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https://github.com/wiidev/usbloadergx.git
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When wiitdb.zip is updated the file is now checked and titles/infos are reloaded. Made browser theme friendly (changes by virale in issue 905). Fixed alt-dol for SSX Blur (issue 865, thanks LoudBob11). Australian covers may be able to be downloaded now.
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gui.pnps
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gui.pnps
@ -1 +1 @@
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<pd><ViewState><e p="gui\source\mload" x="false"></e><e p="gui\source\settings" x="true"></e><e p="gui\source\images" x="false"></e><e p="gui\source\prompts" x="true"></e><e p="gui\source\banner" x="false"></e><e p="gui\source\cheats" x="true"></e><e p="gui\source\network" x="false"></e><e p="gui\source\unzip" x="false"></e><e p="gui\source\usbloader" x="false"></e><e p="gui\source\xml" x="true"></e><e p="gui\source\fonts" x="false"></e><e p="gui\source\ramdisc" x="false"></e><e p="gui\source\sounds" x="false"></e><e p="gui\source\wad" x="false"></e><e p="gui" x="true"></e><e p="gui\source\homebrewboot" x="true"></e><e p="gui\source\language" x="false"></e><e p="gui\source" x="true"></e><e p="gui\source\libwbfs" x="false"></e><e p="gui\source\libwiigui" x="true"></e><e p="gui\source\patches" x="false"></e></ViewState></pd>
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<pd><ViewState><e p="gui\source\mload" x="false"></e><e p="gui\source\settings" x="true"></e><e p="gui\source\images" x="false"></e><e p="gui\source\prompts" x="true"></e><e p="gui\source\banner" x="false"></e><e p="gui\source\cheats" x="true"></e><e p="gui\source\network" x="false"></e><e p="gui\source\unzip" x="false"></e><e p="gui\source\usbloader" x="false"></e><e p="gui\source\xml" x="true"></e><e p="gui\source\fonts" x="false"></e><e p="gui\source\ramdisc" x="false"></e><e p="gui\source\sounds" x="false"></e><e p="gui\source\wad" x="false"></e><e p="gui" x="true"></e><e p="gui\source\homebrewboot" x="true"></e><e p="gui\source\language" x="false"></e><e p="gui\source" x="true"></e><e p="gui\source\libwbfs" x="false"></e><e p="gui\source\libwiigui" x="false"></e><e p="gui\source\patches" x="false"></e></ViewState></pd>
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@ -10,6 +10,8 @@
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#include "gui.h"
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#include "prompts/filebrowser.h"
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#include "../settings/cfg.h"
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#define FILEBROWSERSIZE 8
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/**
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@ -34,26 +36,33 @@ GuiFileBrowser::GuiFileBrowser(int w, int h)
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btnSoundOver = new GuiSound(button_over_pcm, button_over_pcm_size, SOUND_PCM);
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btnSoundClick = new GuiSound(button_click_pcm, button_click_pcm_size, SOUND_PCM);
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bgFileSelection = new GuiImageData(bg_browser_png);
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char imgPath[100];
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snprintf(imgPath, sizeof(imgPath), "%sbg_browser.png", CFG.theme_path);
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bgFileSelection = new GuiImageData(imgPath, bg_browser_png);
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bgFileSelectionImg = new GuiImage(bgFileSelection);
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bgFileSelectionImg->SetParent(this);
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bgFileSelectionImg->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
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bgFileSelectionEntry = new GuiImageData(bg_browser_selection_png);
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snprintf(imgPath, sizeof(imgPath), "%sbg_browser_selection.png", CFG.theme_path);
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bgFileSelectionEntry = new GuiImageData(imgPath, bg_browser_selection_png);
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fileFolder = new GuiImageData(folder_png);
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scrollbar = new GuiImageData(scrollbar_png);
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snprintf(imgPath, sizeof(imgPath), "%sscrollbar.png", CFG.theme_path);
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scrollbar = new GuiImageData(imgPath, scrollbar_png);
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scrollbarImg = new GuiImage(scrollbar);
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scrollbarImg->SetParent(this);
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scrollbarImg->SetAlignment(ALIGN_RIGHT, ALIGN_TOP);
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scrollbarImg->SetPosition(0, 2);
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scrollbarImg->SetSkew(0,0,0,0,0,-30,0,-30);
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arrowDown = new GuiImageData(scrollbar_arrowdown_png);
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snprintf(imgPath, sizeof(imgPath), "%sscrollbar_arrowdown.png", CFG.theme_path);
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arrowDown = new GuiImageData(imgPath, scrollbar_arrowdown_png);
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arrowDownImg = new GuiImage(arrowDown);
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arrowUp = new GuiImageData(scrollbar_arrowup_png);
