*Added showing installedsize/totalsize of the game to the installwindow

This commit is contained in:
dimok321 2009-05-06 15:44:15 +00:00
parent 5c07ff8775
commit c223287548

View File

@ -56,8 +56,10 @@ static GuiButton * btnLogo = NULL;
static GuiImageData * background = NULL;
static char prozent[10] = "0%";
static char timet[50] = " ";
static char sizeshow[20] = " ";
static GuiText prTxt(prozent, 26, (GXColor){0, 0, 0, 255});
static GuiText timeTxt(prozent, 26, (GXColor){0, 0, 0, 255});
static GuiText sizeTxt(sizeshow, 26, (GXColor){0, 0, 0, 255});
static GuiText *GameIDTxt = NULL;
static GuiText *GameRegionTxt = NULL;
static GuiSound * bgMusic = NULL;
@ -75,6 +77,7 @@ static double progressTotal = 1;
int godmode = 0;
int height = 224;
int width = 160;
static float gamesize = 0.00;
static int startat = 0;
static int offset = 0, networkisinitialized = 0;
int vol = Settings.volume;
@ -1522,6 +1525,14 @@ ShowProgress (s32 done, s32 total)
//prTxt.SetFont(fontClock);
sprintf(timet,"Time left: %d:%02d:%02d",h,m,s);
timeTxt.SetText(timet);
float gamesizedone = 0.00;
gamesizedone = gamesize * progressDone/progressTotal;
sprintf(sizeshow,"%0.2fGB/%0.2fGB", gamesizedone, gamesize);
sizeTxt.SetText(sizeshow);
// timeTxt.SetFont(fontClock);
if ((Settings.wsprompt == yes) && (CFG.widescreen)){
progressbarImg.SetTile(80*progressDone/progressTotal);}
@ -1570,17 +1581,23 @@ ProgressWindow(const char *title, const char *msg)
GuiImageData progressbar(progressbar_png);
//if (Settings.wsprompt == yes){
//progressbarImg.SetWidescreen(CFG.widescreen);}///////////
progressbarImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
progressbarImg.SetPosition(25, 40);
GuiText titleTxt(title, 26, (GXColor){70, 70, 10, 255});
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
titleTxt.SetPosition(0,60);
GuiText msgTxt(msg, 26, (GXColor){0, 0, 0, 255});
msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
msgTxt.SetPosition(0,120);
timeTxt.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
timeTxt.SetPosition(-25,-50);
sizeTxt.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
sizeTxt.SetPosition(30, -50);
if ((Settings.wsprompt == yes) && (CFG.widescreen)){/////////////adjust for widescreen
progressbarOutlineImg.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
progressbarOutlineImg.SetPosition(0, 40);
@ -1588,13 +1605,14 @@ ProgressWindow(const char *title, const char *msg)
progressbarEmptyImg.SetTile(78);
progressbarImg.SetPosition(80, 40);
msgTxt.SetMaxWidth(380);
timeTxt.SetPosition(-65,-50);
sizeTxt.SetPosition(70, -50);
}
prTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
prTxt.SetPosition(0, 40);
timeTxt.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM);
timeTxt.SetPosition(0,-50);
promptWindow.Append(&dialogBoxImg);
promptWindow.Append(&titleTxt);
@ -1611,6 +1629,7 @@ ProgressWindow(const char *title, const char *msg)
mainWindow->ChangeFocus(&promptWindow);
ResumeGui();
promptWindow.Append(&prTxt);
promptWindow.Append(&sizeTxt);
s32 ret;
ret = wbfs_add_disc(hdd, __WBFS_ReadDVD, NULL, ShowProgress, ONLY_GAME_PARTITION, 0);
@ -2236,7 +2255,7 @@ static int MenuInstall()
WBFS_DiskSpace(&used, &freespace);
u32 estimation = wbfs_estimate_disc(hdd, __WBFS_ReadDVD, NULL, ONLY_GAME_PARTITION);
f32 gamesize = ((f32) estimation)/1073741824;
gamesize = ((f32) estimation)/1073741824;
char gametxt[50];
sprintf(gametxt, "%s : %.2fGB", name, gamesize);
@ -2245,7 +2264,7 @@ static int MenuInstall()
if(choice == 1) {
sprintf(gametxt, "Installing game %.2fGB:", gamesize);
sprintf(gametxt, "Installing game:");
if (gamesize > freespace) {
char errortxt[50];