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https://github.com/wiidev/usbloadergx.git
synced 2024-11-22 03:09:15 +01:00
Support navigation via guitars
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parent
43cc0d3601
commit
e0e6815b8f
@ -458,7 +458,8 @@ void GuiButton::Update(GuiTrigger * t)
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cc_btns_trig = trigger[i]->wpad.btns_d >> 16;
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if( ((t->wpad.btns_d > 0 && wm_btns == wm_btns_trig)
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|| (t->wpad.exp.type == WPAD_EXP_CLASSIC && cc_btns == cc_btns_trig))
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|| (t->wpad.exp.type == WPAD_EXP_CLASSIC && cc_btns == cc_btns_trig)
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|| (t->wpad.exp.type == WPAD_EXP_GUITARHERO3 && cc_btns == cc_btns_trig))
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|| (t->pad.btns_d > 0 && t->pad.btns_d == trigger[i]->pad.btns_d))
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{
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if (t->chan == stateChan || stateChan == -1)
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@ -501,6 +502,7 @@ void GuiButton::Update(GuiTrigger * t)
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if( (t->wpad.btns_d > 0 && wm_btns == wm_btns_trig)
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|| (t->wpad.exp.type == WPAD_EXP_CLASSIC && cc_btns == cc_btns_trig)
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|| (t->wpad.exp.type == WPAD_EXP_GUITARHERO3 && cc_btns == cc_btns_trig)
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|| (t->pad.btns_d > 0 && t->pad.btns_d == trigger[i]->pad.btns_d))
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{
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if (trigger[i]->type == TRIGGER_HELD && state == STATE_SELECTED && (t->chan == stateChan || stateChan == -1))
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@ -509,6 +511,7 @@ void GuiButton::Update(GuiTrigger * t)
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if( (t->wpad.btns_h > 0 && wm_btns_h == wm_btns_trig)
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|| (t->wpad.exp.type == WPAD_EXP_CLASSIC && cc_btns_h == cc_btns_trig)
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|| (t->wpad.exp.type == WPAD_EXP_GUITARHERO3 && cc_btns_h == cc_btns_trig)
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|| (t->pad.btns_h > 0 && t->pad.btns_h == trigger[i]->pad.btns_h)
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)
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{
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@ -79,8 +79,6 @@ s8 GuiTrigger::WPAD_Stick(u8 right, int axis)
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switch (wpad.exp.type)
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{
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case WPAD_EXP_NUNCHUK:
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js = right ? NULL : &wpad.exp.nunchuk.js;
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break;
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case WPAD_EXP_GUITARHERO3:
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js = right ? NULL : &wpad.exp.nunchuk.js;
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break;
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@ -181,7 +179,7 @@ bool GuiTrigger::Right()
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bool GuiTrigger::Up()
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{
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u32 wiibtn = WPAD_BUTTON_UP;
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if (wpad.exp.type == WPAD_EXP_CLASSIC)
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if (wpad.exp.type == WPAD_EXP_CLASSIC || wpad.exp.type == WPAD_EXP_GUITARHERO3)
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wiibtn |= WPAD_CLASSIC_BUTTON_UP;
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if (((wpad.btns_d | wpad.btns_h) & wiibtn) || ((pad.btns_d | pad.btns_h) & PAD_BUTTON_UP))
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@ -203,7 +201,7 @@ bool GuiTrigger::Up()
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bool GuiTrigger::Down()
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{
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u32 wiibtn = WPAD_BUTTON_DOWN;
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if (wpad.exp.type == WPAD_EXP_CLASSIC)
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if (wpad.exp.type == WPAD_EXP_CLASSIC || wpad.exp.type == WPAD_EXP_GUITARHERO3)
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wiibtn |= WPAD_CLASSIC_BUTTON_DOWN;
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if (((wpad.btns_d | wpad.btns_h) & wiibtn) || ((pad.btns_d | pad.btns_h) & PAD_BUTTON_DOWN))
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