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snprintf(imgPath, sizeof(imgPath), "%sscrollbar_arrowup.png", CFG.theme_path);
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arrowUp = new GuiImageData(imgPath, scrollbar_arrowup_png);
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arrowUpImg = new GuiImage(arrowUp);
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scrollbarBox = new GuiImageData(scrollbar_box_png);
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snprintf(imgPath, sizeof(imgPath), "%sscrollbar_box.png", CFG.theme_path);
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scrollbarBox = new GuiImageData(imgPath, scrollbar_box_png);
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scrollbarBoxImg = new GuiImage(scrollbarBox);
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arrowUpBtn = new GuiButton(arrowUpImg->GetWidth(), arrowUpImg->GetHeight());
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@ -244,8 +244,8 @@ int autoSelectDol(const char *id) {
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if (strcmp(id,"REDP41") == 0) return 1957;//from isostar
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if (strcmp(id,"REDE41") == 0) return 1957;//starstremr
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if (strcmp(id,"RSXP69") == 0) return 337;//from isostar
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if (strcmp(id,"RSXE69") == 0) return 337;//starstremr
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if (strcmp(id,"RSXP69") == 0) return 377;//previous value was 337
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if (strcmp(id,"RSXE69") == 0) return 377;//previous value was 337
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if (strcmp(id,"RNBX69") == 0) return 964;//from isostar
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@ -2015,7 +2015,7 @@ ProgressDownloadWindow(int choice2) {
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if (cntMissFiles - i>1)msgTxt.SetTextf("%i %s", cntMissFiles - i, tr("files left"));
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else msgTxt.SetTextf("%i %s", cntMissFiles - i, tr("file left"));
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msg2Txt.SetTextf("%s", missingFiles[i]);
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msg2Txt.SetTextf("http://wiitdb.com : %s", missingFiles[i]);
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//download boxart image
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@ -2591,14 +2591,26 @@ int ProgressUpdateWindow() {
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free(file.data);
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}
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msgTxt.SetTextf("%s", tr("Updating WiiTDB.zip"));
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char wiitdbpath[200];
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char wiitdbpathtmp[200];
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file = downloadfile(XMLurl);
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if (file.data != NULL) {
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sprintf(xmliconpath, "%swiitdb.zip", Settings.titlestxt_path);
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subfoldercreate(xmliconpath);
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pfile = fopen(xmliconpath, "wb");
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subfoldercreate(Settings.titlestxt_path);
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snprintf(wiitdbpath, sizeof(wiitdbpath), "%swiitdb.zip", Settings.titlestxt_path);
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snprintf(wiitdbpathtmp, sizeof(wiitdbpathtmp), "%swiitmp.zip", Settings.titlestxt_path);
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rename(wiitdbpath,wiitdbpathtmp);
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pfile = fopen(wiitdbpath, "wb");
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fwrite(file.data,1,file.size,pfile);
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fclose(pfile);
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free(file.data);
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CloseXMLDatabase();
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if (OpenXMLDatabase(Settings.titlestxt_path, Settings.db_language, Settings.db_JPtoEN, true, Settings.titlesOverride==1?true:false, true)) { // open file, reload titles, keep in memory
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remove(wiitdbpathtmp);
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} else {
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remove(wiitdbpath);
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rename(wiitdbpathtmp,wiitdbpath);
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OpenXMLDatabase(Settings.titlestxt_path, Settings.db_language, Settings.db_JPtoEN, true, Settings.titlesOverride==1?true:false, true); // open file, reload titles, keep in memory
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}
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}
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msgTxt.SetTextf("%s", tr("Updating Language Files:"));
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updateLanguageFiles();
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@ -2616,16 +2628,27 @@ int ProgressUpdateWindow() {
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}
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} else if(updatemode == 2) {
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char wiitdbpath[200];
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msgTxt.SetTextf("%s", tr("Updating WiiTDB.zip"));
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char wiitdbpath[200];
