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https://github.com/wiidev/usbloadergx.git
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* Fixed compiling on Mac/Linux
* Fixed "return to NK2O" not working with neek.
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commit
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@ -2,8 +2,8 @@
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<app version="1">
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<name> USB Loader GX</name>
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<coder>USB Loader GX Team</coder>
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<version>3.0 r1250</version>
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<release_date>20150705141019</release_date>
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<version>3.0 r1251</version>
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<release_date>20150707190220</release_date>
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<!-- // remove this line to enable arguments
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<arguments>
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<arg>--ios=250</arg>
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@ -1547,6 +1547,7 @@ int GameBooter::BootNeek(struct discHdr *gameHdr)
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u64 returnToChoice = game_cfg->returnTo;
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const char *NandEmuPath = game_cfg->NandEmuPath.size() == 0 ? Settings.NandEmuChanPath : game_cfg->NandEmuPath.c_str();
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bool autoboot = true;
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bool NK2O_isInstalled = false;
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char tempPath[100] = "";
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int ret = -1;
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@ -1655,6 +1656,12 @@ int GameBooter::BootNeek(struct discHdr *gameHdr)
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if(CheckFile(tempPath))
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RemoveFile(tempPath);
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}
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else
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{
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snprintf(tempPath, sizeof(tempPath), "%s/title/00010001/4e4b324f/content/title.tmd", NandEmuPath);
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if(CheckFile(tempPath))
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NK2O_isInstalled = true;
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}
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// Every checks passed successfully. Continue execution.
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@ -1684,10 +1691,7 @@ int GameBooter::BootNeek(struct discHdr *gameHdr)
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if(autoboot && returnToChoice)
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{
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// Todo : allow user to select the channel to return to.
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// check if NK2O is installed
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snprintf(tempPath, sizeof(tempPath), "%s/title/00010001/4e4b324f/content/title.tmd", NandEmuPath);
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if(CheckFile(tempPath))
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if(NK2O_isInstalled)
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{
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neek_config->returnto = TITLE_ID(0x00010001, 'NK2O'); // Currently forced to NK2O user channel
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neek_config->config |= NCON_EXT_RETURN_TO; // enable "return to" patch
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@ -1695,7 +1699,7 @@ int GameBooter::BootNeek(struct discHdr *gameHdr)
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if(isWiiU())
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{
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neek_config->returnto = TITLE_ID(0x00010002, 'HCVA');// Currently forced to "Return to WiiU" system channel
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neek_config->returnto = TITLE_ID(0x00010002, 'HCVA'); // Currently forced to "Return to WiiU" system channel
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neek_config->config |= NCON_EXT_RETURN_TO; // enable "return to" patch
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}
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}
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