mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-12-22 18:01:54 +01:00
*Small fix. The Menu i did didnt show up lol.
*Small change in the sh file because there was an error on linux while compiling.
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parent
06889b794a
commit
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2
Makefile
2
Makefile
@ -55,7 +55,7 @@ export DEPSDIR := $(CURDIR)/$(BUILD)
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#---------------------------------------------------------------------------------
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# automatically build a list of object files for our project
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#---------------------------------------------------------------------------------
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SVNREV := $(shell sh ./svnrev.sh)
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SVNREV := $(shell bash ./svnrev.sh)
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export CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
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export CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
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sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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@ -59,7 +59,7 @@ static void BootUpProblems()
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bootimage.SetPosition(320-1.2*bootimage.GetWidth()/2, 240-1.2*bootimage.GetHeight()/2);
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bootimage.SetScale(1.2);
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u8 i = 10;
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u8 i = 30;
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while (i > 0) {
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ret2 = IOS_ReloadIOS(249);
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@ -145,15 +145,23 @@ main(int argc, char *argv[]) {
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if (ret < 0) {
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ret = IOS_ReloadIOS(222);
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load_ehc_module();
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if(ret <0) {
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ret = WBFS_Init(WBFS_DEVICE_USB);
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if(ret < 0) {
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InitVideo(); // Initialise video
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Menu_Render();
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BootUpProblems();
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startupproblem = true;
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ret = 1;
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}
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if(ret < 0) {
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InitVideo(); // Initialise video
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Menu_Render();
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BootUpProblems();
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startupproblem = true;
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ret = 1;
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}
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ret = WBFS_Init(WBFS_DEVICE_USB);
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if(ret < 0) {
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InitVideo(); // Initialise video
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Menu_Render();
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BootUpProblems();
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startupproblem = true;
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ret = 1;
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}
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}
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@ -19,7 +19,6 @@
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/* Disc pointers */
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static u32 *buffer = (u32 *)0x93000000;
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static u8 *diskid = (u8 *)0x80000000;
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static char gameid[8];
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void __Disc_SetLowMem(void) {
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@ -38,10 +37,12 @@ void __Disc_SetLowMem(void) {
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*(vu32 *)0x800000F0 = 0x01800000; // Simulated Memory Size
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//If the game is sam & max: season 1 put this shit in
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char tempTxt[10];
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snprintf (tempTxt,sizeof(tempTxt),"%c%c%c%c%c%c", gameid[0], gameid[1], gameid[2], gameid[3], gameid[4], gameid[5]);
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if ((strcmp(tempTxt,"R3XE6U")==0)||
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(strcmp(tempTxt,"R3XP6V")==0))/*&&
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char gameid[8];
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memset(gameid, 0, 8);
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memcpy(gameid, (char*)0x80000000, 6);
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if ((strcmp(gameid,"R3XE6U")==0)||
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(strcmp(gameid,"R3XP6V")==0))/*&&
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(IOS_GetVersion()==249)&&
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((IOS_GetRevision()==10)||(IOS_GetRevision()==13)) I left out the ios check to see if works with other ios versions.*/
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{
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@ -277,7 +278,8 @@ s32 Disc_BootPartition(u64 offset, u8 videoselected, u8 cheat, u8 vipatch, u8 pa
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/* Set time */
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__Disc_SetTime();
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if (cheat == 1) {
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if (cheat == 1) {
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char gameid[8];
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/* OCARINA STUFF - FISHEARS*/
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memset(gameid, 0, 8);
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memcpy(gameid, (char*)0x80000000, 6);
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