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https://github.com/wiidev/usbloadergx.git
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Consistently show the storage details
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parent
6f653db8a5
commit
c3d27c3256
@ -125,9 +125,9 @@ int MountGamePartition(bool ShowGUI)
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s32 wbfsinit = WBFS_Init(WBFS_DEVICE_USB);
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s32 wbfsinit = WBFS_Init(WBFS_DEVICE_USB);
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if(Settings.LoaderMode & MODE_WIIGAMES)
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if (wbfsinit < 0)
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{
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{
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if (wbfsinit < 0)
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if(Settings.LoaderMode & MODE_WIIGAMES)
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{
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{
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if(ShowGUI)
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if(ShowGUI)
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ShowError("%s %s", tr( "USB Device not initialized." ), tr("Switching to channel list mode."));
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ShowError("%s %s", tr( "USB Device not initialized." ), tr("Switching to channel list mode."));
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@ -135,13 +135,16 @@ int MountGamePartition(bool ShowGUI)
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Settings.LoaderMode &= ~MODE_WIIGAMES;
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Settings.LoaderMode &= ~MODE_WIIGAMES;
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Settings.LoaderMode |= MODE_NANDCHANNELS;
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Settings.LoaderMode |= MODE_NANDCHANNELS;
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}
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}
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else
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}
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{
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else
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if(Settings.MultiplePartitions)
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{
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ret = WBFS_OpenAll();
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if(Settings.MultiplePartitions)
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else if(!Settings.FirstTimeRun)
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ret = WBFS_OpenAll();
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ret = WBFS_OpenPart(Settings.partition);
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else if(!Settings.FirstTimeRun)
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ret = WBFS_OpenPart(Settings.partition);
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if(Settings.LoaderMode & MODE_WIIGAMES)
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{
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if(ret < 0)
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if(ret < 0)
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ret = FindGamePartition();
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ret = FindGamePartition();
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