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https://github.com/wiidev/usbloadergx.git
synced 2024-12-19 00:11:55 +01:00
*Added showing installedsize/totalsize of the game to the installwindow
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5c07ff8775
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@ -56,8 +56,10 @@ static GuiButton * btnLogo = NULL;
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static GuiImageData * background = NULL;
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static char prozent[10] = "0%";
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static char timet[50] = " ";
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static char sizeshow[20] = " ";
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static GuiText prTxt(prozent, 26, (GXColor){0, 0, 0, 255});
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static GuiText timeTxt(prozent, 26, (GXColor){0, 0, 0, 255});
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static GuiText sizeTxt(sizeshow, 26, (GXColor){0, 0, 0, 255});
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static GuiText *GameIDTxt = NULL;
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static GuiText *GameRegionTxt = NULL;
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static GuiSound * bgMusic = NULL;
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@ -75,6 +77,7 @@ static double progressTotal = 1;
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int godmode = 0;
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int height = 224;
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int width = 160;
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static float gamesize = 0.00;
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static int startat = 0;
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static int offset = 0, networkisinitialized = 0;
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int vol = Settings.volume;
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@ -1522,6 +1525,14 @@ ShowProgress (s32 done, s32 total)
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//prTxt.SetFont(fontClock);
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sprintf(timet,"Time left: %d:%02d:%02d",h,m,s);
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timeTxt.SetText(timet);
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float gamesizedone = 0.00;
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gamesizedone = gamesize * progressDone/progressTotal;
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sprintf(sizeshow,"%0.2fGB/%0.2fGB", gamesizedone, gamesize);
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sizeTxt.SetText(sizeshow);
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// timeTxt.SetFont(fontClock);
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if ((Settings.wsprompt == yes) && (CFG.widescreen)){
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progressbarImg.SetTile(80*progressDone/progressTotal);}
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@ -1570,17 +1581,23 @@ ProgressWindow(const char *title, const char *msg)
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GuiImageData progressbar(progressbar_png);
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//if (Settings.wsprompt == yes){
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//progressbarImg.SetWidescreen(CFG.widescreen);}///////////
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progressbarImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
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progressbarImg.SetPosition(25, 40);
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GuiText titleTxt(title, 26, (GXColor){70, 70, 10, 255});
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titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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titleTxt.SetPosition(0,60);
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GuiText msgTxt(msg, 26, (GXColor){0, 0, 0, 255});
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msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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msgTxt.SetPosition(0,120);
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timeTxt.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
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timeTxt.SetPosition(-25,-50);
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sizeTxt.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
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sizeTxt.SetPosition(30, -50);
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if ((Settings.wsprompt == yes) && (CFG.widescreen)){/////////////adjust for widescreen
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progressbarOutlineImg.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
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progressbarOutlineImg.SetPosition(0, 40);
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@ -1588,13 +1605,14 @@ ProgressWindow(const char *title, const char *msg)
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progressbarEmptyImg.SetTile(78);
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progressbarImg.SetPosition(80, 40);
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msgTxt.SetMaxWidth(380);
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timeTxt.SetPosition(-65,-50);
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sizeTxt.SetPosition(70, -50);
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}
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prTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
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prTxt.SetPosition(0, 40);
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timeTxt.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM);
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timeTxt.SetPosition(0,-50);
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promptWindow.Append(&dialogBoxImg);
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promptWindow.Append(&titleTxt);
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@ -1611,6 +1629,7 @@ ProgressWindow(const char *title, const char *msg)
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mainWindow->ChangeFocus(&promptWindow);
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ResumeGui();
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promptWindow.Append(&prTxt);
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promptWindow.Append(&sizeTxt);
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s32 ret;
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ret = wbfs_add_disc(hdd, __WBFS_ReadDVD, NULL, ShowProgress, ONLY_GAME_PARTITION, 0);
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@ -2236,7 +2255,7 @@ static int MenuInstall()
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WBFS_DiskSpace(&used, &freespace);
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u32 estimation = wbfs_estimate_disc(hdd, __WBFS_ReadDVD, NULL, ONLY_GAME_PARTITION);
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f32 gamesize = ((f32) estimation)/1073741824;
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gamesize = ((f32) estimation)/1073741824;
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char gametxt[50];
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sprintf(gametxt, "%s : %.2fGB", name, gamesize);
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@ -2245,7 +2264,7 @@ static int MenuInstall()
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if(choice == 1) {
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sprintf(gametxt, "Installing game %.2fGB:", gamesize);
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sprintf(gametxt, "Installing game:");
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if (gamesize > freespace) {
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char errortxt[50];
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