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char wiitdbpathtmp[200];
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struct block file = downloadfile(XMLurl);
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if (file.data != NULL) {
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subfoldercreate(Settings.titlestxt_path);
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snprintf(wiitdbpath, sizeof(wiitdbpath), "%swiitdb.zip", Settings.titlestxt_path);
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subfoldercreate(wiitdbpath);
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snprintf(wiitdbpathtmp, sizeof(wiitdbpathtmp), "%swiitmp.zip", Settings.titlestxt_path);
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rename(wiitdbpath,wiitdbpathtmp);
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FILE *pfile = fopen(wiitdbpath, "wb");
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fwrite(file.data,1,file.size,pfile);
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fclose(pfile);
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free(file.data);
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CloseXMLDatabase();
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if (OpenXMLDatabase(Settings.titlestxt_path, Settings.db_language, Settings.db_JPtoEN, true, Settings.titlesOverride==1?true:false, true)) { // open file, reload titles, keep in memory
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remove(wiitdbpathtmp);
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} else {
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remove(wiitdbpath);
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rename(wiitdbpathtmp,wiitdbpath);
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OpenXMLDatabase(Settings.titlestxt_path, Settings.db_language, Settings.db_JPtoEN, true, Settings.titlesOverride==1?true:false, true); // open file, reload titles, keep in memory
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}
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}
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ret = 1;
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} else if(updatemode == 3) {
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@ -761,15 +761,16 @@ int showGameInfo(char *ID) {
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}
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//don't bother us txt
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snprintf(linebuf, sizeof(linebuf), tr("Don't bother the USB Loader GX Team about errors in this file."));
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betaTxt = new GuiText(linebuf, 14, (GXColor) {0,0,0, 255});
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betaTxt->SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
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betaTxt->SetPosition(-17,-20);
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snprintf(linebuf, sizeof(linebuf), "http://wiitdb.com");
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//snprintf(linebuf, sizeof(linebuf), tr("Don't bother the USB Loader GX Team about errors in this file."));
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betaTxt = new GuiText(linebuf, 17, (GXColor) {0,0,0, 255});
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betaTxt->SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
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betaTxt->SetPosition(40,-15);
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gameinfoWindow.Append(betaTxt);
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snprintf(linebuf, sizeof(linebuf), tr("If you don't have WiFi, press 1 to get an URL to get your WiiTDB.zip"));
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beta1Txt = new GuiText(linebuf, 14, (GXColor) {0,0,0, 255});
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beta1Txt->SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
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beta1Txt->SetPosition(-17,-10);
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beta1Txt->SetPosition(-17,-15);
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gameinfoWindow.Append(beta1Txt);
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gameinfoWindow.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_IN, 100);
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@ -1709,11 +1709,13 @@ void CFG_Load(void) {
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}
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GetLanguageToLangCode(&mainlangid, Settings.db_language);
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// set language code for languages that are not available on the Wii
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// set language code for countries that don't have a language setting on the Wii
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if (!strcmp(Settings.db_language,"")) {
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if (strstr(languagefile, "portuguese") != NULL)
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strcpy(Settings.db_language,"PT");
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}
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if (CONF_GetArea() == CONF_AREA_AUS)
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strcpy(Settings.db_language,"AU");
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// open database if needed, load titles if needed
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OpenXMLDatabase(Settings.titlestxt_path,Settings.db_language, Settings.db_JPtoEN, true, Settings.titlesOverride==1?true:false, true);
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