mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-04 18:45:05 +01:00
fix code dump when using hairless mode and FAT32
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parent
55a401e4a5
commit
d14bebd159
@ -2,8 +2,8 @@
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<app version="1">
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<name> USB Loader GX</name>
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<coder>USB Loader GX Team</coder>
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<version>1.0 r845</version>
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<release_date>200912030058</release_date>
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<version>1.0 r846</version>
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<release_date>200912030606</release_date>
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<short_description>Loads games from USB-devices</short_description>
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<long_description>USB Loader GX is a libwiigui based USB iso loader with a wii-like GUI. You can install games to your HDDs and boot them with shorter loading times.
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The interactive GUI is completely controllable with WiiMote, Classic Controller or GC Controller.
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@ -17,7 +17,7 @@
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#include <locale.h>
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#include <wiiuse/wpad.h>
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//#include <debug.h>
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//extern "C" { //not sure if this is in teh libogc that the buildbot is using so it isnt used yet
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//extern "C" { //not sure if this is in the libogc that the buildbot is using so it isnt used yet
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//extern void __exception_setreload(int t);
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//}
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@ -191,7 +191,7 @@ main(int argc, char *argv[]) {
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gprintf("------------------");
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gprintf("\nUSB Loader GX rev%s",GetRev());
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gprintf("\nmain(%d", argc);
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for (int i=1;i<argc;i++)
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for (int i=0;i<argc;i++)
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gprintf(", %s",argv[i]?argv[i]:"<NULL>");
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gprintf(")");
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@ -368,12 +368,18 @@ int MainMenu(int menu) {
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BootHomebrewFromMem();
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}
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else {
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gprintf("\n\tSettings.partition:%d",Settings.partition);
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struct discHdr *header = NULL;
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//if the GUI was "skipped" to boot a game from main(argv[1])
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if (strcmp(headlessID,"")!=0)
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{
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gprintf("\n\tHeadless mode (%s)",headlessID);
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__Menu_GetEntries(1);
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if (!gameCnt)
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{
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gprintf(" ERROR : !gameCnt");
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exit(0);
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}
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//gprintf("\n\tgameCnt:%d",gameCnt);
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for(u32 i=0;i<gameCnt;i++)
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{
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