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Fix loading games off an SD card in Devolution
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@ -921,7 +921,7 @@ int GameBooter::BootDevolution(struct discHdr *gameHdr)
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devo_config->version = DEVO_CONFIG_VERSION;
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devo_config->version = DEVO_CONFIG_VERSION;
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// st1.st_dev doesn't work with our current device type. It returns Wii_UMS 'WUMS' instead of Wii_USB 'WUSB'.
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// st1.st_dev doesn't work with our current device type. It returns Wii_UMS 'WUMS' instead of Wii_USB 'WUSB'.
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// Only last two letters are returned by DevkitPro, so we set them manually to Devolution config.
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// Only last two letters are returned by DevkitPro, so we set them manually to Devolution config.
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devo_config->device_signature = st1.st_dev == 'SD' ? 'SD' : 'SB'; // Set device type.
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devo_config->device_signature = st1.st_dev == 'WISD' ? 'SD' : 'SB'; // Set device type.
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devo_config->disc1_cluster = st1.st_ino; // set starting cluster for first disc ISO file
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devo_config->disc1_cluster = st1.st_ino; // set starting cluster for first disc ISO file
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if(multiDisc)
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if(multiDisc)
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devo_config->disc2_cluster = st2.st_ino; // set starting cluster for second disc ISO file
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devo_config->disc2_cluster = st2.st_ino; // set starting cluster for second disc ISO file
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