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@ -2,8 +2,8 @@
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<app version="1">
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<app version="1">
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<name> USB Loader GX</name>
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<name> USB Loader GX</name>
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<coder>USB Loader GX Team</coder>
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<coder>USB Loader GX Team</coder>
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<version>2.2 r1115</version>
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<version>2.2 r1116</version>
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<release_date>201109102016</release_date>
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<release_date>201109232349</release_date>
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<!-- // remove this line to enable arguments
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<!-- // remove this line to enable arguments
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<arguments>
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<arguments>
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<arg>--ios=250</arg>
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<arg>--ios=250</arg>
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@ -101,7 +101,7 @@ int MenuInstall()
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}
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}
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else
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else
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{
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{
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ShowProgress(tr("Install finished"), name, tr("Reloading game list now, please wait..."), gamesize, gamesize, true, true)
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ShowProgress(tr("Install finished"), name, tr("Reloading game list now, please wait..."), gamesize, gamesize, true, true);
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gameList.ReadGameList(); //get the entries again
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gameList.ReadGameList(); //get the entries again
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gameList.FilterList();
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gameList.FilterList();
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GuiSound * instsuccess = NULL;
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GuiSound * instsuccess = NULL;
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