);datagB=2;cosa++;sina=lastrawtime%4;}w.Append(&wiiBtn);}if (sina==0){wiiBtn.SetAlignment(ALIGN_TOP,ALIGN_LEFT);wiiBtnImg.SetAngle(90);if(datag>163){datag=1;}else if (datag<62){wiiBtn.SetPosition(((2*(datag)-130)),((cosa)*50));}else if(62<=datag){wiiBtn.SetPosition((-2*(datag)+120),((cosa)*50));}if (datag>162){wiiBtn.SetPosition(700,700);w.Remove(&wiiBtn);datagB=2;cosa++;sina=lastrawtime%4;}w.Append(&wiiBtn);}}
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/*
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#ifdef HW_RVL
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for(i=0; i < 4; i++)
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{
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@ -2922,6 +2924,7 @@ static int MenuDiscList()
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}
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}
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#endif
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*/
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// respond to button presses
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if(shutdown == 1)
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{
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@ -3038,7 +3041,7 @@ static int MenuDiscList()
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{
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char tempCnt[40];
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i = 0;
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//i = 0;
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sprintf(tempCnt,"%i %s",cntMissFiles,LANGUAGE.Missingfiles);
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choice = WindowPrompt(LANGUAGE.DownloadBoxartimage,tempCnt,LANGUAGE.Yes,LANGUAGE.No,0,0);
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@ -3418,7 +3421,7 @@ static int MenuDiscList()
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}
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HaltGui();
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/*
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#ifdef HW_RVL
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for(i=0; i < 4; i++)
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{
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@ -3428,7 +3431,7 @@ static int MenuDiscList()
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delete batteryBtn[i];
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}
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#endif
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*/
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mainWindow->Remove(&gameBrowser);
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mainWindow->Remove(&w);
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ResumeGui();
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